I am winning in a couple games further along than this so hopefully my ELO is more accurate byt he time this wraps up - either win or lose so it hurts you less / rewards you more :)
15L G40 Balladeer (axis) v Soul (allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Baltic States
6 infantry moved from Belarus to Novgorod
2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Caucasus to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Sikang
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Ukraine to Volgograd
1 artillery moved from Belarus to Novgorod
4 artilleries and 23 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 armour placed in Volgograd
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Sikang : 1 mech_infantry
Timguska : 2 aaGuns and 12 infantry
Baltic States : 2 infantry
Bryansk : 4 aaGuns, 3 armour, 7 artilleries, 1 fighter, 37 infantry, 4 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 armour, 1 factory_minor and 1 fighter
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 36 / 36
Japanese : 58 / 69
Americans : 54 / 81
Chinese : 4 / 4
British : 25 / 32
UK_Pacific : 6 / 6
Italians : 13 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Baltic States
6 infantry moved from Belarus to Novgorod
2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Caucasus to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Sikang
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Ukraine to Volgograd
1 artillery moved from Belarus to Novgorod
4 artilleries and 23 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 armour placed in Volgograd
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Sikang : 1 mech_infantry
Timguska : 2 aaGuns and 12 infantry
Baltic States : 2 infantry
Bryansk : 4 aaGuns, 3 armour, 7 artilleries, 1 fighter, 37 infantry, 4 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 armour, 1 factory_minor and 1 fighter
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 36 / 36
Japanese : 58 / 69
Americans : 54 / 81
Chinese : 4 / 4
British : 25 / 32
UK_Pacific : 6 / 6
Italians : 13 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Shensi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 bombers moved from Shensi to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
6 infantry moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
2 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 airfield and 1 armour placed in French Indo China
1 carrier and 1 destroyer placed in 36 Sea Zone
1 factory_minor placed in Malaya
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian SudanCombat - Americans
Battle in Celebes
Battle in Java
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber -
need OOL in that SZ.
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I’d like round by round, for now 2 subs and 1 AC hit
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I don’t blame you, I’ll do the rest in-forum if that’s ok.
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5 hits for you. I lose AC, sub, dd.
attackers:
1 dd 2 ftr ca bmb
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (6)3@3: (2, 1, 4)1@4: (3)
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err, I lost 2 dd. the numbers were still right.
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So 3 hits and I have left:
- dmgd AC
- AC
- Cr
- TB
- 2 Figh
2 AC die (3 hits)
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defender dice
Rolls: 2@2 2@3 2@4; Total Hits: 42@2: (5, 6)2@3: (1, 2)2@4: (2, 3)
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retreat 1 bmb.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian SudanCombat - Americans
Battle in Celebes
Battle in Java
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/7 hits
1 submarine owned by the Americans, 2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 4/7 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/7 hits
1 carrier owned by the Germans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 transport in 91 Sea Zone, round 4 : 1/3 hits
Germans roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 4 : 3/4 hits
1 bomber owned by the Americans, 1 carrier owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 5 : 1/3 hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans win, taking Celebes from Japanese, taking Java from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -33
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 91 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to Gibraltar: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour
Italians defend with 1 infantry
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 infantry moved from French Central Africa to French Equatorial Africa
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
Anglo Egyptian Sudan : 1 armour
French Equatorial Africa : 1 infantry
101 Sea Zone : 1 transport
Brazil : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 33 / 36
Japanese : 59 / 71
Americans : 59 / 79
Chinese : 2 / 4
British : 26 / 32
UK_Pacific : 5 / 6
Italians : 12 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter and 1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Sikang
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 fighter and 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 33 / 36
Japanese : 58 / 71
Americans : 59 / 79
Chinese : 3 / 4
British : 26 / 32
UK_Pacific : 5 / 6
Italians : 12 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 fighters moved from United Kingdom to 91 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
Germans roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in 91 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 cruiser
British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
1 carrier placed in 109 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 28 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor and 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
109 Sea Zone : 1 carrier and 2 fighters
97 Sea Zone : 1 flag
71 Sea Zone : 1 submarine and 1 transport
81 Sea Zone : 1 transport
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 47 / 61
Russians : 33 / 36
Japanese : 57 / 71
Americans : 59 / 79
Chinese : 3 / 4
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 11 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Italians
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
South Australia : 5 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 36
Japanese : 57 / 71
Americans : 59 / 79
Chinese : 3 / 4
British : 27 / 30
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 36
Japanese : 57 / 71
Americans : 59 / 79
Chinese : 3 / 4
British : 27 / 30
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Alexandria to 81 Sea Zone
1 bomber moved from Alexandria to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Baltic States
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Western Ukraine
1 armour and 9 mech_infantrys moved from Poland to Western Ukraine
7 infantry moved from Karelia to Finland
1 bomber moved from Alexandria to Western Germany
2 tactical_bombers moved from Alexandria to Romania
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 2 fighters moved from 91 Sea Zone to Gibraltar
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
2 infantry placed in Southern France
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour and 2 infantry moved from Persia to Iraq
1 fighter moved from Volgograd to Iraq
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 : 0/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 4 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Iraq to Northwest Persia
1 mech_infantry moved from Sikang to Volgograd
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
3 infantry moved from Timguska to Kansu
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
1 armour moved from Volgograd to Bryansk
1 artillery and 8 infantry moved from Novgorod to Karelia
1 armour and 5 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to BryanskPlace Units - Russians
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUsTerritory Summary for Russians :
Kansu : 4 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 2 infantry
Poland : 1 flag, 1 infantry
Karelia : 1 artillery and 9 infantry
Bryansk : 4 aaGuns, 5 armour, 7 artilleries, 1 fighter, 44 infantry, 4 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 6 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Novosibirsk : 2 aaGuns and 9 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Samara : 6 infantry
Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 fighter
Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 58
Russians : 37 / 43
Japanese : 56 / 71
Americans : 59 / 79
Chinese : 4 / 4
British : 27 / 30
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0