Make Maps vs aequitas et veritas (+20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 44 to 52
                EDIT: Turning off Edit Mode
                Americans buy 1 bomber, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Guam to Iwo Jima
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Iwo Jima, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese defend with 2 destroyers, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 23
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 2 destroyers, 1 submarine and 1 transport

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to 17 Sea Zone
                1 carrier moved from 26 Sea Zone to 17 Sea Zone
                1 battleship and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 infantry moved from Central United States to Eastern United States
                1 fighter moved from Iwo Jima to 17 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan
                4 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                4 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 cruiser moved from 119 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                1 battleship moved from 119 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from Malta to 99 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                4 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Alexandria
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 cruiser
                    Casualties for British: 1 fighter and 1 submarine
                Battle in United Kingdom
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking United Kingdom from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 110 Sea Zone
                    British attack with 1 battleship and 1 fighter
                    Germans defend with 1 destroyer, 2 submarines and 2 transports


  • Battle in sz 110

    Subs submerge? Yes/No?


  • No. Maximum defence.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 cruiser moved from 119 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                1 battleship moved from 119 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 fighter moved from Malta to 99 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter moved from India to Shan State
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                4 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Alexandria
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 fighter in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                        British roll dice for 1 fighter in 99 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the British lost in 99 Sea Zone
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 cruiser
                    Casualties for British: 1 fighter and 1 submarine
                Battle in United Kingdom
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour and 2 infantry in United Kingdom, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in United Kingdom, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in United Kingdom
                    British win, taking United Kingdom from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 110 Sea Zone
                    British attack with 1 battleship and 1 fighter
                    Germans defend with 1 destroyer, 2 submarines and 2 transports
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                        2 transports owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 destroyer, 2 submarines and 2 transports
                Battle in 112 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Germans defend with 1 destroyer and 2 transports
                        British roll dice for 1 cruiser and 1 fighter in 112 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                        2 transports owned by the Germans lost in 112 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 destroyer and 2 transports
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 cruiser in Alexandria, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  4/8 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  4/6 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 :  1/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  0/2 hits
                        1 artillery owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 4 :  1/4 hits
                        Italians roll dice for 1 armour in Alexandria, round 4 :  1/1 hits
                        1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 :  2/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 3 :  2/8 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Burma to Yunnan
                3 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Shan State to India
                1 fighter moved from Iraq to 98 Sea Zone
                1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from 112 Sea Zone to Scotland
                1 fighter moved from 110 Sea Zone to Scotland
                1 mech_infantry moved from India to Yunnan

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 7 infantry


  • @MakeMaps:

    UK under Nazi occupation.

    WAS! :-D

    The Queen is back in her Palace.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC


  • THAT round sucked big time for the italians so much that it depressed me. Worst case scenario tbh.


  • Two big setbacks for me. All my germany transports and navy gone. Lost Uk. Italy destroyed itself. I feel depressed and going to take a break for a bit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 1 cruiser and 1 fighter in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Java
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 42 Sea Zone to Yunnan

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • @MakeMaps:

    Two big setbacks for me. All my germany transports and navy gone. Lost Uk. Italy destroyed itself. I feel depressed and going to take a break for a bit.

    It will be very, very difficult to come back into game for the Axis.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 bombers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 fighter placed in Normandy Bordeaux
                7 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • Let’s do this. I can still go on the defensive. Game isn’t over yet.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                12 infantry moved from Amur to Manchuria
                2 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Western Ukraine to Baltic States
                4 infantry moved from Karelia to Finland
                2 armour and 1 mech_infantry moved from Novgorod to Finland
                1 fighter moved from Novgorod to Finland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bessarabia
                1 mech_infantry moved from Northwest Persia to Iraq
                2 infantry moved from Northwest Persia to Iraq
                1 armour moved from Volgograd to Northwest Persia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 :  2/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    retreated to Bessarabia
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Finland
                    Russians attack with 2 armour, 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 2 armour, 1 fighter, 4 infantry and 1 mech_infantry in Finland, round 2 :  1/8 hits
                        Germans roll dice for 5 infantry in Finland, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                        Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 3 :  3/7 hits
                        Germans roll dice for 4 infantry in Finland, round 3 :  1/4 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                        Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Finland, round 4 :  1/6 hits
                        Germans roll dice for 1 infantry in Finland, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Finland to Novgorod
                1 fighter moved from Bessarabia to Bryansk
                2 aaGuns, 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 aaGun, 1 artillery and 9 infantry moved from Belarus to Smolensk
                3 infantry moved from Russia to Smolensk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 aaGuns moved from Amur to Manchuria
                1 fighter moved from Amur to Buryatia

    Place Units - Russians
                1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs


  • Alright. I’ll be posting later tonight.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 4 bombers; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Yunnan
                1 armour moved from Kwangtung to Yunnan
                2 fighters moved from Kwangsi to Szechwan
                2 tactical_bombers moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters moved from Siam to Yunnan
                1 fighter moved from Siam to Szechwan
                1 fighter moved from Siam to Yunnan
                1 bomber moved from Siam to Szechwan
                1 bomber moved from Siam to Yunnan
                1 fighter moved from 38 Sea Zone to Malaya
                1 infantry moved from Borneo to 43 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 38 Sea Zone to Szechwan
                1 tactical_bomber moved from 38 Sea Zone to Yunnan
                1 tactical_bomber moved from 38 Sea Zone to Szechwan
                1 tactical_bomber moved from 38 Sea Zone to Yunnan
                1 artillery moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                3 infantry moved from Hopei to Kweichow
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                3 carriers moved from 38 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 80 Sea Zone
                1 carrier moved from 39 Sea Zone to 79 Sea Zone

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 9 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 aaGun, 4 infantry and 1 mech_infantry; Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 aaGun, 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    ANZAC defend with 1 cruiser
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Malaya
                    Japanese attack with 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Malaya to French Indo China
                1 bomber moved from Yunnan to Shantung
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Shantung
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 bomber moved from Szechwan to Kiangsu
                1 tactical_bomber moved from Szechwan to Anhwe
                1 tactical_bomber moved from Szechwan to Anhwe
                1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone

    Place Units - Japanese
                4 bombers and 1 factory_major placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
                Japanese collect 41 PUs (3 lost to blockades); end with 45 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 17 Sea Zone to Caroline Islands
                1 battleship, 1 carrier and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  2/2 hits
                        2 fighters owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                2 submarines and 1 transport placed in 10 Sea Zone
                1 carrier and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

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