@AndrewAAGamer
none.
I like the no edit thing!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 3 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
4 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 91 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 42 Sea Zone
Scramble sz 95?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 3 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
4 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 91 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 aaGuns, 1 bomber, 2 fighters and 4 infantry
Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Queensland to Northern Territory
3 fighters moved from Queensland to Northern Territory
1 fighter moved from 42 Sea Zone to Northern Territory
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
3 cruisers and 4 destroyers moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 battleship and 3 transports placed in 10 Sea Zone
3 armour and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 13 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 infantry moved from Szechwan to Shensi
Place Units - Chinese
13 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 bomber moved from Belgian Congo to India
2 bombers moved from Union of South Africa to India
1 fighter moved from 41 Sea Zone to India
1 fighter moved from West India to India
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
2 transports moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from India to Burma
1 mech_infantry moved from Burma to India
1 destroyer moved from 96 Sea Zone to 81 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 aaGun and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,4,1,5,3,3,4,3,6,4,3,1,4,1,2,2,6,3,1,3,1,4,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Egypt to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 fighters moved from Northern Territory to Burma
2 fighters moved from Northern Territory to India
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 cruiser moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to Alexandria
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from Algeria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
7 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Western Germany to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
7 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
3 artilleries and 1 mech_infantry moved from Western Germany to Germany
2 armour moved from Holland Belgium to Germany
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
3 mech_infantrys placed in Southern France
Germans undo move 2.
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Finland to Norway
Russians take Norway from Germans
6 infantry moved from Timguska to Kansu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Finland to Norway
Russians take Norway from Germans
6 infantry moved from Timguska to Kansu
Combat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 artilleries moved from Finland to Karelia
13 infantry moved from Archangel to Belarus
3 artilleries moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
2 mech_infantrys moved from Bryansk to Belarus
22 infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
2 fighters moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Belarus
4 artilleries moved from Russia to Bryansk
Place Units - Russians
1 artillery placed in Ukraine
10 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Non Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to Yunnan
3 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
3 carriers, 2 destroyers and 6 fighters moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
3 infantry moved from Korea to Manchuria
3 artilleries moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
1 transport moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 battleship, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 51 PUs (5 lost to blockades); end with 52 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 8 Sea Zone
4 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 8 Sea Zone
4 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 110 Sea Zone
Americans attack with 1 bomber, 3 cruisers and 4 destroyers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Germans
Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 45
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Casualties for Americans: 2 destroyers
Battle in French Indo China
Non Combat Move - Americans
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
1 aaGun, 2 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 7 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from Northern Territory to India
2 fighters and 1 tactical_bomber moved from Northern Territory to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
3 infantry moved from Brazil to British Guiana
Place Units - Americans
2 carriers, 1 destroyer and 3 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
20 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese