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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Kansu to Timguska
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
12 infantry moved from Samara to Tambov
Russians take Tambov from Italians
1 mech_infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Samara to Tambov
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
2 battleships, 2 carriers, 2 destroyers and 3 transports moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Soviet Far East to Japan
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 22 PUs (1 lost to blockades); end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from United Kingdom to Scotland
British take Scotland from Germans
2 carriers, 4 destroyers and 4 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer, 2 fighters and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 carriers, 4 destroyers, 6 fighters and 1 transport
Germans defend with 1 carrier, 1 destroyer, 5 fighters, 6 submarines and 5 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 51
Casualties for Germans: 1 carrier, 1 destroyer, 5 fighters, 6 submarines and 5 transports
Casualties for Americans: 2 carriers, 4 destroyers and 3 fighters
Battle in Norway
Battle in Tobruk
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Norway from Germans, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Morocco
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
3 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
5 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Central United States to Eastern United States
1 artillery moved from British Columbia to Western United States
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 1 destroyer and 3 submarines moved from 90 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from United Kingdom to Scotland
British take Scotland from Germans
2 carriers, 4 destroyers and 4 fighters moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer, 2 fighters and 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 112 Sea Zone
Americans attack with 1 bomber, 2 carriers, 4 destroyers, 6 fighters and 1 transport
Germans defend with 1 carrier, 1 destroyer, 5 fighters, 6 submarines and 5 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 51
Casualties for Germans: 1 carrier, 1 destroyer, 5 fighters, 6 submarines and 5 transports
Casualties for Americans: 2 carriers, 4 destroyers and 3 fighters
Battle in Norway
Battle in Tobruk
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Norway from Germans, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Morocco
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
3 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
5 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Central United States to Eastern United States
1 artillery moved from British Columbia to Western United States
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 1 destroyer and 3 submarines moved from 90 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
8 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery and 11 infantry
Japanese defend with 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Japanese win with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Chinese: 1 artillery and 11 infantry
Non Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Place Units - Chinese
1 artillery and 1 infantry placed in Shensi
1 infantry placed in Kiangsi
1 infantry placed in Kwangsi
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from India to Kwangtung
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangtung
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Japanese defend with 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Japanese win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 2 armour and 1 tactical_bomber
Casualties for British: 1 armour, 1 bomber and 3 mech_infantrys
Non Combat Move - British
2 aaGuns and 10 infantry moved from West India to Eastern Persia
4 artilleries moved from India to West India
1 aaGun moved from Iraq to Northwest Persia
1 infantry moved from Northwest Persia to Persia
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Ontario to Quebec
1 carrier moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 97 Sea Zone to 96 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 mech_infantry
British defend with 1 aaGun
Italians win, taking Northwest Persia from British with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 93 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 93 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from India to Kwangtung
2 bombers moved from Java to Kwangtung
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 2 bombers and 1 fighter
Japanese defend with 1 factory_minor, 2 fighters and 1 harbour
ANZAC win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
2 bombers moved from Kwangtung to Kiangsi
Place Units - ANZAC
3 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 fighters
EDIT: Adding units owned by ANZAC to Queensland: 3 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 90 PUs;
Germans buy 3 armour, 3 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Germany to 112 Sea Zone
3 fighters moved from Germany to Southern Italy
1 fighter moved from Germany to 97 Sea Zone
5 bombers moved from Western Germany to Norway
3 tactical_bombers moved from Germany to Norway
3 mech_infantrys moved from Ukraine to Tambov
4 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 armour moved from Urals to Samara
Germans take Novosibirsk from Russians
Germans take Samara from Russians
11 armour moved from Volgograd to Tambov
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Finland
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 11 armour, 4 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns and 12 infantry
Germans win, taking Tambov from Russians with 9 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour, 4 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Norway
Germans attack with 5 bombers and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 4 tactical_bombers moved from Germany to Southern Italy
5 bombers moved from Norway to Southern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 artilleries moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Bryansk to Tambov
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Yenisey
1 infantry moved from Korea to Amur
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 2 carriers, 2 destroyers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in Korea
Non Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kwangtung
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from United Kingdom to Finland
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery moved from Scotland to Eire
Americans take Eire from Germans
1 artillery moved from Tobruk to Libya
Americans take Libya from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
2 bombers moved from United Kingdom to Southern France
1 fighter moved from United Kingdom to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 2 fighters
Germans defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Finland to Norway
2 fighters moved from Southern France to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to Central United States
4 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 bombers moved from Southern France to Morocco
1 infantry moved from Tobruk to Alexandria
Place Units - Americans
2 infantry placed in Western United States
7 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 4 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in Kiangsi
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Indo China to Kwangtung
Combat - British
Battle in Kwangtung
British attack with 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 aaGuns and 10 infantry moved from Eastern Persia to Persia
4 artilleries moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 armour and 1 artillery placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Indo China to Kwangtung
Combat - British
Battle in Kwangtung
British attack with 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 aaGuns and 10 infantry moved from Eastern Persia to Persia
4 artilleries moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 armour and 1 artillery placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Rhodesia to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Rostov to Volgograd
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
3 armour placed in Union of South Africa
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Shan State
3 fighters moved from New South Wales to Queensland
2 bombers moved from Kiangsi to India
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Changing ownership of Northwest Persia from ANZAC to Italians
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Egypt
Turn Complete - French