15L G40 Wittman (+21) v Gamerman01 (Axis)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    It’s a LOT worse in my other game - he boldly stacked the Carolines early and I attacked it and did not get good luck.  He also hit 4/4 with infantry against aircraft on J2 in China.  But don’t worry, he will not be successful - Germany is an unstoppable beast and Italy has half of Northern Africa and Gibraltar, so he has bigger problems in Europe than you do.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 battleship and 2 carriers moved from 54 Sea Zone to 49 Sea Zone
                1 battleship and 2 carriers moved from 49 Sea Zone to 30 Sea Zone
                1 battleship and 2 carriers moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Alaska to 9 Sea Zone
                1 fighter moved from 9 Sea Zone to 13 Sea Zone
                1 fighter moved from 13 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 submarines
                    Japanese defend with 1 submarine
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 tactical_bomber

    Non Combat Move - Americans
                1 fighter moved from 46 Sea Zone to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to 26 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                1 artillery and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 artillery and 2 transports moved from 49 Sea Zone to 30 Sea Zone
                1 artillery and 2 transports moved from 30 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Alaska to Western United States
                1 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
                1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from Eastern United States to New Brunswick Nova Scotia
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 cruiser moved from 91 Sea Zone to 102 Sea Zone
                1 cruiser moved from 102 Sea Zone to 106 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Tobruk to Egypt

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 fighters placed in Western United States
                Americans undo move 5.
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry and 1 mech_infantry
        New South Wales : 2 infantry and 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun, 2 fighters and 2 infantry
        New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 infantry
        Egypt : 1 armour and 1 mech_infantry
        Morocco : 1 infantry
        106 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 54 / 63
        Russians : 22 / 27
        Japanese : 65 / 65
        Americans : 52 / 67
        Chinese : 4 / 5
        British : 29 / 31
        UK_Pacific : 6 / 7
        Italians : 10 / 16
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Kansu
                1 fighter moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                10 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 fighter and 11 infantry

    Production/PUs Summary :

    Germans : 54 / 63
        Russians : 22 / 27
        Japanese : 62 / 65
        Americans : 52 / 67
        Chinese : 7 / 9
        British : 29 / 31
        UK_Pacific : 6 / 7
        Italians : 10 / 16
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I will swap the TT for Inf and Mech.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to 109 Sea Zone
                1 fighter moved from 109 Sea Zone to Scotland
                1 fighter moved from 109 Sea Zone to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in Greece
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    British win, taking Greece from Italians, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Scotland
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                3 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from India to Burma
                1 fighter moved from Persia to India
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 transport placed in 81 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery
        Gibraltar : 1 airfield, 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 2 destroyers and 1 transport
        109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        Greece : 1 flag, 2 infantry
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 22 / 27
        Japanese : 61 / 65
        Americans : 52 / 67
        Chinese : 7 / 9
        British : 33 / 33
        UK_Pacific : 7 / 7
        Italians : 8 / 16
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wittmann:

    I will swap the TT for Inf and Mech.

    OK - it’s a good idea to post your combat move after you make a purchase change, to clearly establish that you made the change before rolling dice.
    I could check your dice time stamp, but it’s nice if I don’t have to….

    Curious why you move units one zone at a time?  Harder to follow…

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I would never change a purchase after rolling dice. I am an honourable man. My word counts.

    Not sure what you mean by a zone at a time, unless you mean not moving all the move in one go. I think it is because I am using too small a screen. I have bad eyesight and would rather have a bigger resolution (it that is the term). That is why I sometines non combat units in Combat Move (illegally), in case I forget later. Playing on a screen in not the same as playing on a board. I am very forgiving of others’ mistakes, but do not expect the same of my opponents unless we are good friends. People know I don’t cheat.
    I am trying not to do non combat movement in Combat Phase  with you, as this is League and you are the Rules Deputy!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yeah, no need to be defensive, I trust you, I’m just giving you a tip that conveniently makes it clear that you are changing the purchase before you roll - I do it every time

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Bessarabia to Rostov
                2 mech_infantrys moved from Romania to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Western Germany to Greece

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    British defend with 2 infantry
                    Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Greece to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 artillery and 1 infantry moved from France to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from Greece to Western Germany
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,1,1,6,1
                Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Didn’t mean to come across defensive. I think you know me. Sorry to overdo it.
    Am tired and have a cold and will probably be awoken in 6 hours by my daughter.

    Incidentally, I meant to commend you on your  agressive (and great) play. I have had to pull back everywhere. And it is only T5 or 6 (?) . Have never felt so pressured before. I am out of my depth, playing you.

    Mech: really? I expected a DD. Interesting.
    Russia is now your goal. Easy money for Germany; will take your income ahead of mine and so far you are costing me more, as it is.

    Can do my go. But am tired.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Ok, she will be awake in 5 hours. Shit, it is after one! I  had a very busy night at the restaurant. Wine and peanuts now.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to New South Wales
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
                1 cruiser moved from 54 Sea Zone to 30 Sea Zone
                1 cruiser moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,4,5,5,4,3
                ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Java : 1 flag
        45 Sea Zone : 1 destroyer
        26 Sea Zone : 1 cruiser
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 20 / 27
        Japanese : 61 / 65
        Americans : 52 / 67
        Chinese : 7 / 9
        British : 31 / 33
        UK_Pacific : 7 / 7
        Italians : 12 / 6
        ANZAC : 14 / 12
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tunisia : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 20 / 27
        Japanese : 61 / 65
        Americans : 52 / 67
        Chinese : 7 / 9
        British : 31 / 33
        UK_Pacific : 7 / 7
        Italians : 12 / 6
        ANZAC : 14 / 12
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from Archangel to Urals
                1 infantry moved from Nenetsia to Urals
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 fighter moved from Western Germany to Scotland
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                2 infantry moved from Archangel to Belarus
                1 artillery moved from Ukraine to Bryansk
                1 bomber moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Bryansk
                1 bomber moved from Western Germany to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 1 airfield and 2 infantry
                    Germans win, taking Scotland from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer and 1 submarine
                    Germans win, taking 109 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer and 1 submarine
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Urals
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 armour moved from Nenetsia to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                15 infantry moved from Ukraine to Rostov
                8 artilleries moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Belarus to Western Germany
                1 carrier moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
                1 fighter moved from 109 Sea Zone to Western Germany
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from Urals to Kansu
                1 bomber moved from Yunnan to Caroline Islands
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Western Ukraine to Rostov
                2 armour and 2 mech_infantrys moved from Ukraine to Rostov
                3 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern Italy to Rostov
                1 fighter moved from Southern Italy to Rostov
                1 armour moved from Rostov to Caucasus
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 110 Sea Zone
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,3,6,1,2,6
                Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I even had this written in my notes and I forgot until I was posting the move.  I meant to sink the transport in 99 with a fighter going from Rome to Rostov, but didn’t see it during combat movement I had so much going on….

    If you allow…

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Of course. I noticed Itsly did not, so guessed was Germany was  instead.
    I did ask myself afterwards, why I felt I had to tske Greece. Was something to do with safeguarding my 98 fleet, but afterwards thought thst was unnecessary anyway. Was replacing it as you saw, but then realised I did not have an inf for the new TT!
    Probsbly a mistake and a waste of my only TT.
    My UK problems go back to not having one single Ft on England 3 turns back. Infuriating!
    I hope you get a good night’s sleep.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                2 infantry moved from Samara to Volgograd
                1 fighter moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 aaGun, 2 armour, 6 artilleries, 13 infantry and 3 mech_infantrys moved from Russia to Tambov
                1 aaGun, 1 artillery and 6 infantry moved from Vologda to Russia
                1 fighter moved from Volgograd to Tambov
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                3 infantry moved from Samara to Tambov

    Place Units - Russians
                2 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs

    Territory Summary for Russians :

    Shensi : 1 aaGun
        Kazakhstan : 1 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 3 aaGuns, 2 armour, 15 artilleries, 1 fighter, 31 infantry and 4 mech_infantrys
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 15 / 18
        Japanese : 61 / 65
        Americans : 52 / 67
        Chinese : 7 / 9
        British : 29 / 33
        UK_Pacific : 7 / 7
        Italians : 12 / 6
        ANZAC : 14 / 12
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wittmann:

    I hope you get a good night’s sleep.

    I did, and actually got about 7 hours!  Thanks!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Did you want to move your Russian AA in China?  Wondered if you forgot it - it’s easy to do when a piece is not where it normally is.  Looks like you maybe have a Yunnan stack that you were planning to protect with it.

    I’ve been playing a huge Japan move and then a Germany move, so am tired of playing this game tonight anyway, so I can wait.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thanks for asking. Yes, I did plan to do so.
    I thought I had. I did mean to put it with the 12 Inf and FT, by Yunnan. I thought yiur German Bomber might attack it, so I think I left one Chinese Inf with it last turn.

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