@donutgold no thanks
15L G40 Balladeer (axis) v Soul (allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
1 armour moved from France to Southern France
1 tactical_bomber moved from 93 Sea Zone to Southern France
3 fighters and 3 tactical_bombers moved from Alexandria to 81 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 83 Sea ZoneCombat - Germans
Battle in 83 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 81 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 destroyer; French defend with 1 destroyer
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 1 destroyer
Casualties for French: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 1 infantry
French defend with 1 factory_minor, 1 fighter and 1 harbour
retreated to Normandy Bordeaux
French win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from French with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in MoroccoNon Combat Move - Germans
2 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Southern France to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Yugoslavia to Greece
1 armour moved from Romania to Yugoslavia
2 transports moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Romania to Eastern Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Alexandria
4 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
2 aaGuns moved from France to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
2 fighters and 1 mech_infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
Germans undo move 1.
2 fighters placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
2 aaGuns, 2 artilleries and 20 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
8 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Rostov to Belarus
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
2 armour moved from Volgograd to BryanskPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 armour
EDIT: Adding units owned by Russians to Caucasus: 1 armour
EDIT: Turning off Edit Mode
1 mech_infantry placed in Volgograd
2 artilleries, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
Baltic States : 2 infantry
Bryansk : 2 armour, 1 artillery, 9 infantry and 1 mech_infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 56
Russians : 36 / 36
Japanese : 50 / 54
Americans : 52 / 72
Chinese : 6 / 12
British : 26 / 26
UK_Pacific : 14 / 11
Italians : 13 / 22
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 fighter and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 tactical_bomber; Chinese defend with 1 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Shan State
Battle in Malaya
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 cruiser and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to 36 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 aaGun moved from Anhwe to Jehol
4 infantry moved from Jehol to Anhwe
6 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Philippines from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French West Africa to French Equatorial AfricaPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 bomber and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield and 1 fighter
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 transport
26 Sea Zone : 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
French Equatorial Africa : 1 armour
French Central Africa : 1 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Brazil : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 36 / 36
Japanese : 60 / 69
Americans : 54 / 81
Chinese : 2 / 12
British : 26 / 26
UK_Pacific : 6 / 11
Italians : 13 / 22
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 artillery and 5 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Shensi, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery and 4 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 36 / 36
Japanese : 58 / 69
Americans : 54 / 81
Chinese : 4 / 4
British : 26 / 26
UK_Pacific : 6 / 11
Italians : 13 / 22
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 aaGun and 2 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 71 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 27 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
Eastern United States : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
71 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 45 / 56
Russians : 36 / 36
Japanese : 58 / 69
Americans : 54 / 81
Chinese : 4 / 4
British : 27 / 32
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Alexandria to Southern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
5 infantry and 1 mech_infantry moved from Queensland to South Australia
2 aaGuns, 1 artillery and 1 fighter moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
South Australia : 5 infantry and 1 mech_infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 56
Russians : 34 / 36
Japanese : 58 / 69
Americans : 54 / 81
Chinese : 4 / 4
British : 27 / 32
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Algeria
1 fighter moved from Normandy Bordeaux to AlgeriaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Algeria : 1 fighter and 3 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 34 / 36
Japanese : 58 / 69
Americans : 54 / 81
Chinese : 4 / 4
British : 27 / 32
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
3 armour and 3 infantry moved from 98 Sea Zone to Egypt
3 fighters and 3 tactical_bombers moved from Alexandria to Egypt
2 bombers moved from Western Germany to Egypt
1 armour and 1 infantry moved from Morocco to Algeria
1 tactical_bomber moved from 91 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Battle in Egypt
Germans attack with 3 armour, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 1 infantry
Germans win, taking Egypt from British with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour, 2 fighters and 3 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Algeria
Germans attack with 2 armour, 2 infantry and 1 tactical_bomber
French defend with 1 fighter and 3 infantry
Germans win, taking Algeria from French with 2 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter and 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 7 infantry
EDIT: Adding units owned by Germans to Karelia: 6 infantry
EDIT: Adding units owned by Germans to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Changing ownership of Vyborg from Germans to Russians
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Algeria to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 submarine moved from 83 Sea Zone to 91 Sea Zone
1 armour and 7 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Eastern Poland to Poland
3 aaGuns, 7 armour, 5 artilleries, 23 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 bombers, 1 fighter and 3 tactical_bombers moved from Egypt to AlexandriaPlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Baltic States
6 infantry moved from Belarus to Novgorod
2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Caucasus to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Sikang
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Ukraine to Volgograd
1 artillery moved from Belarus to Novgorod
4 artilleries and 23 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 armour placed in Volgograd
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Sikang : 1 mech_infantry
Timguska : 2 aaGuns and 12 infantry
Baltic States : 2 infantry
Bryansk : 4 aaGuns, 3 armour, 7 artilleries, 1 fighter, 37 infantry, 4 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 armour, 1 factory_minor and 1 fighter
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 36 / 36
Japanese : 58 / 69
Americans : 54 / 81
Chinese : 4 / 4
British : 25 / 32
UK_Pacific : 6 / 6
Italians : 13 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Belarus to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Baltic States
6 infantry moved from Belarus to Novgorod
2 artilleries, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Caucasus to Persia
Russians take Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Sikang
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 fighter moved from Ukraine to Volgograd
1 artillery moved from Belarus to Novgorod
4 artilleries and 23 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 armour placed in Volgograd
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Sikang : 1 mech_infantry
Timguska : 2 aaGuns and 12 infantry
Baltic States : 2 infantry
Bryansk : 4 aaGuns, 3 armour, 7 artilleries, 1 fighter, 37 infantry, 4 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 armour, 1 factory_minor and 1 fighter
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 36 / 36
Japanese : 58 / 69
Americans : 54 / 81
Chinese : 4 / 4
British : 25 / 32
UK_Pacific : 6 / 6
Italians : 13 / 24
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Shensi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 36 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 bombers moved from Shensi to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
6 infantry moved from Hunan to Yunnan
1 infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
2 infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 airfield and 1 armour placed in French Indo China
1 carrier and 1 destroyer placed in 36 Sea Zone
1 factory_minor placed in Malaya
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian SudanCombat - Americans
Battle in Celebes
Battle in Java
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber -
need OOL in that SZ.
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I’d like round by round, for now 2 subs and 1 AC hit
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I don’t blame you, I’ll do the rest in-forum if that’s ok.
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5 hits for you. I lose AC, sub, dd.
attackers:
1 dd 2 ftr ca bmb
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (6)3@3: (2, 1, 4)1@4: (3)
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err, I lost 2 dd. the numbers were still right.
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So 3 hits and I have left:
- dmgd AC
- AC
- Cr
- TB
- 2 Figh
2 AC die (3 hits)