Craykirk (Axis) vs. Inno (Allies + 1 bomber) game 01

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Anglo-Egyptian Sudan to Egypt
                1 infantry moved from Rhodesia to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Egypt
                1 fighter moved from 33 Sea Zone to Egypt
                1 bomber moved from Russia to Egypt
                1 armour and 1 infantry moved from Persia to Trans-Jordan
                1 fighter moved from West Russia to Trans-Jordan
                1 armour moved from India to French Indo-China Thailand
                1 cruiser moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from Szechwan to French Indo-China Thailand
                1 armour moved from India to Trans-Jordan

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in French Indo-China Thailand
                    British attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo-China Thailand
                    British win, taking French Indo-China Thailand from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 2 armour, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 2 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 60 Sea Zone
                    British attack with 1 cruiser
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                        British roll dice for 1 cruiser in 60 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 60 Sea Zone, round 2 :  3/4 hits
                        1 cruiser owned by the British and 1 carrier owned by the Japanese lost in 60 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 carrier
                    Casualties for British: 1 cruiser
                    2 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 carrier and 2 fighters
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 22 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 bomber moved from Egypt to Anglo-Egyptian Sudan
                2 fighters moved from United Kingdom to West Russia
                1 fighter moved from French Indo-China Thailand to India
                1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Egypt to Anglo-Egyptian Sudan
                1 carrier moved from 33 Sea Zone to 28 Sea Zone
                1 cruiser moved from 41 Sea Zone to 26 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                2 armour and 1 artillery placed in India

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Territory Summary for British :

    11 Sea Zone : 1 transport
        22 Sea Zone : 2 infantry and 1 transport
        26 Sea Zone : 1 cruiser
        28 Sea Zone : 1 carrier
        34 Sea Zone : 1 transport
        39 Sea Zone : 1 submarine
        Anglo-Egyptian Sudan : 1 bomber and 1 fighter
        Central United States : 1 infantry
        Eastern Australia : 1 infantry
        Eastern United States : 1 armour
        Egypt : 1 artillery
        French Indo-China Thailand : 1 flag, 1 armour
        India : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 1 fighter and 4 infantry
        Persia : 1 fighter
        Trans-Jordan : 2 armour and 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
        West Russia : 2 fighters
        Western Australia : 1 infantry

    Production/PUs Summary :

    Russians : 25 / 29
        Germans : 41 / 44
        British : 33 / 33
        Japanese : 28 / 35
        Americans : 41 / 41

  • '19 '18 '17 '16 '15

    Looks like I have some luck on dices :lol:

    The error might be due to the different version of Triple A we use, but that shouldn’t affect our games.
    WIN10 should consider making a AA clone on their latest tablet :-D…

  • '17 '16 '15 '14

    Keep Getting Summary Text Error…  will post savegame somehow…

  • '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                6 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 artillery moved from Anhwei to Sinkiang
                1 infantry moved from Anhwei to Szechwan
                      Japanese take Szechwan from Americans
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry moved from Japan to 60 Sea Zone
                2 artilleries moved from Japan to 60 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 60 Sea Zone to 61 Sea Zone
                3 infantry moved from 61 Sea Zone to Yunnan
                2 artilleries moved from 61 Sea Zone to Yunnan
                1 armour moved from 61 Sea Zone to Yunnan
                2 fighters moved from 60 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from Wake Island to 60 Sea Zone
                1 carrier moved from 60 Sea Zone to 61 Sea Zone
                1 bomber moved from Wake Island to Japan

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 34 Sea Zone to Libya
                1 fighter moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 61 Sea Zone
                1 fighter moved from 60 Sea Zone to 61 Sea Zone

    Place Units - Japanese
                1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

  • '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                6 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 artillery moved from Anhwei to Sinkiang
                1 infantry moved from Anhwei to Szechwan
                      Japanese take Szechwan from Americans
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry moved from Japan to 60 Sea Zone
                2 artilleries moved from Japan to 60 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 60 Sea Zone to 61 Sea Zone
                3 infantry moved from 61 Sea Zone to Yunnan
                2 artilleries moved from 61 Sea Zone to Yunnan
                1 armour moved from 61 Sea Zone to Yunnan
                2 fighters moved from 60 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from Wake Island to 60 Sea Zone
                1 carrier moved from 60 Sea Zone to 61 Sea Zone
                1 bomber moved from Wake Island to Japan

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 34 Sea Zone to Libya
                1 fighter moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 61 Sea Zone
                1 fighter moved from 60 Sea Zone to 61 Sea Zone

    Place Units - Japanese
                1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

  • '17 '16 '15 '14

    Ok…  it posted.  I’m still learning…  first game beyond round 1…  wooooohooo…  I’m gonna lose with the Axis!

  • '17 '16 '15 '14

    Where do we post exception reports?  Here is what I got when I loaded Britain 2 save game:

    triplea.engine.version.bin:1.8.0.9
    WARNING [AWT-EventQueue-0] prefs -> Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(…) returned error code 5.
    WARNING [AWT-EventQueue-0] prefs -> Could not flush windows registry node Software\JavaSoft\Prefs\games\strategy\engine\framework\startup\mc at root 0x80000001. Windows RegFlushKey(…) returned error code 1016.
    Unit.toString() -> Possible java de-serialization error: Unit of UNKNOWN TYPE owned by UNKNOWN OWNER in territory: UNKNOWN TERRITORY with id: null

    why is tripleA trying to change the registry?

  • '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                6 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 artillery moved from Anhwei to Sinkiang
                1 infantry moved from Anhwei to Szechwan
                      Japanese take Szechwan from Americans
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry moved from Japan to 60 Sea Zone
                2 artilleries moved from Japan to 60 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 60 Sea Zone to 61 Sea Zone
                3 infantry moved from 61 Sea Zone to Yunnan
                2 artilleries moved from 61 Sea Zone to Yunnan
                1 armour moved from 61 Sea Zone to Yunnan
                2 fighters moved from 60 Sea Zone to Yunnan
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from Wake Island to 60 Sea Zone
                1 carrier moved from 60 Sea Zone to 61 Sea Zone
                1 bomber moved from Wake Island to Japan

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 34 Sea Zone to Libya
                1 fighter moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 61 Sea Zone
                1 fighter moved from 60 Sea Zone to 61 Sea Zone

    Place Units - Japanese
                1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

  • '19 '18 '17 '16 '15

    Sorry for late reply - was stuck in some works last few days.

    I’m not sure about those error, but it happens often after I played for a while.  It might be caused by different version of AAA we use.  Normally it does not harm the game.  When it does happen we might have to resave and see if that resolves it.

    I am playing my US turn now :-D Good luck

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                1 infantry moved from Hawaiian Islands to 53 Sea Zone
                2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Solomon Islands
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 56 Sea Zone to 44 Sea Zone
                2 fighters moved from 44 Sea Zone to Solomon Islands

    Combat - Americans
                Battle in Solomon Islands
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Solomon Islands, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Solomon Islands to 44 Sea Zone
                1 submarine moved from 53 Sea Zone to 50 Sea Zone
                1 submarine moved from 11 Sea Zone to 19 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 11 Sea Zone to 13 Sea Zone
                1 bomber moved from Western United States to Eastern Australia
                1 fighter moved from India to Western Australia
                1 armour moved from Western United States to Central United States
                2 infantry moved from Western Canada to Eastern Canada

    Place Units - Americans
                3 transports placed in 11 Sea Zone
                1 artillery, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    Territory Summary for Americans :

    11 Sea Zone : 1 infantry and 3 transports
        13 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
        19 Sea Zone : 1 submarine
        44 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        50 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 artillery and 1 infantry
        Eastern Australia : 1 bomber
        Eastern Canada : 2 infantry
        Eastern United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 3 infantry
        Midway : 1 infantry
        Solomon Islands : 1 flag, 1 infantry
        Western Australia : 1 fighter
        Western United States : 1 aaGun and 1 factory

    Production/PUs Summary :

    Russians : 25 / 29
        Germans : 41 / 44
        British : 33 / 33
        Japanese : 31 / 31
        Americans : 38 / 38

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                1 infantry moved from Hawaiian Islands to 53 Sea Zone
                2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Solomon Islands
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 56 Sea Zone to 44 Sea Zone
                2 fighters moved from 44 Sea Zone to Solomon Islands

    Combat - Americans
                Battle in Solomon Islands
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Solomon Islands, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Solomon Islands to 44 Sea Zone
                1 submarine moved from 53 Sea Zone to 50 Sea Zone
                1 submarine moved from 11 Sea Zone to 19 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 11 Sea Zone to 13 Sea Zone
                1 bomber moved from Western United States to Eastern Australia
                1 fighter moved from India to Western Australia
                1 armour moved from Western United States to Central United States
                2 infantry moved from Western Canada to Eastern Canada

    Place Units - Americans
                3 transports placed in 11 Sea Zone
                1 artillery, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    Territory Summary for Americans :

    11 Sea Zone : 1 infantry and 3 transports
        13 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
        19 Sea Zone : 1 submarine
        44 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        50 Sea Zone : 1 submarine
        Central United States : 1 armour, 1 artillery and 1 infantry
        Eastern Australia : 1 bomber
        Eastern Canada : 2 infantry
        Eastern United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 3 infantry
        Midway : 1 infantry
        Solomon Islands : 1 flag, 1 infantry
        Western Australia : 1 fighter
        Western United States : 1 aaGun and 1 factory

    Production/PUs Summary :

    Russians : 25 / 29
        Germans : 41 / 44
        British : 33 / 33
        Japanese : 31 / 31
        Americans : 38 / 38

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from West Russia to Karelia S.S.R.
                1 infantry moved from Archangel to Karelia S.S.R.
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Ukraine S.S.R.
                1 bomber moved from West Russia to Karelia S.S.R.
                1 fighter moved from West Russia to Belorussia
                1 fighter moved from West Russia to Ukraine S.S.R.
                1 infantry moved from Kwangtung to Kiangsu
                      Russians take Kiangsu from Japanese

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 bomber and 3 infantry
                    Germans defend with 1 factory and 2 infantry
                        Russians roll dice for 1 bomber and 3 infantry in Karelia S.S.R., round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        Russians roll dice for 1 bomber and 3 infantry in Karelia S.S.R., round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Karelia S.S.R., round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 4 :  3/3 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 infantry moved from Evenki National Okrug to Archangel
                1 fighter moved from Ukraine S.S.R. to Caucasus
                1 fighter moved from Belorussia to Caucasus
                2 fighters moved from Caucasus to West Russia
                1 armour moved from Russia to West Russia
                1 artillery moved from Russia to West Russia
                1 infantry moved from Caucasus to West Russia
                6 infantry moved from Russia to West Russia
                1 bomber moved from Karelia S.S.R. to Russia

    Place Units - Russians
                1 armour, 2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Archangel : 4 infantry
        Belorussia : 1 flag, 2 infantry
        Caucasus : 1 factory
        Karelia S.S.R. : 1 factory and 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kwangtung : 1 flag
        Russia : 1 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
        West Russia : 1 flag, 2 aaGuns, 7 armour, 1 artillery, 2 fighters and 10 infantry

    Production/PUs Summary :

    Russians : 31 / 31
        Germans : 37 / 44
        British : 33 / 33
        Japanese : 29 / 31
        Americans : 38 / 38

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from West Russia to Karelia S.S.R.
                1 infantry moved from Archangel to Karelia S.S.R.
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Belorussia
                1 infantry moved from West Russia to Ukraine S.S.R.
                1 bomber moved from West Russia to Karelia S.S.R.
                1 fighter moved from West Russia to Belorussia
                1 fighter moved from West Russia to Ukraine S.S.R.
                1 infantry moved from Kwangtung to Kiangsu
                      Russians take Kiangsu from Japanese

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Belorussia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia S.S.R.
                    Russians attack with 1 bomber and 3 infantry
                    Germans defend with 1 factory and 2 infantry
                        Russians roll dice for 1 bomber and 3 infantry in Karelia S.S.R., round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        Russians roll dice for 1 bomber and 3 infantry in Karelia S.S.R., round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Karelia S.S.R., round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 bomber and 2 infantry in Karelia S.S.R., round 4 :  3/3 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 infantry moved from Evenki National Okrug to Archangel
                1 fighter moved from Ukraine S.S.R. to Caucasus
                1 fighter moved from Belorussia to Caucasus
                2 fighters moved from Caucasus to West Russia
                1 armour moved from Russia to West Russia
                1 artillery moved from Russia to West Russia
                1 infantry moved from Caucasus to West Russia
                6 infantry moved from Russia to West Russia
                1 bomber moved from Karelia S.S.R. to Russia

    Place Units - Russians
                1 armour, 2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western Australia: 1 fighter
                EDIT: Adding units owned by Americans to Saudi Arabia: 1 fighter
                EDIT: Adding units owned by Americans to Trans-Jordan: 1 fighter
                EDIT: Removing units owned by Americans from Saudi Arabia: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Archangel : 4 infantry
        Belorussia : 1 flag, 2 infantry
        Caucasus : 1 factory
        Karelia S.S.R. : 1 factory and 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kwangtung : 1 flag
        Russia : 1 armour, 2 artilleries, 1 bomber, 1 factory and 5 infantry
        West Russia : 1 flag, 2 aaGuns, 7 armour, 1 artillery, 2 fighters and 10 infantry

    Production/PUs Summary :

    Russians : 31 / 31
        Germans : 37 / 44
        British : 33 / 33
        Japanese : 29 / 31
        Americans : 38 / 38

  • '17 '16 '15 '14

    Test summary from TripleA, engine version: 1.8.0.9, time: 02:11:49

  • '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Poland to Caucasus
                      Germans take Caucasus from Russians
                2 infantry moved from Baltic States to Belorussia
                2 infantry moved from Baltic States to Karelia S.S.R.
                2 fighters moved from Baltic States to Karelia S.S.R.
                2 fighters moved from Baltic States to Belorussia
                1 bomber moved from Baltic States to Belorussia
                1 bomber moved from Poland to Karelia S.S.R.
                1 bomber moved from Germany to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in Russia causes 2 damage total.
                Battle in Karelia S.S.R.
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 factory and 1 infantry
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belorussia from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Russia to Sinkiang
                1 bomber moved from Karelia S.S.R. to Germany
                1 fighter moved from Karelia S.S.R. to Germany
                1 fighter moved from Karelia S.S.R. to Baltic States
                1 aaGun moved from Germany to Baltic States
                1 aaGun moved from Poland to Baltic States
                1 bomber moved from Belorussia to Baltic States
                2 fighters moved from Belorussia to Baltic States
                1 infantry moved from Poland to Ukraine S.S.R.
                7 armour moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Germany to Northwestern Europe
                2 infantry moved from Germany to France
                1 infantry moved from Germany to Bulgaria Romania
                1 artillery moved from Germany to Southern Europe
                1 armour moved from Germany to Baltic States
                1 infantry moved from Germany to Baltic States
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Italy to Germany

    Place Units - Germans
                1 artillery, 1 bomber and 7 infantry placed in Germany
                1 artillery and 1 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total

  • '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Poland to Caucasus
                      Germans take Caucasus from Russians
                2 infantry moved from Baltic States to Belorussia
                2 infantry moved from Baltic States to Karelia S.S.R.
                2 fighters moved from Baltic States to Karelia S.S.R.
                2 fighters moved from Baltic States to Belorussia
                1 bomber moved from Baltic States to Belorussia
                1 bomber moved from Poland to Karelia S.S.R.
                1 bomber moved from Germany to Russia

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in Russia causes 2 damage total.
                Battle in Karelia S.S.R.
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 1 factory and 1 infantry
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belorussia from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Russia to Sinkiang
                1 bomber moved from Karelia S.S.R. to Germany
                1 fighter moved from Karelia S.S.R. to Germany
                1 fighter moved from Karelia S.S.R. to Baltic States
                1 aaGun moved from Germany to Baltic States
                1 aaGun moved from Poland to Baltic States
                1 bomber moved from Belorussia to Baltic States
                2 fighters moved from Belorussia to Baltic States
                1 infantry moved from Poland to Ukraine S.S.R.
                7 armour moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Germany to Northwestern Europe
                2 infantry moved from Germany to France
                1 infantry moved from Germany to Bulgaria Romania
                1 artillery moved from Germany to Southern Europe
                1 armour moved from Germany to Baltic States
                1 infantry moved from Germany to Baltic States
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Italy to Germany

    Place Units - Germans
                1 artillery, 1 bomber and 7 infantry placed in Germany
                1 artillery and 1 infantry placed in Italy

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total

  • '17 '16 '15 '14

    Well, I got totally hosed with 2 fighters and a bomber on each of my attacks…  Kansas City Chiefs…  Woohoo…  Yeah, they just can’t win…

  • '19 '18 '17 '16 '15

    Wow I got some solid defence :-D.  This is going to help

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry and 1 transport moved from 22 Sea Zone to 13 Sea Zone
                2 infantry moved from 13 Sea Zone to Morocco
                      British take Morocco from Germans
                1 armour moved from Eastern United States to 11 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                1 armour moved from 13 Sea Zone to Morocco
                1 artillery moved from Egypt to Libya
                2 armour moved from Trans-Jordan to Libya
                1 bomber moved from Anglo-Egyptian Sudan to 17 Sea Zone
                1 fighter moved from Persia to 17 Sea Zone
                1 fighter moved from India to 17 Sea Zone
                1 fighter moved from Anglo-Egyptian Sudan to Libya
                1 armour moved from India to Caucasus
                2 fighters moved from West Russia to Caucasus

    Combat - British
                Battle in Libya
                    British attack with 2 armour, 1 artillery and 1 fighter
                    Japanese defend with 1 fighter; Germans defend with 1 armour and 1 infantry
                        British roll dice for 2 armour, 1 artillery and 1 fighter in Libya, round 2 :  2/4 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 :  2/3 hits
                        1 armour owned by the British, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Libya
                        British roll dice for 1 armour and 1 fighter in Libya, round 3 :  1/2 hits
                        Germans roll dice for 1 fighter in Libya, round 3 :  1/1 hits
                        1 armour owned by the British and 1 fighter owned by the Japanese lost in Libya
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 2 armour and 1 artillery
                Battle in Caucasus
                    British attack with 1 armour and 2 fighters
                    Germans defend with 1 armour and 1 factory
                        British roll dice for 1 armour and 2 fighters in Caucasus, round 2 :  3/3 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
                    British win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour
                Battle in 17 Sea Zone
                    British attack with 1 bomber and 2 fighters
                    Germans defend with 1 battleship and 1 transport
                        British roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Germans, 1 fighter owned by the British and 1 battleship owned by the Germans lost in 17 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 battleship and 1 transport
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 armour moved from French Indo-China Thailand to India
                1 infantry moved from Trans-Jordan to Persia
                1 bomber moved from 17 Sea Zone to India
                1 cruiser moved from 26 Sea Zone to 28 Sea Zone
                2 fighters moved from Caucasus to India
                1 fighter moved from Libya to Trans-Jordan
                1 fighter moved from 17 Sea Zone to Persia
                2 fighters moved from United Kingdom to West Russia
                1 infantry moved from Central United States to Eastern United States

    Place Units - British
                2 armour and 1 fighter placed in India
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Territory Summary for British :

    13 Sea Zone : 2 transports
        28 Sea Zone : 1 carrier and 1 cruiser
        39 Sea Zone : 1 submarine
        Eastern Australia : 1 infantry
        Eastern United States : 1 infantry
        French Indo-China Thailand : 1 flag
        India : 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 1 factory, 3 fighters and 4 infantry
        Morocco : 1 flag, 1 armour and 2 infantry
        Persia : 1 fighter and 1 infantry
        Trans-Jordan : 1 fighter
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
        West Russia : 2 fighters
        Western Australia : 1 infantry

    Production/PUs Summary :

    Russians : 25 / 31
        Germans : 42 / 43
        British : 34 / 35
        Japanese : 29 / 31
        Americans : 38 / 38

  • '17 '16 '15 '14

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from British
                1 infantry moved from Yunnan to French Indo-China Thailand
                      Japanese take French Indo-China Thailand from British
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 infantry moved from Sinkiang to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sinkiang to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                3 transports moved from 61 Sea Zone to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Kwangtung
                      Japanese take Kwangtung from Russians
                1 artillery moved from 61 Sea Zone to Kwangtung
                1 infantry moved from 61 Sea Zone to Kiangsu
                1 artillery moved from 61 Sea Zone to Kiangsu
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from 63 Sea Zone to Soviet Far East
                1 bomber moved from Japan to Kiangsu
                1 bomber moved from Japan to Kiangsu

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kiangsu from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kiangsu to Japan
                1 carrier moved from 61 Sea Zone to 48 Sea Zone
                2 fighters moved from 61 Sea Zone to 48 Sea Zone
                1 battleship moved from 36 Sea Zone to 48 Sea Zone
                1 carrier moved from 36 Sea Zone to 48 Sea Zone
                2 fighters moved from 36 Sea Zone to 48 Sea Zone

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                1 bomber and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    triplea_36567_Jap3.tsvg

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