Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs15L G40 General Sir Douglas Haig(allies) v Lord Plagueis(Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 bomber moved from Siam to India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 fighter moved from Kwangsi to 39 Sea Zone
1 fighter moved from Kwangsi to 39 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Manchuria to Amur
8 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
4 tactical_bombers moved from Japan to Korea
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to Shan State
1 bomber moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 bomber moved from Siam to India
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangsi to India
1 fighter moved from Kwangsi to India
1 fighter moved from Kwangsi to 39 Sea Zone
1 fighter moved from Kwangsi to 39 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Manchuria to Amur
8 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
4 tactical_bombers moved from Japan to Korea
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to Shan State
1 bomber moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in Sumatra
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 2 aaGuns
Japanese win, taking Sumatra from Dutch, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Java
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in India causes 3 damage total.
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 2 cruisers and 2 destroyers
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking Java from Dutch, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 49
Casualties for British: 1 battleship, 2 cruisers and 2 destroyers
Casualties for Japanese: 1 tactical_bomber
Battle in Korea
Japanese attack with 3 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 12 infantry
Japanese win, taking Korea from Russians with 3 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Russians: 12 infantry
Casualties for Japanese: 5 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber could not land in Yunnan and was removed
1 bomber, 1 fighter and 2 tactical_bombers could not land in Shan State and were removed
3 fighters and 4 tactical_bombers moved from Korea to Japan
1 fighter moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 bomber moved from India to YunnanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
1 factory_minor placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Japanese collect 59 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 3 infantry and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
4 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 91 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 42 Sea Zone -
Scramble sz 95?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 3 infantry and 3 transports; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
4 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 91 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern Italy
Americans attack with 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 aaGuns, 1 bomber, 2 fighters and 4 infantry
Casualties for Americans: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrysNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Queensland to Northern Territory
3 fighters moved from Queensland to Northern Territory
1 fighter moved from 42 Sea Zone to Northern Territory
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
3 cruisers and 4 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship and 3 transports placed in 10 Sea Zone
3 armour and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
7 infantry moved from Szechwan to ShensiPlace Units - Chinese
13 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from Belgian Congo to India
2 bombers moved from Union of South Africa to India
1 fighter moved from 41 Sea Zone to India
1 fighter moved from West India to India
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
2 transports moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from India to Burma
1 mech_infantry moved from Burma to India
1 destroyer moved from 96 Sea Zone to 81 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 aaGun and 6 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,4,1,5,3,3,4,3,6,4,3,1,4,1,2,2,6,3,1,3,1,4,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tobruk
1 infantry moved from Libya to TobrukPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 fighters moved from Northern Territory to Burma
2 fighters moved from Northern Territory to India
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 cruiser moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to AlexandriaTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from Algeria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
7 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
7 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
3 artilleries and 1 mech_infantry moved from Western Germany to Germany
2 armour moved from Holland Belgium to Germany
3 armour moved from Greece to Romania
4 infantry moved from Greece to BulgariaPlace Units - Germans
1 bomber and 2 fighters placed in Western Germany
3 mech_infantrys placed in Southern France
Germans undo move 2.
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Finland to Norway
Russians take Norway from Germans
6 infantry moved from Timguska to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Finland to Norway
Russians take Norway from Germans
6 infantry moved from Timguska to KansuCombat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries moved from Finland to Karelia
13 infantry moved from Archangel to Belarus
3 artilleries moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
2 mech_infantrys moved from Bryansk to Belarus
22 infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
2 fighters moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Belarus
4 artilleries moved from Russia to BryanskPlace Units - Russians
1 artillery placed in Ukraine
10 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Russians collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Non Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to Yunnan
3 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 battleships, 2 cruisers, 1 destroyer and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
3 carriers, 2 destroyers and 6 fighters moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
3 infantry moved from Korea to Manchuria
3 artilleries moved from Yunnan to Kweichow
3 infantry moved from Yunnan to Kweichow
1 transport moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 battleship, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Japanese collect 51 PUs (5 lost to blockades); end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 8 Sea Zone
4 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone





