@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
            EDIT: Adding units owned by ANZAC to Persia: 1 infantry
            EDIT: Changing ownership of Northwest Persia from ANZAC to Italians
            EDIT: Turning off Edit Mode
            1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Samara to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Vologda to Urals
            1 armour moved from Russia to Urals
            1 mech_infantry moved from Vologda to Urals
            1 mech_infantry moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                  Germans take Sikang from Chinese
            9 armour moved from Tambov to Kazakhstan
            3 mech_infantrys moved from Ukraine to Caucasus
            2 mech_infantrys moved from Russia to Volgograd
            1 armour and 2 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            4 fighters and 4 tactical_bombers moved from Southern Italy to Southern France
            1 fighter moved from 97 Sea Zone to Southern France
            3 bombers and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            3 bombers and 2 tactical_bombers moved from 112 Sea Zone to Norway
            5 bombers moved from Southern Italy to Norway
Combat - Germans
            Battle in Southern France
                Germans attack with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Germans win, taking Southern France from Americans with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Urals
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 8 bombers and 2 tactical_bombers
                Americans defend with 2 fighters
                Germans win with 8 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 tactical_bomber
                Casualties for Americans: 2 fighters
Non Combat Move - Germans
            8 bombers and 1 tactical_bomber moved from Norway to Western Germany
            1 infantry moved from Western Germany to France
            3 artilleries moved from Northern Italy to France
            3 aaGuns moved from Tambov to Volgograd
            5 fighters and 4 tactical_bombers moved from Southern France to Southern Italy
Place Units - Germans
            1 armour and 2 mech_infantrys placed in Volgograd
            3 artilleries placed in France
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            4 mech_infantrys placed in Western Germany
            1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs total
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
Combat - Russians
Non Combat Move - Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 battleships, 2 carriers, 3 destroyers, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            2 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
            1 infantry moved from Kwangtung to Kiangsi
            2 fighters moved from Japan to Kiangsi
Combat - Japanese
            Battle in Kiangsi
                Japanese attack with 2 artilleries, 2 fighters and 4 infantry
                British defend with 1 aaGun; Chinese defend with 5 artilleries and 2 infantry
                Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 22
                Casualties for British: 1 aaGun
                Casualties for Chinese: 5 artilleries and 2 infantry
                Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
            2 fighters moved from Kiangsi to Kwangtung
Place Units - Japanese
            2 artilleries and 1 infantry placed in Kwangtung
            1 fighter placed in Japan
Turn Complete - Japanese
            Japanese collect 21 PUs; end with 21 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
            Americans buy 2 armour, 6 artilleries, 8 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 carrier, 1 destroyer, 3 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 91 Sea Zone to 97 Sea Zone
            2 bombers moved from Morocco to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
Scramble 97?
Yes. Scramble three fighters. best defense.
Lose the carriers first, then the Dst, then the Italian planes, then the German ones.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
            Americans buy 2 armour, 6 artilleries, 8 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 carrier, 1 destroyer, 3 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from 91 Sea Zone to 97 Sea Zone
            2 bombers moved from Morocco to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 2 bombers, 1 carrier, 1 destroyer, 6 fighters and 3 submarines
                Germans defend with 3 fighters; Italians defend with 2 carriers, 1 destroyer and 3 fighters
                3 submarines owned by the Americans Submerged
                Americans win with 2 bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 3 fighters
                Casualties for Italians: 2 carriers, 1 destroyer and 3 fighters
                Casualties for Americans: 1 carrier, 1 destroyer and 6 fighters
Non Combat Move - Americans
            2 bombers moved from 97 Sea Zone to Tobruk
            1 infantry moved from Alexandria to Tobruk
            1 artillery moved from Libya to Tobruk
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            4 artilleries and 5 infantry moved from Morocco to Algeria
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            4 fighters moved from Eastern United States to 91 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            1 artillery moved from Eire to Scotland
Place Units - Americans
            3 transports placed in 101 Sea Zone
            4 artilleries and 6 infantry placed in Eastern United States
            2 armour, 2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 artillery and 2 infantry moved from Shensi to Sikang
Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 artillery and 2 infantry
                Germans defend with 1 armour and 2 mech_infantrys
                1 artillery owned by the Chinese retreated to Shensi
                Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            1 artillery and 2 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
            5 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
            British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
Combat - British
Non Combat Move - British
            2 armour moved from Egypt to Tobruk
            1 fighter moved from 92 Sea Zone to Tobruk
            1 fighter moved from Gibraltar to Tobruk
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from Trans-Jordan to Iraq
            4 artilleries moved from Eastern Persia to Persia
            2 artilleries and 3 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Eastern Persia to India
Place Units - British
            2 armour and 1 infantry placed in Egypt
            1 fighter placed in United Kingdom
Turn Complete - British
            British collect 25 PUs; end with 26 PUs total
Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs total
            Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
            Italians buy 3 armour; Remaining resources: 2 PUs;
Combat Move - Italians
            1 armour moved from Belgian Congo to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 armour moved from Tanganyika Territory to Kenya
                  Italians take Kenya from British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Belgian Congo to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            3 armour moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                  Italians take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Tsinghai to Shensi
            1 mech_infantry moved from Kazakhstan to Szechwan
                  Italians take Szechwan from Chinese
            1 infantry moved from Volgograd to Kazakhstan
Combat - Italians
            Battle in Shensi
                Italians attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 artillery
                Italians win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
Non Combat Move - Italians
Place Units - Italians
            3 armour placed in Union of South Africa
Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,3,1
            Italians collect 17 PUs (8 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
            3 fighters moved from Shan State to Kiangsi
            2 bombers moved from India to Kiangsi
Combat - ANZAC
            Battle in Kiangsi
                ANZAC attack with 2 bombers and 3 fighters
                Japanese defend with 2 artilleries and 1 infantry
                ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 artilleries and 1 infantry
                Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
            2 bombers and 2 fighters moved from Kiangsi to Anhwe
            3 fighters moved from Queensland to Malaya
            2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
            2 fighters placed in New South Wales
            1 factory_minor placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 23 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Timguska to Suiyuyan
                  Germans take Kansu from Chinese
                  Germans take Suiyuyan from Chinese
            1 armour moved from Finland to Norway
                  Germans take Norway from Americans
            1 armour moved from Norway to Finland
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
            5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            9 armour moved from Kazakhstan to Northwest Persia
            3 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
                  Germans take Turkmenistan from Russians
I don’t believe I’ve ever done this before.
Attacking London with 5 bombers and a tac. Also strat bombing with 3 bombers.
Would you like to intercept with your one ftr?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
            1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Timguska to Suiyuyan
                  Germans take Kansu from Chinese
                  Germans take Suiyuyan from Chinese
            1 armour moved from Finland to Norway
                  Germans take Norway from Americans
            1 armour moved from Norway to Finland
            1 destroyer moved from 110 Sea Zone to 113 Sea Zone
            2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
            5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            9 armour moved from Kazakhstan to Northwest Persia
            3 mech_infantrys moved from Caucasus to Northwest Persia
            1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
                  Germans take Turkmenistan from Russians
Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                2 bombers killed by AA
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in United Kingdom causes 5 damage total.
            Battle in Northwest Persia
                Germans attack with 10 armour and 7 mech_infantrys
                British defend with 1 infantry
                Germans win, taking Northwest Persia from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 4 tactical_bombers
                Russians defend with 1 cruiser and 1 submarine
                Germans win with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in United Kingdom
                Germans attack with 5 bombers and 1 tactical_bomber
                British defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                Germans win with 4 bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 1 bomber and 1 tactical_bomber
                Casualties for British: 1 fighter and 2 infantry
            Cleaning up after air battles
Non Combat Move - Germans
            5 bombers moved from United Kingdom to Western Germany
            4 tactical_bombers moved from 113 Sea Zone to Western Germany
            4 artilleries moved from France to Western Germany
            1 infantry moved from Southern France to France
            1 mech_infantry moved from Southern France to Western Germany
            3 mech_infantrys moved from Ukraine to Caucasus
            3 aaGuns moved from Volgograd to Caucasus
            3 mech_infantrys moved from Russia to Volgograd
            1 mech_infantry moved from Nenetsia to Russia
            3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
            1 carrier and 4 transports placed in 113 Sea Zone
            3 fighters placed in Western Germany
            4 infantry placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,4,6
            Germans collect 74 PUs (1 lost to blockades); end with 76 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
            1 infantry moved from Siberia to Soviet Far East
                  Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
            1 mech_infantry moved from Egypt to Iraq
Turn Complete - Russians
If I take Denmark your transports are locked in… If this is a mistake I’ll allow you to correct it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            2 fighters moved from Kwangtung to Jehol
            1 fighter moved from Japan to Jehol
            2 battleships, 2 carriers, 3 destroyers, 1 submarine and 1 transport moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Chinese defend with 1 infantry
                Japanese win, taking Jehol from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
Non Combat Move - Japanese
            3 fighters moved from Jehol to 19 Sea Zone
Place Units - Japanese
            3 infantry placed in Kwangtung
            4 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 24 PUs; end with 24 PUs total