TheWell-KnownSoldier vs Giallo (allies+19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Greece to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Egypt to RostovCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Archangel
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Rostov to Ukraine
2 aaGuns, 9 armour, 13 artilleries, 18 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Karelia
1 aaGun moved from Holland Belgium to Western Germany
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 infantry placed in Yugoslavia
3 armour placed in Novgorod
3 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 52 / 68
Russians : 24 / 32
Japanese : 56 / 59
Americans : 53 / 75
Chinese : 11 / 13
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 24 / 39
ANZAC : 7 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 31 PUs;
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Bryansk to Urals
1 mech_infantry moved from Russia to Urals
2 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Iraq to Trans-JordanCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Urals to Evenkiyskiy
4 aaGuns, 9 artilleries and 46 infantry moved from Bryansk to Russia
1 aaGun and 8 infantry moved from Korea to ManchuriaPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Burma to Kweichow
3 tactical_bombers moved from Hunan to Hopei
3 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to KweichowCombat - Japanese
Battle in Queensland
Battle in Hopei
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Queensland from ANZAC, taking Hopei from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Western Australia to Northern Territory
2 artilleries, 2 fighters and 1 infantry moved from Western Australia to South Australia
1 fighter moved from 37 Sea Zone to South Australia
1 fighter moved from 37 Sea Zone to Northern Territory
2 fighters moved from 36 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from Shan State to Northern Territory
2 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to South Australia
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Malaya to Shan State
1 carrier, 1 destroyer and 1 transport moved from 55 Sea Zone to 37 Sea Zone
3 armour moved from Burma to Shan State
3 tactical_bombers moved from Hopei to Kiangsi
6 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
3 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from French Indo China to Kiangsi
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from Kweichow to 20 Sea Zone
1 tactical_bomber moved from Japan to Kwangsi
2 fighters and 3 tactical_bombers moved from Kweichow to KwangsiPlace Units - Japanese
1 mech_infantry placed in French Indo China
3 destroyers placed in 20 Sea Zone
2 submarines placed in 36 Sea Zone
3 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,5,4,6,6,2,4,5,4,2,5,3,4,6,5,4,6,3,4,2,6,1,3,4,4
Japanese collect 53 PUs (8 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 fighters and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry
Jehol : 1 flag
Yunnan : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour and 1 infantry
Burma : 1 flag, 1 aaGun, 6 artilleries and 8 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 flag, 2 bombers, 4 fighters and 1 tactical_bomber
South Australia : 1 flag, 1 armour, 3 artilleries, 3 fighters and 3 infantry
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 3 submarines and 1 transport
36 Sea Zone : 2 submarines
35 Sea Zone : 2 submarines
20 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
61 Sea Zone : 2 transports
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 49 / 68
Russians : 28 / 31
Japanese : 61 / 69
Americans : 53 / 75
Chinese : 10 / 13
British : 29 / 29
UK_Pacific : 2 / 0
Italians : 24 / 39
ANZAC : 5 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I will be on a short holiday the next 5 days
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Have fun. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
5 fighters moved from 6 Sea Zone to 19 Sea Zone
5 fighters moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Korea to Kwangtung
1 armour moved from Manchuria to Chahar
Chinese take Jehol from Japanese
Chinese take Chahar from Japanese
3 artilleries and 3 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Korea to 19 Sea Zone
1 bomber moved from Korea to 21 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 19 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Kwangtung to Manchuria
5 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
5 fighters moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 21 Sea Zone to Korea
1 bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
3 artilleries and 14 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to KweichowPlace Units - Chinese
1 infantry placed in Jehol
2 infantry placed in Chahar
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Persia to Trans-Jordan
4 mech_infantrys moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Iraq to Syria
4 fighters and 3 tactical_bombers moved from Trans-Jordan to Syria
5 armour and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to SyriaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 5 armour, 1 bomber and 4 mech_infantrys
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 5 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Syria
British attack with 6 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 infantry
British win, taking Syria from Italians with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
6 fighters and 3 tactical_bombers moved from Syria to Trans-Jordan
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
3 aaGuns, 2 artilleries and 9 infantry moved from West India to Eastern Persia
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - British
1 carrier placed in 71 Sea Zone
3 infantry placed in Persia
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,6,2,1,4,6,6
British collect 27 PUs (4 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
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Sorry life threw me a curve ball and I complete forgot about a&a. :oops:
I’ll should be able to get my turn in tomorrow and play at a more normal pace up until Thursday, then I’ll be out of town for the rest of the week and after that everything will (hopefully) be back to normal… :-) -
Thanks for letting me know, np at all take your time, ill see it when you post