15L G40 Wittman (+21) v Gamerman01 (Axis)


  • OK, I think they improved the Triple A handling of SBR a bit, but it’s still not right.  It rolled both AA together in India even though I was trying to bomb 2 different facilities.

    The first die was a 1, which I would normally think of as the tactical bomber - weakest to strongest, so I removed it.  If you take issue with that, we can roll a die to determine which aircraft was shot down.


  • No, is fine thanks.
    I see I have Nips a plenty in my backyard. Ouch!
    Goodnight.


  • Nice guys finish last  :lol:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers and 1 submarine moved from 1 Sea Zone to 8 Sea Zone
                1 bomber and 2 fighters moved from Western United States to 8 Sea Zone
                1 destroyer moved from 25 Sea Zone to 8 Sea Zone
                1 cruiser moved from 54 Sea Zone to 49 Sea Zone
                1 cruiser moved from 49 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone


  • Morning. Scramble to Carolines?


  • No


  • My one sub hit. Can I take the Carrier as first casualty? I am not trying to take the Aleutians and we cabn edit it back and the planes back on, if necessary.


  • it is that or a Sub.


  • got 4 more, so took both your Subs and two of the DDS


  • I am afraid te luck is with me and I might sink the DDs.
    You only hit 3 times, so I lost all 3 DDs, leaving Sub, Ft. Ft and Bb.
    My sub hit again and I took off your DD, so you still have the Carrier. I will lose my Sub straightaway, so I cannot only hit the damaged Carrier.


  • You only got one hit that round, then the lone Ft hit again on the last round. I did maximum defence, but yiy got none of the rolls. I hope you do not think that I did anything wrong.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                2 destroyers and 1 submarine moved from 1 Sea Zone to 8 Sea Zone
                1 bomber and 2 fighters moved from Western United States to 8 Sea Zone
                1 destroyer moved from 25 Sea Zone to 8 Sea Zone
                1 cruiser moved from 54 Sea Zone to 49 Sea Zone
                1 cruiser moved from 49 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 1 cruiser, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 transport
                    Americans win with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 cruiser
                    Japanese defend with 1 destroyer
                    Americans win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                    Americans win, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber, 3 destroyers, 2 fighters and 1 submarine
                    Japanese defend with 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 3 destroyers, 1 fighter and 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 8 Sea Zone to Western United States
                1 fighter moved from 8 Sea Zone to Alaska
                1 mech_infantry moved from Western United States to Alaska
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from 33 Sea Zone to New Guinea
                1 carrier moved from 117 Sea Zone to 106 Sea Zone
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 infantry and 1 mech_infantry
        New Guinea : 2 fighters
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Alaska : 1 fighter and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 cruiser
        26 Sea Zone : 1 transport
        10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        54 Sea Zone : 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 cruiser
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun, 2 fighters and 2 infantry
        Morocco : 1 infantry
        Tobruk : 1 armour and 1 mech_infantry
        106 Sea Zone : 1 carrier
        93 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 23 / 27
        Japanese : 68 / 73
        Americans : 52 / 67
        Chinese : 4 / 6
        British : 30 / 34
        UK_Pacific : 5 / 5
        Italians : 12 / 11
        ANZAC : 10 / 12
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 11 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 15 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 23 / 27
        Japanese : 67 / 73
        Americans : 52 / 67
        Chinese : 5 / 5
        British : 30 / 34
        UK_Pacific : 5 / 5
        Italians : 12 / 11
        ANZAC : 10 / 12
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                      British take 97 Sea Zone from Italians
                1 fighter moved from Egypt to 98 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 98 Sea Zone
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - British
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 98 Sea Zone to Persia
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt

    Place Units - British
                3 submarines placed in 98 Sea Zone
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
        Belgian Congo : 1 mech_infantry
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 airfield, 1 artillery, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Tobruk : 1 armour
        Ethiopia : 1 flag
        106 Sea Zone : 2 destroyers and 1 transport
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        Persia : 1 flag, 1 fighter
        98 Sea Zone : 3 submarines
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 23 / 27
        Japanese : 66 / 73
        Americans : 52 / 67
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 6 / 7
        Italians : 11 / 11
        ANZAC : 10 / 12
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • The AI had two inf saved up from my last Pacific turn. I checked and cannot see them placed or any edits.
    I am sorry I did not notice.  Please look and see if I took a different unit for them. I doubt I would have not wanted plain old Inf though. I can’t imagine why I would not have noticed not placing them.


  • @wittmann:

    You only got one hit that round, then the lone Ft hit again on the last round. I did maximum defence, but yiy got none of the rolls. I hope you do not think that I did anything wrong.

    Looking over your posts and not at the game, it seems you did fine.  Don’t apologize for the luck - you needed it

    I’ll check out the infantry thing when I’m ready to play - I never noticed anything wrong before this USA turn…


  • Looked like I did not place them. Wanted you to agree with the AI.
    Have a fun day.


  • @wittmann:

    The AI had two inf saved up from my last Pacific turn. I checked and cannot see them placed or any edits.
    I am sorry I did not notice.  Please look and see if I took a different unit for them. I doubt I would have not wanted plain old Inf though. I can’t imagine why I would not have noticed not placing them.

    Yes, it appears you clicked through on UK4 and did not place them.  So you placed them on UK5 - it’s fine since it was inadvertent (since it is against the rules to not place units that you can place)

    It’s fine, no worries


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 8 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom

    Combat - Italians
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in United Kingdom causes 3 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Eastern Poland to Bessarabia
                1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Northern Italy to Romania
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Italians collect 8 PUs (3 lost to blockades); end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 cruiser
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 cruiser
                    Casualties for ANZAC: 1 fighter
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 transport
        46 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 23 / 27
        Japanese : 62 / 73
        Americans : 52 / 67
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 6 / 7
        Italians : 11 / 16
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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