@CWO:
@CWO:
Okay, that gives me a good start to work on a first draft. I’ll aim for a text that combines a general overview of the war situation in December 1940 with some specific details about the situation on various active fronts and maybe also in areas that will see some notable action very soon (meaning in the first few months of 1941). And for game powers that might otherwise not get mentioned because the time frame for their involvement is still too far way, I might throw in a couple of “Meanwhile, country X is watching with growing apprehension as…” types of lines. I like your idea of mentioning each of the game powers, and it should be easy enough to do given how much was going on internationally at that time. I’ll try to keep the text broad enough so that it won’t hinge on any specific map or set-up adjustments; if there should end up being a few such cases of local situations, however, then the two options would be to either make map/setup adjustments to fit the text or to simply edit those references out of the text.
Here’s the first draft:
It is December 1940. After the swift conquests of the conflict’s first year, which saw much of Europe overrun and occupied, the Second World War is turning into a grim war of attrition. Defeated in the air during the first phases of the Battle of Britain, Germany has called off its contemplated invasion of the U.K. and, since October, has been carrying out a night bombing campaign against London and other large cities across the English Channel. In the Atlantic, German U-Boats have enjoyed several months of exceptionally good luck in their operations against Allied convoys. **Britain, besieged though it may be at home, is preparing to strike back against the Axis in North Africa: with Australian support, it is about to launch Operation Compass, the first major Allied offensive of the Western Desert Campaign. The attack will be a heavy blow to Italy, whose invasion forces in Greece are at this moment being driven back into Albania by the Greek army. **
On the other side of the world, Japan’s invasion and occupation of China has bogged down into a bloody stalemate. Further south, Thailand has gone to war with the Vichy regime to gain control of parts of French Indochina, an area where Japan has had its own presence since September. These developments are raising tensions between Japan and the United States, which is concerned by growing Japanese naval power in the Pacific and Japanese aggression in mainland Asia. The Soviet Union is likewise keeping a wary eye on Japan, its opponent in several recent conflicts along the Mongolian and Manchurian borders. In the wake of Japan’s defeat by the Soviets in the latest of these border wars, the two nations will soon establish a neutrality pact. The accord will put Japan at greater liberty to turn its attention towards the Pacific and South-East Asia, while the leaders of the Soviet Union – having already signed a non-aggression pact with Germany the previous year – will be able to reassure themselves that their potential adversaries to the east and to the west have now been neutralized by the tools of diplomacy…
On various challenge about where to start a 1941 set-up to make it interesting here is a quote from AA50:
Why not have a new starting date for the game? Avalon Hill brand manager Brian Hart and I discussed a 1939 scenario. This idea came with many undesirable problems, however. The game would automatically be much longer to play. The United States would not participate in the game for the first three or four turns. The game would suffer from a rather slow and very predictable start. This, and several other issues, would prove to be too problematic from a game point of view. The war did not become truly global until the Japanese attacked Pearl Harbor. We finally decided that this infamous date would be our starting point . . . well almost. As it turned out, by way of some serious lobbying from one of my playtest groups, we concluded that turn one would include both the japanese attack at Pearl Harbor as well as the German attack on Russia (Operation Barbarossa). This would really start the game off with a bang.
It seems they made an historical anachronism to get an interesting moment on Eastern Front…
From 1942 Revised intro, but not a word on Japan expansionism or German’s soldier diehard winter battle hardened:
Spring 1942: The fleet at Pearl Harbor rebuilds from the ruins. Britons stare across the Channel to an occupied France. West of Moscow, Soviet troops dig out from a brutal winter on the Russian front. Greenhorn American soldiers leave their birthplaces for the first time, unclear whether they’ll see the homefires burn again. They face a world at war.
Seems pretty hard to find the original intro texts written under the OOB boxes. If anyone have a link to provide.
This late 1940 date for set-up makes me wonder about Taranto raid. Maybe it can still be part of the first round action on UKE1?
Can this be UK the opening Power in this 1940-1941 scenario?
Pacific 1940 Box Back texts:
The year is 1940. Japan continues to flex its military might in China as political tension grips the world. In Europe, France is about to fall, and Asia braces for the impact. Holland, now occupied by Germany, is forced to leave its resource rich colonies in the Dutch East Indies vulnerable to the oil-starved Imperial Japanese Empire. French Indo-China will soon be occupied by Japanese land sea and air forces. Britain has received an ultimatum to close the Burma Road or risk war with Japan. The United States reacts with an embargo of strategic materials. The stage is set.
Europe 1940 Box Back texts:
The year is 1940. France is about to succumb to the unstoppable German armies blitzing through Western Europe. Italy’s armies are poised to attack in North Africa, Greece, and Southern France. What remains of the British army has recently evacuated Dunkirk. This island nation is about to find itself standing alone and bracing for an invasion that could come at any moment. The United States, separated from world conflicts by two great oceans, remains neutral for the moment. The Soviet Union has concluded a secret agreement with Germany, assuring that it will remain neutral should Germany go to war in Europe. These are trying times, but all of this is merely a prelude to the greatest conflict in human history.
Pacific 1940, first edition Larry Harris intro in rulebook
What if . . . What if the Japanese attacked the United States in 1940 instead of on December 7th, 1941?
We, as players of this game, are about to explore that possibility. The war in Europe has already begun and the German blitzkrieg is presently underway in France. The collapse of several European colonial powers has created large power vacuums in Asia and in the Pacific. Japan is anxious to fill these vacuums. To do so, it will most certainly have to go to war with the other Pacific powers notably the United States. As the game opens, clearly Japan is the dominant military power. The U.S. is in no mood for foreign military adventures, and with a strong isolationist movement in the country, it’s desperately trying to stay out of the war in Europe and avoid one in the Pacific. With this backdrop, the United States consequently cannot and will not make any moves against Japan. Japan, on the other hand, has all its options open. As Japan sees it, war with the United States and the European powers in the Pacific is all but inevitable.
On turn one Japan is confronted with two options: attack immediately or use this time window to better prepare for what will certainly be a massive attack that will carry them half way across the globe. With some luck and preparation, Japan can catch the U.S. Pacific fleet unprepared and strike a swift and decisive blow to the American fleet. If Japan can manage to keep the United
States on the defensive and in a weak military state, she can conquer enough resources and victory cities to win the game. One theory is that Japan can create such a strong defensive perimeter that the United States would eventually tire and negotiate a peace with a much stronger and richer Japan.
But another theory suggests that time is running out for Japan. On turn 3, due to the realities of the global situation, the United States will switch to a wartime economy. On the U.S. player’s third turn, whether attacked or not, the U.S. will boost its income by 40 IPCs per turn. The British will fill the void created by the fall of Holland and take guardianship of the rich Dutch East Indies. And so, in but a few months, Japan will no longer enjoy its military dominance in Asia, and its dreams of a greater imperial Japan will fade in the setting sun.