15L G40 Balladeer (axis) v Soul (allies+21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Belarus to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Baltic States
                6 infantry moved from Belarus to Novgorod
                2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
                4 aaGuns moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Belarus to Bryansk
                1 armour moved from Caucasus to Persia
                      Russians take Persia from Neutral_Allies
                1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Volgograd to Sikang
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 fighter moved from Ukraine to Volgograd
                1 artillery moved from Belarus to Novgorod
                4 artilleries and 23 infantry moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour placed in Volgograd
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Sikang : 1 mech_infantry
        Timguska : 2 aaGuns and 12 infantry
        Baltic States : 2 infantry
        Bryansk : 4 aaGuns, 3 armour, 7 artilleries, 1 fighter, 37 infantry, 4 mech_infantrys and 1 tactical_bomber
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 fighter
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 36 / 36
        Japanese : 58 / 69
        Americans : 54 / 81
        Chinese : 4 / 4
        British : 25 / 32
        UK_Pacific : 6 / 6
        Italians : 13 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Belarus to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Baltic States
                6 infantry moved from Belarus to Novgorod
                2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
                4 aaGuns moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Belarus to Bryansk
                1 armour moved from Caucasus to Persia
                      Russians take Persia from Neutral_Allies
                1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Volgograd to Sikang
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 fighter moved from Ukraine to Volgograd
                1 artillery moved from Belarus to Novgorod
                4 artilleries and 23 infantry moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 armour placed in Volgograd
                1 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Sikang : 1 mech_infantry
        Timguska : 2 aaGuns and 12 infantry
        Baltic States : 2 infantry
        Bryansk : 4 aaGuns, 3 armour, 7 artilleries, 1 fighter, 37 infantry, 4 mech_infantrys and 1 tactical_bomber
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 fighter
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 36 / 36
        Japanese : 58 / 69
        Americans : 54 / 81
        Chinese : 4 / 4
        British : 25 / 32
        UK_Pacific : 6 / 6
        Italians : 13 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kweichow to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                1 infantry moved from Kansu to Shensi
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 bombers moved from French Indo China to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Shensi
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 4 infantry
                    Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 artillery and 4 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                2 bombers moved from Shensi to French Indo China
                1 armour and 1 mech_infantry moved from French Indo China to Yunnan
                6 infantry moved from Hunan to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 artilleries and 1 infantry moved from Malaya to Shan State
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shensi to Chahar
                2 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Kweichow

    Place Units - Japanese
                1 airfield and 1 armour placed in French Indo China
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - Americans
                Battle in Celebes
                Battle in Java
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
                    Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber


  • need OOL in that SZ.

  • '18 '16 '15

    I’d like round by round, for now 2 subs and 1 AC hit


  • I don’t blame you, I’ll do the rest in-forum if that’s ok.


  • 5 hits for you. I lose AC, sub, dd.

    attackers:
    1 dd 2 ftr ca bmb
    DiceRolls: 1@2 3@3 1@4; Total Hits: 31@2: (6)3@3: (2, 1, 4)1@4: (3)


  • err, I lost 2 dd. the numbers were still right.

  • '18 '16 '15

    So 3 hits and I have left:

    • dmgd AC
    • AC
    • Cr
    • TB
    • 2 Figh

    2 AC die (3 hits)


  • defender dice
    DiceRolls: 2@2 2@3 2@4; Total Hits: 42@2: (5, 6)2@3: (1, 2)2@4: (2, 3)


  • retreat 1 bmb.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - Americans
                Battle in Celebes
                Battle in Java
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
                    Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/7 hits
                        1 submarine owned by the Americans, 2 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 bomber, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 3 :  4/7 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  4/7 hits
                        1 carrier owned by the Germans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 1 transport in 91 Sea Zone, round 4 :  1/3 hits
                        Germans roll dice for 1 carrier, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 4 :  3/4 hits
                        1 bomber owned by the Americans, 1 carrier owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 5 :  1/3 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win, taking Celebes from Japanese, taking Java from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -33
                    Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
                    Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
                    Turning on Edit Mode
                    EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                    EDIT: Removing units owned by Germans from 91 Sea Zone: 2 fighters and 1 tactical_bomber
                    EDIT: Adding units owned by Germans to 91 Sea Zone: 1 cruiser
                    EDIT: Adding units owned by Germans to Gibraltar: 2 fighters and 1 tactical_bomber
                    EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
                    EDIT: Turning off Edit Mode
                Battle in Anglo Egyptian Sudan
                    Americans attack with 1 armour
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Midway to Caroline Islands
                2 fighters moved from Hawaiian Islands to Caroline Islands
                1 bomber moved from Western United States to Caroline Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        United Kingdom : 1 bomber
        Anglo Egyptian Sudan : 1 armour
        French Equatorial Africa : 1 infantry
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 33 / 36
        Japanese : 59 / 71
        Americans : 59 / 79
        Chinese : 2 / 4
        British : 26 / 32
        UK_Pacific : 5 / 6
        Italians : 12 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Szechwan
                1 fighter and 1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 2 infantry in Szechwan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Sikang: 1 fighter and 1 infantry
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 33 / 36
        Japanese : 58 / 71
        Americans : 59 / 79
        Chinese : 3 / 4
        British : 26 / 32
        UK_Pacific : 5 / 6
        Italians : 12 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 2 fighters
                    Germans defend with 1 cruiser
                        British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 cruiser in 91 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Germans lost in 91 Sea Zone
                    British win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
                British collect 28 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor and 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag, 1 armour, 1 infantry and 1 transport
        109 Sea Zone : 1 carrier and 2 fighters
        97 Sea Zone : 1 flag
        71 Sea Zone : 1 submarine and 1 transport
        81 Sea Zone : 1 transport
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 33 / 36
        Japanese : 57 / 71
        Americans : 59 / 79
        Chinese : 3 / 4
        British : 29 / 30
        UK_Pacific : 6 / 6
        Italians : 11 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to Gibraltar
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 aaGuns moved from Northern Italy to Western Germany

    Place Units - Italians
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        South Australia : 5 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 32 / 36
        Japanese : 57 / 71
        Americans : 59 / 79
        Chinese : 3 / 4
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 32 / 36
        Japanese : 57 / 71
        Americans : 59 / 79
        Chinese : 3 / 4
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Germany to Baltic States
                1 fighter moved from Western Germany to Baltic States
                1 fighter moved from Alexandria to 81 Sea Zone
                1 bomber moved from Alexandria to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser and 1 destroyer
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Baltic States
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 2 infantry
                    retreated to Baltic States
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Western Ukraine
                1 armour and 9 mech_infantrys moved from Poland to Western Ukraine
                7 infantry moved from Karelia to Finland
                1 bomber moved from Alexandria to Western Germany
                2 tactical_bombers moved from Alexandria to Romania
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                1 armour moved from Algeria to 92 Sea Zone
                1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Algeria to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber and 2 fighters moved from 91 Sea Zone to Gibraltar
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                2 armour and 8 mech_infantrys placed in Germany
                2 infantry placed in Southern France
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 armour and 2 infantry moved from Persia to Iraq
                1 fighter moved from Volgograd to Iraq
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 mech_infantry moved from Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 3 :  0/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 4 :  1/4 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Iraq to Northwest Persia
                1 mech_infantry moved from Sikang to Volgograd
                6 infantry moved from Novosibirsk to Samara
                1 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                3 infantry moved from Timguska to Kansu
                2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
                1 armour moved from Volgograd to Bryansk
                1 artillery and 8 infantry moved from Novgorod to Karelia
                1 armour and 5 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

    Territory Summary for Russians :

    Kansu : 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 2 infantry
        Poland : 1 flag, 1 infantry
        Karelia : 1 artillery and 9 infantry
        Bryansk : 4 aaGuns, 5 armour, 7 artilleries, 1 fighter, 44 infantry, 4 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 6 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Novosibirsk : 2 aaGuns and 9 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Samara : 6 infantry
        Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 fighter
        Persia : 1 flag
        115 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 37 / 43
        Japanese : 56 / 71
        Americans : 59 / 79
        Chinese : 4 / 4
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 9
  • 7
  • 18
  • 220
  • 317
  • 196
  • 157
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.7k

Users

40.4k

Topics

1.8m

Posts