15L BerntBernt (Axis) vs. Karl7 (Allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                11 bombers moved from Greece to Eastern Persia
                3 bombers moved from Novgorod to Eastern Persia
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 bombers moved from Western Germany to Archangel
                2 bombers moved from Western Germany to Belarus
                1 tactical_bomber moved from Novgorod to Archangel
                1 armour moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 14 bombers, 1 infantry and 1 mech_infantry
                    British defend with 3 armour, 1 fighter, 5 infantry and 1 mech_infantry
                    Germans win with 10 bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 4 bombers, 1 infantry and 1 mech_infantry
                    Casualties for British: 3 armour, 1 fighter, 5 infantry and 1 mech_infantry

    Non Combat Move - Germans
                10 bombers moved from Eastern Persia to Persia
                3 transports moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                2 submarines moved from 98 Sea Zone to 81 Sea Zone
                1 submarine moved from 96 Sea Zone to 81 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                1 armour moved from Eastern Poland to Novgorod
                2 bombers moved from Belarus to Novgorod
                2 bombers and 1 tactical_bomber moved from Archangel to Novgorod
                3 mech_infantrys moved from Poland to Eastern Poland

    Place Units - Germans
                2 armour, 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys placed in Western Germany
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Bryansk
                2 aaGuns and 19 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Nenetsia to Vologda
                2 fighters moved from Belarus to Smolensk
                2 fighters moved from Smolensk to Russia
                1 infantry moved from Bryansk to Smolensk
                8 artilleries moved from Russia to Bryansk
                1 armour moved from Caucasus to Bryansk
                3 infantry moved from Caucasus to Rostov

    Place Units - Russians
                3 infantry placed in Volgograd
                5 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 30 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia to Central Mongolia
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Central Mongolia from Russians
                2 armour, 6 artilleries and 20 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Sakha to Yakut S.S.R.
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia

    Combat - Japanese

    Non Combat Move - Japanese
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 6 carriers, 6 destroyers, 6 fighters, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Sumatra to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to Philippines

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                Japanese collect 25 PUs (1 lost to blockades); end with 55 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Gibraltar to France

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                3 carriers, 3 destroyers and 6 fighters moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 carriers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 12 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to South Australia
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Kiangsi to Anhwe
                2 infantry moved from Kwangtung to Kiangsi

    Place Units - Chinese
                5 infantry placed in Yunnan
                2 artilleries and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Burma to India
                4 infantry moved from West India to India

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 1 fighter placed in Union of South Africa

    Turn Complete - British
                British collect 20 PUs; end with 20 PUs total

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 artillery and 7 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shan State: 1 aaGun, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Burma: 1 aaGun, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    kill?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northwest Persia to Caucasus
                2 bombers moved from Egypt to Caucasus
                1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery moved from Tanganyika Territory to 72 Sea Zone
                1 fighter moved from Southern Italy to Caucasus
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 armour and 2 mech_infantrys moved from Persia to West India
                      Italians take Eastern Persia from British
                      Italians take West India from UK_Pacific
                2 infantry moved from Persia to 80 Sea Zone
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 2 infantry moved from 79 Sea Zone to West India

    Combat - Italians
                Battle in West India
                Battle in Caucasus
                    Italians attack with 2 bombers, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Northwest Persia
                2 bombers moved from Caucasus to Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan

    Place Units - Italians
                2 artilleries and 1 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Java to India

    Place Units - ANZAC
                3 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                3 bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Novgorod to Belarus
                4 bombers moved from Novgorod to Holland Belgium
                1 tactical_bomber moved from Novgorod to Belarus
                1 mech_infantry moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 4 bombers and 1 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 4 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Normandy Bordeaux to Western Germany
                4 bombers moved from Holland Belgium to Western Germany
                10 bombers moved from Persia to Western Germany
                1 tactical_bomber moved from Belarus to Western Germany
                1 carrier, 1 cruiser and 2 fighters moved from 80 Sea Zone to 79 Sea Zone
                1 aaGun moved from Egypt to 81 Sea Zone
                1 aaGun and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                3 submarines and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 armour moved from Southern Italy to Western Germany
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 aaGun moved from 79 Sea Zone to West India

    Place Units - Germans
                3 bombers, 3 infantry and 1 mech_infantry placed in Western Germany
                1 bomber placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Western Ukraine to Bryansk
                2 fighters moved from Russia to Caucasus
                2 infantry moved from Volgograd to Caucasus
                2 fighters moved from Russia to Belarus
                1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 mech_infantry
                    Russians win, taking Caucasus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Caucasus to Bryansk
                3 infantry moved from Rostov to Bryansk
                5 artilleries moved from Russia to Bryansk
                2 infantry moved from Smolensk to Vologda
                1 aaGun moved from Smolensk to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                2 aaGuns and 20 infantry moved from Yenisey to Timguska

    Place Units - Russians
                4 artilleries and 4 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Volgograd
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 5 fighters; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Dzavhan
                      Japanese take Dzavhan from Russians
                3 armour, 6 artilleries and 20 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya

    Non Combat Move - Japanese
                2 fighters moved from 79 Sea Zone to West India
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                6 carriers, 6 destroyers and 6 submarines moved from 35 Sea Zone to 37 Sea Zone
                3 fighters moved from Japan to Philippines
                1 armour moved from Siberia to Buryatia
                2 aaGuns moved from Yakut S.S.R. to Yenisey

    Place Units - Japanese
                5 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 35 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from 33 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine and 1 transport
                    Americans win, taking 97 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 submarine and 1 transport
                Battle in Korea
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun and 1 factory_major
                    Americans converts factory_major into different units
                    Americans win, taking Korea from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in 125 Sea Zone
                    Russians loiter and taunt; Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking Northern Italy from Italians, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 125 Sea Zone to United Kingdom
                3 carriers, 2 destroyers, 6 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 2 infantry moved from Morocco to Algeria
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                3 carriers, 3 destroyers, 3 fighters and 12 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from South Australia to New South Wales

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 infantry moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Shensi to Kansu
                1 artillery and 2 infantry moved from Jehol to Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 4 mech_infantrys moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Germans

    Combat - British

    Non Combat Move - British
                1 aaGun, 2 artilleries and 3 infantry moved from Burma to India
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from Union of South Africa to Rhodesia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5,3,5,1,5,5,6,5,1,2,4,6,6,1,3,4,5,2,6,4,2,2,5,1
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 7 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

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  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
                2 bombers moved from Persia to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 2 bombers
                    Americans defend with 1 destroyer
                    Italians win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Northern Italy
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from 97 Sea Zone to Southern Italy
                4 transports moved from 79 Sea Zone to 80 Sea Zone
                2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
                1 armour moved from Iraq to 80 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 4 transports moved from 80 Sea Zone to 79 Sea Zone
                1 armour, 3 artilleries and 3 infantry moved from 79 Sea Zone to West India
                1 fighter moved from Northwest Persia to West India
                1 armour and 1 mech_infantry moved from Iraq to Persia
                1 armour moved from Trans-Jordan to Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq

    Place Units - Italians
                2 artilleries and 1 infantry placed in Persia
                1 artillery and 2 mech_infantrys placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 91 Sea Zone to Morocco

    Turn Complete - French

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