no scramble.
L15 Radiant (Axis) vs Entek (Allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 armour and 3 mech_infantrys moved from Romania to Ukraine
3 infantry moved from Bulgaria to Romania
1 armour and 5 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 fighter
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
35 Sea Zone : 1 carrier and 2 fighters
54 Sea Zone : 2 destroyers
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 74
Russians : 16 / 29
Japanese : 58 / 56
Americans : 57 / 84
Chinese : 5 / 11
British : 31 / 34
UK_Pacific : 9 / 11
Italians : 17 / 23
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Algeria : 2 infantry
Iraq : 2 infantryProduction/PUs Summary :
Germans : 51 / 74
Russians : 16 / 29
Japanese : 58 / 56
Americans : 57 / 84
Chinese : 5 / 11
British : 31 / 34
UK_Pacific : 9 / 11
Italians : 17 / 23
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 artillery and 9 infantry moved from Archangel to Smolensk
5 artilleries and 12 mech_infantrys moved from Bryansk to Smolensk
5 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Ukraine to Rostov
3 infantry moved from Novgorod to Karelia
5 armour moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from France to GermanyCombat - Germans
Battle in Rostov
Germans attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 3 armour and 9 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 9 mech_infantrys in Northwest Persia, round 2 : 4/12 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 6 artilleries, 9 infantry and 12 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 6 artilleries, 9 infantry and 12 mech_infantrys in Smolensk, round 2 : 10/27 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 6 artilleries, 7 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/5 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3,3,3,3 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.Non Combat Move - Germans
4 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from Rostov to UkrainePlace Units - Germans
2 bombers placed in Western Germany
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
I rolled four 1’s on my bombering raid, the only time in the game you don’t want 1’s and I gt 4 out 4 1’s :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Libya to Tunisia
Russians take Tunisia from Italians
1 armour moved from Tunisia to Libya
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to SamaraCombat - Russians
Non Combat Move - Russians
Place Units - Russians
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUsTerritory Summary for Russians :
Kazakhstan : 1 infantry
Dzavhan : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Bryansk : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 45 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 73
Russians : 14 / 24
Japanese : 58 / 56
Americans : 57 / 84
Chinese : 5 / 11
British : 31 / 34
UK_Pacific : 9 / 11
Italians : 16 / 23
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers moved from 41 Sea Zone to Sumatra
1 armour moved from Hunan to Szechwan
Japanese take Kweichow from Chinese
1 armour moved from Hunan to Szechwan
1 armour moved from Hunan to Szechwan
5 bombers, 5 fighters and 4 tactical_bombers moved from Hunan to Szechwan
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 mech_infantrys moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 armour moved from Chahar to Kansu
3 armour moved from Kiangsu to Hunan
3 armour moved from Manchuria to Anhwe
1 armour moved from Korea to Buyant-UhaaCombat - Japanese
Battle in Szechwan
Japanese attack with 4 armour, 5 bombers, 5 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 4 armour, 5 bombers, 5 fighters and 4 tactical_bombers in Szechwan, round 2 : 9/18 hits
Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 2 : 4/10 hits
4 armour owned by the Japanese and 9 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 5 bombers, 5 fighters and 4 tactical_bombers in Szechwan, round 3 : 7/14 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits
1 fighter owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 5 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 fighter and 9 infantry
Casualties for Japanese: 4 armour and 1 fighter
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Sumatra, round 2 : 2/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
4 fighters moved from Szechwan to Anhwe
5 bombers and 4 tactical_bombers moved from Szechwan to Hunan
2 fighters and 3 tactical_bombers moved from Sumatra to 41 Sea ZonePlace Units - Japanese
3 fighters placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,5,3,1,3,3,1,2,3,4,5,6,4,4,3
Japanese collect 57 PUs (11 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_major, 1 factory_minor, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea ZoneCombat - Americans
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Scramble Sz 6?
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Yes please, and use the 6 kamikaze tokens 3 on each carrier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_major, 1 factory_minor, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,3,4
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,1,4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 tactical_bomber
2 submarines owned by the Americans Submerged
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 112 Sea Zone
1 bomber moved from Eastern United States to NorwayPlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 artillery and 1 infantry placed in Eastern United States
1 submarine and 2 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Norway: 1 harbour
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 artilleries and 4 infantry
Philippines : 1 airfield, 4 fighters, 1 harbour and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield and 5 fighters
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 destroyer and 2 transports
10 Sea Zone : 1 artillery, 1 infantry, 1 submarine and 3 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 2 artilleries and 2 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters and 1 harbour
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
101 Sea Zone : 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 54 / 73
Russians : 13 / 24
Japanese : 65 / 64
Americans : 60 / 85
Chinese : 2 / 11
British : 31 / 34
UK_Pacific : 7 / 11
Italians : 16 / 23
ANZAC : 10 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 54 / 73
Russians : 13 / 24
Japanese : 65 / 64
Americans : 60 / 85
Chinese : 2 / 10
British : 31 / 34
UK_Pacific : 7 / 11
Italians : 16 / 23
ANZAC : 10 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 22 PUs;
British buy 3 armour; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Norway to Karelia
British take Finland from Germans
1 fighter moved from Norway to Karelia
1 artillery and 6 infantry moved from Burma to Yunnan
3 infantry moved from India to BurmaCombat - British
Battle in Karelia
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 3 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/3 hits
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Karelia
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Karelia, round 3 : 2/3 hits
Germans roll dice for 2 infantry in Karelia, round 3 : 1/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Karelia
British win, taking Karelia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from Karelia to Norway
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 mech_infantry moved from Iraq to Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 fighter moved from Egypt to IraqPlace Units - British
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,1
British collect 31 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 7 infantry
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Norway : 3 artilleries, 1 fighter and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Karelia : 1 armour
112 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports
106 Sea Zone : 1 flag
Iraq : 3 armour, 2 artilleries, 1 fighter and 4 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 14 / 24
Japanese : 65 / 64
Americans : 60 / 85
Chinese : 2 / 10
British : 33 / 40
UK_Pacific : 7 / 9
Italians : 16 / 23
ANZAC : 10 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry about the edit with America. The second minor factory I bought should have been a harbor.
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Okay I was wondering about that, that’s fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 5 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Yugoslavia to Eastern Poland
3 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
3 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Bryansk to UkrainePlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 43 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 fighter
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 2 destroyers and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 14 / 24
Japanese : 61 / 64
Americans : 60 / 85
Chinese : 2 / 10
British : 33 / 40
UK_Pacific : 7 / 9
Italians : 16 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Algeria : 2 infantry
Iraq : 2 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 14 / 24
Japanese : 61 / 64
Americans : 60 / 85
Chinese : 2 / 10
British : 33 / 40
UK_Pacific : 7 / 9
Italians : 16 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 4 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
6 bombers moved from Western Germany to Iraq
3 armour and 8 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 armour moved from Novosibirsk to Kazakhstan
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
4 mech_infantrys moved from Germany to Baltic States
3 armour moved from Novgorod to KareliaCombat - Germans
Battle in Karelia
Germans attack with 3 armour
British defend with 1 armour
Germans roll dice for 3 armour in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 armour in Karelia, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 2 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 artilleries in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 3 armour, 6 bombers and 8 mech_infantrys
British defend with 3 armour, 2 artilleries, 1 fighter and 4 infantry; French defend with 2 infantry
Germans roll dice for 3 armour, 6 bombers and 8 mech_infantrys in Iraq, round 2 : 5/17 hits
Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Iraq, round 2 : 6/12 hits
6 mech_infantrys owned by the Germans, 3 infantry owned by the British and 2 infantry owned by the French lost in Iraq
Germans roll dice for 3 armour, 6 bombers and 2 mech_infantrys in Iraq, round 3 : 7/11 hits
Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 1 infantry in Iraq, round 3 : 3/7 hits
2 mech_infantrys owned by the Germans, 1 fighter owned by the British, 2 artilleries owned by the British, 3 armour owned by the British, 1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
Germans win, taking Iraq from Russians with 2 armour and 6 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour and 8 mech_infantrys
Casualties for British: 3 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for French: 2 infantry
Battle in Kazakhstan
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 bombers moved from Iraq to Caucasus
1 tactical_bomber moved from Ukraine to Smolensk
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry placed in Germany
2 bombers placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Germany
Germans undo move 2.
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 artillery and 2 infantry moved from Russia to Tambov
1 armour moved from Libya to AlexandriaCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to SamaraPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUsTerritory Summary for Russians :
Dzavhan : 1 flag
Alexandria : 1 armour
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Bryansk : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 48 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 52 / 77
Russians : 13 / 24
Japanese : 61 / 64
Americans : 60 / 85
Chinese : 2 / 10
British : 33 / 40
UK_Pacific : 7 / 9
Italians : 16 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0