L15 Luckyinmaroon (axis) vs Oysteilo (allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 11 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys moved from India to Burma
                4 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 bomber moved from Russia to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 5 armour, 1 artillery and 10 mech_infantrys
                    British win, taking Burma from Japanese with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Japanese: 5 armour, 1 artillery and 10 mech_infantrys
                    Casualties for British: 2 artilleries, 9 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 bomber moved from Burma to India
                3 infantry moved from Persia to Eastern Persia
                2 artilleries and 1 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Szechwan to Kweichow
                3 armour moved from Northwest Persia to Eastern Persia
                1 carrier and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 carrier and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 11 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Romania to Bryansk
                1 fighter moved from Romania to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 11 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Romania to Bryansk
                1 fighter moved from Romania to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                    retreated to Rostov
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Rostov to Ukraine
                3 infantry moved from Albania to Bulgaria

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,5
                Italians collect 7 PUs (7 lost to blockades); end with 18 PUs total


  • I’m going to throw in the towel.  I don’t think I will be winning this game, and I don’t want it to roll over to next season. GG

    :mrgreen:


  • @luckyinmaroon:

    I’m going to throw in the towel.  I don’t think I will be winning this game, and I don’t want it to roll over to next season. GG

    :mrgreen:

    all, right. I think you are right about your analysis. The first round becme very expensive for Japan. Good luck in the new league year!

Suggested Topics

  • 85
  • 17
  • 414
  • 111
  • 154
  • 329
  • 140
  • 194
Axis & Allies Boardgaming Custom Painted Miniatures

58

Online

17.8k

Users

40.5k

Topics

1.8m

Posts