@aequitas-et-veritas GL HF! Let’s get ready to rumble!
15L G40 Wittman (+21) v Gamerman01 (Axis)
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@wittmann:
I will swap the TT for Inf and Mech.
OK - it’s a good idea to post your combat move after you make a purchase change, to clearly establish that you made the change before rolling dice.
I could check your dice time stamp, but it’s nice if I don’t have to….Curious why you move units one zone at a time? Harder to follow…
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I would never change a purchase after rolling dice. I am an honourable man. My word counts.
Not sure what you mean by a zone at a time, unless you mean not moving all the move in one go. I think it is because I am using too small a screen. I have bad eyesight and would rather have a bigger resolution (it that is the term). That is why I sometines non combat units in Combat Move (illegally), in case I forget later. Playing on a screen in not the same as playing on a board. I am very forgiving of others’ mistakes, but do not expect the same of my opponents unless we are good friends. People know I don’t cheat.
I am trying not to do non combat movement in Combat Phase with you, as this is League and you are the Rules Deputy! -
Yeah, no need to be defensive, I trust you, I’m just giving you a tip that conveniently makes it clear that you are changing the purchase before you roll - I do it every time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Rostov
2 mech_infantrys moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Western Germany to GreeceCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Greece to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Western Germany
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,1,1,6,1
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total -
Didn’t mean to come across defensive. I think you know me. Sorry to overdo it.
Am tired and have a cold and will probably be awoken in 6 hours by my daughter.Incidentally, I meant to commend you on your agressive (and great) play. I have had to pull back everywhere. And it is only T5 or 6 (?) . Have never felt so pressured before. I am out of my depth, playing you.
Mech: really? I expected a DD. Interesting.
Russia is now your goal. Easy money for Germany; will take your income ahead of mine and so far you are costing me more, as it is.Can do my go. But am tired.
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Ok, she will be awake in 5 hours. Shit, it is after one! I had a very busy night at the restaurant. Wine and peanuts now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,4,5,5,4,3
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Java : 1 flag
45 Sea Zone : 1 destroyer
26 Sea Zone : 1 cruiser
Iraq : 1 infantryProduction/PUs Summary :
Germans : 52 / 63
Russians : 20 / 27
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tunisia : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 52 / 63
Russians : 20 / 27
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Archangel to Urals
1 infantry moved from Nenetsia to Urals
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Western Germany to Scotland
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Archangel to Belarus
1 artillery moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 airfield and 2 infantry
Germans win, taking Scotland from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
Germans win, taking 109 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 1 submarine
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Urals
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 armour moved from Nenetsia to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
15 infantry moved from Ukraine to Rostov
8 artilleries moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Belarus to Western Germany
1 carrier moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from 109 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Urals to Kansu
1 bomber moved from Yunnan to Caroline Islands
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Western Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Ukraine to Rostov
3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Eastern Poland to Ukraine
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
1 armour moved from Rostov to Caucasus
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,6,1,2,6
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
I even had this written in my notes and I forgot until I was posting the move. I meant to sink the transport in 99 with a fighter going from Rome to Rostov, but didn’t see it during combat movement I had so much going on….
If you allow…
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Of course. I noticed Itsly did not, so guessed was Germany was instead.
I did ask myself afterwards, why I felt I had to tske Greece. Was something to do with safeguarding my 98 fleet, but afterwards thought thst was unnecessary anyway. Was replacing it as you saw, but then realised I did not have an inf for the new TT!
Probsbly a mistake and a waste of my only TT.
My UK problems go back to not having one single Ft on England 3 turns back. Infuriating!
I hope you get a good night’s sleep. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Samara to Volgograd
1 fighter moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 aaGun, 2 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Russia to Tambov
1 aaGun, 1 artillery and 6 infantry moved from Vologda to Russia
1 fighter moved from Volgograd to Tambov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Samara to TambovPlace Units - Russians
2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUsTerritory Summary for Russians :
Shensi : 1 aaGun
Kazakhstan : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 3 aaGuns, 2 armour, 15 artilleries, 1 fighter, 31 infantry and 4 mech_infantrys
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 79
Russians : 15 / 18
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 29 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@wittmann:
I hope you get a good night’s sleep.
I did, and actually got about 7 hours! Thanks!
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Did you want to move your Russian AA in China? Wondered if you forgot it - it’s easy to do when a piece is not where it normally is. Looks like you maybe have a Yunnan stack that you were planning to protect with it.
I’ve been playing a huge Japan move and then a Germany move, so am tired of playing this game tonight anyway, so I can wait.
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Thanks for asking. Yes, I did plan to do so.
I thought I had. I did mean to put it with the 12 Inf and FT, by Yunnan. I thought yiur German Bomber might attack it, so I think I left one Chinese Inf with it last turn. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Samara to Volgograd
1 fighter moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 aaGun, 2 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Russia to Tambov
1 aaGun, 1 artillery and 6 infantry moved from Vologda to Russia
1 fighter moved from Volgograd to Tambov
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Samara to TambovPlace Units - Russians
2 artilleries, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 1 aaGun
EDIT: Adding units owned by Russians to Szechwan: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Szechwan : 1 aaGun
Kazakhstan : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 3 aaGuns, 2 armour, 15 artilleries, 1 fighter, 31 infantry and 4 mech_infantrys
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 79
Russians : 15 / 18
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 29 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks again for noticing and asking.
Probably unnecessary reposting, as you have downloaded the original file and commented already!
Have a good day. -
Looks like I forgot about my German bomber in the Carolines last turn and you have stopped me from getting my money island. Hmph. Well, I’ll just pretend the bomber would have failed, and now I still have the threat. You aren’t going away fast enough, Wittman, so I’ll have to keep the heat up
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Oh, never mind, the way is still open through 55 :-D
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If it is, I missed that. Thought was better to deny you 9 IPCs, than block my capital. You omly have one TT that can reach.





