scramble 111, no scramble in 110
15L G40 BerntBernt (Allies +30) vs Shin Ji (Axis)
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If I take Denmark your transports are locked in… If this is a mistake I’ll allow you to correct it.
Nah, that’s cool. Go right ahead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from Scotland to United Kingdom
2 carriers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
2 armour, 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 6 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 106 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
4 artilleries and 5 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
2 bombers moved from Tobruk to GibraltarPlace Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Jehol
2 artilleries and 4 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 artilleries and 4 infantry
Italians defend with 1 mech_infantry
Chinese win, taking Szechwan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
3 artilleries moved from Yunnan to KwangsiPlace Units - Chinese
5 infantry placed in Kwangsi
1 infantry placed in Hopei
1 infantry placed in Kweichow
Chinese undo move 1.
7 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 21 PUs;
British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 aaGuns, 4 artilleries and 10 infantry moved from Persia to Iraq
2 armour moved from Egypt to Iraq
2 armour moved from Tobruk to Egypt
2 artilleries and 3 infantry moved from Burma to India
2 fighters moved from Tobruk to IraqPlace Units - British
1 armour and 2 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 22 PUs; end with 22 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Belgian Congo to French Central Africa
Italians take French Central Africa from French
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from Russians
1 armour moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from French Equatorial Africa to Belgian Congo
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Shensi to KazakhstanCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Belgian CongoPlace Units - Italians
3 armour placed in Union of South AfricaTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,6,5
Italians collect 24 PUs (2 lost to blockades); end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Belgian Congo to French Central Africa
Italians take French Central Africa from French
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from Russians
1 armour moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from French Equatorial Africa to Belgian Congo
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Shensi to KazakhstanCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Belgian CongoPlace Units - Italians
3 armour placed in Union of South AfricaTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,6,5
Italians collect 24 PUs (2 lost to blockades); end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns, 1 artillery and 9 infantry
EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns, 1 artillery and 9 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Anhwe to Yenisey
2 fighters moved from Anhwe to SuiyuyanCombat - ANZAC
Battle in Yenisey
ANZAC attack with 2 bombers
Germans defend with 1 armour and 1 mech_infantry
ANZAC win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Suiyuyan
ANZAC attack with 2 fighters
Germans defend with 1 armour
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from Suiyuyan to Szechwan
2 bombers moved from Yenisey to Yakut S.S.R.
3 fighters moved from Malaya to India
1 infantry moved from Persia to Iraq
2 fighters moved from Queensland to Shan State
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
2 fighters placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 carrier, 1 destroyer and 5 submarines; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Germans take Eastern Persia from British
Germans take Persia from British -
Intercept?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 carrier, 1 destroyer and 5 submarines; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Germans take Eastern Persia from British
Germans take Persia from BritishCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,7,5 and causes: 6 damage to unit: factory_minor
Bombing raid in United Kingdom causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 carrier, 1 destroyer, 2 fighters and 4 transports moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
10 armour and 7 mech_infantrys moved from Northwest Persia to Persia
3 mech_infantrys moved from Caucasus to Persia
3 aaGuns moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Finland to Novgorod
9 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 carrier, 1 destroyer and 5 submarines placed in 112 Sea Zone
3 bombers placed in Western Germany
1 bomber placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,2,1
Germans collect 73 PUs (4 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 fighters moved from 19 Sea Zone to Jehol
1 artillery moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to ShantungCombat - Japanese
Battle in Kiangsu
Battle in Shantung
Battle in Jehol
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 3 fighters remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters moved from Jehol to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 30 PUs total -
I figure you can just edit in your Russian move at this point. Hope that’s OK.
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Also, I should really remember that you’ve only got a minor factory on London now. :v
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Yenisey from Germans to Russians
EDIT: Adding units owned by Russians to Yenisey: 1 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Soviet Far East: 1 infantry
EDIT: Adding units owned by Russians to Siberia: 1 infantry
EDIT: Turning off Edit Mode
Americans buy 1 fighter and 6 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Americans
Non Combat Move - Americans
2 carriers and 1 transport moved from 110 Sea Zone to 109 Sea Zone
4 fighters moved from Eastern United States to 109 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from Quebec to 106 Sea Zone
2 armour, 6 artilleries, 8 infantry and 8 transports moved from 106 Sea Zone to 109 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 109 Sea Zone to United Kingdom
2 carriers and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Alexandria to Egypt
4 artilleries and 5 infantry moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 fighter and 6 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 7 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Germans
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Italians
2 artilleries and 2 infantry moved from Szechwan to Sikang
Chinese take Sikang from GermansCombat - Chinese
Battle in Kwangtung
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Chinese: 3 artilleries and 7 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Chinese undo move 1.
2 artilleries and 4 infantry placed in Kwangsi
Chinese undo move 1.
2 artilleries and 4 infantry placed in Kwangsi
Chinese undo move 1.
2 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 19 PUs;
British buy 3 armour; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour, 4 artilleries and 13 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 2 armour, 4 artilleries and 13 infantry
Germans defend with 3 aaGuns and 3 mech_infantrys
British win, taking Northwest Persia from Germans with 2 armour, 4 artilleries and 12 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 3 aaGuns and 3 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 aaGuns moved from Iraq to Northwest Persia
2 fighters moved from Iraq to India
1 mech_infantry moved from India to Yunnan
1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea ZonePlace Units - British
3 armour placed in EgyptTurn Complete - British
British collect 21 PUs; end with 22 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - Italians
1 armour moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Equatorial Africa
5 armour, 2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Kenya to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern PersiaCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,1,1,1
Italians collect 18 PUs (8 lost to blockades); end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from India to Caucasus
1 fighter moved from Szechwan to Caucasus
2 bombers moved from Yakut S.S.R. to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 2 bombers and 4 fighters
Germans defend with 3 mech_infantrys
ANZAC win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for ANZAC: 1 bomberNon Combat Move - ANZAC
1 bomber and 4 fighters moved from Caucasus to Northwest Persia
2 fighters moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
4 fighters moved from Queensland to Shan State
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs