G40L2015 Variance(Allies+23) vs MakeMaps (Axis) Game 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory
                1 artillery moved from 55 Sea Zone to Northern Territory
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory
                1 armour moved from 55 Sea Zone to Northern Territory
                1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from Paulau Island to Dutch New Guinea
                1 fighter moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kiangsi to Kwangtung

    Combat - Japanese
                Japanese creates battle in territory Dutch New Guinea
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in Western Australia
                Battle in Northern Territory

    Non Combat Move - Japanese
                1 fighter could not land in 45 Sea Zone and was removed
                1 tactical_bomber moved from Kwangtung to French Indo China
                1 fighter moved from Kwangtung to French Indo China
                2 bombers moved from Japan to French Indo China
                1 fighter moved from Dutch New Guinea to 45 Sea Zone

    Place Units - Japanese
                1 factory_minor and 1 harbour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 42 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 38 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 38 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 39 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 fighters, 5 infantry and 1 tactical_bomber moved from Shan State to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters, 5 infantry and 1 tactical_bomber
                    Japanese defend with 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
                    1 infantry owned by the British retreated to Shan State
                    Japanese win with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for British: 4 infantry
                Battle in Trans-Jordan
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour and 1 infantry
                    British win, taking Trans-Jordan from Italians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    retreated to 98 Sea Zone
                    Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -19
                    Casualties for British: 1 destroyer and 1 tactical_bomber
                Battle in 111 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                1 bomber moved from 111 Sea Zone to United Kingdom
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 artillery moved from Ontario to Eastern United States
                1 infantry moved from Ontario to Quebec
                1 fighter moved from 98 Sea Zone to Egypt
                1 carrier and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
                4 mech_infantrys moved from India to Shan State
                3 aaGuns and 5 infantry moved from India to Burma
                1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies

    Place Units - British
                3 infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

  • '17 '16 '15 '14 '12

    I hope ANZAC can roll dice better than that!


  • J2 invasion of Australia. Not a common move I feel. I wonder what’ll happen.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 armour, 1 bomber, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Northern Italy to Alexandria
                1 bomber moved from Northern Italy to Trans-Jordan
                1 infantry moved from France to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 2 artilleries
                    Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -7
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 bomber and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Albania to Greece

    Place Units - Italians
                1 armour and 1 infantry placed in Southern Italy
                2 transports placed in 97 Sea Zone
                1 armour, 1 bomber and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Algeria to Egypt
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French


  • I didn’t see you post Australia’s actions. Did they succeed in retaking all the territory?

  • '17 '16 '15 '14 '12

    Yes.  You should see it in the history of the map posted on France’s turn


  • @variance:

    Yes.  You should see it in the history of the map posted on France’s turn

    I still haven’t returned home yet, otherwise I would have.


  • So, not a single australian unit was killed trying to retake the territory?


  • Dang :/


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 6 transports; Remaining resources: 2 PUs; 0 techTokens;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Germans
                1 infantry moved from Greece to Turkey
                2 infantry moved from Greece to Turkey
                3 armour moved from Greece to Turkey
                1 bomber moved from Romania to Turkey
                1 tactical_bomber moved from Northern Italy to Turkey
                1 infantry moved from Finland to Sweden
                2 infantry moved from Norway to Sweden
                1 bomber moved from Western Germany to Sweden
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Finland to Sweden
                1 infantry moved from Finland to Sweden
                1 infantry moved from Finland to Sweden
                3 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Normandy Bordeaux to United Kingdom
                6 infantry moved from Bulgaria to Greece
                2 artilleries moved from Bulgaria to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer and 6 transports; Remaining resources: 2 PUs; 0 techTokens;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Germans
                1 infantry moved from Greece to Turkey
                2 infantry moved from Greece to Turkey
                3 armour moved from Greece to Turkey
                1 bomber moved from Romania to Turkey
                1 tactical_bomber moved from Northern Italy to Turkey
                1 infantry moved from Finland to Sweden
                2 infantry moved from Norway to Sweden
                1 bomber moved from Western Germany to Sweden
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from Finland to Sweden
                1 infantry moved from Finland to Sweden
                1 infantry moved from Finland to Sweden
                3 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Normandy Bordeaux to United Kingdom
                6 infantry moved from Bulgaria to Greece
                2 artilleries moved from Bulgaria to Greece

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Battle in Turkey
                    Germans attack with 3 armour, 1 bomber, 3 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    1 armour owned by the Germans retreated to Greece
                    Neutral_True win with 4 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 armour and 3 infantry
                    Casualties for Neutral_True: 4 infantry
                Battle in Sweden
                    Germans attack with 1 bomber and 7 infantry
                    Neutral_True defend with 6 infantry
                    Neutral_True win with 1 infantry remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 bomber and 7 infantry
                    Casualties for Neutral_True: 5 infantry

    Non Combat Move - Germans
                1 bomber moved from Turkey to Western Germany
                1 tactical_bomber moved from Turkey to Greece
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                1 destroyer and 1 transport placed in 112 Sea Zone
                Germans undo move 1.
                1 destroyer and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 40 PUs; end with 42 PUs total
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs


  • That turn didn’t go well for G3 at all.  :-(

  • '17 '16 '15 '14 '12

    Did you mean for all 6 of your new transports to be in z113?

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
                1 mech_infantry moved from Kweichow to Chahar
                1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
                2 fighters moved from Kweichow to Suiyuyan
                1 armour moved from Kweichow to Suiyuyan
                1 fighter moved from Kweichow to Chahar

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 2 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Suiyuyan from Japanese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Chahar
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Chahar from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Chahar to Anhwe
                2 fighters moved from Suiyuyan to Anhwe

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 mech_infantrys placed in Volgograd
                2 armour placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 4 infantry
                EDIT: Adding units owned by Russians to Belarus: 4 infantry
                EDIT: Adding units owned by Russians to Bryansk: 8 artilleries and 12 infantry
                EDIT: Removing units owned by Russians from Russia: 8 artilleries and 12 infantry
                EDIT: Adding units owned by Russians to Tambov: 2 infantry
                EDIT: Removing units owned by Russians from Samara: 2 infantry
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser and 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

  • '17 '16 '15 '14 '12

    Please edit in your new German transports that weren’t placed.  thanks


  • @variance:

    Please edit in your new German transports that weren’t placed.  thanks

    I choose not to play them anywhere, and keep them on hold until next turn.

  • '17 '16 '15 '14 '12

    That is completely against the rules.  But you are new to the league so I will allow it this one time.  Go ahead.


  • @variance:

    That is completely against the rules.  But you are new to the league so I will allow it this one time.  Go ahead.

    Sorry for getting back to you so late. Been busy and(sad) about how last round went. I did see the posting about the rule about having to post all units if able to–-and, to be fair, I know that I’m new and all, but I’m willing to take responsibility for my action. So if you want me to place those boats, I won’t hold any hard feelings. Just let me know if you decide to change your mind. Thanks for offering to make an exception to me as I am new. I’ll wait for your decision first.

Suggested Topics

  • 230
  • 75
  • 27
  • 81
  • 69
  • 117
  • 192
  • 4.0k
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.7k

Users

40.3k

Topics

1.8m

Posts