@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Timguska to Suiyuyan
Germans take Kansu from Chinese
Germans take Suiyuyan from Chinese
1 armour moved from Finland to Norway
Germans take Norway from Americans
1 armour moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
9 armour moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
Germans take Turkmenistan from Russians
I don’t believe I’ve ever done this before.
Attacking London with 5 bombers and a tac. Also strat bombing with 3 bombers.
Would you like to intercept with your one ftr?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Timguska to Suiyuyan
Germans take Kansu from Chinese
Germans take Suiyuyan from Chinese
1 armour moved from Finland to Norway
Germans take Norway from Americans
1 armour moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
9 armour moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in United Kingdom causes 5 damage total.
Battle in Northwest Persia
Germans attack with 10 armour and 7 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 4 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in United Kingdom
Germans attack with 5 bombers and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Germans win with 4 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for British: 1 fighter and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 bombers moved from United Kingdom to Western Germany
4 tactical_bombers moved from 113 Sea Zone to Western Germany
4 artilleries moved from France to Western Germany
1 infantry moved from Southern France to France
1 mech_infantry moved from Southern France to Western Germany
3 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Nenetsia to Russia
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
1 carrier and 4 transports placed in 113 Sea Zone
3 fighters placed in Western Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,4,6
Germans collect 74 PUs (1 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Egypt to Iraq
Turn Complete - Russians
If I take Denmark your transports are locked in… If this is a mistake I’ll allow you to correct it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
2 fighters moved from Kwangtung to Jehol
1 fighter moved from Japan to Jehol
2 battleships, 2 carriers, 3 destroyers, 1 submarine and 1 transport moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Non Combat Move - Japanese
3 fighters moved from Jehol to 19 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total
If I take Denmark your transports are locked in… If this is a mistake I’ll allow you to correct it.
Nah, that’s cool. Go right ahead.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from Scotland to United Kingdom
2 carriers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
2 armour, 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 6 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 106 Sea Zone
2 armour, 6 artilleries and 8 infantry moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
4 artilleries and 5 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
2 bombers moved from Tobruk to Gibraltar
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to Jehol
2 artilleries and 4 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 artilleries and 4 infantry
Italians defend with 1 mech_infantry
Chinese win, taking Szechwan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
3 artilleries moved from Yunnan to Kwangsi
Place Units - Chinese
5 infantry placed in Kwangsi
1 infantry placed in Hopei
1 infantry placed in Kweichow
Chinese undo move 1.
7 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 21 PUs;
British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 aaGuns, 4 artilleries and 10 infantry moved from Persia to Iraq
2 armour moved from Egypt to Iraq
2 armour moved from Tobruk to Egypt
2 artilleries and 3 infantry moved from Burma to India
2 fighters moved from Tobruk to Iraq
Place Units - British
1 armour and 2 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 22 PUs; end with 22 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Belgian Congo to French Central Africa
Italians take French Central Africa from French
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from Russians
1 armour moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from French Equatorial Africa to Belgian Congo
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
Combat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Belgian Congo
Place Units - Italians
3 armour placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,6,5
Italians collect 24 PUs (2 lost to blockades); end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Belgian Congo to French Central Africa
Italians take French Central Africa from French
1 armour moved from Kenya to Ethiopia
Italians take Ethiopia from Russians
1 armour moved from Ethiopia to Kenya
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from French Equatorial Africa to Belgian Congo
1 bomber moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
Combat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Belgian Congo
Place Units - Italians
3 armour placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,6,5
Italians collect 24 PUs (2 lost to blockades); end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns, 1 artillery and 9 infantry
EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns, 1 artillery and 9 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 bombers moved from Anhwe to Yenisey
2 fighters moved from Anhwe to Suiyuyan
Combat - ANZAC
Battle in Yenisey
ANZAC attack with 2 bombers
Germans defend with 1 armour and 1 mech_infantry
ANZAC win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Suiyuyan
ANZAC attack with 2 fighters
Germans defend with 1 armour
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Suiyuyan to Szechwan
2 bombers moved from Yenisey to Yakut S.S.R.
3 fighters moved from Malaya to India
1 infantry moved from Persia to Iraq
2 fighters moved from Queensland to Shan State
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
2 fighters placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 carrier, 1 destroyer and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Germans take Eastern Persia from British
Germans take Persia from British
Intercept?
No thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 carrier, 1 destroyer and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Germans take Eastern Persia from British
Germans take Persia from British
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,7,5 and causes: 6 damage to unit: factory_minor
Bombing raid in United Kingdom causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 carrier, 1 destroyer, 2 fighters and 4 transports moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
10 armour and 7 mech_infantrys moved from Northwest Persia to Persia
3 mech_infantrys moved from Caucasus to Persia
3 aaGuns moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Finland to Novgorod
9 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 carrier, 1 destroyer and 5 submarines placed in 112 Sea Zone
3 bombers placed in Western Germany
1 bomber placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,2,1
Germans collect 73 PUs (4 lost to blockades); end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs