@SuperbattleshipYamato Gotta go, I will be back tonight.
Redrum's and lafayette's battle thread
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TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 fighter moved from Bombay to Calcutta
1 infantry moved from Bombay to Calcutta
1 infantry moved from Bombay to Calcutta
1 fighter moved from SZ 55 Red Sea to Calcutta
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from SZ 55 Red Sea to Egypt
1 artillery moved from England to SZ 17 English Channel
1 armour moved from England to SZ 17 English Channel
4 infantry moved from England to SZ 17 English Channel
1 armour, 1 artillery, 4 infantry and 3 transports moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 armour, 1 artillery and 4 infantry moved from SZ 12 East Baltic Sea to Finland
2 fighters moved from SZ 17 English Channel to Finland
3 cruisers moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 armour, 1 infantry and 1 transport moved from SZ 15 North Atlantic to SZ 17 English Channel
1 infantry moved from SZ 17 English Channel to France
1 bomber moved from England to France
1 cruiser moved from SZ 95 Pacific to SZ 104 Coral Sea
1 artillery and 1 infantry moved from Central Canada to Eastern CanadaCombat - British
Battle in Calcutta
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British win, taking Calcutta from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Finland
British attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 artillery and 5 infantry
British win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 5 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in Egypt
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in France
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
1 bomber owned by the British retreatedNon Combat Move - British
1 destroyer moved from SZ 17 English Channel to SZ 12 East Baltic Sea
2 marines moved from Scotland to England
2 fighters moved from Finland to SZ 12 East Baltic Sea
4 infantry moved from Anglo-Egyptian Sudan to Kenya-Tanganyika
1 armour moved from Anglo-Egyptian Sudan to Kenya-Tanganyika
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from SZ 55 Red Sea to SZ 64 South West Indian
1 fighter moved from Egypt to SZ 64 South West Indian
2 fighters moved from Calcutta to Bombay
1 bomber moved from France to England
1 carrier moved from SZ 17 English Channel to SZ 12 East Baltic SeaPlace Units - British
1 carrier placed in SZ 17 English Channel
2 fighters placed in SZ 17 English Channel
1 artillery and 2 infantry placed in BombayTurn Complete - British
British collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
2 armour, 1 artillery and 4 infantry moved from Libya to Anglo-Egyptian Sudan
1 bomber moved from Italy to MoscowCombat - Italians
Strategic bombing raid in Moscow
Bombing raid in Moscow rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Moscow causes 4 damage total.
Battle in Anglo-Egyptian Sudan
Italians attack with 2 armour, 1 artillery and 4 infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Anglo-Egyptian Sudan, round 2 : 2/7 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Macedonia to SZ 26 Central Mediterranean
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean
2 infantry moved from SZ 23 West Mediterranean to Algeria
1 artillery moved from Vichy France to Western Germany
2 armour moved from Italy to Eastern Germany
1 bomber moved from Moscow to BelorussiaPlace Units - Italians
1 artillery, 2 fighters and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 28 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Chinese buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
3 infantry moved from Inner Mongolia to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
2 armour placed in Western SinkiangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Chinese buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
3 infantry moved from Inner Mongolia to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
2 armour placed in Western SinkiangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Chinese buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
3 infantry moved from Inner Mongolia to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - Chinese
2 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
2 armour placed in Western SinkiangTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective 1: Chinese met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 1 halftrack, 1 marine and 5 submarines; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Shantung to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 armour, 2 artilleries and 1 infantry moved from Shantung to Szechwan
1 armour moved from Northern Manchukuo to Szechwan
2 armour moved from Chosen to Szechwan
1 artillery and 1 infantry moved from Kwangtung to SZ 72 South China Sea
1 infantry moved from North Philippines to SZ 72 South China Sea
1 infantry moved from South Philippines to SZ 72 South China Sea
1 transport moved from SZ 58 Bay of Bengal to SZ 71 South China Sea
1 infantry moved from Borneo to SZ 71 South China Sea
1 artillery moved from Java to SZ 71 South China Sea
1 artillery, 1 infantry and 1 transport moved from SZ 71 South China Sea to SZ 58 Bay of Bengal
1 artillery, 3 infantry and 2 transports moved from SZ 72 South China Sea to SZ 58 Bay of Bengal
2 artilleries and 4 infantry moved from SZ 58 Bay of Bengal to Calcutta
1 armour and 1 artillery moved from Burma to Calcutta
5 infantry moved from Kwangtung to Szechwan
1 infantry moved from Queensland to Central Australia
Japanese take Central Australia from BritishCombat - Japanese
Battle in Calcutta
Japanese attack with 1 armour, 3 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Calcutta, round 2 : 2/8 hits
British roll dice for 1 infantry in Calcutta, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Calcutta
Japanese win, taking Calcutta from British with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 4 armour, 2 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 armour, 2 artilleries and 6 infantry in Szechwan, round 2 : 4/12 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 battleship and 1 submarine moved from SZ 58 Bay of Bengal to SZ 71 South China Sea
1 battleship, 2 carriers and 2 fighters moved from SZ 92 Philippine Sea to SZ 71 South China Sea
2 fighters moved from French Indo-China to SZ 71 South China Sea
1 bomber moved from Kwangtung to French Indo-China
1 fighter moved from Southern Japan to French Indo-China
2 infantry moved from Okinawa to SZ 73 East China Sea
2 infantry and 1 transport moved from SZ 73 East China Sea to SZ 71 South China Sea
2 infantry moved from SZ 71 South China Sea to Sumatra
2 submarines moved from SZ 86 West Pacific to SZ 72 South China SeaPlace Units - Japanese
1 artillery, 1 halftrack and 1 marine placed in French Indo-China
3 armour placed in Kwangtung
2 armour placed in Chosen
5 submarines placed in SZ 86 West PacificTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 71 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.773
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 22British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.900
Median : 4.000
Variance : 1.263
Standard Deviation : 1.124
Total rolls : 20 -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 0 techTokens; 39 PUs;
Russians buy 6 armour and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Leningrad to Novgorod
3 infantry moved from Stalingrad to Southern Russia
1 bomber moved from Western Siberia to Ukraine
2 fighters moved from Northern Russia to Southern Russia
1 fighter moved from Northern Russia to Novgorod
8 infantry moved from Buryatia to Amurskaya
1 submarine moved from SZ 15 North Atlantic to SZ 17 English ChannelCombat - Russians
Battle in Amurskaya
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians win, taking Amurskaya from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Russia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Southern Russia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novgorod
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Ukraine causes 5 damage total.Non Combat Move - Russians
1 bomber moved from Ukraine to Moscow
1 fighter moved from Novgorod to Moscow
2 fighters moved from Southern Russia to Moscow
2 artilleries and 2 infantry moved from Eastern Russia to Moscow
1 aaGun, 8 armour, 4 artilleries and 13 infantry moved from Western Russia to Moscow
2 armour moved from Sverdlovsk to Moscow
1 infantry moved from Sverdlovsk to Eastern Russia
1 infantry moved from Southern Siberia to Southeastern Siberia
1 halftrack moved from Caucasus to Moscow
1 infantry moved from Moscow to Northern Russia
1 aaGun and 2 infantry moved from Leningrad to Northern RussiaPlace Units - Russians
2 armour and 2 infantry placed in Moscow
2 armour and 1 infantry placed in Stalingrad
2 armour placed in SverdlovskTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 0 techTokens; 52 PUs;
Germans buy 3 armour and 7 halftracks; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Germans
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from Belorussia to Leningrad
Germans take Leningrad from Russians
2 infantry moved from Belorussia to Western Russia
3 fighters moved from Belorussia to Western Russia
13 armour, 8 artilleries and 20 infantry moved from Belorussia to Southern Russia
3 infantry moved from Ukraine to Southern Russia
6 armour moved from Eastern Poland to Southern Russia
1 bomber moved from Eastern Germany to Western RussiaCombat - Germans
Battle in Southern Russia
Germans attack with 19 armour, 8 artilleries and 23 infantry
Russians defend with 3 infantry
Germans roll dice for 19 armour, 8 artilleries and 23 infantry in Southern Russia, round 2 : 23/50 hits
Russians roll dice for 3 infantry in Southern Russia, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Southern Russia
Germans win, taking Southern Russia from Russians with 19 armour, 8 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Russia
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Western Russia, round 2 : 4/6 hits
Russians roll dice for 1 infantry in Western Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Russia
Germans win, taking Western Russia from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 3 fighters moved from Western Russia to Belorussia
6 halftracks moved from Eastern Germany to Belorussia
1 artillery moved from Baltic States to Novgorod
1 aaGun moved from Belorussia to Southern Russia
1 aaGun moved from Austria-Czechoslovakia to Hungary-Romania
4 infantry moved from Eastern Germany to Western Germany
2 infantry moved from Libya to Anglo-Egyptian Sudan
1 submarine moved from SZ 26 Central Mediterranean to SZ 23 West Mediterranean
1 submarine moved from SZ 71 South China Sea to SZ 72 South China SeaPlace Units - Germans
3 armour placed in Ukraine
7 halftracks placed in Eastern GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 69 PUsDice Statistics:
Total
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 13 times
Average roll : 3.200
Median : 2.500
Variance : 2.034
Standard Deviation : 1.426
Total rolls : 60Germans Combat
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 13 times
Average roll : 3.250
Median : 3.000
Variance : 1.855
Standard Deviation : 1.362
Total rolls : 56Russians Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 fighter moved from SZ 64 South West Indian to French Equatorial Africa
1 armour moved from Kenya-Tanganyika to French Equatorial Africa
1 armour, 1 artillery, 2 fighters and 5 infantry moved from Bombay to Calcutta
2 infantry moved from New South Wales to Queensland
1 cruiser moved from SZ 104 Coral Sea to SZ 93 West Pacific
1 armour moved from Finland to Leningrad
1 fighter moved from SZ 12 East Baltic Sea to Leningrad
1 transport moved from SZ 12 East Baltic Sea to SZ 17 English Channel
1 infantry moved from England to SZ 17 English Channel
1 infantry moved from England to SZ 17 English Channel
2 infantry moved from SZ 17 English Channel to France
2 fighters moved from SZ 17 English Channel to France
3 cruisers moved from SZ 12 East Baltic Sea to SZ 17 English Channel
1 fighter moved from SZ 12 East Baltic Sea to Leningrad
1 carrier, 1 destroyer and 2 transports moved from SZ 12 East Baltic Sea to SZ 17 English Channel
1 bomber moved from England to Eastern GermanyCombat - British
Battle in Calcutta
British attack with 1 armour, 1 artillery, 2 fighters and 5 infantry
Japanese defend with 1 armour, 3 artilleries and 3 infantry
1 artillery owned by the British, 1 armour owned by the British and 1 infantry owned by the British retreated to Bombay
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 4 infantry
Casualties for Japanese: 2 artilleries and 3 infantry
Battle in Queensland
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Queensland from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Eastern Germany
Bombing raid in Eastern Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Eastern Germany causes 3 damage total.
Battle in France
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in French Equatorial Africa
British attack with 1 armour and 1 fighter
Germans defend with 1 armour
British win, taking French Equatorial Africa from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Leningrad
British attack with 1 armour and 2 fighters
Germans defend with 1 armour and 1 factory
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armourNon Combat Move - British
2 fighters moved from Leningrad to SZ 17 English Channel
1 armour moved from SZ 17 English Channel to England
1 bomber moved from Eastern Germany to England
2 fighters moved from France to SZ 17 English Channel
1 transport moved from SZ 64 South West Indian to SZ 60 Western Indian
2 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian
2 infantry and 1 transport moved from SZ 60 Western Indian to SZ 57 Arabian Sea
2 infantry moved from SZ 57 Arabian Sea to Bombay
2 fighters moved from Calcutta to Bombay
1 destroyer moved from SZ 64 South West Indian to SZ 57 Arabian Sea
1 carrier and 1 cruiser moved from SZ 64 South West Indian to SZ 45 Mid Atlantic
1 fighter moved from French Equatorial Africa to SZ 45 Mid Atlantic
2 infantry moved from Kenya-Tanganyika to Rhodesia
1 infantry moved from Iraq to Syria
3 infantry moved from Iraq to IranPlace Units - British
3 infantry placed in Bombay
1 infantry placed in New South Wales
1 artillery, 2 fighters and 1 infantry placed in EnglandTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 transport moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
2 infantry moved from Sicily to SZ 26 Central Mediterranean
2 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
2 infantry moved from SZ 28 Eastern Mediterranean to Syria
1 fighter moved from SZ 23 West Mediterranean to Syria
1 battleship and 1 cruiser moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean
1 fighter moved from Italy to France
2 infantry moved from Western Germany to France
1 bomber moved from Belorussia to Sverdlovsk
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 armour moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Kenya-Tanganyika
Italians take Kenya-Tanganyika from British
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Kenya-TanganyikaCombat - Italians
Strategic bombing raid in Sverdlovsk
Bombing raid in Sverdlovsk rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Sverdlovsk causes 2 damage total.
Battle in French Equatorial Africa
Italians attack with 1 armour and 2 infantry
British defend with 1 armour
Italians roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 : 1/3 hits
British roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits
1 armour owned by the British lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from British with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in France
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in France, round 2 : 0/3 hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in France, round 3 : 1/3 hits
British roll dice for 1 infantry in France, round 3 : 0/1 hits
1 infantry owned by the British lost in France
Italians win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 carrier, 1 cruiser and 1 destroyer moved from SZ 23 West Mediterranean to SZ 28 Eastern Mediterranean
1 fighter moved from Syria to SZ 28 Eastern Mediterranean
1 fighter moved from SZ 23 West Mediterranean to Southern Russia
1 fighter moved from Italy to Southern Russia
1 fighter moved from France to Western Germany
1 artillery and 1 infantry moved from Italy to Vichy France
1 submarine moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
2 infantry moved from Algeria to Libya
1 bomber moved from Sverdlovsk to BelorussiaPlace Units - Italians
1 armour, 2 fighters and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 33 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.188
Median : 4.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.273
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11British Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Chinese buy 1 fighter and 1 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Inner Mongolia
1 infantry moved from Kansu to Inner MongoliaCombat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Kansu to Eastern Sinkiang
2 armour moved from Western Sinkiang to Eastern Sinkiang
1 fighter moved from Inner Mongolia to Eastern SinkiangPlace Units - Chinese
1 fighter and 1 infantry placed in Western SinkiangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters and 9 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Central Australia to Western Australia
Japanese take Western Australia from British
2 transports moved from SZ 58 Bay of Bengal to SZ 59 Northeastern Indian
4 infantry moved from Sumatra to SZ 59 Northeastern Indian
1 artillery and 1 marine moved from French Indo-China to SZ 71 South China Sea
1 artillery, 1 marine and 1 transport moved from SZ 71 South China Sea to SZ 59 Northeastern Indian
1 artillery, 4 infantry, 1 marine and 3 transports moved from SZ 59 Northeastern Indian to SZ 57 Arabian Sea
1 artillery, 4 infantry and 1 marine moved from SZ 57 Arabian Sea to Bombay
4 fighters moved from SZ 71 South China Sea to Bombay
2 fighters moved from SZ 58 Bay of Bengal to Bombay
1 submarine moved from SZ 71 South China Sea to SZ 57 Arabian Sea
1 bomber moved from French Indo-China to SZ 57 Arabian Sea
1 armour moved from Calcutta to Delhi
Japanese take Delhi from British
1 armour moved from Delhi to Bombay
1 artillery moved from Calcutta to Bombay
1 halftrack moved from French Indo-China to Bombay
1 infantry moved from Szechwan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Inner Mongolia
2 armour moved from Chosen to Inner Mongolia
1 armour moved from Szechwan to Inner MongoliaCombat - Japanese
Battle in SZ 57 Arabian Sea
Japanese attack with 1 bomber, 1 submarine and 3 transports
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in SZ 57 Arabian Sea, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 3 transports in SZ 57 Arabian Sea, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in SZ 57 Arabian Sea, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in SZ 57 Arabian Sea
1 transport owned by the British lost in SZ 57 Arabian Sea
Japanese win with 1 bomber and 3 transports remaining. Battle score for attacker is 9
Casualties for British: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Bombay
Japanese attack with 1 armour, 2 artilleries, 6 fighters, 1 halftrack, 4 infantry and 1 marine
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 6 infantry
AA fire in Bombay : 0/6 hits
Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 1 halftrack, 4 infantry and 1 marine in Bombay, round 2 : 10/15 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 6 infantry in Bombay, round 2 : 5/10 hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 fighters owned by the British, 1 artillery owned by the British, 1 armour owned by the British and 6 infantry owned by the British lost in Bombay
Japanese win, taking Bombay from British with 1 armour, 1 artillery, 6 fighters, 1 halftrack and 1 marine remaining. Battle score for attacker is 31
Casualties for British: 1 armour, 1 artillery, 2 fighters and 6 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Battle in Inner Mongolia
Japanese attack with 3 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 1 infantry in Inner Mongolia, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
5 submarines moved from SZ 86 West Pacific to SZ 72 South China Sea
2 battleships and 2 carriers moved from SZ 71 South China Sea to SZ 72 South China Sea
1 carrier, 1 destroyer and 1 transport moved from SZ 58 Bay of Bengal to SZ 72 South China Sea
1 bomber moved from SZ 57 Arabian Sea to French Indo-China
1 fighter moved from French Indo-China to Southern Japan
3 armour, 2 artilleries and 4 infantry moved from Szechwan to Kansu
1 armour moved from Kwangtung to Kansu
2 armour moved from Kwangtung to Szechwan
2 fighters moved from Bombay to Burma
4 fighters moved from Bombay to CalcuttaPlace Units - Japanese
2 infantry placed in Chosen
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in Northern Japan
1 fighter and 5 infantry placed in Southern Japan
3 fighters placed in SZ 72 South China SeaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 74 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.897
Median : 3.000
Variance : 1.605
Standard Deviation : 1.267
Total rolls : 39British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.471
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.381
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 21 -
Test summary from TripleA, engine version: 1.8.0.9, time: 19:22:07
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TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 0 techTokens; 40 PUs;
Russians buy 5 armour and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 infantry moved from Northern Russia to Leningrad
Russians take Leningrad from Germans
1 infantry moved from Northern Russia to Novgorod
1 infantry moved from Northern Russia to Novgorod
1 infantry moved from Northern Russia to Western Russia
1 artillery moved from Northern Russia to Western Russia
1 armour moved from Northern Russia to Southern Russia
12 armour, 10 artilleries, 1 bomber, 3 fighters, 1 halftrack and 19 infantry moved from Moscow to Southern Russia
2 armour and 1 infantry moved from Stalingrad to Southern Russia
2 armour moved from Sverdlovsk to Southern Russia
1 infantry moved from Eastern Russia to Southern Russia
1 infantry moved from Amurskaya to Vladivostok
Russians take Vladivostok from Japanese
1 infantry moved from Amurskaya to Northern Manchukuo
Chinese take Northern Manchukuo from JapaneseCombat - Russians
Battle in Southern Russia
Russians attack with 17 armour, 10 artilleries, 1 bomber, 3 fighters, 1 halftrack and 21 infantry
Germans defend with 1 aaGun, 19 armour, 8 artilleries and 21 infantry; Italians defend with 2 fighters
Russians win, taking Southern Russia from Germans with 9 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 62
Casualties for Germans: 19 armour, 8 artilleries and 21 infantry
Casualties for Italians: 2 fighters
Casualties for Russians: 8 armour, 10 artilleries, 1 halftrack and 21 infantry
Battle in Western Russia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Russia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 infantry
Germans defend with 1 artillery
Russians win, taking Novgorod from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 infantry moved from Northern Russia to Moscow
1 bomber moved from Southern Russia to Moscow
3 fighters moved from Southern Russia to Moscow
1 infantry moved from Southeastern Siberia to Yakutsk
1 aaGun moved from Northern Russia to Leningrad
1 submarine moved from SZ 17 English Channel to SZ 35 East AtlanticPlace Units - Russians
4 infantry placed in Moscow
2 armour and 1 infantry placed in Stalingrad
3 armour placed in SverdlovskTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 0 techTokens; 66 PUs;
Germans buy 7 armour, 4 halftracks and 3 infantry; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Germans
2 halftracks moved from Belorussia to Western Russia
2 halftracks moved from Belorussia to Novgorod
3 armour moved from Ukraine to Novgorod
2 fighters moved from Belorussia to Western Russia
1 fighter moved from Belorussia to Novgorod
1 bomber moved from Belorussia to SverdlovskCombat - Germans
Strategic bombing raid in Sverdlovsk
Bombing raid in Sverdlovsk rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Sverdlovsk causes 6 damage total.
Battle in Novgorod
Germans attack with 3 armour, 1 fighter and 2 halftracks
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 fighter and 2 halftracks in Novgorod, round 2 : 4/6 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 fighter and 2 halftracks remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Russia
Germans attack with 2 fighters and 2 halftracks
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 2 halftracks in Western Russia, round 2 : 3/4 hits
Russians roll dice for 1 artillery in Western Russia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Russia
Germans win, taking Western Russia from Russians with 2 fighters and 2 halftracks remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters moved from Western Russia to Ukraine
1 halftrack moved from Belorussia to Ukraine
1 fighter moved from Novgorod to Ukraine
1 aaGun moved from Hungary-Romania to Ukraine
7 halftracks moved from Eastern Germany to Ukraine
1 submarine moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
2 infantry moved from Anglo-Egyptian Sudan to Egypt
4 infantry moved from Western Germany to Eastern Germany
1 artillery and 1 infantry moved from Western Germany to Austria-Czechoslovakia
1 bomber moved from Sverdlovsk to UkrainePlace Units - Germans
3 infantry placed in Ukraine
7 armour placed in Eastern Germany
4 halftracks placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 48 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 58 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.786
Median : 2.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 5 times
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.300
Median : 1.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10Russians Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Ouch. I’m surprised you attacked southern russia. It was a 50/50 with projected -20 TUV swing unless I’m missing something. Also if you lose that battle then Germany should be able to take Moscow which would pretty much be game over? Just curious on if I misplayed that or if you decided to take the gamble.
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TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 7 infantry, 1 marine and 3 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 infantry moved from New South Wales to Central Australia
British take Central Australia from Japanese
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 armour, 1 artillery, 2 infantry and 2 marines moved from England to SZ 17 English Channel
1 armour, 1 artillery, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 marines, 2 submarines and 4 transports moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 armour, 1 artillery, 4 fighters, 2 infantry and 2 marines moved from SZ 12 East Baltic Sea to Novgorod
1 bomber moved from England to Eastern Germany
1 cruiser moved from SZ 93 West Pacific to SZ 99 West PacificCombat - British
Strategic bombing raid in Eastern Germany
Bombing raid in Eastern Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Eastern Germany causes 6 damage total.
Battle in Novgorod
British attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 marines
Germans defend with 3 armour and 2 halftracks
British win, taking Novgorod from Germans with 1 armour, 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 2 halftracks
Casualties for British: 2 infantry and 1 marineNon Combat Move - British
4 fighters moved from Novgorod to SZ 12 East Baltic Sea
3 infantry moved from Iran to Caucasus
1 bomber moved from Eastern Germany to England
2 fighters moved from England to Leningrad
1 carrier, 1 cruiser and 1 fighter moved from SZ 45 Mid Atlantic to SZ 35 East Atlantic
1 infantry moved from Queensland to New South WalesPlace Units - British
1 transport placed in SZ 105 Tasman Sea
3 infantry and 1 marine placed in England
2 infantry placed in Scotland
2 transports placed in SZ 13 Gulf of St Lawrence
2 infantry placed in New South WalesTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 7 infantry, 1 marine and 3 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 infantry moved from New South Wales to Central Australia
British take Central Australia from Japanese
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 armour, 1 artillery, 2 infantry and 2 marines moved from England to SZ 17 English Channel
1 armour, 1 artillery, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 marines, 2 submarines and 4 transports moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 armour, 1 artillery, 4 fighters, 2 infantry and 2 marines moved from SZ 12 East Baltic Sea to Novgorod
1 bomber moved from England to Eastern Germany
1 cruiser moved from SZ 93 West Pacific to SZ 99 West PacificCombat - British
Strategic bombing raid in Eastern Germany
Bombing raid in Eastern Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Eastern Germany causes 6 damage total.
Battle in Novgorod
British attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 2 marines
Germans defend with 3 armour and 2 halftracks
British win, taking Novgorod from Germans with 1 armour, 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 2 halftracks
Casualties for British: 2 infantry and 1 marineNon Combat Move - British
4 fighters moved from Novgorod to SZ 12 East Baltic Sea
3 infantry moved from Iran to Caucasus
1 bomber moved from Eastern Germany to England
2 fighters moved from England to Leningrad
1 carrier, 1 cruiser and 1 fighter moved from SZ 45 Mid Atlantic to SZ 35 East Atlantic
1 infantry moved from Queensland to New South WalesPlace Units - British
1 transport placed in SZ 105 Tasman Sea
3 infantry and 1 marine placed in England
2 infantry placed in Scotland
2 transports placed in SZ 13 Gulf of St Lawrence
2 infantry placed in New South WalesTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
About the battle in southern russia - I calced 51%, but if you assume the AA misses on all 4 shots then it is 60% and TUV swing is also then positive for the attacker. Given the allies are backed into a corner with the axis rush, I probably would have attacked with even lower odds, 40% even.
You’re right disaster in this battle would have been the end for Russia, but Russian odds on the German stack were only going to get worse on every following round. Meanwhile German income would have been unstoppable and would have easily had enough to defend the Western front and still hold southern russia. Germany stacked next to moscow tends to kill russia pretty fast as rule of thumb, so a unit for unit trade was a pretty good deal for russia. The stack next to Moscow pretty much forced Russia to take that gamble, so it was not necessarily a bad move to force that since the odds were pretty good too for it to go in Germanys favor.
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Gotcha just wanted to make sure I wasn’t missing something and I agree that if you didn’t take the gamble then it probably keeps getting worse unless the UK can make something happen. Just tough luck I guess with the way the dice played out as if it would have been a more even battle with only a few Russian or Germany units surviving then its probably a different game with the Germans being able to continue to push. Definitely was surprised to see the 62 TUV swing but it happens. Gonna be tough to come back from a major defeat of that scale but I’ll play on a few more rounds to see what happens.
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