15L G40 General Sir Douglas Haig(allies) v Lord Plagueis(Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 3 infantry and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                5 infantry moved from Morocco to 91 Sea Zone
                4 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 91 Sea Zone to 95 Sea Zone
                1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to 42 Sea Zone


  • Scramble sz 95?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 3 infantry and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                5 infantry moved from Morocco to 91 Sea Zone
                4 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 91 Sea Zone to 95 Sea Zone
                1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
                1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Philippines
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern Italy
                    Americans attack with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
                    Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 aaGuns, 1 bomber, 2 fighters and 4 infantry
                    Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys

    Non Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Queensland to Northern Territory
                3 fighters moved from Queensland to Northern Territory
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                3 cruisers and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 battleship and 3 transports placed in 10 Sea Zone
                3 armour and 3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                13 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 aaGun, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 fighter moved from India to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from Belgian Congo to India
                2 bombers moved from Union of South Africa to India
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from West India to India
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from India to Burma
                1 mech_infantry moved from Burma to India
                1 destroyer moved from 96 Sea Zone to 81 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 aaGun and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,4,1,5,3,3,4,3,6,4,3,1,4,1,2,2,6,3,1,3,1,4,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Northern Italy
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Egypt to Trans-Jordan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                2 fighters moved from Northern Territory to Burma
                2 fighters moved from Northern Territory to India
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 cruiser moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from Egypt to Alexandria

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 23 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 fighter moved from Algeria to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                7 mech_infantrys moved from Germany to Baltic States
                1 bomber moved from Western Germany to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Germans
                2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                7 mech_infantrys moved from Germany to Baltic States
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                3 artilleries and 1 mech_infantry moved from Western Germany to Germany
                2 armour moved from Holland Belgium to Germany
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria

    Place Units - Germans
                1 bomber and 2 fighters placed in Western Germany
                3 mech_infantrys placed in Southern France
                Germans undo move 2.
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Finland to Norway
                      Russians take Norway from Germans
                6 infantry moved from Timguska to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Finland to Norway
                      Russians take Norway from Germans
                6 infantry moved from Timguska to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 artilleries moved from Finland to Karelia
                13 infantry moved from Archangel to Belarus
                3 artilleries moved from Archangel to Belarus
                3 artilleries moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                2 mech_infantrys moved from Bryansk to Belarus
                22 infantry moved from Bryansk to Belarus
                2 armour moved from Bryansk to Belarus
                2 artilleries moved from Bryansk to Belarus
                2 fighters moved from Novgorod to Belarus
                2 aaGuns moved from Bryansk to Belarus
                4 artilleries moved from Russia to Bryansk

    Place Units - Russians
                1 artillery placed in Ukraine
                10 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 battleship, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 battleship, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 infantry moved from Shan State to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 battleships, 2 cruisers, 1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
                3 carriers, 2 destroyers and 6 fighters moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                3 infantry moved from Korea to Manchuria
                3 artilleries moved from Yunnan to Kweichow
                3 infantry moved from Yunnan to Kweichow
                1 transport moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 battleship, 2 destroyers and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
                Japanese collect 51 PUs (5 lost to blockades); end with 52 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                4 destroyers moved from 91 Sea Zone to 110 Sea Zone
                3 cruisers moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                4 destroyers moved from 91 Sea Zone to 110 Sea Zone
                3 cruisers moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 3 cruisers and 4 destroyers
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 45
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
                    Casualties for Americans: 2 destroyers
                Battle in French Indo China

    Non Combat Move - Americans
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 2 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                1 aaGun, 2 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Northern Territory to India
                2 fighters and 1 tactical_bomber moved from Northern Territory to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                2 fighters moved from 35 Sea Zone to Philippines
                3 infantry moved from Brazil to British Guiana

    Place Units - Americans
                2 carriers, 1 destroyer and 3 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                20 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

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