15L G40 Mike48484 (Allies +21) vs Shin Ji (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                2 infantry moved from Persia to Northwest Persia
                3 fighters moved from 99 Sea Zone to Northwest Persia
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 fighter moved from 99 Sea Zone to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Persia to Northwest Persia
                3 fighters moved from 99 Sea Zone to Northwest Persia
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians
                1 fighter moved from 99 Sea Zone to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 armour
                    British win, taking Northwest Persia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                4 fighters moved from Northwest Persia to Persia
                2 fighters moved from Greece to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to 99 Sea Zone
                3 aaGuns, 3 armour, 5 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
                1 fighter and 1 tactical_bomber moved from West India to Persia
                1 artillery and 1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Greece to Bulgaria

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                1 armour and 2 infantry placed in Persia
                British undo move 2.
                British undo move 1.
                1 fighter and 2 infantry placed in Persia
                2 armour and 1 infantry placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Northern Italy to Yugoslavia
                3 armour and 3 mech_infantrys moved from Smolensk to Eastern Poland
                1 infantry moved from Tambov to Rostov

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 2 armour and 2 mech_infantrys
                    Americans defend with 1 armour
                    Italians win, taking Yugoslavia from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,1
                Italians collect 13 PUs (4 lost to blockades); end with 18 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Dutch New Guinea to New Guinea
                      ANZAC take New Guinea from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery moved from Dutch New Guinea to New Guinea
                      ANZAC take New Guinea from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                2 fighters moved from Northern Territory to Queensland
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from Northern Territory to Queensland
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Northern Territory to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to Greece
                8 bombers and 1 fighter moved from Caucasus to Greece
                6 armour moved from Romania to Bulgaria
                1 armour moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                2 armour moved from Caucasus to Samara
                17 armour and 6 mech_infantrys moved from Volgograd to Samara
                11 artilleries moved from Tambov to Samara
                1 armour and 2 mech_infantrys moved from Russia to Samara
                1 armour moved from Nenetsia to Novgorod
                2 armour and 2 mech_infantrys moved from Archangel to Novgorod
                1 mech_infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Samara
                    Germans attack with 20 armour, 11 artilleries and 8 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Samara from Russians with 20 armour, 9 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Germans attack with 6 armour
                    British defend with 1 armour and 1 infantry
                    Germans win, taking Bulgaria from British with 6 armour remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry
                Battle in Novgorod
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 armour
                Battle in Greece
                    Germans attack with 10 bombers and 1 fighter
                    Americans defend with 1 airfield, 4 armour, 1 factory_minor and 4 fighters
                    Germans win with 5 bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 5 bombers and 1 fighter
                    Casualties for Americans: 4 armour and 4 fighters

    Non Combat Move - Germans
                5 bombers moved from Greece to Southern Italy
                3 mech_infantrys moved from Ukraine to Volgograd
                1 armour and 9 mech_infantrys moved from Germany to Romania
                3 artilleries moved from Greater Southern Germany to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia

    Place Units - Germans
                4 bombers placed in Western Germany
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 61 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 armour moved from Vologda to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                      Russians take Russia from Germans
                2 armour, 1 artillery and 40 infantry moved from Vologda to Russia
                1 armour moved from Persia to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Germans
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 armour moved from Vologda to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                      Russians take Russia from Germans
                2 armour, 1 artillery and 40 infantry moved from Vologda to Russia
                1 armour moved from Persia to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Germans
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns moved from Vologda to Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 carriers and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                15 armour, 3 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to India
                4 armour and 3 mech_infantrys moved from Yunnan to India
                1 armour moved from Evenkiyskiy to Novosibirsk
                      Japanese take Timguska from Russians
                      Japanese take Novosibirsk from Russians
                3 armour moved from Manchuria to Chahar
                3 infantry moved from Hopei to Shensi
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                3 fighters moved from Philippines to Celebes
                1 fighter moved from Kwangsi to 44 Sea Zone
                4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 42 Sea Zone
                4 artilleries and 4 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 bomber moved from Kwangsi to Shensi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone

  • '15

    Would you like the sub in z37 to fight or submerge?


  • submerge

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 carriers and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                15 armour, 3 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to India
                4 armour and 3 mech_infantrys moved from Yunnan to India
                1 armour moved from Evenkiyskiy to Novosibirsk
                      Japanese take Timguska from Russians
                      Japanese take Novosibirsk from Russians
                3 armour moved from Manchuria to Chahar
                3 infantry moved from Hopei to Shensi
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                3 fighters moved from Philippines to Celebes
                1 fighter moved from Kwangsi to 44 Sea Zone
                4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 42 Sea Zone
                4 artilleries and 4 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 bomber moved from Kwangsi to Shensi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    1 submarine owned by the Americans Submerged
                    Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in India
                    Japanese attack with 19 armour, 3 artilleries, 7 infantry and 7 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 19 armour, 3 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 4 artilleries and 4 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 carriers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                3 fighters moved from Celebes to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 bomber moved from Shensi to Kwangsi
                3 armour moved from Kwangtung to Yunnan
                1 aaGun moved from Burma to India
                1 fighter moved from 16 Sea Zone to Japan

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 36 Sea Zone
                3 destroyers placed in 20 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                Japanese collect 69 PUs (5 lost to blockades); end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 2 destroyers and 4 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 42 Sea Zone

  • '15

    best defense of course.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 2 destroyers and 4 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 2 destroyers, 6 fighters and 3 submarines
                    Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 4 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -62
                    Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 1 bomber, 2 carriers, 2 destroyers, 6 fighters and 3 submarines
                    1 fighter owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Egypt to Iraq

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

  • '15

    Wow!  You got hit hard by those dice!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 fighters and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 111 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Non Combat Move - British
                6 fighters and 1 tactical_bomber moved from Persia to Russia
                3 aaGuns, 3 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from West India to Eastern Persia
                2 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 carrier, 1 destroyer and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 fighters moved from 99 Sea Zone to Russia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 mech_infantry moved from Persia to Northwest Persia

    Place Units - British
                3 fighters placed in Persia
                3 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific


  • yeah sigh… it was 100% I expected to save some planes. that may of been the loser for me. I needed to save some planes. the only good thing about It is at leas the anzacs will be able to clean up the transports

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