@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

Scramble?
No scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Italians
Snuck up on you there like a ninja.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour and 1 infantry moved from Albania to Greece
5 infantry moved from Bulgaria to Greece
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 96 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to Northern Italy
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from British Somaliland to Ethiopia
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 fighters and 2 transports
British defend with 1 battleship, 1 cruiser and 1 transport
Italians roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the British, 1 transport owned by the British and 1 cruiser owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 39
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 2 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour and 6 infantry in Greece, round 2 : 3/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour and 6 infantry in Greece, round 3 : 1/8 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Northern Italy
Italians attack with 1 bomber and 3 infantry
British defend with 1 armour, 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Northern Italy, round 2 : 3/4 hits
British roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 1/2 hits
1 armour owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Tobruk to Libya
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,2,6,6,6,4
Italians collect 14 PUs (8 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 25 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
3 artilleries and 15 infantry moved from Baltic States to Novgorod
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers and 3 tactical_bombers moved from Romania to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
2 fighters moved from Tunisia to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; French defend with 1 destroyer
1 submarine owned by the British Submerged
Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 7/10 hits
British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 4/7 hits
3 tactical_bombers owned by the Germans, 1 carrier owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 cruiser owned by the British, 2 destroyers owned by the British and 1 destroyer owned by the French lost in 97 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 2/6 hits
British roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 fighter and 3 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 artilleries and 5 infantry moved from Romania to Bessarabia
5 artilleries and 5 infantry moved from Germany to Poland
6 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
5 armour moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
2 infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 47 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 1 PUs; 0 techTokens;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
15 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 armour moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 infantry moved from Olgiy to Kansu
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
12 infantry moved from Buryatia to Amur
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
1 armour moved from Volgograd to Caucasus
Combat - Russians
Battle in Amur
Russians attack with 12 infantry
Japanese defend with 4 infantry
Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
2 aaGuns moved from Archangel to Vologda
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
3 artilleries placed in Ukraine
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 artillery and 2 infantry moved from Manchuria to Amur
1 fighter moved from Chahar to Amur
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Shensi
4 infantry moved from Chahar to Jehol
1 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 bombers moved from Hainan to Amur
1 armour, 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 41 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Yunnan
7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
2 cruisers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 3 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 1 fighter; Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 9/15 hits
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 2 : 2/5 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese, 2 artilleries owned by the Chinese, 1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Amur
Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 3 infantry
Russians defend with 2 aaGuns and 9 infantry
AA fire in Amur : 1/3 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers and 3 infantry in Amur, round 2 : 3/7 hits
Russians roll dice for 2 aaGuns and 9 infantry in Amur, round 2 : 5/9 hits
1 infantry owned by the Russians, 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Russians win with 8 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 2 aaGuns and 1 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
2 bombers owned by the Japanese retreated
Battle in Sumatra
Japanese attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Amur to Korea
1 bomber moved from Amur to Manchuria
1 fighter moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to Shantung
3 fighters and 5 tactical_bombers moved from Yunnan to Shantung
1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Szechwan
1 infantry placed in Szechwan
Chinese undo move 3.
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 3 fighters
French defend with 1 cruiser
Italians roll dice for 1 bomber, 1 cruiser and 3 fighters in 92 Sea Zone, round 2 : 1/5 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 armour, 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
5 infantry moved from Greece to Bulgaria
1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
3 fighters moved from 92 Sea Zone to Southern France
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Central Africa to French West Africa
1 fighter moved from Morocco to French West Africa
1 infantry moved from Algeria to Morocco
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 artilleries and 21 infantry moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Bessarabia to Ukraine
6 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
5 armour moved from Poland to Western Ukraine
2 bombers moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Southern Italy to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 6 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
Russians defend with 3 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers in Ukraine, round 2 : 9/18 hits
Russians roll dice for 3 artilleries, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 3/10 hits
6 infantry owned by the Russians, 2 artilleries owned by the Russians, 3 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Germans roll dice for 6 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Ukraine, round 3 : 8/15 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 3 infantry
Casualties for Russians: 3 artilleries, 6 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 5 armour and 2 mech_infantrys
Russians defend with 1 armour and 1 artillery
Germans roll dice for 5 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/7 hits
Russians roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Belarus
Germans attack with 3 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 21 infantry in Belarus, round 2 : 5/24 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 fighter moved from Southern Italy to Western Germany
5 artilleries and 5 infantry moved from Poland to Eastern Poland
2 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
Place Units - Germans
3 artilleries placed in Novgorod
2 fighters placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Olgiy to Kansu
3 infantry moved from Amur to Manchuria
2 infantry moved from Amur to Korea
2 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Korea
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Russia
12 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 armour moved from Caucasus to Volgograd
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
2 infantry moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 bomber
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 aaGun
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 bomber
Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Russians
2 infantry moved from Yenisey to Yakut S.S.R.
4 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,5,6,4
Russians collect 26 PUs (3 lost to blockades); end with 28 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Olgiy to Kansu
3 infantry moved from Amur to Manchuria
2 infantry moved from Amur to Korea
2 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Korea
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Vologda to Russia
12 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 armour moved from Caucasus to Volgograd
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Bryansk
2 infantry moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 bomber
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Chahar
Russians attack with 2 infantry
Japanese defend with 1 aaGun
Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 1 bomber
Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - Russians
2 infantry moved from Yenisey to Yakut S.S.R.
4 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,5,6,4
Russians collect 26 PUs (3 lost to blockades); end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 2 aaGuns
EDIT: Adding units owned by Russians to Russia: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Sumatra to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
3 destroyers moved from 41 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Shantung to Yunnan
1 artillery and 2 infantry moved from Shensi to Kweichow
3 infantry moved from Jehol to Manchuria
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 cruisers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Shantung to Korea
1 tactical_bomber moved from Shantung to Korea
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from Shantung to Manchuria
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Manchuria
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Manchuria, round 2 : 5/9 hits
Chinese roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 infantry
Battle in Borneo
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 2 tactical_bombers in Malaya, round 2 : 2/8 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Malaya
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Korea
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 2 cruisers in Korea, round 2 : 2/2 hits
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 2 : 2/8 hits
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to Kiangsu
1 fighter moved from Korea to Kiangsu
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
1 fighter moved from Manchuria to Shantung
1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Manchuria to Shantung
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangsi
4 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
Place Units - Japanese
8 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
3 tactical_bombers moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Morocco to 110 Sea Zone
1 bomber moved from Morocco to United Kingdom
2 carriers, 1 submarine and 3 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Western United States
1 mech_infantry moved from Western United States to British Columbia
3 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs