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15L G40 Luckyinmaroon (+20) vs. Gamerman01


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 10 PUs;
                Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Buryatia to Sakha
                2 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Urals to Vologda
                4 infantry moved from Novosibirsk to Samara
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Kansu
                1 fighter moved from Russia to Tambov
                1 armour moved from Russia to Vologda
                6 armour, 11 artilleries, 32 infantry and 2 mech_infantrys moved from Russia to Samara


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 10 PUs;
                Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Buryatia to Sakha
                2 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Urals to Vologda
                4 infantry moved from Novosibirsk to Samara
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Kansu
                1 fighter moved from Russia to Tambov
                1 armour moved from Russia to Vologda
                6 armour, 11 artilleries, 32 infantry and 2 mech_infantrys moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    retreated to Tambov
                    Germans win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Sakha
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Russians attack with 6 armour, 11 artilleries, 36 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 6 armour, 11 artilleries, 36 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Russia to Samara
                1 tactical_bomber moved from Kansu to Evenkiyskiy
                1 fighter moved from Tambov to Evenkiyskiy
                2 aaGuns and 7 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    (sigh) we have a runner….

    Wow I lucked out on that Russian turn, huh  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Were you…… attacking the Chinese guy in Kansu? lol

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Korea to Amur
                2 infantry and 1 mech_infantry moved from Korea to Amur
                2 tactical_bombers moved from Suiyuyan to Amur
                1 infantry moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 artillery moved from Suiyuyan to Chahar
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from Suiyuyan to Amur
                2 fighters moved from 6 Sea Zone to Amur
                1 bomber moved from Suiyuyan to Amur
                1 fighter moved from Japan to Amur
                2 fighters moved from Japan to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 infantry moved from Anhwe to Chahar

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in Chahar
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hawaiian Islands from Americans, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Americans defend with 1 artillery and 1 mech_infantry; Russians defend with 2 aaGuns and 7 infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    7 hits in Amur - please choose casualties to continue


  • 6 inf. 1 AA

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Shoot, I gotta go, but back in a couple hours

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Whoa, got lucky there

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Korea to Amur
                2 infantry and 1 mech_infantry moved from Korea to Amur
                2 tactical_bombers moved from Suiyuyan to Amur
                1 infantry moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 artillery moved from Suiyuyan to Chahar
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from Suiyuyan to Amur
                2 fighters moved from 6 Sea Zone to Amur
                1 bomber moved from Suiyuyan to Amur
                1 fighter moved from Japan to Amur
                2 fighters moved from Japan to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 infantry moved from Anhwe to Chahar

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in Chahar
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hawaiian Islands from Americans, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Americans defend with 1 artillery and 1 mech_infantry; Russians defend with 2 aaGuns and 7 infantry
                    Japanese win, taking Amur from Russians with 1 bomber, 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Americans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns and 7 infantry
                    Casualties for Japanese: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from 7 Sea Zone to Japan
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 carrier moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from Amur to Japan
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Amur to 6 Sea Zone
                2 tactical_bombers moved from Amur to Korea
                6 fighters moved from Amur to 6 Sea Zone
                1 fighter moved from 46 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to Philippines
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Anhwe to Chahar
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 carrier and 5 submarines placed in 6 Sea Zone
                1 armour and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to 123 Sea Zone
                1 submarine moved from 5 Sea Zone to 7 Sea Zone
                1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                3 fighters moved from 5 Sea Zone to 7 Sea Zone
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 cruiser moved from 4 Sea Zone to 5 Sea Zone
                1 bomber moved from Buryatia to Amur
                1 mech_infantry moved from Soviet Far East to 5 Sea Zone
                1 mech_infantry moved from Soviet Far East to 3 Sea Zone
                1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 bomber moved from Western United States to Amur
                4 fighters moved from 5 Sea Zone to Amur

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Kind of relieved you got a double miss in Amur, after I got so lucky and had those 2 bonus mech there


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to 123 Sea Zone
                1 submarine moved from 5 Sea Zone to 7 Sea Zone
                1 destroyer moved from 5 Sea Zone to 7 Sea Zone
                3 fighters moved from 5 Sea Zone to 7 Sea Zone
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 cruiser moved from 4 Sea Zone to 5 Sea Zone
                1 bomber moved from Buryatia to Amur
                1 mech_infantry moved from Soviet Far East to 5 Sea Zone
                1 mech_infantry moved from Soviet Far East to 3 Sea Zone
                1 mech_infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 bomber moved from Western United States to Amur
                4 fighters moved from 5 Sea Zone to Amur

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Amur
                    Americans attack with 2 bombers, 4 fighters and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    Americans win, taking Amur from Japanese with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 11 Sea Zone: 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport
                EDIT: Turning off Edit Mode
                4 fighters moved from Amur to 5 Sea Zone
                2 bombers moved from Amur to Buryatia
                3 fighters moved from 7 Sea Zone to 5 Sea Zone
                2 transports moved from 3 Sea Zone to 2 Sea Zone
                2 mech_infantrys moved from 5 Sea Zone to Siberia
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                4 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 factory_minor placed in Alaska

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                2 artilleries moved from Sikang to Shensi
                1 fighter moved from Yunnan to Hunan
                4 artilleries and 3 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                2 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Anhwe
                2 infantry placed in Shensi
                2 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 123 Sea Zone: 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 mech_infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 fighter moved from Egypt to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 123 Sea Zone: 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 mech_infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 fighter moved from Egypt to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Northwest Persia to Egypt
                1 fighter moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from 98 Sea Zone to Egypt
                3 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
                4 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                3 infantry moved from Burma to India
                3 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                3 infantry moved from Burma to Yunnan
                2 armour moved from India to Yunnan

    Place Units - British
                3 infantry placed in Union of South Africa
                1 destroyer and 1 submarine placed in 98 Sea Zone
                1 infantry placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1,2,2
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Moving now!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Something weird going on in 123 with Triple A - it says you removed 4 infantry when there were only 2 there, then go back in history and it has 4 infantry showing there which is impossible -

    Whatever, I get what you were doing although you shouldn’t have made the noncombat move during the combat movement phase - but it’s all OK

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 aaGun moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Northern Italy to Romania
                1 armour and 1 infantry moved from Nigeria to French West Africa
                2 transports moved from 85 Sea Zone to 87 Sea Zone
                1 destroyer moved from 85 Sea Zone to 87 Sea Zone
                1 bomber moved from Western Germany to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 85 Sea Zone to 87 Sea Zone
                1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Caucasus to Bryansk

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs

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