@BobbaRossa No scramble. Good luck and have fun as well!
L15 Ghostglider vs. axis-dominion (Allied +25)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 35 PUs;
British buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 infantry moved from Persia to Northwest Persia
2 fighters and 2 tactical_bombers moved from Greece to Northwest Persia
1 bomber moved from Greece to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Northwest Persia to Persia
2 tactical_bombers moved from Northwest Persia to Persia
2 armour and 3 mech_infantrys moved from Eastern Persia to Persia
1 bomber moved from Northwest Persia to Persia
1 fighter moved from Greece to Persia
2 fighters moved from 98 Sea Zone to Persia
1 fighter moved from 97 Sea Zone to 105 Sea Zone
1 armour and 2 infantry moved from Greece to 97 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 5 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from 97 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
2 artilleries moved from Syria to Trans-JordanPlace Units - British
3 infantry placed in Persia
British undo move 1.
2 infantry and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,3,2,3,3,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 7 PUs total -
hey i had forgotten about your ss in 116, so i had to exchange out the tt/inf purchase in 101 for just 2 ftrs (and pocketed 3 PUs), as i had no way of protecting them. this wasn’t influenced by any combats of course. hope you’re ok with it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Western Germany to United Kingdom
3 fighters moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Volgograd to Northwest PersiaCombat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Holland Belgium
Italians attack with 3 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northwest Persia, round 2 : 2/3 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
3 fighters moved from Holland Belgium to Western Germany
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to KazakhstanPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,1
Italians collect 12 PUs (6 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUsTerritory Summary for Italians :
Kazakhstan : 1 infantry
Western Germany : 1 aaGun, 1 bomber and 3 fighters
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major, 22 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Bryansk : 1 flag
Rostov : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 fighter
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 74
Russians : 6 / 0
Japanese : 63 / 64
Americans : 66 / 89
Chinese : 5 / 8
British : 38 / 43
UK_Pacific : 5 / 7
Italians : 18 / 16
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
no problem - I guess I can move my sub closer to US coast now that you have seen it :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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ncm changes, another post coming
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 110 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 105 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
Germans take Tsinghai from Chinese
2 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
Germans take Kansu from Chinese
2 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Sikang to Shensi
2 infantry moved from Caucasus to Northwest Persia
9 armour moved from Rostov to Northwest Persia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Battle in Northwest Persia
Germans attack with 9 armour and 2 infantry
French defend with 1 infantry
Germans roll dice for 9 armour and 2 infantry in Northwest Persia, round 2 : 5/11 hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from French with 9 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Shensi
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Shensi, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Germans
3 armour moved from Kazakhstan to Northwest Persia
9 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun and 3 infantry moved from Volgograd to Caucasus
22 mech_infantrys moved from Rostov to Caucasus
5 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
3 infantry moved from Novgorod to Karelia
5 fighters moved from Germany to Finland
4 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Germany to Western Germany
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Germany to Romania
6 bombers moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Germany
1 tactical_bomber moved from Western Germany to FinlandPlace Units - Germans
1 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
10 artilleries placed in Western Germany
1 infantry and 4 mech_infantrys placed in Germany
Germans undo move 4.
4 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUsTerritory Summary for Germans :
Shensi : 1 flag, 1 armour and 2 mech_infantrys
Kansu : 1 flag, 2 armour and 2 mech_infantrys
Tsinghai : 1 flag
Timguska : 1 flag, 2 armour and 2 mech_infantrys
Kazakhstan : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 20 artilleries, 1 factory_major, 1 harbour and 20 infantry
Romania : 1 mech_infantry
Germany : 2 armour, 6 bombers, 1 factory_major, 1 fighter, 18 mech_infantrys and 1 tactical_bomber
Holland Belgium : 1 infantry
Northern Italy : 1 artillery and 5 infantry
Southern Italy : 6 infantry
Belarus : 1 flag
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag
Bryansk : 2 aaGuns, 10 artilleries and 17 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Tambov : 1 flag
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 aaGun, 3 infantry and 11 mech_infantrys
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
116 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 12 armour, 1 infantry and 20 mech_infantrys
Yugoslavia : 1 infantry
Finland : 1 flag, 1 aaGun, 1 armour, 5 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 55 / 77
Russians : 3 / 0
Japanese : 59 / 64
Americans : 66 / 89
Chinese : 2 / 8
British : 35 / 43
UK_Pacific : 5 / 7
Italians : 18 / 16
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
11 infantry moved from Hopei to Shensi
1 armour moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Hopei to Shensi
1 armour moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 armour moved from Urals to Vologda
7 mech_infantrys moved from Samara to Vologda
2 infantry moved from Samara to Vologda
1 artillery and 1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
4 artilleries and 10 infantry moved from Samara to Russia
6 infantry moved from Samara to Russia
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Shensi
Russians attack with 2 armour, 11 infantry and 2 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Shensi from Germans with 2 armour, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 2 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 4 artilleries and 16 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians win, taking Russia from Germans with 4 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Samara to Vologda
2 aaGuns moved from Hopei to Shensi
2 aaGuns moved from Samara to Russia
10 infantry moved from Samara to Russia
2 infantry moved from Samara to Vologda
3 infantry moved from Samara to Vologda
4 infantry moved from Samara to Vologda
1 infantry moved from Samara to Russia
2 fighters moved from Gibraltar to United KingdomTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
always an interesting game when moscow comes back to life :lol: :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Jehol to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 tactical_bomber moved from Jehol to Buryatia
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
4 fighters moved from 37 Sea Zone to 42 Sea Zone
4 fighters moved from Caroline Islands to New Guinea
1 bomber moved from Western Germany to Southern France
1 fighter moved from Caucasus to Bulgaria
1 tactical_bomber moved from Western Germany to Bulgaria
1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 fighter moved from Jehol to BuryatiaCombat - Japanese
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Dutch New Guinea
Battle in Buryatia
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Dutch New Guinea from ANZAC, taking Buryatia from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in New Guinea
Japanese attack with 4 fighters
ANZAC defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Bulgaria
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Bulgaria to Northern Italy
1 mech_infantry moved from Kwangsi to Szechwan
1 artillery moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Buryatia to Ulaanbaatar
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 45 Sea Zone
3 fighters moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 10 submarines moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter moved from Jehol to Japan
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from Jehol to Anhwe
1 fighter moved from 45 Sea Zone to Philippines
1 bomber moved from Southern France to Western GermanyPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,4
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
It is a rare moment when Moscow is liberated by Allied troops - I think I should hurry there to sack it Again :roll:
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It is a rare moment when Moscow is liberated by Allied troops - I think I should hurry there to sack it Again :roll:
hahahaha…come and get me!! :-P
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i’m about to do combat, but forgot my sub in sz6…don’t count that battle. i will edit it after.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 86 PUs;
Americans buy 1 aaGun, 4 artilleries, 2 carriers, 1 harbour and 5 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 bomber moved from India to 44 Sea Zone
2 fighters moved from Normandy Bordeaux to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 carriers and 3 fighters moved from 105 Sea Zone to 112 Sea Zone
1 fighter moved from 105 Sea Zone to 112 Sea Zone
1 cruiser and 2 destroyers moved from 105 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 2 submarines
2 submarines owned by the Japanese Submerged
Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Yugoslavia
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in DenmarkNon Combat Move - Americans
1 fighter moved from Yugoslavia to Greece
1 fighter moved from Yugoslavia to Southern France
3 artilleries and 4 infantry moved from Normandy Bordeaux to 105 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 105 Sea Zone to 112 Sea Zone
3 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
6 fighters moved from India to Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from 80 Sea Zone to Persia
2 carriers and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to Russia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from 44 Sea Zone to Guam
1 mech_infantry moved from Egypt to Ethiopia
1 carrier moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Norway to Normandy BordeauxPlace Units - Americans
1 harbour placed in Norway
2 carriers placed in 112 Sea Zone
1 artillery placed in Norway
3 artilleries placed in Southern France
3 infantry placed in Normandy Bordeaux
1 aaGun and 2 infantry placed in GreeceTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 37 PUs;
British buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to 112 Sea Zone
3 transports moved from 105 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Persia to Russia
2 fighters moved from Persia to Vologda
2 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Persia to India
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Trans-Jordan to Egypt
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern FrancePlace Units - British
2 armour and 1 mech_infantry placed in Persia
British undo move 1.
2 armour and 1 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,2,4,2,2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 37 PUs;
British buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from 112 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to 112 Sea Zone
3 transports moved from 105 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Persia to Russia
2 fighters moved from Persia to Vologda
2 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Persia to India
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Trans-Jordan to Egypt
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern FrancePlace Units - British
2 armour and 1 mech_infantry placed in Persia
British undo move 1.
2 armour and 1 infantry placed in Persia
1 mech_infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,2,4,2,2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Northern Italy to Denmark
1 fighter moved from Western Germany to Denmark
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Kazakhstan to Samara
Italians take Samara from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber and 2 fighters in Holland Belgium, round 3 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Denmark
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Denmark, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Denmark
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Denmark to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Caucasus to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
12 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to France
1 artillery moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
2 submarines placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,5,1,4
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
France : 2 artilleries and 2 infantry
Greater Southern Germany : 1 infantry
Western Germany : 1 aaGun, 1 artillery, 1 bomber and 18 infantry
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 7 infantry
Bryansk : 1 flag
Rostov : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag
Samara : 1 flag, 1 infantry
97 Sea Zone : 2 submarines
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 42 / 77
Russians : 9 / 12
Japanese : 68 / 71
Americans : 65 / 88
Chinese : 1 / 9
British : 38 / 43
UK_Pacific : 5 / 2
Italians : 19 / 23
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





