@The_Good_Captain someone’s striving to reach the final 🙂
XDAP2 R3: Yamamoto Was Diced vs Team YoJack (allies +21)
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No scramble for the Brits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
6 armour and 4 mech_infantrys moved from France to Yugoslavia
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Bulgaria to Yugoslavia
2 armour moved from Slovakia Hungary to Yugoslavia
1 cruiser moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Yugoslavia
Germans attack with 9 armour, 2 infantry and 4 mech_infantrys
Neutral_Allies defend with 3 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 9 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transportNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 aaGun moved from Western Germany to France
2 bombers moved from 109 Sea Zone to France
4 infantry moved from Bulgaria to Romania
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
3 aaGuns, 5 artilleries and 15 infantry moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Germany to Romania
1 infantry moved from Finland to NorwayPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
Sorry for the delay, this week is awful :/
Anyway, here is R2 :)
Cheers,
Yoshi
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from French Indo China to Shan State
1 infantry moved from Borneo to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
2 bombers moved from Kwangsi to Shan State
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from ChineseCombat - Japanese
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 5 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Java
Battle in Sumatra
Battle in CelebesNon Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 bombers and 2 tactical_bombers moved from Shan State to French Indo China
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Kwangtung to Kwangsi
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to HunanPlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Manchuria
2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
I just realised that when I did my final moves for Russia to post here, I forgot to make a war declaration on Japan.
I dunno if you took that into consideration or not (I only realised because when trying some moves, the US bmb could not reach z6), and I’m asking if you would mind or not because such war declaration hast just no game consequences.
It was obviously planned before (thus the bmb buy), but I would understand if you would not agree.
I do not know yet if this would have consequences or not, because I have no idea yet if I will go for z6 or not (have to consider helping Europa etc), but I prefer to ask before (better to know before thinking).
Should play on sunday I think,
Cheers,
Yoshi
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Yeah I took it into consideration that Japan wasn’t at war with Russia when planning my moves and stacking sz 6, but at my last calc that stack was even safer than round 1 sz 6 stack ( :lol: ), so I don’t mind if there is war between Japan and Russia.
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ok, thanks, I’ll edit that then.
Busy tomorrow and more time on sunday, so I’ll have my move decided by then ; according to the coordination with my partner, I’ll post sunday, or worst case monday
Cheers,
Yoshi
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I’ll be continuing alone from now on, you can remove axis-dominion’s email or I can do it on Italy’s turn.
Cheers.
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ok, I hope there’s no big problem for him…
Waiting a word from my partner since a couple of days… will post anyway if I do not get one.
Cheers,
Yoshi
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He plans on staying away from Axis and Allies for at least a while since he was spending too much time on it.
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Clicked on scramble to fast… but I can redo the move if you do not.
I guess we go for a round by round ool ?
Cheers,
Yoshi
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It’s sz 6 (I don’t have access to the map)? If yes then yes scramble, and no reason not to do max defence?
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It is z6.
And yes, max ool is probably the standard way, but I always prefer to ask for big battles (if I get bad dices, you might want to save the CV for instance).
Cheers,
Yoshi
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(too much work today, will roll tomorrow)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
just a friendly reminder that it’s UK’s turn still
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No news from my partner since several days… he told me last week it was not the best time…
J’ve had some trouble getting access to the web myself last week, but it’s now fine (back home).
I’ll play uk if at some point I do not get any news from John,
Cheers,
Yoshi
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If no news until tomorrow, I’ll should play then,
Cheers,
Yoshi
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Ok sounds good, we will wait for u then. Better that u move if your partner is too busy, so as to keep the game moving at a reasonable pace.
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John told me on tuesday he’d try to roll… looks like he did not. Sent him another email yesterday
(just to keep you informed)
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