No problem. I will ask you next month for W@W game.
S02 - JEB (Axis) vs. MagicQ (Allies + 9)
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TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 fighter and 2 infantry moved from Szechwan to Anhwei -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 fighter and 2 infantry moved from Szechwan to AnhweiCombat - Americans
Battle in 53 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anhwei
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Anhwei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Anhwei to Sinkiang
1 fighter moved from Eastern United States to 11 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to East Mexico
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 fighter moved from 53 Sea Zone to Central United States
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Western United States to Western Canada
1 artillery and 2 infantry moved from Eastern United States to Central United States
1 armour moved from Eastern United States to Western United States
1 infantry moved from Central United States to Eastern Canada
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Szechwan to Ukraine S.S.R.
3 armour moved from West Russia to Caucasus
2 infantry moved from Russia to Caucasus
1 armour moved from Szechwan to Kwangtung
Russians take Kwangtung from Japanese
1 armour moved from Kwangtung to Anhwei -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 artillery and 1 infantry moved from West Russia to Belorussia
2 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Szechwan to Ukraine S.S.R.
3 armour moved from West Russia to Caucasus
2 infantry moved from Russia to Caucasus
1 armour moved from Szechwan to Kwangtung
Russians take Kwangtung from Japanese
1 armour moved from Kwangtung to AnhweiCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 armour and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Szechwan to Anhwei
1 infantry moved from Sinkiang to Anhwei
1 infantry moved from Evenki National Okrug to Archangel
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 aaGuns moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to West Russia
2 infantry moved from Russia to Caucasus
2 artilleries moved from Russia to West Russia
2 infantry moved from West Russia to Caucasus
1 artillery moved from Russia to West Russia
1 infantry moved from West Russia to Caucasus
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from Karelia S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour, 2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from Italy to Caucasus
2 armour and 8 infantry moved from Baltic States to Karelia S.S.R.
5 armour moved from Poland to Karelia S.S.R.
4 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Poland to Belorussia
1 infantry moved from Poland to Belorussia
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 11 Sea Zone to 13 Sea Zone -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from Italy to Caucasus
2 armour and 8 infantry moved from Baltic States to Karelia S.S.R.
5 armour moved from Poland to Karelia S.S.R.
4 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Poland to Belorussia
1 infantry moved from Poland to Belorussia
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 11 Sea Zone to 13 Sea ZoneCombat - Germans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Caucasus causes 1 damage total.
Battle in Belorussia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 7 armour and 12 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 7 armour and 12 infantry in Karelia S.S.R., round 2 : 7/19 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 7 armour and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Karelia S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Poland
10 infantry moved from Germany to Baltic States
2 armour moved from France to Germany
2 fighters moved from France to Northwestern Europe
1 aaGun moved from France to Northwestern Europe
1 infantry moved from France to Italy
1 battleship moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from 15 Sea Zone to Northwestern Europe
1 fighter moved from Libya to 17 Sea Zone
1 bomber moved from Caucasus to LibyaPlace Units - Germans
1 bomber and 2 infantry placed in Italy
Germans undo move 1.
1 destroyer and 1 transport placed in 15 Sea Zone
1 infantry placed in Italy
2 armour, 1 bomber and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Adding units owned by Germans to Poland: 2 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
9 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 1 destroyer and 1 transport
17 Sea Zone : 1 carrier, 1 fighter and 1 transport
Algeria : 1 infantry
Baltic States : 9 infantry
Belorussia : 1 artillery
Egypt : 1 flag, 1 infantry
Germany : 2 armour, 1 bomber, 1 factory and 1 infantry
Gibraltar : 1 flag
Italy : 1 aaGun, 1 armour, 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 factory and 11 infantry
Libya : 1 armour, 1 artillery, 1 bomber and 1 infantry
Northwestern Europe : 1 aaGun and 4 fighters
Poland : 2 armour, 1 artillery and 2 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 25 / 29
Germans : 44 / 44
British : 27 / 32
Japanese : 31 / 34
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from Italy to Caucasus
2 armour and 8 infantry moved from Baltic States to Karelia S.S.R.
5 armour moved from Poland to Karelia S.S.R.
4 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Poland to Belorussia
1 infantry moved from Poland to Belorussia
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 submarine moved from 11 Sea Zone to 13 Sea ZoneCombat - Germans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Caucasus causes 1 damage total.
Battle in Belorussia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 7 armour and 12 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 7 armour and 12 infantry in Karelia S.S.R., round 2 : 7/19 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 7 armour and 11 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Karelia S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Poland
10 infantry moved from Germany to Baltic States
2 armour moved from France to Germany
2 fighters moved from France to Northwestern Europe
1 aaGun moved from France to Northwestern Europe
1 infantry moved from France to Italy
1 battleship moved from 14 Sea Zone to 15 Sea Zone
2 fighters moved from 15 Sea Zone to Northwestern Europe
1 fighter moved from Libya to 17 Sea Zone
1 bomber moved from Caucasus to LibyaPlace Units - Germans
1 bomber and 2 infantry placed in Italy
Germans undo move 1.
1 destroyer and 1 transport placed in 15 Sea Zone
1 infantry placed in Italy
2 armour, 1 bomber and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 armour
EDIT: Adding units owned by Germans to Poland: 2 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
9 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 1 destroyer and 1 transport
17 Sea Zone : 1 carrier, 1 fighter and 1 transport
Algeria : 1 infantry
Baltic States : 9 infantry
Belorussia : 1 artillery
Egypt : 1 flag, 1 infantry
Germany : 2 armour, 1 bomber, 1 factory and 1 infantry
Gibraltar : 1 flag
Italy : 1 aaGun, 1 armour, 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 7 armour, 1 factory and 11 infantry
Libya : 1 armour, 1 artillery, 1 bomber and 1 infantry
Northwestern Europe : 1 aaGun and 4 fighters
Poland : 2 armour, 1 artillery and 2 infantry
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 25 / 29
Germans : 44 / 44
British : 27 / 32
Japanese : 31 / 34
Americans : 41 / 41 -
Something weird happened. I rolled the battle in Egypt and waited a long time to get results of first round fire of british (1 inf and 1 art rolled 3,2). Meanwhile I got 2 different verification emails(the first one 4,6 no hit, the second one 2,3 one hit), all for the same battle round. Did you get 2 emails? if that is the case, I will have to use forum dice. The first email counts. Ignore the rest of the battle of Egypt.
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Yes, I got two emails, the first one saying 4,6 like you said.
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first round german art
:1@2:
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first round german art
Rolls: 1@2; Total Hits: 11@2: (2)
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2nd round uk art
Rolls: 1@2; Total Hits: 01@2: (4)
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2nd Germany art
Rolls: 1@2; Total Hits: 01@2: (4)
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3nd round UK
Rolls: 1@2; Total Hits: 11@2: (2)
Ger
Rolls: 1@2; Total Hits: 01@2: (6)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Persia to Trans-Jordan
1 bomber moved from Russia to Trans-Jordan
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to EgyptCombat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Egypt from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Trans-Jordan to India
1 armour moved from Persia to India
1 fighter moved from Burma to India
1 infantry moved from Eastern Canada to Eastern United States
2 infantry and 1 transport moved from 30 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
1 transport moved from 33 Sea Zone to 27 Sea Zone
2 fighters moved from United Kingdom to West Russia
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 fighters moved from Archangel to Persia
1 infantry moved from India to Persia
1 armour moved from India to Persia
1 infantry moved from Western Australia to Eastern AustraliaPlace Units - British
1 artillery and 2 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 32 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
Japanese take Kwangtung from Russians
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 fighters moved from 61 Sea Zone to Burma
1 bomber moved from Wake Island to Burma -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Kwangtung
Japanese take Kwangtung from Russians
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
2 fighters moved from 61 Sea Zone to Burma
1 bomber moved from Wake Island to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 3/5 hits
British roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Malaya to French Indo-China Thailand
1 battleship moved from 61 Sea Zone to 62 Sea Zone
1 bomber moved from Burma to Yunnan
1 infantry moved from Japan to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 artilleries moved from 62 Sea Zone to Manchuria
2 infantry moved from 62 Sea Zone to Manchuria
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Wake Island to 61 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to ManchuriaPlace Units - Japanese
1 factory placed in Manchuria
1 artillery and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
62 Sea Zone : 1 battleship, 1 destroyer and 3 transports
Borneo : 1 infantry
Burma : 1 flag, 1 artillery
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 6 infantry
Kwangtung : 2 infantry
Manchuria : 2 artilleries, 1 factory and 4 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour and 4 infantry
Yunnan : 1 flag, 2 artilleries, 1 bomber and 2 fightersProduction/PUs Summary :
Russians : 21 / 29
Germans : 42 / 44
British : 29 / 32
Japanese : 36 / 36
Americans : 40 / 41 -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Anhwei to Szechwan
1 fighter moved from Sinkiang to Szechwan
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from Central United States to 13 Sea Zone
2 submarines moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 11 Sea Zone to 9 Sea Zone -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Battle in 13 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 9 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
2 infantry moved from Anhwei to Szechwan
1 fighter moved from Sinkiang to Szechwan
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from Central United States to 13 Sea Zone
2 submarines moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 11 Sea Zone to 9 Sea Zone
Americans take Szechwan from JapaneseNon Combat Move - Americans
1 fighter moved from Szechwan to West Russia
1 carrier and 1 cruiser moved from 11 Sea Zone to 23 Sea Zone
1 fighter moved from 13 Sea Zone to 23 Sea Zone
1 fighter moved from 9 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to West Russia
1 fighter moved from 13 Sea Zone to 23 Sea Zone
1 battleship moved from 19 Sea Zone to 11 Sea Zone
1 transport moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
2 infantry moved from East Mexico to Central United States
1 infantry moved from Eastern Canada to Western Canada
1 armour moved from Western United States to Eastern Canada
1 destroyer moved from 53 Sea Zone to 55 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
2 fighters placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Battle in 13 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 9 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
2 infantry moved from Anhwei to Szechwan
1 fighter moved from Sinkiang to Szechwan
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from Central United States to 13 Sea Zone
2 submarines moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 11 Sea Zone to 9 Sea Zone
Americans take Szechwan from JapaneseNon Combat Move - Americans
1 fighter moved from Szechwan to West Russia
1 carrier and 1 cruiser moved from 11 Sea Zone to 23 Sea Zone
1 fighter moved from 13 Sea Zone to 23 Sea Zone
1 fighter moved from 9 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to West Russia
1 fighter moved from 13 Sea Zone to 23 Sea Zone
1 battleship moved from 19 Sea Zone to 11 Sea Zone
1 transport moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
2 infantry moved from East Mexico to Central United States
1 infantry moved from Eastern Canada to Western Canada
1 armour moved from Western United States to Eastern Canada
1 destroyer moved from 53 Sea Zone to 55 Sea Zone
1 submarine moved from 53 Sea Zone to 52 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
2 fighters placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total
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