Use latest map please.
Odonis Axis vs Giallo Allies +17 G40L
-
none
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 3 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 93 Sea Zone to Southern France
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
3 fighters moved from Eastern United States to Gibraltar
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from New Zealand to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 transport
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Americans: 1 fighter
Battle in Southern France
Americans attack with 3 armour, 3 artilleries and 6 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber
Americans win, taking Southern France from Germans with 3 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from 96 Sea Zone to Tobruk
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 54 Sea ZonePlace Units - Americans
2 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from Egypt to 98 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
1 armour, 5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Egypt to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Alexandria to Tobruk
2 fighters, 15 infantry and 1 tactical_bomber moved from India to Burma -
scramble orders
-
Scramble 3 FTRs in 97
-
I’ve landed your fighters in northern italy, edit if you want them elsewhere
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 32 PUs;
British buy 1 airfield and 4 artilleries; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 16x factory_major; Remaining resources: 19 PUs;
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from Egypt to 98 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
1 armour, 5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Egypt to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Alexandria to Tobruk
2 fighters, 15 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 99 Sea Zone
British attack with 1 destroyer and 1 submarine
Italians defend with 1 cruiser
Italians win with 1 cruiser remaining. Battle score for attacker is -14
Casualties for British: 1 destroyer and 1 submarine
Battle in 97 Sea Zone
British attack with 1 fighter and 2 submarines
Italians defend with 1 battleship and 3 fighters
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the British retreated to 96 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 1 battleship
Battle in Burma
British attack with 2 fighters, 15 infantry and 1 tactical_bomber
Japanese defend with 2 armour, 2 artilleries and 5 infantry
11 infantry owned by the British retreated to India
Japanese win with 2 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 4 infantry
Casualties for Japanese: 5 infantry
Battle in Southern Italy
British attack with 1 armour, 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
British captures 22PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 5 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 3 infantry
Casualties for Italians: 3 aaGuns, 2 artilleries and 4 infantry
Moving scrambled unit from 97 Sea Zone to Northern Italy
Moving scrambled unit from 97 Sea Zone to Northern Italy
Moving scrambled unit from 97 Sea Zone to Northern ItalyNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to Southern France
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Iraq to Eastern Persia
2 fighters and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from United Kingdom to Southern France
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern France
2 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Egypt to Alexandria
5 infantry moved from Egypt to Trans-JordanPlace Units - British
1 airfield placed in Gibraltar
3 artilleries placed in Iraq
1 artillery placed in EgyptTurn Complete - British
British collect 39 PUs; end with 62 PUs totalPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
3 fighters and 8 infantry moved from Northern Italy to Southern Italy
1 armour moved from Bryansk to Smolensk
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Smolensk
1 artillery and 1 infantry moved from Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
3 fighters and 8 infantry moved from Northern Italy to Southern Italy
1 armour moved from Bryansk to Smolensk
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Smolensk
1 artillery and 1 infantry moved from Ukraine to RostovCombat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in Smolensk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking 99 Sea Zone from French, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Italy
Italians attack with 3 fighters and 8 infantry
British defend with 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour, 5 artilleries and 2 infantry
Casualties for Italians: 7 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Northern Italy to Southern Italy
3 fighters moved from Southern Italy to Northern Italy
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to LibyaTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Tobruk to LibyaCombat - French
Battle in Libya
French attack with 1 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Russia
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
3 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
4 tactical_bombers moved from Norway to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd -
intercept in Russia?
-
no and when the attacking power is so overwhelming you dont have to ask
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Russia
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
3 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
4 tactical_bombers moved from Norway to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia rolls: 7,7,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total. Damaged units is as follows: airfield = 4, factory_major = 14
Battle in Finland
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 tactical_bombers moved from Finland to Novgorod
3 armour moved from Novgorod to Bryansk
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers, 5 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from Western Germany to Northern Italy
2 artilleries and 4 infantry moved from France to Northern Italy
1 infantry and 1 mech_infantry moved from Germany to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 bomber placed in NovgorodTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Vologda to Samara
10 infantry moved from Novosibirsk to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 armour, 9 artilleries, 49 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Kazakhstan to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 mech_infantrys
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 aaGuns moved from Russia to Samara
1 aaGun moved from Novosibirsk to Tsinghai
1 aaGun moved from Kansu to Tsinghai
3 fighters and 1 tactical_bomber moved from Volgograd to TsinghaiPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
2 bombers, 2 fighters and 5 tactical_bombers moved from Yunnan to India
2 armour and 2 artilleries moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from French Indo China to India
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -33
Casualties for Japanese: 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from India to French Indo China
1 tactical_bomber moved from India to 39 Sea Zone
2 fighters moved from Sikang to French Indo China
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 armour, 7 infantry and 1 mech_infantry moved from Timguska to Kansu
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Olgiy to Shensi
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
1 bomber moved from Ulaanbaatar to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Manchuria to ChaharPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 mech_infantry placed in Japan
3 fighters placed in French Indo China
1 fighter and 2 infantry placed in Malaya
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 3 artilleries and 6 infantry moved from Southern France to 93 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
1 battleship, 3 carriers, 3 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Tobruk to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 3 armour, 3 artilleries, 1 bomber, 6 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 4 artilleries, 9 infantry and 1 mech_infantry; Italians defend with 1 factory_major and 3 fighters
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 3 armour, 3 artilleries, 1 bomber, 6 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Germans: 1 aaGun, 4 artilleries, 9 infantry and 1 mech_infantry
Casualties for Italians: 3 fighters
Casualties for Americans: 7 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from 45 Sea Zone to New Guinea
1 bomber moved from 45 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 carrier moved from 91 Sea Zone to 95 Sea ZonePlace Units - Americans
3 armour placed in Southern France
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total