i am away for the weekend, so maybe sunday night
15L G40 Luckyinmaroon (+20) vs. Gamerman01
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 3 Sea Zone to 5 Sea Zone
2 fighters moved from 5 Sea Zone to Amur
1 artillery, 3 carriers, 1 cruiser, 9 destroyers, 6 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 16 Sea Zone to 5 Sea Zone
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 5 Sea Zone to Amur
6 fighters moved from 5 Sea Zone to Amur
1 bomber moved from Hawaiian Islands to Amur
2 cruisers and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in Amur
Americans attack with 1 artillery, 1 bomber, 8 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 1 artillery and 7 infantry
Americans win, taking Amur from Japanese with 1 artillery, 1 bomber, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery and 7 infantry
Battle in 4 Sea Zone
Americans attack with 2 cruisers and 1 destroyer
Japanese defend with 2 submarines
1 submarine owned by the Japanese Submerged
Americans win with 2 cruisers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 4 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 aaGuns moved from Western United States to Central United States
7 fighters moved from Amur to 5 Sea Zone
1 bomber moved from Amur to BuryatiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
3 artilleries and 1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
3 artilleries and 1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 artilleries and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Hunan
1 artillery and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 destroyer moved from 106 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber moved from Egypt to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 6x airfield; Remaining resources: 29 PUs;
British buy 1 cruiser and 2 transports; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber moved from Egypt to LibyaCombat - British
Battle in Kiangsi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Kiangsi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Libya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Libya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iceland
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Iceland from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 armour and 1 artillery moved from Tobruk to Alexandria
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Libya to Egypt
2 aaGuns, 2 armour and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to HunanPlace Units - British
1 cruiser and 2 transports placed in 98 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 artilleries and 2 infantry moved from 85 Sea Zone to Brazil
1 armour moved from French West Africa to Nigeria
Italians take French Central Africa from French
1 artillery and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Southern Italy to Libya
1 bomber moved from Western Germany to Libya
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea ZoneCombat - Italians
Battle in Brazil
Italians attack with 2 artilleries and 2 infantry
British defend with 2 infantry
British win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Libya
Italians attack with 1 artillery, 2 bombers and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 102 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in 89 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Yugoslavia to 95 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Libya to Southern Italy
1 bomber moved from Libya to Western Germany
1 armour moved from Southern France to Northern Italy
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
2 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 2 infantry placed in Iraq
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Turkmenistan to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 armour moved from Northwest Persia to Eastern Persia
Germans take Persia from British
1 armour moved from Vologda to Volgograd
Germans take Samara from Russians
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 submarine moved from 110 Sea Zone to 123 Sea Zone
2 bombers moved from Western Germany to 123 Sea Zone
1 fighter moved from Ukraine to Tambov
1 bomber moved from Suiyuyan to Russia
1 bomber moved from Suiyuyan to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Archangel to Tambov
2 fighters moved from Rostov to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 submarine moved from 91 Sea Zone to 102 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 102 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer -
I assume no intercept of 1 fighter against fighter + 2 bombers
Does your sub fight or submerge off Iceland, for round 1?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Turkmenistan to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 armour moved from Northwest Persia to Eastern Persia
Germans take Persia from British
1 armour moved from Vologda to Volgograd
Germans take Samara from Russians
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 submarine moved from 110 Sea Zone to 123 Sea Zone
2 bombers moved from Western Germany to 123 Sea Zone
1 fighter moved from Ukraine to Tambov
1 bomber moved from Suiyuyan to Russia
1 bomber moved from Suiyuyan to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Archangel to Tambov
2 fighters moved from Rostov to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 submarine moved from 91 Sea Zone to 102 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 102 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 123 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 2 destroyers, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 2 destroyers and 1 transport
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from 123 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to Southern Italy
1 cruiser moved from 91 Sea Zone to 85 Sea Zone
4 mech_infantrys moved from Northwest Persia to Rostov
12 infantry moved from Rostov to Bryansk
3 artilleries moved from Rostov to Bryansk
5 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
4 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery moved from Eastern Poland to Belarus
2 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Archangel to Belarus
1 fighter moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters moved from Kazakhstan to Caucasus
1 fighter moved from Caucasus to Rostov
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
1 artillery moved from Germany to Western Germany
1 infantry moved from Morocco to Algeria
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Germany to Western Germany
1 infantry moved from Novgorod to 115 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Archangel to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
2 aaGuns moved from Rostov to Bryansk
2 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Rostov
1 mech_infantry moved from Rostov to Samara
4 armour and 4 mech_infantrys moved from Rostov to Bryansk
1 bomber moved from Suiyuyan to Japan
1 fighter moved from Western Germany to 95 Sea ZonePlace Units - Germans
1 submarine placed in 110 Sea Zone
1 destroyer placed in 113 Sea Zone
4 bombers placed in Western Germany
3 armour placed in Ukraine
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
I assume no intercept of 1 fighter against fighter + 2 bombers
Does your sub fight or submerge off Iceland, for round 1?
If you want to intercept, go ahead and roll the air battle and if you hit, take off a fighter from Bryansk. It is impossible for you to reduce the factory damage by intercepting….
I waited for awhile for a minor decision with the sub, and decided to give you benefit of the doubt.
It was no problem, since I had your sub fight for the first round, my sub missed, so you had to lose a destroyer, then I lost a sub so your sub submerged. So as it turned out, it didn’t matter if your sub fought or not, but if anything weird would have happened, I would give you benefit because I made assumptionAnyway, it is now your turn for Russia
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 10 PUs;
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Buryatia to Sakha
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Urals to Vologda
4 infantry moved from Novosibirsk to Samara
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Russia to Tambov
1 armour moved from Russia to Vologda
6 armour, 11 artilleries, 32 infantry and 2 mech_infantrys moved from Russia to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 10 PUs;
Russians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Buryatia to Sakha
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Urals to Vologda
4 infantry moved from Novosibirsk to Samara
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Russia to Tambov
1 armour moved from Russia to Vologda
6 armour, 11 artilleries, 32 infantry and 2 mech_infantrys moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
retreated to Tambov
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Sakha
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 6 armour, 11 artilleries, 36 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 6 armour, 11 artilleries, 36 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Samara
1 tactical_bomber moved from Kansu to Evenkiyskiy
1 fighter moved from Tambov to Evenkiyskiy
2 aaGuns and 7 infantry moved from Buryatia to AmurPlace Units - Russians
2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
(sigh) we have a runner….
Wow I lucked out on that Russian turn, huh :-P
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Were you…… attacking the Chinese guy in Kansu? lol
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Korea to Amur
2 infantry and 1 mech_infantry moved from Korea to Amur
2 tactical_bombers moved from Suiyuyan to Amur
1 infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 tactical_bomber moved from 6 Sea Zone to Amur
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from Suiyuyan to Amur
2 fighters moved from 6 Sea Zone to Amur
1 bomber moved from Suiyuyan to Amur
1 fighter moved from Japan to Amur
2 fighters moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Anhwe to ChaharCombat - Japanese
Battle in Hawaiian Islands
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 artillery and 1 mech_infantry; Russians defend with 2 aaGuns and 7 infantry -
7 hits in Amur - please choose casualties to continue
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6 inf. 1 AA
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Shoot, I gotta go, but back in a couple hours





