d09238d2-3262-4a62-95f7-e557d0fdca1e-triplea_42140_2fre.tsvg
Inno (Allies + 10) vs. JEB (Axis)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 12 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
3 armour moved from India to Yunnan
2 infantry moved from Kiangsu to Kwangtung
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Algeria to Morocco
Germans take Morocco from Americans
1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Egypt to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
3 infantry moved from Persia to Caucasus
2 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from 34 Sea Zone to Kazakh S.S.R.
5 fighters moved from 15 Sea Zone to Caucasus
1 fighter moved from 15 Sea Zone to Caucasus
5 fighters moved from Germany to Italy
1 bomber moved from Germany to France
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 bomber moved from East Indies to Kwangtung
1 bomber moved from Manchuria to Yakut S.S.R.Combat - Japanese
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in France causes 2 damage total.
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Yakut S.S.R., round 2 : 2/5 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kwangtung
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese roll dice for 3 armour in Yunnan, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 6 fighters and 3 infantry
Russians defend with 1 factory and 3 infantry
Japanese roll dice for 6 fighters and 3 infantry in Caucasus, round 2 : 4/9 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 6 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Italy
Japanese attack with 5 fighters and 1 infantry
British defend with 1 factory and 2 infantry
Japanese roll dice for 1 battleship in Italy, round 2 : 1/1 hits
Japanese roll dice for 5 fighters and 1 infantry in Italy, round 2 : 4/6 hits
British roll dice for 2 infantry in Italy, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Italy
Japanese win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
5 fighters moved from Italy to Germany
1 bomber moved from France to Germany
6 fighters moved from Caucasus to 15 Sea Zone
1 armour moved from Egypt to Persia
1 bomber moved from Egypt to Germany
1 bomber moved from Kwangtung to Manchuria
1 infantry moved from Manchuria to Anhwei
2 infantry moved from Manchuria to Buryatia S.S.R.
1 artillery moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber moved from Yakut S.S.R. to Persia
2 fighters moved from Kazakh S.S.R. to 34 Sea Zone
1 destroyer moved from 15 Sea Zone to 34 Sea Zone
2 transports moved from 34 Sea Zone to 37 Sea Zone
2 transports moved from 15 Sea Zone to 34 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in East Indies
3 infantry placed in India
2 infantry placed in Egypt
3 infantry placed in Manchuria
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs totalTerritory Summary for Japanese :
15 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 1 transport
34 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
37 Sea Zone : 2 transports
62 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag, 1 infantry
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery, 1 fighter and 4 infantry
Caucasus : 1 flag, 1 factory and 3 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Eastern Australia : 1 flag
Egypt : 1 flag, 1 factory and 2 infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Germany : 2 bombers and 5 fighters
India : 1 flag, 1 factory and 3 infantry
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory, 1 fighter and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 2 infantry
Manchuria : 1 bomber, 1 factory and 3 infantry
Morocco : 1 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 1 bomber and 7 infantry
Rhodesia : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 3 infantry
Yunnan : 1 flag, 2 armourProduction/PUs Summary :
Russians : 15 / 28
Germans : 21 / 29
British : 29 / 29
Japanese : 61 / 62
Americans : 42 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers and 6 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
2 bombers moved from France to Germany
1 fighter moved from France to Poland
2 fighters moved from France to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
1 bomber moved from Russia to Bulgaria Romania
2 bombers moved from Russia to Poland
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
3 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
2 artilleries and 8 infantry moved from Eastern United States to Eastern Canada
5 transports moved from 8 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Morocco
Americans win, taking Morocco from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Americans attack with 2 bombers and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 2 bombers and 1 fighter in Poland, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Germans lost in Poland
Americans win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in Bulgaria Romania
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 2 bombers and 2 fighters in Bulgaria Romania, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria Romania
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
2 fighters moved from Bulgaria Romania to France
2 bombers moved from Germany to Russia
2 bombers moved from Bulgaria Romania to Russia
2 bombers moved from Poland to Russia
1 bomber moved from Morocco to France
3 infantry moved from France to Italy
1 infantry moved from France to ItalyPlace Units - Americans
1 artillery, 2 bombers and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 44 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
10 Sea Zone : 1 infantry and 5 transports
12 Sea Zone : 1 submarine
13 Sea Zone : 1 transport
23 Sea Zone : 1 submarine
Eastern Canada : 2 artilleries and 8 infantry
Eastern United States : 1 artillery, 2 bombers, 1 factory and 6 infantry
Finland : 1 flag
France : 1 armour, 7 artilleries, 1 bomber, 2 fighters and 26 infantry
Hawaiian Islands : 1 infantry
Italy : 4 infantry
Midway : 1 infantry
Morocco : 1 flag, 2 infantry
Norway : 1 flag
Russia : 6 bombers
Western United States : 1 factoryProduction/PUs Summary :
Russians : 15 / 28
Germans : 20 / 29
British : 29 / 29
Japanese : 61 / 62
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 4x factory; Remaining resources: 24 PUs;
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Ukraine S.S.R. to Poland
Russians take Poland from Germans
2 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Sinkiang to Yakut S.S.R.
3 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 artillery moved from Karelia S.S.R. to Baltic States
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 fighters and 3 infantry
Japanese defend with 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 2 : 1/5 hits
Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Yakut S.S.R., round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 4 : 3/4 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 4 infantry
Japanese defend with 1 factory and 3 infantry
Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 0/5 hits
Japanese roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits
2 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 2/3 hits
Japanese roll dice for 3 infantry in Caucasus, round 3 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Caucasus
Russians roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Caucasus
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 armour moved from Sinkiang to Russia
1 artillery moved from Sinkiang to Novosibirsk
2 infantry moved from Sinkiang to Novosibirsk
1 fighter moved from Yakut S.S.R. to Russia
7 armour moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 fighter moved from Yakut S.S.R. to NovosibirskPlace Units - Russians
2 armour placed in Karelia S.S.R.
4 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 armour and 1 infantry placed in Karelia S.S.R.
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 destroyer
Baltic States : 1 flag, 1 artillery and 2 infantry
Bulgaria Romania : 1 flag, 1 infantry
Karelia S.S.R. : 1 armour, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery and 2 infantry
Novosibirsk : 1 artillery, 1 fighter and 2 infantry
Poland : 1 flag, 1 infantry
Russia : 2 aaGuns, 3 armour, 1 artillery, 1 factory, 1 fighter and 16 infantry
West Russia : 7 armour, 1 artillery and 2 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 14 / 29
British : 29 / 29
Japanese : 58 / 62
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Germans
Germans repair 6 damage on 1 factory; Remaining resources: 15 PUs;
Germans buy 4 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Italy
1 artillery moved from Germany to Italy
1 bomber moved from Germany to Bulgaria Romania
1 bomber moved from Germany to Poland
3 fighters moved from Germany to ItalyCombat - Germans
Battle in Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria Romania
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bulgaria Romania, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Bulgaria Romania, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Italy
Germans attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 factory; Americans defend with 4 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Italy, round 2 : 3/5 hits
British roll dice for 4 infantry in Italy, round 2 : 2/4 hits
1 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Germans lost in Italy
retreated to Italy
British win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 bomber moved from Bulgaria Romania to Germany
1 bomber moved from Poland to Germany
3 fighters moved from Italy to GermanyPlace Units - Germans
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 14 PUs; end with 17 PUs totalTerritory Summary for Germans :
Germany : 3 aaGuns, 11 armour, 6 artilleries, 2 bombers, 1 factory, 3 fighters and 21 infantry
Production/PUs Summary :
Russians : 24 / 24
Germans : 14 / 17
British : 29 / 29
Japanese : 58 / 62
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 bomber moved from France to GermanyCombat - British
Battle in Caucasus
British attack with 1 artillery and 1 bomber
Japanese defend with 1 factory and 1 infantry
British roll dice for 1 artillery and 1 bomber in Caucasus, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - British
1 artillery moved from Belorussia to West Russia
1 bomber moved from Germany to Russia
1 bomber moved from Caucasus to Russia
1 aaGun, 6 artilleries, 6 fighters and 14 infantry moved from France to Italy
6 fighters moved from Italy to France
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
3 fighters moved from France to ItalyPlace Units - British
3 infantry placed in Italy
6 infantry placed in FranceTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 4 fighters and 1 transport
10 Sea Zone : 2 transports
Belorussia : 1 flag
Caucasus : 1 artillery
France : 1 flag, 1 factory, 3 fighters and 6 infantry
Italy : 1 flag, 1 aaGun, 6 artilleries, 1 factory, 3 fighters and 17 infantry
Northwestern Europe : 1 flag, 2 infantry
Russia : 2 bombers
Ukraine S.S.R. : 1 flag
United Kingdom : 1 factory
West Russia : 1 flag, 1 aaGun and 1 artilleryProduction/PUs Summary :
Russians : 28 / 24
Germans : 14 / 17
British : 29 / 29
Japanese : 54 / 62
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 bomber moved from France to GermanyCombat - British
Battle in Caucasus
British attack with 1 artillery and 1 bomber
Japanese defend with 1 factory and 1 infantry
British roll dice for 1 artillery and 1 bomber in Caucasus, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - British
1 artillery moved from Belorussia to West Russia
1 bomber moved from Germany to Russia
1 bomber moved from Caucasus to Russia
1 aaGun, 6 artilleries, 6 fighters and 14 infantry moved from France to Italy
6 fighters moved from Italy to France
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
3 fighters moved from France to ItalyPlace Units - British
3 infantry placed in Italy
6 infantry placed in FranceTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from West Russia: 1 aaGun and 1 artillery
EDIT: Adding units owned by British to Ukraine S.S.R.: 1 aaGun and 1 artillery
EDIT: Turning off Edit ModeTerritory Summary for British :
8 Sea Zone : 2 carriers, 4 fighters and 1 transport
10 Sea Zone : 2 transports
Belorussia : 1 flag
Caucasus : 1 artillery
France : 1 flag, 1 factory, 3 fighters and 6 infantry
Italy : 1 flag, 1 aaGun, 6 artilleries, 1 factory, 3 fighters and 17 infantry
Northwestern Europe : 1 flag, 2 infantry
Russia : 2 bombers
Ukraine S.S.R. : 1 flag, 1 aaGun and 1 artillery
United Kingdom : 1 factory
West Russia : 1 flagProduction/PUs Summary :
Russians : 28 / 24
Germans : 14 / 17
British : 29 / 29
Japanese : 54 / 62
Americans : 43 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 12 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
2 infantry moved from Persia to Caucasus
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 artillery, 1 fighter and 4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from Manchuria to Russia
1 bomber moved from Persia to Russia
1 bomber moved from Germany to Italy
1 fighter moved from 15 Sea Zone to 13 Sea Zone
1 artillery moved from Persia to Kazakh S.S.R.
2 fighters moved from 34 Sea Zone to Kazakh S.S.R.
1 bomber moved from Germany to France
5 fighters moved from 15 Sea Zone to CaucasusCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Yakut S.S.R., round 2 : 2/6 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 13 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Kazakh S.S.R., round 3 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 1 artillery and 2 fighters in Kazakh S.S.R., round 4 : 2/3 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 4 : 0/1 hits
1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Japanese attack with 5 fighters and 2 infantry
British defend with 1 artillery; Russians defend with 1 factory
Japanese roll dice for 5 fighters and 2 infantry in Caucasus, round 2 : 4/7 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Japanese win, taking Caucasus from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in France causes 1 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory
Bombing raid in Russia causes 11 damage total.
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.Non Combat Move - Japanese
1 bomber moved from France to Germany
1 bomber moved from Italy to Germany
1 fighter moved from 13 Sea Zone to 15 Sea Zone
2 fighters moved from Kazakh S.S.R. to 34 Sea Zone
5 fighters moved from Caucasus to 15 Sea Zone
1 fighter moved from Germany to 34 Sea Zone
3 infantry moved from India to Persia
2 artilleries and 2 infantry moved from East Indies to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
2 artilleries moved from 34 Sea Zone to Persia
2 infantry moved from Kwangtung to Szechwan
1 fighter moved from Yakut S.S.R. to Szechwan
1 fighter moved from Japan to Szechwan
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Manchuria to Anhwei
1 bomber moved from Russia to Persia
1 bomber moved from Russia to Germany
2 transports moved from 34 Sea Zone to 37 Sea Zone
2 infantry moved from Egypt to Libya
1 transport moved from 15 Sea Zone to 34 Sea Zone
1 aaGun moved from Persia to 34 Sea Zone
1 aaGun moved from 34 Sea Zone to Egypt
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
2 armour moved from Yunnan to SzechwanPlace Units - Japanese
1 carrier and 1 fighter placed in 34 Sea Zone
3 infantry placed in India
4 infantry placed in East Indies
3 infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs totalTerritory Summary for Japanese :
15 Sea Zone : 2 battleships, 3 carriers, 3 destroyers and 6 fighters
34 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
36 Sea Zone : 1 transport
37 Sea Zone : 2 transports
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag, 2 infantry
Belgian Congo : 1 flag
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
East Indies : 1 factory and 4 infantry
Eastern Australia : 1 flag
Egypt : 1 flag, 1 aaGun and 1 factory
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Germany : 3 bombers and 4 fighters
India : 1 flag, 1 factory and 3 infantry
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery
Libya : 2 infantry
Manchuria : 1 factory and 3 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Persia : 1 flag, 3 armour, 7 artilleries, 1 bomber and 9 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag, 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 armour, 2 fighters and 2 infantry
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 4 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 21 / 24
Germans : 14 / 17
British : 29 / 29
Japanese : 62 / 64
Americans : 42 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Italy to Southern Europe
Americans take Southern Europe from Germans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 infantry moved from 8 Sea Zone to France
1 bomber moved from France to Germany
4 bombers moved from Russia to Germany
1 bomber moved from Russia to IndiaCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/5 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,5,5,2 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in India causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Eastern United States to France
1 bomber moved from Germany to Russia
1 bomber moved from India to Russia
3 bombers moved from Germany to France
2 artilleries and 8 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 10 Sea Zone to 8 Sea Zone
8 infantry moved from 8 Sea Zone to France
2 artilleries moved from 8 Sea Zone to France
1 artillery and 6 infantry moved from Eastern United States to Eastern Canada
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to FrancePlace Units - Americans
2 artilleries, 1 bomber and 8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 5 transports
10 Sea Zone : 2 transports
12 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
Algeria : 1 flag, 1 infantry
Eastern Canada : 1 artillery and 6 infantry
Eastern United States : 2 artilleries, 1 bomber, 1 factory and 8 infantry
Finland : 1 flag
France : 1 armour, 9 artilleries, 5 bombers, 2 fighters and 35 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco : 1 flag, 1 infantry
Norway : 1 flag
Russia : 3 bombers
Southern Europe : 1 flag, 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 21 / 24
Germans : 11 / 17
British : 29 / 29
Japanese : 62 / 64
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 8x factory; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 fighter moved from Novosibirsk to Caucasus
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Caucasus
1 infantry moved from West Russia to CaucasusCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
2 infantry moved from Novosibirsk to Vologda
7 armour moved from West Russia to Russia
1 artillery moved from Novosibirsk to Vologda
1 artillery moved from Baltic States to Belorussia
1 infantry moved from Baltic States to Poland
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery and 1 infantry moved from West Russia to Russia
1 fighter moved from Caucasus to Russia
1 armour moved from Karelia S.S.R. to West Russia
1 aaGun moved from Russia to West RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 destroyer
Baltic States : 1 flag, 1 infantry
Belorussia : 1 artillery and 1 infantry
Bulgaria Romania : 1 flag
Caucasus : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Poland : 1 flag, 1 infantry
Russia : 1 aaGun, 10 armour, 2 artilleries, 1 factory, 2 fighters and 18 infantry
Vologda : 1 artillery and 2 infantry
West Russia : 1 aaGun and 1 armourProduction/PUs Summary :
Russians : 27 / 27
Germans : 11 / 17
British : 29 / 29
Japanese : 56 / 64
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - Germans
Germans repair damage of 11x factory; Remaining resources: 6 PUs;
Germans buy 1 aaGun; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Germany to Bulgaria Romania
Germans take Bulgaria Romania from Russians
1 armour moved from Bulgaria Romania to Germany
1 infantry moved from Germany to Southern Europe
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Baltic States
1 artillery moved from Germany to Northwestern Europe
1 bomber moved from Germany to Southern Europe
1 fighter moved from Germany to Poland
1 fighter moved from Germany to Baltic States
1 fighter moved from Germany to Northwestern Europe
1 bomber moved from Germany to Northwestern EuropeCombat - Germans
Battle in Southern Europe
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Southern Europe, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Southern Europe, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern Europe
Germans win, taking Southern Europe from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Poland, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 fighter in Poland, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwestern Europe
Germans attack with 1 artillery, 1 bomber and 1 fighter
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Northwestern Europe, round 2 : 1/3 hits
British roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Northwestern Europe
retreated to Northwestern Europe
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 fighter in Baltic States, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Poland to Germany
1 bomber moved from Southern Europe to Germany
1 fighter moved from Baltic States to Germany
1 fighter moved from Northwestern Europe to Germany
1 bomber moved from Northwestern Europe to GermanyPlace Units - Germans
1 aaGun placed in GermanyTurn Complete - Germans
Germans collect 19 PUs; end with 20 PUs totalTerritory Summary for Germans :
Baltic States : 1 artillery
Germany : 4 aaGuns, 11 armour, 3 artilleries, 2 bombers, 1 factory, 3 fighters and 20 infantry
Poland : 1 artillery
Southern Europe : 1 infantryProduction/PUs Summary :
Russians : 21 / 27
Germans : 19 / 20
British : 29 / 29
Japanese : 56 / 64
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - British
British repair damage of 1x factory, 1x factory; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Ukraine S.S.R. to Poland
2 bombers moved from Russia to Libya
2 fighters moved from Italy to Libya
1 fighter moved from Italy to Southern Europe
1 artillery and 1 infantry moved from Italy to Southern Europe
2 infantry moved from France to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
2 fighters moved from France to Poland
1 fighter moved from France to Baltic StatesCombat - British
Battle in Poland
British attack with 1 artillery and 2 fighters
Germans defend with 1 artillery
British roll dice for 1 artillery and 2 fighters in Poland, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Poland
British win, taking Poland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Libya
British attack with 2 bombers and 2 fighters
Japanese defend with 2 infantry
British roll dice for 2 bombers and 2 fighters in Libya, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Libya, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 fighter owned by the British lost in Libya
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter
Battle in Baltic States
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern Europe
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Europe, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Southern Europe, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Europe, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Southern Europe, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern Europe
British win, taking Southern Europe from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Libya to Italy
2 bombers moved from Libya to Italy
1 fighter moved from Southern Europe to Italy
2 fighters moved from Poland to Italy
1 fighter moved from Baltic States to France
1 fighter moved from Italy to France
1 aaGun moved from Ukraine S.S.R. to BelorussiaPlace Units - British
3 infantry placed in Italy
6 infantry placed in FranceTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
5 Sea Zone : 1 transport
8 Sea Zone : 2 carriers and 4 fighters
10 Sea Zone : 2 transports
Baltic States : 1 flag, 2 infantry
Belorussia : 1 flag, 1 aaGun
France : 1 flag, 1 factory, 2 fighters and 10 infantry
Italy : 1 flag, 1 aaGun, 5 artilleries, 2 bombers, 1 factory, 3 fighters and 19 infantry
Northwestern Europe : 1 flag, 1 infantry
Poland : 1 flag, 1 artillery
Southern Europe : 1 flag, 1 artillery
Ukraine S.S.R. : 1 flag
United Kingdom : 1 factory
West Russia : 1 flagProduction/PUs Summary :
Russians : 21 / 27
Germans : 13 / 20
British : 35 / 35
Japanese : 56 / 64
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - Japanese
Japanese repair damage of 3x factory; Remaining resources: 61 PUs;
Japanese buy 3 armour, 3 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 bomber moved from Persia to Russia
2 bombers moved from Germany to Russia
1 bomber moved from Germany to France
1 infantry moved from Persia to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Southern Europe
4 fighters moved from 15 Sea Zone to Algeria
4 fighters moved from 34 Sea Zone to Southern Europe
2 fighters moved from 15 Sea Zone to Caucasus
3 infantry moved from Persia to Caucasus
2 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
2 fighters moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 fighter moved from Germany to 5 Sea Zone
3 fighters moved from Germany to PolandCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Poland
Japanese attack with 3 fighters
British defend with 1 artillery
Japanese roll dice for 3 fighters in Poland, round 2 : 1/3 hits
British roll dice for 1 artillery in Poland, round 2 : 0/1 hits
1 artillery owned by the British lost in Poland
Japanese win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Japanese roll dice for 2 fighters and 3 infantry in Caucasus, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Algeria
Japanese attack with 4 fighters
Americans defend with 1 infantry
Japanese roll dice for 4 fighters in Algeria, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Algeria
Japanese win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern Europe
Japanese attack with 4 fighters and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 battleship in Southern Europe, round 2 : 1/1 hits
British roll dice for 1 artillery in Southern Europe, round 2 : 0/1 hits
1 artillery owned by the British lost in Southern Europe
Japanese win, taking Southern Europe from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in France causes 2 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 5,5,1 and causes: 11 damage to unit: factory
Bombing raid in Russia causes 11 damage total.Non Combat Move - Japanese
2 bombers moved from Russia to Persia
1 bomber moved from Russia to Germany
3 fighters moved from Poland to Germany
4 fighters moved from Southern Europe to Germany
1 fighter moved from 5 Sea Zone to Germany
4 fighters moved from Algeria to 15 Sea Zone
2 fighters moved from Caucasus to 15 Sea Zone
2 fighters moved from Kazakh S.S.R. to 34 Sea Zone
3 infantry moved from India to Persia
2 infantry moved from Burma to India
2 infantry moved from Anhwei to Szechwan
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
4 infantry moved from East Indies to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Persia
2 armour moved from Szechwan to Persia
1 bomber moved from France to GermanyPlace Units - Japanese
3 armour placed in India
2 infantry placed in Egypt
2 infantry placed in Manchuria
3 fighters placed in East IndiesTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs totalTerritory Summary for Japanese :
15 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 1 transport
34 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 4 transports
62 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag, 1 infantry
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 4 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
East Indies : 1 factory and 3 fighters
Eastern Australia : 1 flag
Egypt : 1 flag, 1 aaGun, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Germany : 2 bombers and 8 fighters
India : 1 flag, 3 armour, 1 factory and 2 infantry
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory
Kazakh S.S.R. : 1 flag, 2 infantry
Manchuria : 1 factory and 2 infantry
New Zealand : 1 flag
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 5 armour, 7 artilleries, 2 bombers and 12 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag
Southern Europe : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 infantry
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 4 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 13 / 27
Germans : 15 / 20
British : 33 / 35
Japanese : 64 / 65
Americans : 43 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
3 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
3 bombers moved from Russia to Caucasus
1 bomber moved from France to Caucasus
4 bombers moved from France to Germany
3 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to Eastern Canada
5 transports moved from 8 Sea Zone to 10 Sea ZoneCombat - Americans
Battle in Caucasus
Americans attack with 4 bombers
Japanese defend with 1 factory and 2 infantry
Americans roll dice for 4 bombers in Caucasus, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Caucasus
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3,6,6 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.Non Combat Move - Americans
3 bombers moved from Germany to Russia
4 bombers moved from Caucasus to Russia
1 bomber moved from Eastern United States to FrancePlace Units - Americans
1 destroyer placed in 11 Sea Zone
1 bomber, 1 fighter and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 43 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
10 Sea Zone : 3 infantry and 5 transports
11 Sea Zone : 1 destroyer
12 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
Algeria : 1 flag
Eastern Canada : 2 artilleries and 8 infantry
Eastern United States : 1 bomber, 1 factory, 1 fighter and 5 infantry
Finland : 1 flag
France : 1 armour, 10 artilleries, 1 bomber, 2 fighters and 38 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco : 1 flag, 1 infantry
Norway : 1 flag
Russia : 7 bombers
Western United States : 1 factoryProduction/PUs Summary :
Russians : 13 / 27
Germans : 15 / 20
British : 33 / 35
Japanese : 64 / 65
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Russians
Russians repair damage of 9x factory; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from West Russia to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Japanese
2 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Evenki National Okrug
1 artillery moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Vologda to Evenki National Okrug
1 infantry moved from Belorussia to Poland
1 fighter moved from Russia to Kazakh S.S.R.
2 armour moved from Russia to NovosibirskCombat - Russians
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 3 : 1/2 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 4 : 1/2 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 infantry in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 aaGun moved from West Russia to Russia
1 artillery moved from Belorussia to West Russia
1 fighter moved from Evenki National Okrug to Russia
1 aaGun moved from Russia to Novosibirsk
6 armour moved from Russia to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 artillery moved from Vologda to Russia
1 infantry moved from Russia to NovosibirskPlace Units - Russians
3 infantry placed in Russia
1 armour and 1 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
8 Sea Zone : 1 destroyer
Bulgaria Romania : 1 flag, 1 armour
Caucasus : 1 factory and 1 infantry
Karelia S.S.R. : 1 armour, 1 factory and 1 infantry
Kazakh S.S.R. : 1 artillery
Novosibirsk : 1 aaGun, 8 armour and 4 infantry
Poland : 1 infantry
Russia : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 2 fighters and 15 infantry
West Russia : 1 artilleryProduction/PUs Summary :
Russians : 22 / 22
Germans : 13 / 20
British : 33 / 35
Japanese : 57 / 65
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Germans
Germans repair damage of 12x factory; Remaining resources: 8 PUs;
Germans buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
1 artillery moved from Germany to Northwestern Europe
1 fighter moved from Germany to Poland
1 fighter moved from Germany to Northwestern Europe
1 fighter moved from Germany to Bulgaria Romania
1 bomber moved from Germany to Bulgaria Romania
1 bomber moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Poland, round 2 : 3/3 hits
British roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria Romania
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 0/3 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria Romania, round 3 : 1/3 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Northwestern Europe
Germans attack with 1 artillery and 1 fighter
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Northwestern Europe, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Northwestern Europe to Germany
1 fighter moved from Bulgaria Romania to Germany
1 fighter moved from Poland to Germany
1 bomber moved from Poland to Germany
1 bomber moved from Bulgaria Romania to GermanyPlace Units - Germans
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 15 PUs; end with 17 PUs totalTerritory Summary for Germans :
Germany : 4 aaGuns, 11 armour, 2 artilleries, 2 bombers, 1 factory, 3 fighters and 20 infantry
Northwestern Europe : 1 artilleryProduction/PUs Summary :
Russians : 22 / 22
Germans : 15 / 17
British : 31 / 35
Japanese : 57 / 65
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 33 PUs;
British buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from France to Northwestern Europe
4 fighters moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from Italy to Southern Europe
3 fighters moved from Italy to Southern Europe
1 fighter moved from France to Southern Europe
1 fighter moved from France to Northwestern Europe
2 bombers moved from Italy to Germany
3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea ZoneCombat - British
Battle in Northwestern Europe
British attack with 5 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 5 fighters and 2 infantry in Northwestern Europe, round 2 : 5/7 hits
Germans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern Europe
British attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Southern Europe, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Southern Europe
British win, taking Southern Europe from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 2,1 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - British
1 aaGun moved from Belorussia to West Russia
2 infantry moved from Baltic States to Poland
3 fighters moved from Southern Europe to West Russia
1 fighter moved from Southern Europe to Italy
4 fighters moved from Northwestern Europe to 8 Sea Zone
1 fighter moved from Northwestern Europe to Italy
8 infantry moved from France to Italy
2 bombers moved from Germany to ItalyPlace Units - British
3 infantry placed in Italy
1 artillery and 4 infantry placed in France
1 destroyer placed in 8 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
Baltic States : 1 flag
Belorussia : 1 flag
France : 1 flag, 1 artillery, 1 factory and 4 infantry
Italy : 1 flag, 1 aaGun, 5 artilleries, 2 bombers, 1 factory, 2 fighters and 28 infantry
Northwestern Europe : 1 flag, 2 infantry
Poland : 1 flag, 2 infantry
Southern Europe : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag
United Kingdom : 1 factory
West Russia : 1 flag, 1 aaGun and 3 fightersProduction/PUs Summary :
Russians : 22 / 22
Germans : 11 / 17
British : 35 / 35
Japanese : 57 / 65
Americans : 43 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Persia to Caucasus
1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Egypt to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Southern Europe
2 bombers moved from Persia to Russia
1 bomber moved from Germany to Russia
1 bomber moved from Germany to France
6 fighters moved from 15 Sea Zone to Caucasus
1 infantry moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
6 fighters moved from Germany to Poland
2 fighters moved from 34 Sea Zone to Southern Europe
1 fighter moved from Germany to Poland
1 fighter moved from Germany to Southern EuropeCombat - Japanese
Battle in Poland
Japanese attack with 7 fighters
British defend with 2 infantry
Japanese roll dice for 7 fighters in Poland, round 2 : 3/7 hits
British roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the British lost in Poland
Japanese win with 7 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Japanese attack with 6 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 6 fighters and 2 infantry in Caucasus, round 2 : 5/8 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Europe
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Southern Europe, round 2 : 1/1 hits
British roll dice for 1 infantry in Southern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern Europe
Japanese win, taking Southern Europe from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to Germany
1 bomber moved from France to Germany
3 fighters moved from Southern Europe to Germany
2 infantry moved from India to Persia
3 armour moved from India to Persia
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Manchuria to Anhwei
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 fighters moved from East Indies to 34 Sea Zone
1 fighter moved from Caucasus to 34 Sea Zone
5 fighters moved from Caucasus to 15 Sea Zone
1 fighter moved from Poland to 15 Sea Zone
6 fighters moved from Poland to Germany
1 transport moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to 34 Sea Zone
1 aaGun moved from Egypt to 34 Sea Zone
1 aaGun moved from 34 Sea Zone to Persia
1 infantry moved from 34 Sea Zone to PersiaPlace Units - Japanese
3 armour placed in India
2 infantry placed in Egypt
2 fighters and 2 infantry placed in East Indies
3 infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs totalTerritory Summary for Japanese :
15 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 1 transport
34 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
37 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag, 2 infantry
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caucasus : 1 flag, 1 factory and 2 infantry
East Indies : 1 factory, 2 fighters and 2 infantry
Eastern Australia : 1 flag
Egypt : 1 flag, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Germany : 2 bombers and 9 fighters
India : 1 flag, 3 armour and 1 factory
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 factory and 3 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun, 8 armour, 6 artilleries and 13 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag, 1 infantry
Southern Europe : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 7 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 16 / 22
Germans : 13 / 17
British : 33 / 35
Japanese : 63 / 63
Americans : 43 / 43 -
I decided to launch the Berlin invasion!
Which units would you like to lose first.
Inno

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So now it is time to face the day of reckoning for the Germans… First a question, I thought the AA guns fired 3 rounds each. It seems it is only one per gun!?
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The AA gun supposes to fire no more than 3 times, but the total shoots of AA gun are always no more than the number of air force combined. For example, I have 8 bombers + 6 Planes, and you have 4 AA guns. In this case, you would fire 12 times because 3 x 4 = 12 shoots < 8+6 = 14 air forces. It only happened on the beginning of 1st round’s combat.
Is this what you expected? If this is not the mechanism you expected would you like to roll back and adjust the Japanese force’s arrangement? It’s totally fine with me.
Cheers,





