Stalingradski v Infrastructure LL


  • Actually I just remembered our convoy fix it rule!  I will need to check it, but think im getting an ipc back!


  • YES!  Can you edit 1ipc back in for Great Britian?


  • Yes I will, amigo.


  • ITA spends 34 IPCs.

    Technology Advancements:

    GER: 10.25*
    RUS: 5.05
    JPN: 6.40
    USA: 7.80
    GBR: 8.90
    ITA: 3.40
    ANZ: 1.20

    • = Token to be purchased at start of next turn

  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
                1 bomber moved from Southern Italy to Iraq
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
                1 bomber moved from Southern Italy to Iraq
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Belarus
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking 97 Sea Zone from British, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Iraq to Alexandria
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Romania to Bessarabia
                1 aaGun moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Albania
                1 aaGun moved from Romania to Bulgaria
                2 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 artillery moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 destroyer and 1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • man im finding it hard to want to play this game.  How does it look sooo bad with low luck?


  • I feel the same about the other game… you’re kicking my a$$ all over the place.

    I can’t figure out why your J3 always looks 3x better than my J3…


  • ANZ spends 21 IPCs.

    Technology Advancements:

    GER: 10.25*
    RUS: 5.05
    JPN: 6.40
    USA: 7.80
    GBR: 8.90
    ITA: 3.40
    ANZ: 2.25

    • = Token to be purchased at start of next turn

  • this one.
    ANZ spends 24 IPCs.

    Technology Advancements:

    GER: 10.25*
    RUS: 5.05
    JPN: 6.40
    USA: 7.80
    GBR: 8.90
    ITA: 3.40
    ANZ: 2.40

    • = Token to be purchased at start of next turn

  • back to this one.
    ANZ spends 21 IPCs.

    Technology Advancements:

    GER: 10.25*
    RUS: 5.05
    JPN: 6.40
    USA: 7.80
    GBR: 8.90
    ITA: 3.40
    ANZ: 2.25

    • = Token to be purchased at start of next turn

  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 artillery moved from Queensland to New South Wales
                1 aaGun moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Burma to India
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Iraq to Persia
                      ANZAC take Persia from Neutral_Allies
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • @Stalingradski:

    I feel the same about the other game… you’re kicking my a$$ all over the place.

    I can’t figure out why your J3 always looks 3x better than my J3…

    You have an extra carrier, a naval base and took malaya which might be better economically than taking the DEI as well as more direct pressure on india.  I’m not convinced mine is better.


  • Did you edit that IPC for GBR?


  • Sorry to be a doofus, but edit the IPC in which game? My brain is mush right now.


  • And did you have some NCM for France?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French West Africa to French Central Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • GER spends 49 IPCs; spends 1 on tech; purchases a token.

    Technology Advancements:

    GER: 13.70
    RUS: 5.05
    JPN: 6.40
    USA: 7.80
    GBR: 8.90
    ITA: 3.40
    ANZ: 2.25

    • = Token to be purchased at start of next turn

  • I added an IPC for GBR.

    I hit Heavy Bombers with Germany. Crazy on first roll.

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