@Adam514 made an ncm edit on UK and reposted.
Odonis Axis vs Giallo Allies +17 G40L
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to Philippines
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Chahar to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
2 armour, 8 infantry and 1 mech_infantry moved from Kansu to Shensi
2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 battleship and 2 carriers moved from 39 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in India
Japanese undo move 4.
1 fighter placed in Malaya
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
EDIT: Adding units owned by Japanese to Philippines: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 armour, 2 bombers and 1 carrier; Remaining resources: 1 PUs;Combat Move - Americans
3 armour moved from Southern France to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
6 transports moved from 95 Sea Zone to 92 Sea Zone
2 carriers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 fighters moved from Southern France to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 armour, 6 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 5 infantry
Casualties for Americans: 2 armour and 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Southern Italy
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans captures 19PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Southern Italy to Northern Italy
5 fighters moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Southern France to Northern Italy
1 fighter moved from 16 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Northern Territory to 33 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern France to Northern Italy
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Caroline Islands to 48 Sea Zone
1 bomber moved from 48 Sea Zone to Gilbert IslandsPlace Units - Americans
3 armour placed in Southern France
3 armour placed in Northern Italy
1 carrier placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 82 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 fighter moved from Tsinghai to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 9 PUs;Combat Move - British
1 armour, 1 artillery and 6 infantry moved from Egypt to 98 Sea Zone
3 artilleries moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Southern France to Western Germany
1 submarine moved from 109 Sea Zone to 125 Sea Zone
British take 125 Sea Zone from GermansCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in GreeceNon Combat Move - British
1 bomber moved from Western Germany to Southern Italy
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Northern Italy to Southern Italy
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to Northern Italy
2 infantry moved from Tobruk to LibyaPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 48 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Morocco from British to Italians
EDIT: Removing units owned by Italians from Tunisia: 1 artillery
EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Algeria: 1 artillery
EDIT: Adding units owned by Italians to Morocco: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 armour moved from Eastern Poland to Greater Southern Germany
1 armour moved from Bessarabia to Poland
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Germany
1 infantry moved from Ukraine to RostovTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 airfield, 1 factory_major and 1 factory_minor; Remaining resources: 81 PUs;
Germans buy 2 artilleries, 11 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
23 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
5 fighters moved from Germany to Northern Italy
5 tactical_bombers moved from Germany to Northern Italy
4 bombers moved from Novgorod to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
6 armour and 6 mech_infantrys moved from Russia to Tambov
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 airfield, 1 factory_major and 1 factory_minor; Remaining resources: 81 PUs;
Germans buy 2 artilleries, 11 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
23 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
5 fighters moved from Germany to Northern Italy
5 tactical_bombers moved from Germany to Northern Italy
4 bombers moved from Novgorod to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
6 armour and 6 mech_infantrys moved from Russia to Tambov
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Tambov
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 6 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Italy
Germans attack with 4 bombers, 5 fighters, 25 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 armour, 4 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers; Americans defend with 6 armour, 1 artillery, 1 bomber, 1 factory_minor, 5 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans win, taking Northern Italy from Americans with 3 bombers, 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 82
Casualties for Germans: 1 bomber, 4 fighters, 25 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 armour, 4 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers
Casualties for Americans: 6 armour, 1 artillery, 1 bomber, 5 fighters, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Northern Italy to Western Germany
3 bombers moved from Northern Italy to Western Germany
4 tactical_bombers moved from Northern Italy to Western Germany
5 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun, 6 armour, 4 artilleries, 19 infantry and 16 mech_infantrys moved from Russia to Tambov
1 aaGun moved from Novgorod to Baltic States
1 carrier, 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in France
10 mech_infantrys placed in Germany
7 infantry placed in Western Germany
2 artilleries and 1 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,2,1
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
3 fighters, 12 infantry and 1 tactical_bomber moved from Tsinghai to ShensiCombat - Russians
Battle in Shensi
Russians attack with 3 fighters, 12 infantry and 1 tactical_bomber
Japanese defend with 2 armour, 8 infantry and 4 mech_infantrys
Russians win, taking Shensi from Japanese with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Russians: 7 infantry
Casualties for Japanese: 2 armour, 8 infantry and 4 mech_infantrysNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Shensi to Caucasus
1 aaGun moved from Tsinghai to Shensi
1 aaGun moved from Tsinghai to Sikang
3 aaGuns, 9 artilleries and 47 infantry moved from Kazakhstan to Caucasus
3 infantry moved from Volgograd to CaucasusTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 2 damage on 1 airfield; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 5 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from West India to Persia
Japanese take Eastern Persia from British
Japanese take Persia from British
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Samara to Volgograd
Japanese take Volgograd from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 2 damage on 1 airfield; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 5 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from West India to Persia
Japanese take Eastern Persia from British
Japanese take Persia from British
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Samara to Volgograd
Japanese take Volgograd from RussiansCombat - Japanese
Battle in Western Australia
Battle in 55 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Western Australia from ANZAC with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 battleship moved from 42 Sea Zone to 56 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
2 artilleries and 1 mech_infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 37 Sea Zone to 56 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from India to French Indo China
1 fighter moved from Malaya to French Indo China
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 fighter, 1 infantry and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in India
3 fighters and 1 infantry placed in Japan
1 fighter placed in Malaya
1 destroyer placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
You are aware that I can attack sz 56?
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yes, but thanks for the warning!
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Do you want to edit it?
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hi - actually, yes I do… let me reconstruct it today
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Thanks, I had a plan in place, but you made me rethink it, so here is the edited turn…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 7 artilleries, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Gilbert Islands to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 16 Sea Zone to 22 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from 92 Sea Zone to Northern Italy
3 transports moved from 92 Sea Zone to 89 Sea Zone
1 armour moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Americans win, taking Northern Italy from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Holland Belgium
Americans attack with 1 armour
Germans defend with 1 aaGun
Americans win, taking Holland Belgium from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 22 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 carriers moved from 33 Sea Zone to 62 Sea Zone
2 fighters moved from 34 Sea Zone to 62 Sea Zone
1 fighter moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from Hawaiian Islands to 62 Sea Zone
3 destroyers and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 bombers moved from Western United States to New Zealand
1 fighter moved from Midway to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New Guinea
1 bomber moved from 22 Sea Zone to Caroline Islands
1 fighter moved from Northern Italy to 95 Sea Zone
2 carriers, 1 destroyer and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
3 armour placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total