@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Norway to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
4 armour and 5 artilleries moved from Germany to 113 Sea Zone
4 armour, 5 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
5 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 5 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
AA fire in United Kingdom : 0/7 hits
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits
Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 2 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/28 hits
British roll dice for 5 aaGuns, 2 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/21 hits
4 infantry owned by the British, 2 infantry owned by the French, 8 infantry owned by the Germans, 2 artilleries owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 3 : 13/18 hits
British roll dice for 2 fighters, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/15 hits
12 infantry owned by the British, 2 infantry owned by the Germans, 1 mech_infantry owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 5 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 4 : 6/14 hits
British roll dice for 2 fighters in United Kingdom, round 4 : 2/2 hits
1 fighter owned by the British, 1 fighter owned by the French, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in United Kingdom
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 5 artilleries, 10 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 artilleries and 3 infantry moved from Slovakia Hungary to Poland
2 aaGuns and 2 armour moved from Germany to Poland
4 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
Place Units - Germans
8 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 47 PUs (3 lost to blockades); end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 5 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Romania : 1 infantry
Poland : 5 aaGuns, 2 armour, 2 artilleries and 20 infantry
Germany : 1 aaGun, 8 armour, 1 factory_major and 1 mech_infantry
Holland Belgium : 1 tactical_bomber
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 11 transports
Production/PUs Summary :
Germans : 50 / 89
Russians : 36 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 6 / 13
British : 25 / 0
UK_Pacific : 24 / 24
Italians : 14 / 16
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 armour, 2 infantry and 2 mech_infantrys moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Rostov to Western Ukraine
1 armour moved from Volgograd to Bryansk
2 aaGuns, 1 armour, 1 artillery and 19 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Russia to Bryansk
1 armour moved from Novgorod to Belarus
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Novgorod: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 armour, 1 artillery and 9 infantry moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
1 fighter moved from Japan to Amur
3 fighters and 5 tactical_bombers moved from Anhwe to Amur
2 bombers moved from Kwangsi to Amur
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Siam to Shan State
2 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Yunnan, round 2 : 2/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 2 cruisers in Shan State, round 2 : 2/2 hits
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 0/6 hits
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 5 fighters, 9 infantry and 5 tactical_bombers in Amur, round 2 : 9/24 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 6/18 hits
7 infantry owned by the Russians, 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Amur, round 3 : 8/18 hits
Russians roll dice for 11 infantry in Amur, round 3 : 2/11 hits
8 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Amur, round 4 : 9/16 hits
Russians roll dice for 3 infantry in Amur, round 4 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 9 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 fighter moved from Amur to Japan
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Amur to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Anhwe to Jehol
2 bombers, 3 fighters and 5 tactical_bombers moved from Amur to Manchuria
1 infantry moved from Kweichow to Yunnan
1 carrier moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters and 3 infantry placed in Japan
1 destroyer placed in 19 Sea Zone
2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 2 aaGuns and 1 fighter
Manchuria : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 2 infantry and 5 tactical_bombers
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Amur : 1 flag, 2 armour and 1 artillery
French Indo China : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
35 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
20 Sea Zone : 1 transport
19 Sea Zone : 1 destroyer
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 89
Russians : 37 / 47
Japanese : 52 / 52
Americans : 50 / 52
Chinese : 2 / 13
British : 25 / 0
UK_Pacific : 13 / 24
Italians : 14 / 16
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 fighters and 1 transport; Remaining resources: 5 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from Midway to 54 Sea Zone
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 carriers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 101 Sea Zone
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Iraq
British attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 38 Sea Zone
2 aaGuns, 1 artillery, 12 infantry and 3 mech_infantrys moved from India to Burma
1 fighter moved from Shan State to India
1 fighter moved from Shan State to India
2 artilleries moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries moved from Alexandria to Egypt
2 cruisers moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Malta to 91 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 38 Sea Zone: 1 battleship
EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,4,6,4,5,4,6,4,5,6,1,5
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 6 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 battleship and 1 destroyer
2 UK planes landed on the same AC in sz91?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to 104 Sea Zone
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
French defend with 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 0/4 hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 3 : 1/3 hits
French roll dice for 2 infantry in Morocco, round 3 : 2/2 hits
1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 5 : 1/1 hits
French roll dice for 1 infantry in Morocco, round 5 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is -4
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
5 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 fighter moved from Romania to Eastern Poland
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Western Germany
1 bomber moved from 104 Sea Zone to United Kingdom
1 aaGun moved from Romania to Eastern Poland
Place Units - Italians
1 armour and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Territory Summary for Italians :
United Kingdom : 1 bomber
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Tunisia : 1 flag
Western Germany : 1 infantry
Romania : 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys
Northern Italy : 1 factory_major
Italian Somaliland : 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 1 harbour
Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 1 fighter
Bessarabia : 1 flag
Bulgaria : 2 infantry
Greece : 1 flag
Yugoslavia : 1 aaGun and 1 infantry
Production/PUs Summary :
Germans : 48 / 89
Russians : 37 / 47
Japanese : 50 / 52
Americans : 52 / 77
Chinese : 3 / 4
British : 27 / 0
UK_Pacific : 14 / 13
Italians : 15 / 15
ANZAC : 14 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Submerge? Fighting to death?
OOL?
Or round by round?
Subs remain. Fight to the death. Max defense unless dice are bizarre, in which case take losses as you see most sensible.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
5 armour moved from United Kingdom to 110 Sea Zone
5 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports moved from 110 Sea Zone to 91 Sea Zone
5 armour moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters, 3 tactical_bombers and 5 transports
British defend with 2 cruisers, 1 fighter and 1 tactical_bomber; Americans defend with 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 5 transports in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 carriers, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 5/7 hits
Germans roll dice for 1 battleship, 1 cruiser and 5 transports in 91 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 2 carriers, 3 cruisers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 5/7 hits
2 submarines owned by the Americans, 1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 2 carriers owned by the Americans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 4 : 2/4 hits
Americans roll dice for 2 cruisers and 1 fighter in 91 Sea Zone, round 4 : 2/3 hits
2 cruisers owned by the British, 1 cruiser owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship and 5 transports in 91 Sea Zone, round 6 : 1/1 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 6 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 91 Sea Zone
Germans win with 5 transports remaining. Battle score for attacker is -14
Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers
Casualties for British: 2 cruisers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
Battle in Gibraltar
Germans attack with 5 armour and 1 bomber
British defend with 1 bomber, 1 fighter, 1 harbour and 2 infantry; Americans defend with 2 bombers
Germans roll dice for 5 armour and 1 bomber in Gibraltar, round 2 : 2/6 hits
British roll dice for 3 bombers, 1 fighter and 2 infantry in Gibraltar, round 2 : 3/6 hits
1 bomber owned by the British, 3 armour owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
Germans roll dice for 2 armour and 1 bomber in Gibraltar, round 3 : 3/3 hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 3 : 3/4 hits
2 infantry owned by the British, 1 bomber owned by the Germans, 2 armour owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 5 armour and 1 bomber
Casualties for British: 1 bomber and 2 infantry
Casualties for Americans: 2 bombers
Non Combat Move - Germans
1 infantry moved from Romania to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
5 aaGuns, 1 armour, 2 artilleries and 19 infantry moved from Poland to Eastern Poland
8 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Poland to Baltic States
Place Units - Germans
1 factory_minor placed in Slovakia Hungary
1 infantry placed in United Kingdom
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries and 4 infantry placed in Western Germany
1 armour, 2 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 6 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
Territory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 factory_minor
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Germany : 1 aaGun, 1 armour, 1 factory_major, 2 infantry and 1 mech_infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 5 aaGuns, 10 armour, 2 artilleries, 24 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 destroyer and 6 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 5 transports
Production/PUs Summary :
Germans : 49 / 52
Russians : 36 / 47
Japanese : 50 / 52
Americans : 52 / 77
Chinese : 3 / 4
British : 27 / 0
UK_Pacific : 14 / 13
Italians : 15 / 15
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Nice. :-) :cry:
interesting
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
1 artillery moved from Novgorod to Baltic States
2 artilleries, 4 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 3 artilleries, 4 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 3 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 artillery
EDIT: Removing units owned by Russians from Baltic States: 1 artillery
EDIT: Adding units owned by Russians to Archangel: 2 artilleries
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
2 aaGuns, 1 armour, 2 artilleries, 15 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 aaGuns, 2 armour, 1 artillery and 20 infantry moved from Belarus to Bryansk
2 artilleries and 1 mech_infantry moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 tactical_bomber moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
3 armour and 2 mech_infantrys moved from Bryansk to Russia
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Dzavhan
Place Units - Russians
1 armour, 4 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
i accidentally moved 3 arts to Baltic instead of 1. It didn’t affect combat. Let me know if the edit is acceptable. They are likely dead no matter where I put them…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Suiyuyan to Central Mongolia
2 bombers moved from Manchuria to Central Mongolia
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Java
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Sumatra from UK_Pacific, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the British lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Central Mongolia
Japanese attack with 2 bombers and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers and 1 infantry in Central Mongolia, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Central Mongolia, round 2 : 0/2 hits
Japanese roll dice for 2 bombers and 1 infantry in Central Mongolia, round 3 : 3/3 hits
Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 6 : 1/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
3 fighters and 5 tactical_bombers moved from Manchuria to Yunnan
1 fighter moved from Jehol to Yunnan
2 bombers moved from Central Mongolia to Yunnan
2 fighters moved from Shan State to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 fighters moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Manchuria to Buyant-Uhaa
1 artillery moved from Amur to Buyant-Uhaa
Place Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 tactical_bomber placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Yunnan : 1 flag, 1 armour, 3 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine
46 Sea Zone : 1 destroyer
20 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag, 1 infantry
6 Sea Zone : 1 destroyer and 1 transport
Buyant-Uhaa : 1 flag, 1 artillery and 2 infantry
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 52
Russians : 35 / 51
Japanese : 68 / 73
Americans : 52 / 77
Chinese : 2 / 4
British : 27 / 0
UK_Pacific : 6 / 13
Italians : 15 / 15
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Arthur:
i accidentally moved 3 arts to Baltic instead of 1. It didn’t affect combat. Let me know if the edit is acceptable. They are likely dead no matter where I put them…
It’s ok.