Use second save, forgot to move sub in 126
15L G40 Luckyinmaroon (+20) vs. Gamerman01
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scramble?
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I’ll put ur bomber in anhwe for you
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I’ll put ur bomber in anhwe for you
OK, thanks
Just got here - looking to give you the decision ASAP
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No scramble, but I would use 3 kamikazes on each aircraft carrier
If you forgot about kamikazes, I will allow you to re-do your turn
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totally forgot. I will re-do it. thanks.
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I have totally forgotten them more than once before too.
And no problem - it’s only reasonable -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 carrier, 4 destroyers, 1 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
9 infantry moved from Szechwan to KweichowCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
3 fighters moved from United Kingdom to 125 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 mech_infantrys moved from Shan State to Malaya
1 armour moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
3 fighters moved from United Kingdom to 125 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 mech_infantrys moved from Shan State to Malaya
1 armour moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in 125 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Malaya
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British win, taking Malaya from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 aaGuns, 1 armour, 1 artillery and 2 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Northwest Persia to Persia
4 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Union of South Africa to Rhodesia
2 destroyers moved from 89 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
3 fighters moved from 125 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 airfield placed in Egypt
2 destroyers placed in 81 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2
UK_Pacific collect 8 PUs (5 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 infantry -
What is wrong with me? This time I forgot you could buy artillery if I didn’t take Yunnan :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Southern France to United Kingdom
1 bomber moved from Southern Italy to RostovCombat - Italians
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in French West Africa
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 infantry
Italians win, taking French West Africa from French, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Bessarabia to Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from United Kingdom to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Greece to Bulgaria
1 bomber moved from Rostov to Ukraine
1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 infantry placed in Southern France
Italians undo move 2.
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 infantry
EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
EDIT: Adding units owned by Italians to Albania: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
Fun game, man. I don’t know if I can pull it out with Japan - it will be a challenge either way
I guess I should be happy you didn’t raid 33 and get lucky
Craziness :-) -
I guess having the money islands for at least 2 more turns will help an awful lot
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those damn money islands!!! :mrgreen:
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No kidding
They’re out of control -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 factory_minor placed in Iraq
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to United KingdomTurn Complete - French
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Moving right now…





