L15 Radiant (Axis) vs Entek (Allies+15)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 carrier
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 28 / 38
        Japanese : 51 / 53
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 38
        UK_Pacific : 10 / 12
        Italians : 16 / 17
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 2 infantry
        109 Sea Zone : 1 cruiser
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 28 / 38
        Japanese : 51 / 53
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 38
        UK_Pacific : 10 / 12
        Italians : 16 / 17
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                5 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                4 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
                6 artilleries and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 fighters and 5 tactical_bombers moved from Eastern Poland to Southern Italy
                3 armour moved from Germany to France
                2 armour and 2 infantry moved from Western Germany to France
                1 bomber moved from Germany to France
                1 bomber moved from Germany to France
                3 bombers moved from Eastern Poland to France

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 4 armour and 10 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 4 armour and 10 mech_infantrys in Ukraine, round 2 :  1/14 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 6 artilleries and 4 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 artilleries and 4 mech_infantrys in Western Ukraine, round 2 :  9/10 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 6 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 5 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 6 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 7 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 7 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                1 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Smolensk to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Tobruk
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians lost in Tobruk
                    1 armour owned by the Russians retreated to Alexandria
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Alexandria : 1 armour
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber
        Volgograd : 1 artillery, 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 24 / 32
        Japanese : 51 / 53
        Americans : 52 / 72
        Chinese : 7 / 15
        British : 31 / 38
        UK_Pacific : 10 / 12
        Italians : 16 / 17
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery moved from Philippines to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Hainan to 43 Sea Zone
                1 tactical_bomber moved from Hainan to 43 Sea Zone
                1 fighter moved from Hainan to 43 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 fighter, 2 infantry and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                2 bombers moved from Hainan to Malaya
                1 mech_infantry moved from Chahar to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Chahar to Kweichow
                1 mech_infantry moved from Chahar to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 fighter moved from Chahar to Shensi
                1 tactical_bomber moved from Chahar to Shensi
                1 tactical_bomber moved from Chahar to Kweichow
                1 fighter moved from Chahar to Kweichow
                3 fighters and 2 tactical_bombers moved from Chahar to Yunnan
                3 mech_infantrys moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                3 bombers moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  2/7 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 5 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery in Kansu, round 6 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 3 bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 bombers in 16 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Malaya, round 2 :  4/4 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 2 :  1/4 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                3 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 bomber moved from Malaya to Hainan
                1 bomber moved from Malaya to Hainan
                1 fighter moved from 43 Sea Zone to Hainan
                1 tactical_bomber moved from 43 Sea Zone to Hainan
                3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Shensi to Anhwe
                1 tactical_bomber moved from Shensi to Anhwe
                1 bomber moved from 16 Sea Zone to Kwangsi
                2 bombers moved from 16 Sea Zone to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 transport placed in 19 Sea Zone
                2 mech_infantrys placed in Manchuria
                7 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 7 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Hawaiian Islands to 19 Sea Zone

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea

    Non Combat Move - Americans
                1 bomber moved from 19 Sea Zone to Guam
                1 destroyer and 2 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 2 artilleries and 2 infantry
        Queensland : 1 fighter
        Guam : 1 airfield and 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 bombers, 3 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 2 destroyers
        6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 armour and 3 infantry
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 23 / 32
        Japanese : 56 / 60
        Americans : 55 / 82
        Chinese : 3 / 15
        British : 31 / 38
        UK_Pacific : 7 / 12
        Italians : 16 / 17
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 23 / 32
        Japanese : 56 / 60
        Americans : 55 / 82
        Chinese : 3 / 3
        British : 31 / 38
        UK_Pacific : 7 / 12
        Italians : 16 / 17
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 109 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone
                4 infantry moved from 125 Sea Zone to Norway
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber and 1 fighter moved from Egypt to Tobruk
                3 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from India to Burma

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Tobruk, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  2/2 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Norway

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 1 fighter
                EDIT: Adding units owned by Americans to Guam: 1 fighter
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter moved from Tobruk to Egypt
                1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan

    Place Units - British
                3 transports placed in 98 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,1
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,2,1,5,4,4,3,5,4,5,4,5,4,1,3,6,3,3,3,2
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
        French Indo China : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry and 1 mech_infantry
        Norway : 1 flag, 4 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 3 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 23 / 32
        Japanese : 53 / 60
        Americans : 55 / 82
        Chinese : 4 / 3
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 16 / 17
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour, 3 infantry and 3 mech_infantrys moved from Albania to Greece
                1 bomber moved from Southern Italy to Greece
                1 fighter moved from Yugoslavia to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys in Greece, round 2 :  4/10 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                2 artilleries and 1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to 92 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                2 fighters moved from Queensland to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Philippines : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        35 Sea Zone : 1 cruiser and 1 transport
        54 Sea Zone : 1 carrier and 2 fighters
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 23 / 32
        Japanese : 51 / 60
        Americans : 57 / 82
        Chinese : 4 / 3
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 18 / 19
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 cruiser moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 1 cruiser and 2 destroyers
                        French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 2 :  1/3 hits
                        2 destroyers owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
                        French roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the French lost in 92 Sea Zone
                    retreated to 92 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 destroyers
                    Casualties for French: 1 cruiser and 1 destroyer

    Non Combat Move - French
                1 fighter moved from 92 Sea Zone to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 23 / 32
        Japanese : 51 / 60
        Americans : 57 / 82
        Chinese : 4 / 3
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 18 / 19
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                4 armour and 9 mech_infantrys moved from Ukraine to Rostov
                4 mech_infantrys moved from Western Ukraine to Rostov
                1 infantry moved from Belarus to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                5 infantry moved from Vyborg to Finland
                1 armour moved from Novgorod to Finland
                2 artilleries and 3 infantry moved from Belarus to Archangel
                4 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone
                5 bombers moved from France to 98 Sea Zone

    Combat - Germans
                British scrambles 1 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 armour and 13 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour and 13 mech_infantrys in Rostov, round 2 :  3/17 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 4 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 3 infantry in Archangel, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Smolensk, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 5 bombers, 4 fighters and 5 tactical_bombers
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports
                        Germans roll dice for 5 bombers, 4 fighters and 5 tactical_bombers in 98 Sea Zone, round 2 :  8/14 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 98 Sea Zone, round 2 :  6/10 hits
                        3 tactical_bombers owned by the Germans, 1 carrier owned by the British, 1 tactical_bomber owned by the British, 3 fighters owned by the Germans, 1 cruiser owned by the British and 3 destroyers owned by the British lost in 98 Sea Zone
                        Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 3 :  6/8 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 fighters and 4 transports in 98 Sea Zone, round 3 :  2/4 hits
                        1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the Germans, 2 transports owned by the British, 2 fighters owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                        2 transports owned by the British lost in 98 Sea Zone
                    Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 59
                    Casualties for Germans: 4 fighters and 4 tactical_bombers
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports

    Non Combat Move - Germans
                5 bombers moved from 98 Sea Zone to Southern Italy
                1 tactical_bomber moved from 98 Sea Zone to Greece
                1 artillery and 10 infantry moved from Belarus to Novgorod
                5 artilleries moved from Western Ukraine to Ukraine
                10 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                5 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Russia to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 armour moved from Alexandria to Libya
                      Russians take Tobruk from Italians
                      Russians take Libya from Italians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Archangel
                    Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                        Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  1/6 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 :  1/5 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 3 :  2/3 hits
                        1 fighter owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Archangel, round 4 :  2/3 hits
                        Germans roll dice for 2 artilleries in Archangel, round 4 :  1/2 hits
                        1 fighter owned by the Russians and 2 artilleries owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 fighters and 2 mech_infantrys

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Bryansk : 1 artillery and 2 infantry
        Archangel : 1 armour
        Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 37 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 22 / 38
        Japanese : 51 / 60
        Americans : 57 / 82
        Chinese : 4 / 3
        British : 34 / 37
        UK_Pacific : 9 / 8
        Italians : 17 / 19
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Korea
                1 mech_infantry moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from Anhwe to Korea
                3 bombers moved from Kwangsi to Korea
                1 bomber moved from Hainan to Korea
                1 bomber moved from Hainan to Korea
                1 armour moved from Central Mongolia to Olgiy
                      Japanese take Tsagaan Olom from Russians
                      Japanese take Olgiy from Russians
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                3 mech_infantrys moved from Ulaanbaatar to Yenisey
                4 mech_infantrys moved from Kweichow to Szechwan
                2 mech_infantrys moved from Shensi to Szechwan
                4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Hainan to Yunnan
                1 tactical_bomber moved from Hainan to Yunnan
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Siberia to Amur
                3 mech_infantrys moved from Kiangsu to Hunan

    Combat - Japanese
                Battle in Java
                Battle in Szechwan
                    Japanese attack with 4 fighters, 6 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 fighter and 12 infantry
                        Japanese roll dice for 4 fighters, 6 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 :  5/13 hits
                        Chinese roll dice for 1 fighter and 12 infantry in Szechwan, round 2 :  6/13 hits
                        5 infantry owned by the Chinese and 6 mech_infantrys owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win, taking Java from Dutch with 1 fighter and 7 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 6 mech_infantrys
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Celebes from Dutch with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 5 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 5 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Korea, round 2 :  6/9 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Korea, round 2 :  3/4 hits
                        1 fighter owned by the Japanese, 2 artilleries owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Korea
                    Japanese win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 fighter and 2 mech_infantrys

    Non Combat Move - Japanese
                5 bombers and 1 tactical_bomber moved from Korea to Manchuria
                4 fighters and 3 tactical_bombers moved from Szechwan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan

    Place Units - Japanese
                3 armour placed in Manchuria
                3 armour placed in Kiangsu
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,3,6,3,4,1,2,2,2,5,6,5,4,5,5
                Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 3 infantry moved from Morocco to 91 Sea Zone
                1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 bombers moved from Hawaiian Islands to Japan
                1 bomber moved from Guam to Japan
                1 fighter moved from Guam to Philippines

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in Normandy Bordeaux
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 :  0/3 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 2 fighters in 92 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in Japan
                        AA fire in Japan :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Japan rolls: 5,6,6 and causes: 17 damage to unit: factory_major
                    Bombing raid in Japan causes 17 damage total.

    Non Combat Move - Americans
                3 bombers moved from Japan to Korea
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 3 bombers
        Philippines : 1 airfield, 1 fighter and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 3 fighters
        35 Sea Zone : 1 flag, 1 destroyer
        25 Sea Zone : 2 destroyers and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Morocco : 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 21 / 38
        Japanese : 60 / 57
        Americans : 59 / 84
        Chinese : 4 / 3
        British : 34 / 37
        UK_Pacific : 8 / 8
        Italians : 17 / 19
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 21 / 38
        Japanese : 58 / 57
        Americans : 59 / 84
        Chinese : 6 / 12
        British : 34 / 37
        UK_Pacific : 8 / 8
        Italians : 17 / 19
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Burma to Shan State
                2 mech_infantrys moved from India to Shan State
                1 mech_infantry moved from India to Yunnan
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Egypt to Iraq

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from India to Burma
                3 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Egypt to Trans-Jordan
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                1 fighter and 1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 2 infantry
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Yunnan : 1 mech_infantry
        Shan State : 2 mech_infantrys
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 2 artilleries, 3 fighters and 2 infantry
        Norway : 1 flag, 4 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Caucasus : 3 infantry
        106 Sea Zone : 1 flag
        Iraq : 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 21 / 38
        Japanese : 56 / 57
        Americans : 59 / 84
        Chinese : 7 / 12
        British : 34 / 39
        UK_Pacific : 9 / 11
        Italians : 17 / 19
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries and 1 infantry moved from Romania to Bessarabia
                2 armour and 3 mech_infantrys moved from Greece to Romania
                3 infantry moved from Greece to Bulgaria
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 3 mech_infantrys placed in Northern Italy
                Italians undo move 1.
                2 mech_infantrys placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                      ANZAC take 41 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Queensland to Philippines
                1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 fighter
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        41 Sea Zone : 1 flag, 1 cruiser and 1 transport
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier and 2 fighters
        62 Sea Zone : 2 destroyers
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 21 / 38
        Japanese : 48 / 57
        Americans : 59 / 84
        Chinese : 7 / 12
        British : 34 / 39
        UK_Pacific : 9 / 11
        Italians : 17 / 23
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Normandy Bordeaux
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 fighter
        Algeria : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 21 / 38
        Japanese : 48 / 57
        Americans : 59 / 84
        Chinese : 7 / 12
        British : 34 / 39
        UK_Pacific : 9 / 11
        Italians : 17 / 23
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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