Test summary from TripleA, engine version: 2.6.14748, time: 5:16:25 PM
Savegame
L15 Radiant (Axis) vs Entek (Allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 armour, 3 infantry and 3 mech_infantrys moved from Albania to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Yugoslavia to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys in Greece, round 2 : 4/10 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 artilleries and 1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Philippines : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 cruiser and 1 transport
54 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 23 / 32
Japanese : 51 / 60
Americans : 57 / 82
Chinese : 4 / 3
British : 34 / 37
UK_Pacific : 9 / 8
Italians : 18 / 19
ANZAC : 10 / 16
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to 92 Sea Zone
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser and 2 destroyers
French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 2 : 1/3 hits
2 destroyers owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
French roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the French lost in 92 Sea Zone
retreated to 92 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -4
Casualties for Italians: 2 destroyers
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - French
1 fighter moved from 92 Sea Zone to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Algeria : 2 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 23 / 32
Japanese : 51 / 60
Americans : 57 / 82
Chinese : 4 / 3
British : 34 / 37
UK_Pacific : 9 / 8
Italians : 18 / 19
ANZAC : 10 / 16
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
4 armour and 9 mech_infantrys moved from Ukraine to Rostov
4 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
5 infantry moved from Vyborg to Finland
1 armour moved from Novgorod to Finland
2 artilleries and 3 infantry moved from Belarus to Archangel
4 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone
5 bombers moved from France to 98 Sea ZoneCombat - Germans
British scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 armour and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour and 13 mech_infantrys in Rostov, round 2 : 3/17 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 : 3/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 5 bombers, 4 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports
Germans roll dice for 5 bombers, 4 fighters and 5 tactical_bombers in 98 Sea Zone, round 2 : 8/14 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 98 Sea Zone, round 2 : 6/10 hits
3 tactical_bombers owned by the Germans, 1 carrier owned by the British, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 cruiser owned by the British and 3 destroyers owned by the British lost in 98 Sea Zone
Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 3 : 6/8 hits
British roll dice for 1 battleship, 1 cruiser, 2 fighters and 4 transports in 98 Sea Zone, round 3 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the Germans, 2 transports owned by the British, 2 fighters owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
2 transports owned by the British lost in 98 Sea Zone
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for Germans: 4 fighters and 4 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transportsNon Combat Move - Germans
5 bombers moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Greece
1 artillery and 10 infantry moved from Belarus to Novgorod
5 artilleries moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
5 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/5 hits
Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 2/3 hits
1 fighter owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 4 : 2/3 hits
Germans roll dice for 2 artilleries in Archangel, round 4 : 1/2 hits
1 fighter owned by the Russians and 2 artilleries owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 fighters and 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to SmolenskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Bryansk : 1 artillery and 2 infantry
Archangel : 1 armour
Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 37 infantry and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 47 / 56
Russians : 22 / 38
Japanese : 51 / 60
Americans : 57 / 82
Chinese : 4 / 3
British : 34 / 37
UK_Pacific : 9 / 8
Italians : 17 / 19
ANZAC : 10 / 16
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
3 bombers moved from Kwangsi to Korea
1 bomber moved from Hainan to Korea
1 bomber moved from Hainan to Korea
1 armour moved from Central Mongolia to Olgiy
Japanese take Tsagaan Olom from Russians
Japanese take Olgiy from Russians
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
3 mech_infantrys moved from Ulaanbaatar to Yenisey
4 mech_infantrys moved from Kweichow to Szechwan
2 mech_infantrys moved from Shensi to Szechwan
4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Hainan to Yunnan
1 tactical_bomber moved from Hainan to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Siberia to Amur
3 mech_infantrys moved from Kiangsu to HunanCombat - Japanese
Battle in Java
Battle in Szechwan
Japanese attack with 4 fighters, 6 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 12 infantry
Japanese roll dice for 4 fighters, 6 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 5/13 hits
Chinese roll dice for 1 fighter and 12 infantry in Szechwan, round 2 : 6/13 hits
5 infantry owned by the Chinese and 6 mech_infantrys owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win, taking Java from Dutch with 1 fighter and 7 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 6 mech_infantrys
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 5 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 2 artilleries and 2 infantry
Japanese roll dice for 5 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 : 6/9 hits
Americans roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 3/4 hits
1 fighter owned by the Japanese, 2 artilleries owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Korea
Japanese win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 fighter and 2 mech_infantrysNon Combat Move - Japanese
5 bombers and 1 tactical_bomber moved from Korea to Manchuria
4 fighters and 3 tactical_bombers moved from Szechwan to Hunan
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to HunanPlace Units - Japanese
3 armour placed in Manchuria
3 armour placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,3,6,3,4,1,2,2,2,5,6,5,4,5,5
Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 bombers moved from Hawaiian Islands to Japan
1 bomber moved from Guam to Japan
1 fighter moved from Guam to PhilippinesCombat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in Normandy Bordeaux
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 : 0/3 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Americans roll dice for 2 fighters in 92 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win, taking 35 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 destroyer
Strategic bombing raid in Japan
AA fire in Japan : 1/4 hits
1 bomber killed by AA
Bombing raid in Japan rolls: 5,6,6 and causes: 17 damage to unit: factory_major
Bombing raid in Japan causes 17 damage total.Non Combat Move - Americans
3 bombers moved from Japan to Korea
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Korea : 1 flag, 3 bombers
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 3 fighters
35 Sea Zone : 1 flag, 1 destroyer
25 Sea Zone : 2 destroyers and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 21 / 38
Japanese : 60 / 57
Americans : 59 / 84
Chinese : 4 / 3
British : 34 / 37
UK_Pacific : 8 / 8
Italians : 17 / 19
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 fighter and 5 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 21 / 38
Japanese : 58 / 57
Americans : 59 / 84
Chinese : 6 / 12
British : 34 / 37
UK_Pacific : 8 / 8
Italians : 17 / 19
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Shan State
1 mech_infantry moved from India to Yunnan
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to IraqCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
3 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy BordeauxPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 fighter and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Yunnan : 1 mech_infantry
Shan State : 2 mech_infantrys
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 2 artilleries, 3 fighters and 2 infantry
Norway : 1 flag, 4 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 3 infantry
106 Sea Zone : 1 flag
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 21 / 38
Japanese : 56 / 57
Americans : 59 / 84
Chinese : 7 / 12
British : 34 / 39
UK_Pacific : 9 / 11
Italians : 17 / 19
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Romania to Bessarabia
2 armour and 3 mech_infantrys moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
Italians undo move 1.
2 mech_infantrys placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
ANZAC take 43 Sea Zone from Japanese
ANZAC take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to Philippines
1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 fighter
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 flag, 1 cruiser and 1 transport
43 Sea Zone : 1 flag
35 Sea Zone : 1 carrier and 2 fighters
62 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 21 / 38
Japanese : 48 / 57
Americans : 59 / 84
Chinese : 7 / 12
British : 34 / 39
UK_Pacific : 9 / 11
Italians : 17 / 23
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 fighter
Algeria : 2 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 21 / 38
Japanese : 48 / 57
Americans : 59 / 84
Chinese : 7 / 12
British : 34 / 39
UK_Pacific : 9 / 11
Italians : 17 / 23
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour, 3 artilleries and 4 infantry moved from France to Normandy Bordeaux
5 bombers moved from Southern Italy to Normandy Bordeaux
5 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 6 mech_infantrys moved from Rostov to Volgograd
1 tactical_bomber moved from Greece to Caucasus
1 mech_infantry moved from Rostov to Volgograd
2 armour and 6 mech_infantrys moved from Rostov to Caucasus
4 mech_infantrys moved from Germany to France
5 infantry moved from Germany to Western Germany
1 armour and 5 infantry moved from Finland to Norway
3 mech_infantrys moved from Novgorod to Smolensk
1 artillery and 10 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 armour, 3 artilleries, 5 bombers and 4 infantry
British defend with 2 artilleries, 3 fighters and 2 infantry; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 armour, 3 artilleries, 5 bombers and 4 infantry in Normandy Bordeaux, round 2 : 10/17 hits
Americans roll dice for 1 armour, 2 artilleries, 4 fighters and 5 infantry in Normandy Bordeaux, round 2 : 5/12 hits
1 armour owned by the Americans, 3 infantry owned by the Americans, 2 fighters owned by the British, 4 infantry owned by the Germans, 2 artilleries owned by the British, 1 artillery owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 5 armour, 2 artilleries and 5 bombers in Normandy Bordeaux, round 3 : 6/12 hits
Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 : 2/2 hits
1 fighter owned by the French, 1 fighter owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 armour and 5 bombers remaining. Battle score for attacker is 45
Casualties for Germans: 3 artilleries and 4 infantry
Casualties for British: 2 artilleries, 3 fighters and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 armour and 3 infantry
Battle in Bryansk
Germans attack with 5 artilleries and 13 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 artilleries and 13 mech_infantrys in Bryansk, round 2 : 4/18 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 artilleries and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Norway
Germans attack with 1 armour and 5 infantry
British defend with 4 infantry
Germans roll dice for 1 armour and 5 infantry in Norway, round 2 : 2/6 hits
British roll dice for 4 infantry in Norway, round 2 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans roll dice for 1 armour and 4 infantry in Norway, round 3 : 2/5 hits
British roll dice for 2 infantry in Norway, round 3 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 4 infantry
Battle in Volgograd
Germans attack with 2 armour and 7 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 armour and 7 mech_infantrys in Volgograd, round 2 : 3/9 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 10 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 10 infantry in Archangel, round 2 : 2/11 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 2 mech_infantrys in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 6 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 2 armour, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/9 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Ukraine
1 bomber moved from Normandy Bordeaux to Western Germany
4 bombers moved from Normandy Bordeaux to Western Germany
6 aaGuns moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Germany
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
Russians take Rostov from GermansCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to TambovPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Dzavhan : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 40 infantry and 1 tactical_bomber
Tambov : 1 infantry
Smolensk : 1 artillery and 2 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 74
Russians : 17 / 29
Japanese : 48 / 57
Americans : 57 / 84
Chinese : 7 / 12
British : 31 / 39
UK_Pacific : 9 / 11
Italians : 17 / 23
ANZAC : 18 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 9 PUs;Combat Move - Japanese
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Kwangsi
1 artillery moved from Kansu to Shensi
1 artillery and 3 mech_infantrys moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Amur to Korea
1 armour moved from Manchuria to Korea
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Japan to Kwangsi
1 bomber moved from Japan to Yunnan
3 armour moved from Kiangsu to Hunan
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kweichow
1 fighter moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Shensi
1 bomber moved from Manchuria to Korea
1 bomber moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Hunan to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Shan State
1 tactical_bomber moved from Hunan to Shan State
3 bombers moved from Manchuria to Yunnan
1 armour moved from Olgiy to Tsinghai
Japanese take Tsinghai from ChineseCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 3/7 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 4 bombers and 1 mech_infantry
British defend with 1 mech_infantry; Chinese defend with 1 infantry
Japanese roll dice for 4 bombers and 1 mech_infantry in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 4 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Japanese: 1 fighter
Battle in Shan State
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Korea
Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber
Americans defend with 3 bombers
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Korea, round 2 : 2/5 hits
Americans roll dice for 3 bombers in Korea, round 2 : 0/3 hits
2 bombers owned by the Americans lost in Korea
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber in Korea, round 3 : 2/5 hits
Americans roll dice for 1 bomber in Korea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 armour moved from Manchuria to Chahar
1 bomber moved from Korea to Japan
1 bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
4 bombers moved from Yunnan to Hunan
1 bomber moved from Kwangsi to Hunan
2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
2 fighters and 2 tactical_bombers moved from Shan State to Hunan
1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Kiangsu
3 armour placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,3,4,6,1,4,6,3,5,2,4,6,1,2,2
Japanese collect 47 PUs (11 lost to blockades); end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 6 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to GibraltarCombat - Americans
Battle in Norway
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 infantry
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 1/6 hits
Germans roll dice for 1 armour and 2 infantry in Norway, round 2 : 2/3 hits
2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
Americans roll dice for 2 artilleries and 2 fighters in Norway, round 3 : 2/4 hits
Germans roll dice for 1 armour in Norway, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 2 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Americans
2 fighters moved from Norway to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield and 3 fighters
35 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
25 Sea Zone : 2 destroyers
10 Sea Zone : 2 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 fighter
Norway : 1 flag, 1 artillery
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
102 Sea Zone : 2 transports
101 Sea Zone : 2 transports
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 74
Russians : 16 / 29
Japanese : 58 / 56
Americans : 57 / 84
Chinese : 5 / 12
British : 31 / 39
UK_Pacific : 9 / 11
Italians : 17 / 23
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Szechwan : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 51 / 74
Russians : 16 / 29
Japanese : 58 / 56
Americans : 57 / 84
Chinese : 5 / 11
British : 31 / 39
UK_Pacific : 9 / 11
Italians : 17 / 23
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
2 infantry moved from India to Burma
1 artillery moved from India to Burma
3 infantry moved from India to Burma
1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to NorwayPlace Units - British
3 armour placed in Egypt
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Burma : 1 artillery and 6 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 4 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Norway : 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports
106 Sea Zone : 1 flag
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 mech_infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 74
Russians : 16 / 29
Japanese : 58 / 56
Americans : 57 / 84
Chinese : 5 / 11
British : 31 / 34
UK_Pacific : 9 / 11
Italians : 17 / 23
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 armour and 3 mech_infantrys moved from Romania to Ukraine
3 infantry moved from Bulgaria to Romania
1 armour and 5 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 fighter
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag
35 Sea Zone : 1 carrier and 2 fighters
54 Sea Zone : 2 destroyers
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 74
Russians : 16 / 29
Japanese : 58 / 56
Americans : 57 / 84
Chinese : 5 / 11
British : 31 / 34
UK_Pacific : 9 / 11
Italians : 17 / 23
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0