That went perfectly!
15L G40 General Sir Douglas Haig(allies) v Lord Plagueis(Axis)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 infantry, 1 submarine and 5 transports; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 infantry, 1 submarine and 5 transports; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 3 fighters and 2 transports
1 submarine owned by the Americans retreated to 16 Sea Zone
Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
5 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 12 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 12 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone -
Would you like to scramble in sz 97?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 airfield and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British win with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Iraq to Syria
1 tactical_bomber moved from Iraq to Syria
2 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 aaGuns moved from India to Burma
6 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 fighter moved from 96 Sea Zone to MaltaPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 airfield placed in GibraltarTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 cruiser placed in 39 Sea Zone
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 cruiser -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to Kenya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to KenyaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 : 1/4 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 carrier
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 carrier in 97 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 4 : 3/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Northern Italy to AlbaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 artillery and 3 infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tobruk : 1 artillery and 5 infantry
Albania : 2 armour and 2 infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
96 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 38
Japanese : 35 / 36
Americans : 52 / 74
Chinese : 10 / 28
British : 29 / 36
UK_Pacific : 14 / 15
Italians : 12 / 12
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 4.188
Median : 4.000
Variance : 1.226
Standard Deviation : 1.107
Total rolls : 32Null / Other
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.909
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22British Combat
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery and 1 infantry
Germans defend with 1 bomber
French win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - French
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 mech_infantrys moved from France to Holland Belgium
4 armour moved from France to Holland Belgium
3 infantry moved from France to Holland Belgium
1 artillery moved from France to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 mech_infantrys moved from France to Holland Belgium
4 armour moved from France to Holland Belgium
3 infantry moved from France to Holland Belgium
1 artillery moved from France to Western GermanyCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 5/8 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Holland Belgium
Germans attack with 4 armour, 3 infantry and 2 mech_infantrys
French defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/9 hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the French and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from France to Western Germany
1 armour moved from Southern France to Greater Southern Germany
1 artillery moved from Yugoslavia to Romania
3 infantry moved from Yugoslavia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Yugoslavia to Romania
3 artilleries and 11 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern GermanyPlace Units - Germans
4 bombers and 2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 armour and 2 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 5 bombers, 1 factory_major, 4 fighters and 1 harbour
Romania : 2 artilleries and 6 infantry
Poland : 3 artilleries and 14 infantry
Germany : 3 aaGuns and 1 factory_major
Norway : 2 infantry
Holland Belgium : 4 armour, 2 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 1 transport
125 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 4 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 38
Japanese : 35 / 36
Americans : 52 / 74
Chinese : 10 / 28
British : 29 / 36
UK_Pacific : 14 / 15
Italians : 12 / 12
ANZAC : 10 / 15
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.040
Median : 3.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25French Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 2 fighters; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 mech_infantrys moved from France to Holland Belgium
4 armour moved from France to Holland Belgium
3 infantry moved from France to Holland Belgium
1 artillery moved from France to Western GermanyCombat - Germans
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 5/8 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Holland Belgium
Germans attack with 4 armour, 3 infantry and 2 mech_infantrys
French defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour, 3 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/9 hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the French and 1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 artilleries moved from France to Western Germany
1 armour moved from Southern France to Greater Southern Germany
1 artillery moved from Yugoslavia to Romania
3 infantry moved from Yugoslavia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Yugoslavia to Romania
3 artilleries and 11 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern GermanyPlace Units - Germans
4 bombers and 2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 armour and 2 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 5 bombers, 1 factory_major, 4 fighters and 1 harbour
Romania : 2 artilleries and 6 infantry
Poland : 3 artilleries and 14 infantry
Germany : 3 aaGuns and 1 factory_major
Norway : 2 infantry
Holland Belgium : 4 armour, 2 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine, 2 tactical_bombers and 1 transport
125 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 4 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 38
Japanese : 35 / 36
Americans : 52 / 74
Chinese : 10 / 28
British : 29 / 36
UK_Pacific : 14 / 15
Italians : 12 / 12
ANZAC : 10 / 15
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.273
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.040
Median : 3.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25French Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 artilleries moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 artilleries moved from Novgorod to KareliaNon Combat Move - Russians
5 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
12 infantry moved from Buryatia to Amur
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
2 bombers moved from Kwangsi to India
1 infantry moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
4 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
1 artillery moved from Anhwe to Hunan
Japanese take Hunan from Chinese
3 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Kiangsi to Hunan -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to India
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 battleships moved from 35 Sea Zone to 37 Sea Zone
2 fighters, 2 infantry and 2 tactical_bombers moved from 37 Sea Zone to Malaya





