Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Eastern Poland to Russia
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
Combat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Russia to Eastern Poland
1 mech_infantry moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
2 artilleries and 6 infantry moved from Bulgaria to Yugoslavia
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6,3,5,1,3
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total
I got some badly-needed bullshit luck on the air raid.
Sorry for assuming you’d do it, but this game isn’t the fastest (mostly my fault), and I thought if you’d scramble three fighters vs. 2 japanese bombers, you’d surely do it against 1 italian one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Queensland
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 artilleries and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Alexandria : 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 28 / 34
Japanese : 62 / 69
Americans : 52 / 86
Chinese : 3 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Queensland
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 artilleries and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer and 1 transport
Alexandria : 2 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 28 / 34
Japanese : 62 / 69
Americans : 52 / 86
Chinese : 3 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
Algeria : 1 infantry
81 Sea Zone : 1 destroyer
110 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 47 / 57
Russians : 28 / 34
Japanese : 62 / 69
Americans : 52 / 86
Chinese : 3 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers and 2 tactical_bombers moved from Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 armour and 1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
Combat - Germans
Battle in Ukraine
Germans attack with 4 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers and 2 tactical_bombers moved from Ukraine to Bryansk
3 aaGuns, 15 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Germany
5 fighters and 3 tactical_bombers moved from Western Germany to Bryansk
3 aaGuns, 5 artilleries and 5 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Bulgaria to Yugoslavia
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4,5,2,6,2
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Woops!
The dudes from Poland were supposed to go east. I’ll edit that in and repost.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers and 2 tactical_bombers moved from Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
1 armour and 1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
Combat - Germans
Battle in Ukraine
Germans attack with 4 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers and 2 tactical_bombers moved from Ukraine to Bryansk
3 aaGuns, 15 armour, 11 artilleries, 27 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Poland to Germany
5 fighters and 3 tactical_bombers moved from Western Germany to Bryansk
3 aaGuns, 5 artilleries and 5 mech_infantrys moved from Western Germany to Germany
1 infantry moved from Bulgaria to Yugoslavia
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4,5,2,6,2
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
Welp, you’re beating the shit out of Germany, that’s for sure. Everything west of Berlin will be yours after this turn. +14/turn for the USA has allowed a substantially larger european attack force.
Luckily, the odds of taking Moscow seem to be pretty good (I am not going to run the battle calculator, and don’t tell me if you do) if you try to hold your ground, though there may not be many Germans left after the affair.
If you retreat, Moscow, and its money, are Germany’s, but then there’s still a huge stack of Russians running around, but fortunately, its offensive capability is stunted pretty badly compared to what it might otherwise be because it’s something like 80% infantry.
Japan is fairly strong, but that won’t matter if Germany falls. It looks like I’ll be able to take my pick on whether I want to wipe out China or take Calcutta. Tough choices.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Caucasus to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Caucasus to Volgograd
2 aaGuns, 10 artilleries and 21 infantry moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
1 aaGun and 8 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Alexandria
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Territory Summary for Russians :
Sakha : 1 infantry
Buryatia : 1 aaGun and 3 infantry
Alexandria : 1 armour
Anglo Egyptian Sudan : 1 armour
Russia : 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 aaGun and 8 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Samara : 6 infantry
97 Sea Zone : 1 submarine
Iraq : 1 flag
Production/PUs Summary :
Germans : 51 / 54
Russians : 24 / 27
Japanese : 62 / 69
Americans : 52 / 86
Chinese : 3 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2,800
Median : 3,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
Italians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2,750
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Caucasus to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 mech_infantry moved from Caucasus to Volgograd
2 aaGuns, 10 artilleries and 21 infantry moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
1 aaGun and 8 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Alexandria
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Territory Summary for Russians :
Sakha : 1 infantry
Buryatia : 1 aaGun and 3 infantry
Alexandria : 1 armour
Anglo Egyptian Sudan : 1 armour
Russia : 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 aaGun and 8 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Samara : 6 infantry
97 Sea Zone : 1 submarine
Iraq : 1 flag
Production/PUs Summary :
Germans : 51 / 54
Russians : 24 / 27
Japanese : 62 / 69
Americans : 52 / 86
Chinese : 3 / 4
British : 31 / 36
UK_Pacific : 5 / 5
Italians : 18 / 10
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2,800
Median : 3,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
Italians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2,750
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Germany is risking a lot taking Moscow now, but maybe it is the right move. Otherwise Russia could gain a strong economy. Maybe the only mistake now for Russia is that with a full inf purchase a couple of turns ago the Moscow battle could leave Germany a very low ground army. Now is time for USA. What european territories the Allies will hold when luftwaffe will come back home?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Burma to India
1 armour moved from Shan State to India
8 fighters and 8 tactical_bombers moved from Kwangsi to India
5 artilleries moved from French Indo China to 36 Sea Zone
6 infantry moved from French Indo China to 36 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries and 6 infantry moved from 39 Sea Zone to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Western Ukraine to Russia
Scrambles in India? (Didn’t want to assume anything)
In Russia, you’ll likely choose to lose an infantry over an AA gun if the bomber manages to score a hit?
As far as what territories you will own in Europe:
Southern France/Northern Italy/Holland+Belgium/Western Germany and even France itself if you want to liberate it.
You won’t be able to get Berlin, within 2 turns though, and that’s what matters most :p
Forgot Denmark.
And probably Norway.
No scramble
Yes, in Russia in case of hit kill an inf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 artilleries and 1 infantry moved from Burma to India
1 armour moved from Shan State to India
8 fighters and 8 tactical_bombers moved from Kwangsi to India
5 artilleries moved from French Indo China to 36 Sea Zone
6 infantry moved from French Indo China to 36 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries and 6 infantry moved from 39 Sea Zone to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Western Ukraine to Russia
Combat - Japanese
Battle in Russia
Japanese attack with 1 bomber
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win with 4 aaGuns, 1 armour, 14 artilleries, 2 fighters, 59 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in India
Japanese attack with 1 armour, 7 artilleries, 8 fighters, 7 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 41
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 armour moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
7 fighters and 7 tactical_bombers moved from India to Yunnan
1 artillery moved from Manchuria to Jehol
Place Units - Japanese
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Unfortunately, no hit :/
If you make me wait a week I propose all Axis nations gain a free 3 IPCs.