Feel free to adjust casualties for sz110
G40L2015 Arthur Bomber Harris(Allies+20) vs MakeMaps (Axis) Game 1
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It was quick since you took my capitols!
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You mean Australia’s capital? I’ve always wanted to try out an early invasion of Australia to neutralize it out of the war and gain an early capital. It kinda sucked, because with gaining the capital I suffered at the expense of losing ground in Asia, having also focused on sending all my forces in China straight for Moscow to help out Germany.
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Hey, I accidentally bypassed the option to scramble planes for my bombing raid on Moscow. I was trying to save the map and clicked “select” to try to get out of the window so I could try to save the map, and instead it thought I selected “none”.
So, just wondering if you want to scramble any planes to intercept my bombing raid on Moscow.
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It would have helped me decide if you post how many bombers are heading to Moscow. If there are 2 or fewer, then scramble. If not, no scramble.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 45 PUs;
Germans buy 1 bomber, 1 factory_upgrade and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Novgorod to Norway
2 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Romania to Russia
1 artillery moved from Western Ukraine to Bryansk
1 armour moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
5 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Bryansk
1 armour moved from Slovakia Hungary to Belarus
1 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 mech_infantry moved from Bessarabia to Bryansk
9 mech_infantrys moved from Bessarabia to Rostov
2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Novgorod to Archangel
3 bombers moved from Novgorod to RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Norway
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Norway from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 5,8,1 and causes: 6 damage to unit: airfield
Bombing raid in Russia rolls: 5,5,3 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total. Damaged units is as follows: airfield = 6, factory_major = 13
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Russia to Novgorod
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Bryansk to UkrainePlace Units - Germans
3 mech_infantrys placed in Novgorod
1 bomber placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 3 aaGuns
EDIT: Turning off Edit Mode
Units in Romania being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy nothing; Remaining resources: 30 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Timguska to Kansu
Russians take Kansu from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
retreated to Bryansk
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 tactical_bomberNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Samara to Russia
2 aaGuns and 19 infantry moved from Timguska to Novosibirsk
1 infantry moved from Volgograd to Samara
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yenisey to TimguskaTurn Complete - Russians
Russians collect 29 PUs; end with 59 PUs total -
I’m going to need some extra time to ponder on this one.
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No problem, take your time and get things right. Japan is in big trouble and you need to find a way to regroup.
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Well, that’s the thing, right. I focused on Australia-first strategy and it set me back. I was experimenting just for the fun of it. So, we shall see what happens next.
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The two keys for Japan is containing China so it doesn’t get out of control with a stack of 25 infantry, and holding onto the money islands in the Pacific. They add up to much more money than Australia. If you can get your economy to 70 PUs per turn, then America will have to spend most of its money to stop you in the Pacific. That frees up Germany to win the game in Europe. It’s okay to get eventually crushed in the Pacific, just make the Allies spend much money to do it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 7x factory_major; Remaining resources: 38 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 battleship and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from French Indo China to Okinawa
2 bombers moved from Northern Territory to Okinawa
4 fighters moved from Northern Territory to Caroline Islands
6 tactical_bombers moved from Northern Territory to Caroline Islands
6 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
5 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to KansuCombat - Japanese
Battle in Kansu
Japanese attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry
British defend with 1 aaGun
Japanese win, taking Kwangsi from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Japanese
Place Units - Japanese
1 armour placed in New South Wales
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,2,1,3,2,5,6,1,4,2,1,6,4,4,4,1,4,1,2,4,3,4,3,4,3
Japanese collect 20 PUs (8 lost to blockades); end with 20 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 7x factory_major; Remaining resources: 38 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 battleship and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from French Indo China to Okinawa
2 bombers moved from Northern Territory to Okinawa
4 fighters moved from Northern Territory to Caroline Islands
6 tactical_bombers moved from Northern Territory to Caroline Islands
6 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
5 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to KansuCombat - Japanese
Battle in Kansu
Japanese attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry
British defend with 1 aaGun
Japanese win, taking Kwangsi from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Japanese
Place Units - Japanese
1 armour placed in New South Wales
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,1,6,2,1,3,2,5,6,1,4,2,1,6,4,4,4,1,4,1,2,4,3,4,3,4,3
Japanese collect 20 PUs (8 lost to blockades); end with 20 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Okinawa: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode -
@Arthur:
The two keys for Japan is containing China so it doesn’t get out of control with a stack of 25 infantry, and holding onto the money islands in the Pacific. They add up to much more money than Australia. If you can get your economy to 70 PUs per turn, then America will have to spend most of its money to stop you in the Pacific. That frees up Germany to win the game in Europe. It’s okay to get eventually crushed in the Pacific, just make the Allies spend much money to do it.
You’re completely right. I agree. I don’t think I’d try this strategy in the new league season because of how risky it is, but since this season is over I thought I’d give it a go and see how it plays out. Should be fun and interesting.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Okinawa
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Okinawa
1 bomber moved from Korea to Okinawa
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour moved from Amur to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 mech_infantry moved from Amur to 5 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Battle in Okinawa
Americans attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Americans win, taking Okinawa from Japanese with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 70
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Japanese: 3 bombers, 4 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 bomber, 5 fighters and 1 tactical_bomber moved from Okinawa to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
1 fighter moved from Wake Island to Korea
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 4 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Soviet Far East to 4 Sea Zone
1 mech_infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Western United States to GibraltarPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Sikang
1 fighter moved from Kweichow to Sikang
1 infantry moved from Kwangtung to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
9 artilleries and 8 infantry moved from Kweichow to Shensi
4 infantry moved from Hunan to Yunnan
1 fighter moved from Sikang to Shensi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to AnhwePlace Units - Chinese
4 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 bombers; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to 95 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Persia to Trans-JordanCombat - British
Battle in 95 Sea Zone
British attack with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 2 fighters and 1 transport
Italians defend with 1 battleship, 2 cruisers, 2 submarines and 1 transport
2 submarines owned by the Italians Submerged
Units damaged: 1 battleship owned by the British
British win with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 51
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in Northern Italy
British attack with 1 infantry
Italians defend with 2 aaGuns and 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 aaGuns
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Iraq to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from India to Persia
1 fighter moved from India to Persia
1 tactical_bomber moved from India to Persia
1 armour and 3 mech_infantrys moved from India to Eastern Persia
1 armour and 4 mech_infantrys moved from Burma to West India
2 aaGuns and 9 infantry moved from Burma to Yunnan
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 bomber moved from 95 Sea Zone to MaltaPlace Units - British
3 bombers placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 44 PUs totalPlace Units - UK_Pacific
1 armour and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys -
Battle score for attacker is 70
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Japanese: 3 bombers, 4 fighters, 1 infantry and 1 tactical_bomberOh, that just makes me really sad. Good for you. A disaster for me.
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Battle score for attacker is 70
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Japanese: 3 bombers, 4 fighters, 1 infantry and 1 tactical_bomberOh, that just makes me really sad. Good for you. A disaster for me.
How is this even possible. Like seriously? I should have won…
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LOL. A take that back. Still tragic for me. Oh well. Good job though. Lesson to be learned.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern France to Northern Italy
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 artillery moved from Bulgaria to Albania
1 infantry moved from Bulgaria to YugoslaviaCombat - Italians
Italians creates battle in territory 95 Sea Zone
Battle in 95 Sea Zone
Italians attack with 2 submarines
British defend with 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 1 transport
British win with 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to EgyptPlace Units - Italians
1 armour placed in Egypt
1 armour and 2 infantry placed in Southern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total