@sunkhareb no scram thanks
G40L2015 Arthur Bomber Harris(Allies+20) vs MakeMaps (Axis) Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Shensi to Kiangsu
4 artilleries and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
9 artilleries and 8 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
retreated to Kiangsu
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 9 artilleries and 8 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese win, taking Kansu from Japanese with 9 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Kwangsi
Chinese attack with 4 artilleries and 6 infantry
Japanese defend with 3 armour
Chinese win, taking Kwangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 15
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 armourNon Combat Move - Chinese
1 fighter moved from Kiangsu to Kiangsi
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
3 infantry placed in Kiangsi
1 infantry placed in Anhwe
1 artillery and 1 infantry placed in Shantung
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 fighter, 1 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Malta to Egypt
1 fighter moved from 95 Sea Zone to Egypt
1 fighter moved from 95 Sea Zone to Egypt
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
3 fighters and 2 tactical_bombers moved from Persia to Egypt
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
10 infantry moved from Yunnan to French Indo China
3 bombers moved from Union of South Africa to Egypt
1 bomber moved from Egypt to Trans-JordanCombat - British
Battle in Egypt
British attack with 1 armour, 3 bombers, 6 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
British win, taking Egypt from Italians with 1 armour, 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for British: 2 fighters, 1 infantry and 4 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 10 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking French Indo China from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Eastern Persia to Northwest Persia
3 bombers, 4 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Morocco to Tunisia
1 carrier and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour and 4 mech_infantrys moved from West India to Persia
1 armour and 5 mech_infantrys moved from India to Eastern PersiaPlace Units - British
2 artilleries, 3 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
4 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 4 mech_infantrys and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 aaGun and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Place Units - Italians
1 aaGun placed in Southern France
1 infantry placed in Northern Italy
1 infantry placed in Southern France
1 infantry placed in Southern Italy
1 infantry placed in Southern France
Italians undo move 5.
1 infantry placed in Northern Italy
Italians undo move 5.
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea ZoneTurn Complete - French
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Alright, after some quick test battles(in offline mode), I’m going to need more planning for this. Your defence of Moscow is good and Japan is on their last legs I think. I may decide to wrap up this match earlier and resign(I’d like to get two more games in before playoffs and I need six games).
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It does look over to me. The combined forces of the Allies will have no trouble in Europe. It has been interesting! I never had Australia invaded so quickly before.
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@Arthur:
It does look over to me. The combined forces of the Allies will have no trouble in Europe. It has been interesting! I never had Australia invaded so quickly before.
Was quite the experiment. I might try it again one more time to see how it plays out a little differently.
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Do you plan to defend Moscow from my bombing campaign?
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Not if you have more bombers then I have fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 fighters; Remaining resources: 2 PUs;Combat Move - Germans
1 tactical_bomber moved from Northern Italy to 112 Sea Zone
4 bombers moved from Ukraine to Western Germany
2 bombers moved from Ukraine to France
1 bomber moved from Western Germany to France
1 tactical_bomber moved from Ukraine to Germany
1 bomber moved from Novgorod to Normandy Bordeaux
1 mech_infantry moved from Caucasus to Rostov
8 mech_infantrys moved from Rostov to Ukraine
1 armour moved from Rostov to Ukraine
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Western Ukraine to Ukraine
6 artilleries moved from Romania to Bessarabia
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Archangel to Novgorod
1 infantry moved from Finland to KareliaCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 fighter placed in Novgorod
2 fighters placed in Western Germany
3 bombers placed in Normandy Bordeaux
Germans undo move 3.
3 bombers placed in France
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 57 PUs (2 lost to blockades); end with 59 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Volgograd
Russians take Tambov from Germans
Russians take Volgograd from Germans
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 2 infantry and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Germany
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
4 submarines moved from 21 Sea Zone to 35 Sea Zone
1 armour moved from Okinawa to 19 Sea Zone
1 armour, 2 battleships, 3 carriers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
1 armour, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to PhilippinesCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Battle in 35 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 destroyers, 7 submarines and 1 transport
Japanese defend with 1 carrier, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking 35 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 destroyers, 7 submarines and 1 transport remaining. Battle score for attacker is 33
Casualties for Japanese: 1 carrier, 1 fighter and 1 transport
Battle in Philippines
Americans attack with 1 armour, 5 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour and 1 harbour
Americans win, taking Philippines from Japanese with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Denmark
Battle in Germany
Americans attack with 2 bombers
Germans defend with 1 factory_major and 1 tactical_bomber
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in Philippines and were removed
1 bomber moved from Germany to Norway
1 bomber and 4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 carrier, 1 cruiser and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
4 fighters moved from Philippines to 35 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 artilleries, 2 fighters and 2 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries and 5 infantry moved from Kwangsi to Kwangtung
1 fighter and 3 infantry moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Shantung to KiangsuCombat - Chinese
Battle in Kwangtung
Chinese attack with 4 artilleries and 5 infantry
Japanese defend with 3 fighters, 1 harbour and 1 tactical_bomber
Chinese win, taking Kwangtung from Japanese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 32
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Battle in Kiangsu
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 armour and 5 tactical_bombers
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 46
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 armour and 5 tactical_bombersNon Combat Move - Chinese
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
4 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
3 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 4 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea ZoneCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport
Germans defend with 2 fighters and 1 tactical_bomber
British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier and 1 fighter
Battle in Germany
British captures 74PUs while taking Germans capital
British converts factory_major into different units
Battle in Caucasus
British attack with 1 armour and 7 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British win, taking Germany from Germans, taking Caucasus from Germans with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
4 bombers, 4 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia
4 mech_infantrys and 1 tactical_bomber moved from India to Eastern Persia
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
2 destroyers placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 118 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 123 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
Okay. I’m calling it. You won. Enjoy your win.
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You had some interesting strategies. I am sure that with some more time to refine the movements, you will eventually sneak up on ANZAC and crush them. Mastering the Naval combat has been, and still is, one of the trickiest parts for me. Play some more matches and get some more experience, and then I would love a rematch. Don’t ever get discouraged. I still have some games where I realize on turn 4 that I have been so badly outplayed that I have no hope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Smolensk
1 bomber moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Bryansk to Ukraine
1 aaGun moved from Western Germany to Germany
1 artillery moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 artillery moved from France to Western GermanyPlace Units - Germans
2 infantry placed in Western Germany
2 infantry placed in Germany
1 artillery placed in Western Germany
1 artillery placed in Germany
1 artillery placed in Normandy Bordeaux
1 artillery placed in France
Germans undo move 6.
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
8 artilleries placed in Romania
Germans undo move 8.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 6 artilleries
EDIT: Adding units owned by Germans to Bessarabia: 6 artilleries
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
8 artilleries placed in Romania
Germans undo move 8.
7 artilleries placed in Romania
1 artillery placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
I thought the game was over?