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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Changing ownership of Northwest Persia from ANZAC to Italians
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Samara to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Vologda to Urals
1 armour moved from Russia to Urals
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
Germans take Sikang from Chinese
9 armour moved from Tambov to Kazakhstan
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 fighters and 4 tactical_bombers moved from Southern Italy to Southern France
1 fighter moved from 97 Sea Zone to Southern France
3 bombers and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
3 bombers and 2 tactical_bombers moved from 112 Sea Zone to Norway
5 bombers moved from Southern Italy to Norway
Combat - Germans
Battle in Southern France
Germans attack with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Urals
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 8 bombers and 2 tactical_bombers
Americans defend with 2 fighters
Germans win with 8 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 fighters
Non Combat Move - Germans
8 bombers and 1 tactical_bomber moved from Norway to Western Germany
1 infantry moved from Western Germany to France
3 artilleries moved from Northern Italy to France
3 aaGuns moved from Tambov to Volgograd
5 fighters and 4 tactical_bombers moved from Southern France to Southern Italy
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries placed in France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 3 destroyers, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Japan to Kiangsi
Combat - Japanese
Battle in Kiangsi
Japanese attack with 2 artilleries, 2 fighters and 4 infantry
British defend with 1 aaGun; Chinese defend with 5 artilleries and 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 22
Casualties for British: 1 aaGun
Casualties for Chinese: 5 artilleries and 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
2 fighters moved from Kiangsi to Kwangtung
Place Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 8 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 3 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea Zone
2 bombers moved from Morocco to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
Scramble 97?
Yes. Scramble three fighters. best defense.
Lose the carriers first, then the Dst, then the Italian planes, then the German ones.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 8 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 3 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea Zone
2 bombers moved from Morocco to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 6 fighters and 3 submarines
Germans defend with 3 fighters; Italians defend with 2 carriers, 1 destroyer and 3 fighters
3 submarines owned by the Americans Submerged
Americans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 3 fighters
Casualties for Italians: 2 carriers, 1 destroyer and 3 fighters
Casualties for Americans: 1 carrier, 1 destroyer and 6 fighters
Non Combat Move - Americans
2 bombers moved from 97 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
4 artilleries and 5 infantry moved from Morocco to Algeria
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 artillery moved from Eire to Scotland
Place Units - Americans
3 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 armour, 2 artilleries and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
1 artillery owned by the Chinese retreated to Shensi
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
5 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
Combat - British
Non Combat Move - British
2 armour moved from Egypt to Tobruk
1 fighter moved from 92 Sea Zone to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 fighter moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Trans-Jordan to Iraq
4 artilleries moved from Eastern Persia to Persia
2 artilleries and 3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
Place Units - British
2 armour and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 26 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
Italians take Kenya from British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Kazakhstan to Szechwan
Italians take Szechwan from Chinese
1 infantry moved from Volgograd to Kazakhstan
Combat - Italians
Battle in Shensi
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery
Italians win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Italians
Place Units - Italians
3 armour placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,3,1
Italians collect 17 PUs (8 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Shan State to Kiangsi
2 bombers moved from India to Kiangsi
Combat - ANZAC
Battle in Kiangsi
ANZAC attack with 2 bombers and 3 fighters
Japanese defend with 2 artilleries and 1 infantry
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
2 bombers and 2 fighters moved from Kiangsi to Anhwe
3 fighters moved from Queensland to Malaya
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Timguska to Suiyuyan
Germans take Kansu from Chinese
Germans take Suiyuyan from Chinese
1 armour moved from Finland to Norway
Germans take Norway from Americans
1 armour moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
9 armour moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
Germans take Turkmenistan from Russians
I don’t believe I’ve ever done this before.
Attacking London with 5 bombers and a tac. Also strat bombing with 3 bombers.
Would you like to intercept with your one ftr?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Timguska to Suiyuyan
Germans take Kansu from Chinese
Germans take Suiyuyan from Chinese
1 armour moved from Finland to Norway
Germans take Norway from Americans
1 armour moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
9 armour moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
Germans take Turkmenistan from Russians
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in United Kingdom causes 5 damage total.
Battle in Northwest Persia
Germans attack with 10 armour and 7 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 4 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in United Kingdom
Germans attack with 5 bombers and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Germans win with 4 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for British: 1 fighter and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 bombers moved from United Kingdom to Western Germany
4 tactical_bombers moved from 113 Sea Zone to Western Germany
4 artilleries moved from France to Western Germany
1 infantry moved from Southern France to France
1 mech_infantry moved from Southern France to Western Germany
3 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Nenetsia to Russia
3 mech_infantrys moved from Novgorod to Bryansk
Place Units - Germans
1 carrier and 4 transports placed in 113 Sea Zone
3 fighters placed in Western Germany
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,4,6
Germans collect 74 PUs (1 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Egypt to Iraq
Turn Complete - Russians
If I take Denmark your transports are locked in… If this is a mistake I’ll allow you to correct it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
2 fighters moved from Kwangtung to Jehol
1 fighter moved from Japan to Jehol
2 battleships, 2 carriers, 3 destroyers, 1 submarine and 1 transport moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Non Combat Move - Japanese
3 fighters moved from Jehol to 19 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total