G40L2015 Arthur Bomber Harris(Allies+20) vs MakeMaps (Axis) Game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 39 PUs;
                Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                19 infantry moved from Novosibirsk to Kazakhstan

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kazakhstan
                    Russians attack with 19 infantry
                    Japanese defend with 2 artilleries, 6 infantry and 1 mech_infantry
                    2 infantry owned by the Russians retreated to Novosibirsk
                    Japanese win with 2 artilleries remaining. Battle score for attacker is -29
                    Casualties for Russians: 17 infantry
                    Casualties for Japanese: 6 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 1 transport; Remaining resources: 6 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from 20 Sea Zone to Kwangtung
                1 armour moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 armour moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 battleship moved from 36 Sea Zone to 19 Sea Zone
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 36 Sea Zone to 21 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
                1 battleship moved from 33 Sea Zone to 24 Sea Zone
                1 fighter moved from French Indo China to Kwangsi
                3 armour moved from French Indo China to Kwangsi
                1 infantry moved from Siam to French Indo China
                2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from French Indo China to 20 Sea Zone
                1 armour moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 armour moved from Victoria to South Australia
                      Japanese take South Australia from ANZAC

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in Kwangsi
                    Japanese attack with 3 armour and 1 fighter
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans, taking Kwangsi from Chinese with 3 armour and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 cruiser and 4 transports
                    Japanese win, taking 19 Sea Zone from Americans with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 40
                    Casualties for Americans: 1 cruiser and 4 transports
                Battle in 20 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 submarine
                    Japanese win with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangtung
                Battle in Kiangsu

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,2,1,3,6,5,3,6,1,4,3,3,2,2,6,3,1,3,6,5,3,3,5,1,2,6,6,2,1,1,5,4,2,1
                Japanese collect 26 PUs (8 lost to blockades); end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 42 PUs


  • Kamikaze attacks?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 111 Sea Zone
                1 bomber moved from Gibraltar to 111 Sea Zone
                1 bomber moved from Gibraltar to 111 Sea Zone
                1 bomber moved from Gibraltar to 111 Sea Zone
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                1 carrier moved from 91 Sea Zone to 111 Sea Zone
                1 fighter moved from 91 Sea Zone to 111 Sea Zone
                1 fighter moved from 91 Sea Zone to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 111 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 111 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 17 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Korea to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Korea to 26 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans


  • yes


  • You need to be more specific, which ships?


  • I’m not really familiar with kamikaze attacks. I thought you get to decide which ships were affected.

    Okay, I’ll be more specific.

    Do 3 kamikaze attacks. I’m not sure which ships to target to be honest because I’m completely new to kamikaze attacks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 4 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 111 Sea Zone
                1 bomber moved from Gibraltar to 111 Sea Zone
                1 bomber moved from Gibraltar to 111 Sea Zone
                1 bomber moved from Gibraltar to 111 Sea Zone
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                1 carrier moved from 91 Sea Zone to 111 Sea Zone
                1 fighter moved from 91 Sea Zone to 111 Sea Zone
                1 fighter moved from 91 Sea Zone to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 111 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 111 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 17 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Korea to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Korea to 26 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 111 Sea Zone
                    Americans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Americans win with 3 bombers, 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Norway
                Battle in 20 Sea Zone
                    Americans attack with 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Americans win, taking Norway from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Scotland
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 2 infantry
                    Americans win, taking Scotland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 2 battleships, 2 destroyers and 5 submarines
                    Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 19 Sea Zone from Japanese with 2 battleships, 2 destroyers and 3 submarines remaining. Battle score for attacker is 59
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 carrier
                    Americans win with 4 submarines remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier

    Non Combat Move - Americans
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Korea to Jehol
                1 destroyer and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 bomber moved from 111 Sea Zone to United Kingdom
                2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from 26 Sea Zone to Midway

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Shensi to Kiangsu
                4 artilleries and 6 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                9 artilleries and 8 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                    retreated to Kiangsu
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 9 artilleries and 8 infantry
                    Japanese defend with 1 artillery and 5 infantry
                    Chinese win, taking Kansu from Japanese with 9 artilleries and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 artillery and 5 infantry
                Battle in Kwangsi
                    Chinese attack with 4 artilleries and 6 infantry
                    Japanese defend with 3 armour
                    Chinese win, taking Kwangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 15
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 armour

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Kiangsi
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                3 infantry placed in Kiangsi
                1 infantry placed in Anhwe
                1 artillery and 1 infantry placed in Shantung
                1 artillery placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 fighter, 1 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Malta to Egypt
                1 fighter moved from 95 Sea Zone to Egypt
                1 fighter moved from 95 Sea Zone to Egypt
                1 armour moved from Eastern Persia to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Egypt
                3 fighters and 2 tactical_bombers moved from Persia to Egypt
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                10 infantry moved from Yunnan to French Indo China
                3 bombers moved from Union of South Africa to Egypt
                1 bomber moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 3 bombers, 6 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    British win, taking Egypt from Italians with 1 armour, 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 fighters, 1 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 10 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking French Indo China from Japanese with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                3 bombers, 4 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Morocco to Tunisia
                1 carrier and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from Gibraltar to United Kingdom
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour and 4 mech_infantrys moved from West India to Persia
                1 armour and 5 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                2 artilleries, 3 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                4 mech_infantrys and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
                UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Some Units in India change ownership: 4 mech_infantrys and 1 tactical_bomber


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 aaGun and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 aaGun placed in Southern France
                1 infantry placed in Northern Italy
                1 infantry placed in Southern France
                1 infantry placed in Southern Italy
                1 infantry placed in Southern France
                Italians undo move 5.
                1 infantry placed in Northern Italy
                Italians undo move 5.
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone

    Turn Complete - French


  • Alright, after some quick test battles(in offline mode), I’m going to need more planning for this. Your defence of Moscow is good and Japan is on their last legs I think. I may decide to wrap up this match earlier and resign(I’d like to get two more games in before playoffs and I need six games).


  • It does look over to me.  The combined forces of the Allies will have no trouble in Europe.  It has been interesting!  I never had Australia invaded so quickly before.


  • @Arthur:

    It does look over to me.  The combined forces of the Allies will have no trouble in Europe.  It has been interesting!  I never had Australia invaded so quickly before.

    Was quite the experiment. I might try it again one more time to see how it plays out a little differently.


  • Do you plan to defend Moscow from my bombing campaign?


  • Not if you have more bombers then I have fighters.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 3 fighters; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Northern Italy to 112 Sea Zone
                4 bombers moved from Ukraine to Western Germany
                2 bombers moved from Ukraine to France
                1 bomber moved from Western Germany to France
                1 tactical_bomber moved from Ukraine to Germany
                1 bomber moved from Novgorod to Normandy Bordeaux
                1 mech_infantry moved from Caucasus to Rostov
                8 mech_infantrys moved from Rostov to Ukraine
                1 armour moved from Rostov to Ukraine
                1 mech_infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Ukraine to Bryansk
                1 artillery moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Western Ukraine to Ukraine
                6 artilleries moved from Romania to Bessarabia
                1 mech_infantry moved from Archangel to Smolensk
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 mech_infantrys moved from Archangel to Novgorod
                1 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 tactical_bomber moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 fighter placed in Novgorod
                2 fighters placed in Western Germany
                3 bombers placed in Normandy Bordeaux
                Germans undo move 3.
                3 bombers placed in France
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 57 PUs (2 lost to blockades); end with 59 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Volgograd
                      Russians take Tambov from Germans
                      Russians take Volgograd from Germans
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Russia to Samara
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 fighter moved from Russia to Kazakhstan

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Samara
                1 aaGun moved from Novosibirsk to Samara
                1 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                1 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans

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