@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 artillery and 2 infantry moved from Shensi to Sikang
Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 artillery and 2 infantry
                Germans defend with 1 armour and 2 mech_infantrys
                1 artillery owned by the Chinese retreated to Shensi
                Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
            5 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
            British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
Combat - British
Non Combat Move - British
            2 armour moved from Egypt to Tobruk
            1 fighter moved from 92 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to Tobruk
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from Trans-Jordan to Iraq
            4 artilleries moved from Eastern Persia to Persia
            2 artilleries and 3 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Eastern Persia to India
Place Units - British
            2 armour and 1 infantry placed in Egypt
            1 fighter placed in United Kingdom
Turn Complete - British
            British collect 25 PUs; end with 26 PUs total
Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs total
            Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 2 PUs;
Combat Move - Italians
            1 armour moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Tanganyika Territory to Kenya
                  Italians take Kenya from British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Belgian Congo to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            3 armour moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Tsinghai to Shensi
            1 mech_infantry moved from Kazakhstan to Szechwan
                  Italians take Szechwan from Chinese
            1 infantry moved from Volgograd to Kazakhstan
Combat - Italians
            Battle in Shensi
                Italians attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 artillery
                Italians win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
Non Combat Move - Italians
Place Units - Italians
            3 armour placed in Union of South Africa
Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,3,1
            Italians collect 17 PUs (8 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
            3 fighters moved from Shan State to Kiangsi
            2 bombers moved from India to Kiangsi
Combat - ANZAC
            Battle in Kiangsi
                ANZAC attack with 2 bombers and 3 fighters
                Japanese defend with 2 artilleries and 1 infantry
                ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
            2 bombers and 2 fighters moved from Kiangsi to Anhwe
            3 fighters moved from Queensland to Malaya
            2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
            2 fighters placed in New South Wales
            1 factory_minor placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 23 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Timguska to Suiyuyan
                  Germans take Kansu from Chinese
                  Germans take Suiyuyan from Chinese
            1 armour moved from Finland to Norway
                  Germans take Norway from Americans
            1 armour moved from Norway to Finland
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
            5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            9 armour moved from Kazakhstan to Northwest Persia
            3 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
                  Germans take Turkmenistan from Russians
I don’t believe I’ve ever done this before.
Attacking London with 5 bombers and a tac. Also strat bombing with 3 bombers.
Would you like to intercept with your one ftr?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Timguska to Suiyuyan
                  Germans take Kansu from Chinese
                  Germans take Suiyuyan from Chinese
            1 armour moved from Finland to Norway
                  Germans take Norway from Americans
            1 armour moved from Norway to Finland
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
            5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            9 armour moved from Kazakhstan to Northwest Persia
            3 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
                  Germans take Turkmenistan from Russians
Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in United Kingdom causes 5 damage total.
            Battle in Northwest Persia
                Germans attack with 10 armour and 7 mech_infantrys
                British defend with 1 infantry
                Germans win, taking Northwest Persia from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 4 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                Germans win with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in United Kingdom
                Germans attack with 5 bombers and 1 tactical_bomber
                British defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                Germans win with 4 bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 1 bomber and 1 tactical_bomber
                Casualties for British: 1 fighter and 2 infantry
            Cleaning up after air battles
Non Combat Move - Germans
            5 bombers moved from United Kingdom to Western Germany
            4 tactical_bombers moved from 113 Sea Zone to Western Germany
            4 artilleries moved from France to Western Germany
            1 infantry moved from Southern France to France
            1 mech_infantry moved from Southern France to Western Germany
            3 mech_infantrys moved from Ukraine to Caucasus
            3 aaGuns moved from Volgograd to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            1 mech_infantry moved from Nenetsia to Russia
            3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
            1 carrier and 4 transports placed in 113 Sea Zone
            3 fighters placed in Western Germany
            4 infantry placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,4,6
            Germans collect 74 PUs (1 lost to blockades); end with 76 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
            1 mech_infantry moved from Egypt to Iraq
Turn Complete - Russians
If I take Denmark your transports are locked in… If this is a mistake I’ll allow you to correct it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            2 fighters moved from Kwangtung to Jehol
            1 fighter moved from Japan to Jehol
            2 battleships, 2 carriers, 3 destroyers, 1 submarine and 1 transport moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Jehol from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
Non Combat Move - Japanese
            3 fighters moved from Jehol to 19 Sea Zone
Place Units - Japanese
            3 infantry placed in Kwangtung
            4 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 24 PUs; end with 24 PUs total
If I take Denmark your transports are locked in… If this is a mistake I’ll allow you to correct it.
Nah, that’s cool. Go right ahead.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Scotland to United Kingdom
            2 carriers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
            3 fighters moved from Gibraltar to United Kingdom
            2 armour, 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 6 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 106 Sea Zone
            2 armour, 6 artilleries and 8 infantry moved from 106 Sea Zone to Quebec
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Tunisia to Libya
            4 artilleries and 5 infantry moved from Algeria to Tunisia
            1 artillery moved from Morocco to Algeria
            2 bombers moved from Tobruk to Gibraltar
Place Units - Americans
            2 carriers and 1 destroyer placed in 101 Sea Zone
            4 fighters placed in Eastern United States
Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 artillery and 2 infantry moved from Anhwe to Jehol
            2 artilleries and 4 infantry moved from Yunnan to Szechwan
Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Szechwan
                Chinese attack with 2 artilleries and 4 infantry
                Italians defend with 1 mech_infantry
                Chinese win, taking Szechwan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 mech_infantry
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            3 artilleries moved from Yunnan to Kwangsi
Place Units - Chinese
            5 infantry placed in Kwangsi
            1 infantry placed in Hopei
            1 infantry placed in Kweichow
            Chinese undo move 1.
            7 infantry placed in Kwangsi
Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 21 PUs;
            British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
            1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            2 aaGuns, 4 artilleries and 10 infantry moved from Persia to Iraq
            2 armour moved from Egypt to Iraq
            2 armour moved from Tobruk to Egypt
            2 artilleries and 3 infantry moved from Burma to India
            2 fighters moved from Tobruk to Iraq
Place Units - British
            1 armour and 2 infantry placed in United Kingdom
            3 infantry placed in Egypt
Turn Complete - British
            British collect 22 PUs; end with 22 PUs total
Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs total
            Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 1 PUs;
Combat Move - Italians
            1 armour moved from Belgian Congo to French Central Africa
                  Italians take French Central Africa from French
            1 armour moved from Kenya to Ethiopia
                  Italians take Ethiopia from Russians
            1 armour moved from Ethiopia to Kenya
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            3 armour moved from Union of South Africa to Belgian Congo
            1 artillery moved from French Equatorial Africa to Belgian Congo
            1 bomber moved from Southern Italy to Egypt
            1 artillery and 2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Kazakhstan to Turkmenistan
            1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
Combat - Italians
            Strategic bombing raid in Egypt
                Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Egypt causes 3 damage total.
Non Combat Move - Italians
            1 bomber moved from Egypt to Belgian Congo
Place Units - Italians
            3 armour placed in Union of South Africa
Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,6,5
            Italians collect 24 PUs (2 lost to blockades); end with 25 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 1 PUs;
Combat Move - Italians
            1 armour moved from Belgian Congo to French Central Africa
                  Italians take French Central Africa from French
            1 armour moved from Kenya to Ethiopia
                  Italians take Ethiopia from Russians
            1 armour moved from Ethiopia to Kenya
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            3 armour moved from Union of South Africa to Belgian Congo
            1 artillery moved from French Equatorial Africa to Belgian Congo
            1 bomber moved from Southern Italy to Egypt
            1 artillery and 2 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Kazakhstan to Turkmenistan
            1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
Combat - Italians
            Strategic bombing raid in Egypt
                Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Egypt causes 3 damage total.
Non Combat Move - Italians
            1 bomber moved from Egypt to Belgian Congo
Place Units - Italians
            3 armour placed in Union of South Africa
Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,6,6,5
            Italians collect 24 PUs (2 lost to blockades); end with 25 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 4 aaGuns, 1 artillery and 9 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns, 1 artillery and 9 infantry
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
            ANZAC buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 bombers moved from Anhwe to Yenisey
            2 fighters moved from Anhwe to Suiyuyan
Combat - ANZAC
            Battle in Yenisey
                ANZAC attack with 2 bombers
                Germans defend with 1 armour and 1 mech_infantry
                ANZAC win with 2 bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Suiyuyan
                ANZAC attack with 2 fighters
                Germans defend with 1 armour
                ANZAC win with 1 fighter remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour
                Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
            1 fighter moved from Suiyuyan to Szechwan
            2 bombers moved from Yenisey to Yakut S.S.R.
            3 fighters moved from Malaya to India
            1 infantry moved from Persia to Iraq
            2 fighters moved from Queensland to Shan State
            2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
            2 infantry placed in New South Wales
            2 fighters placed in Queensland
            1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French