Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
15L G40 Karl7 (Allies +25) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 1 mech_infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to Borneo
1 fighter moved from 39 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
3 armour moved from French Indo China to Malaya
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 fighter moved from Manchuria to Japan
1 fighter moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from 39 Sea Zone to Burma
1 mech_infantry moved from French Indo China to BurmaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 3 armour, 1 bomber and 1 fighter
British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armour
Battle in Java
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 armour, 1 artillery and 1 bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Burma
Japanese attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 5 infantry
Chinese defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Malaya to 36 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Borneo to French Indo China
1 aaGun and 10 infantry moved from Manchuria to JeholPlace Units - Japanese
3 submarines placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in India
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,4,2,2,2,3,1,2,3,3,4,2,1,2,2,5,4,6
Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 1 mech_infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to Borneo
1 fighter moved from 39 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
3 armour moved from French Indo China to Malaya
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 fighter moved from Manchuria to Japan
1 fighter moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from 39 Sea Zone to Burma
1 mech_infantry moved from French Indo China to BurmaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 3 armour, 1 bomber and 1 fighter
British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armour
Battle in Java
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 armour, 1 artillery and 1 bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Burma
Japanese attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 5 infantry
Chinese defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Malaya to 36 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Borneo to French Indo China
1 aaGun and 10 infantry moved from Manchuria to JeholPlace Units - Japanese
3 submarines placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in India
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,4,2,2,2,3,1,2,3,3,4,2,1,2,2,5,4,6
Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Changing ownership of Tsinghai from Chinese to Japanese
EDIT: Adding units owned by Japanese to Tsinghai: 1 infantry
EDIT: Removing units owned by Japanese from Kansu: 1 infantry
EDIT: Changing PUs for Japanese from 57 to 58
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 1 mech_infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to Borneo
1 fighter moved from 39 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
3 armour moved from French Indo China to Malaya
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 fighter moved from Manchuria to Japan
1 fighter moved from French Indo China to Malaya
1 bomber moved from French Indo China to Malaya
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from 39 Sea Zone to Burma
1 mech_infantry moved from French Indo China to BurmaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 3 armour, 1 bomber and 1 fighter
British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 armour
Battle in Java
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 armour, 1 artillery and 1 bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Burma
Japanese attack with 2 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 5 infantry
Chinese defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Malaya to 36 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Borneo to French Indo China
1 aaGun and 10 infantry moved from Manchuria to JeholPlace Units - Japanese
3 submarines placed in 36 Sea Zone
2 armour and 1 mech_infantry placed in India
2 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,4,2,2,2,3,1,2,3,3,4,2,1,2,2,5,4,6
Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Changing ownership of Tsinghai from Chinese to Japanese
EDIT: Adding units owned by Japanese to Tsinghai: 1 infantry
EDIT: Removing units owned by Japanese from Kansu: 1 infantry
EDIT: Changing PUs for Japanese from 57 to 58
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 bomber moved from Midway to Korea
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 6 Sea Zone
2 fighters moved from 6 Sea Zone to KoreaPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
1 destroyer and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Anhwe to KiangsuPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 4 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for British: 1 armour and 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery; Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Brazil to Suriname
3 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - British
1 fighter placed in 110 Sea Zone
1 destroyer placed in 110 Sea Zone
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to 94 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern PolandCombat - Italians
Battle in Morocco
Italians attack with 1 artillery and 2 infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for French: 2 infantryNon Combat Move - Italians
Place Units - Italians
3 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 factory_minor placed in Queensland
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Trans-Jordan to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to IraqCombat - Germans
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Would you like to scramble?
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oh shitt, I failed to see those ftrs and tacbs could make it…. ugh! no scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
3 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Trans-Jordan to Syria
Germans take Syria from French
1 armour moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to IraqCombat - Germans
Battle in Iraq
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Iraq from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the British
Germans win with 2 bombers, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 2 submarines
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transportsNon Combat Move - Germans
3 fighters moved from 110 Sea Zone to Western Germany
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
2 bombers moved from 110 Sea Zone to Western Germany
1 artillery and 4 infantry moved from France to Western Germany
2 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Germany
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Norway to Finland
1 destroyer moved from 98 Sea Zone to 76 Sea ZonePlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in EgyptTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 81 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Belarus
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
3 fighters and 1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 8 infantry moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Belarus
1 fighter moved from Northwest Persia to Volgograd
3 infantry moved from Volgograd to Caucasus
1 artillery and 3 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 1 destroyer, 3 fighters and 3 submarines moved from 36 Sea Zone to 6 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
3 artilleries and 5 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Burma to Kwangsi
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from India to Shan State
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
10 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 1 destroyer, 3 fighters and 3 submarines moved from 36 Sea Zone to 6 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone
3 artilleries and 5 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Burma to Kwangsi
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from India to Shan State
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
10 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese -
Would you like to scramble off Korea?
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I forgot to include the planes on the home islands in the battle. Update incoming.
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DId I forget to block with a dd?
wow, that was dumb. Hmm, that’s probably the game.