@surfer Yes :) Let’s see how you react.
15L BerntBernt (Axis) vs. Radiant (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Yunnan
1 armour and 4 mech_infantrys moved from Volgograd to Sikang
1 artillery moved from Bryansk to Smolensk
1 artillery moved from Smolensk to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 submarine moved from 127 Sea Zone to 125 Sea ZoneNon Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 2 infantry moved from Chahar to Central Mongolia
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Kwangsi to Central Mongolia
2 fighters and 2 tactical_bombers moved from Manchuria to Central MongoliaCombat - Japanese
Battle in Siberia
Battle in Central Mongolia
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Siberia from Russians, taking Central Mongolia from Russians with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Central Mongolia to Chahar
2 bombers moved from Central Mongolia to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
1 tactical_bomber moved from Jehol to Kwangsi
1 artillery and 4 infantry moved from Anhwe to Hunan
3 fighters moved from Kwangsi to Hunan
2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Kwangsi
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Amur to Buryatia
1 artillery and 1 infantry moved from Jehol to Chahar
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Hunan to KwangsiPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Guam to Wake Island
1 battleship and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Central United States to 101 Sea Zone
1 fighter moved from Central United States to 101 Sea Zone
1 infantry moved from Western United States to Central United StatesNon Combat Move - Americans
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
2 artilleries and 1 infantry moved from Ethiopia to Italian Somaliland
2 transports moved from 76 Sea Zone to 71 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Malta to 81 Sea Zone
1 fighter moved from Malta to 81 Sea Zone
1 tactical_bomber moved from Malta to Anglo Egyptian Sudan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 battleship and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
2 cruisers moved from 76 Sea Zone to 79 Sea ZoneCombat - British
Battle in Italian Somaliland
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 119 Sea Zone to Scotland
1 fighter moved from 119 Sea Zone to Scotland
1 bomber moved from 91 Sea Zone to French Equatorial Africa
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery and 5 infantry moved from Burma to Shan StatePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 carrier placed in 106 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to AlgeriaCombat - Italians
Battle in Egypt
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
French defend with 3 infantry
French win, taking Egypt from British with 1 infantry remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
2 fighters owned by the Italians and 1 bomber owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Algeria to Gibraltar
1 bomber moved from Algeria to Southern Italy
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 battleship and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 armour moved from Greece to RomaniaPlace Units - Italians
1 artillery placed in Northern Italy
1 infantry placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to Shan State
1 fighter moved from Queensland to Shan State
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from 44 Sea Zone to CelebesPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Algeria to Morocco
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
2 armour, 2 artilleries and 13 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Belarus
9 artilleries and 16 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 fighters moved from Southern Italy to 81 Sea Zone
2 bombers moved from Southern Italy to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 2 bombers and 3 fighters
British defend with 1 carrier and 2 fighters
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 bombers and 1 fighter
Casualties for British: 1 carrier and 2 fighters
Battle in Belarus
Germans attack with 1 armour
Russians defend with 2 aaGuns
Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Bessarabia
Germans attack with 2 armour, 2 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
8 armour moved from Germany to Eastern Poland
6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 cruiser moved from 105 Sea Zone to 125 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Holland Belgium to France
2 fighters moved from Western Germany to Egypt
2 fighters moved from 81 Sea Zone to EgyptPlace Units - Germans
3 infantry placed in France
1 submarine placed in 112 Sea Zone
3 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Novgorod to Belarus
1 artillery moved from Smolensk to Bryansk
1 artillery moved from Archangel to Smolensk
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
5 artilleries and 14 infantry moved from Novgorod to Archangel
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
1 armour and 4 mech_infantrys moved from Sikang to Yunnan
3 mech_infantrys moved from Volgograd to Bryansk
9 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
1 submarine owned by the Russians Submerged
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour
Russians winGermans win with 1 cruiser remaining, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries, 5 fighters and 5 infantry moved from Hunan to Yunnan
1 artillery, 2 fighters, 5 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers, 2 fighters and 2 tactical_bombers moved from Chahar to Yunnan
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 armour and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Philippines
Japanese attack with 1 armour and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 10 infantry and 7 tactical_bombers
Russians defend with 2 armour, 1 fighter and 5 mech_infantrys; Chinese defend with 3 artilleries, 1 fighter and 14 infantry
Japanese win with 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Japanese: 3 artilleries, 1 fighter and 10 infantry
Casualties for Russians: 2 armour, 1 fighter and 5 mech_infantrys
Casualties for Chinese: 3 artilleries, 1 fighter and 14 infantryNon Combat Move - Japanese
1 aaGun moved from Buryatia to Yakut S.S.R.
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
3 carriers, 4 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 bombers, 8 fighters and 7 tactical_bombers moved from Yunnan to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
3 armour and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 3 infantry and 3 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 54 Sea Zone to 57 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 42 Sea Zone to 38 Sea Zone
3 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 battleship moved from 30 Sea Zone to 63 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 57 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 battleship and 3 transports placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to YunnanNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 battleship and 2 destroyers moved from 42 Sea Zone to 38 Sea Zone
2 cruisers moved from 79 Sea Zone to 38 Sea Zone
2 destroyers moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
1 bomber moved from French Equatorial Africa to Iraq
1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 2 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
3 aaGuns, 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber moved from Shan State to Yunnan
7 infantry moved from India to Burma
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Scotland to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 117 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery moved from Italian Somaliland to Ethiopia
1 bomber moved from Iraq to Persia
1 tactical_bomber moved from Iraq to PersiaPlace Units - British
3 armour placed in Union of South Africa
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,4,5
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in SyriaNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
2 armour moved from Romania to BessarabiaPlace Units - Italians
1 airfield placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in SyriaNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
2 armour moved from Romania to BessarabiaPlace Units - Italians
1 airfield placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from Queensland to Shan State
3 fighters and 1 infantry moved from Shan State to YunnanCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 destroyer moved from 39 Sea Zone to 38 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Egypt to 80 Sea Zone
3 fighters moved from Egypt to Persia
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Bessarabia to Western Ukraine
2 armour, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
9 artilleries and 16 infantry moved from Baltic States to Belarus
3 fighters moved from Western Germany to Western Ukraine
2 armour moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
12 armour moved from Eastern Poland to BelarusCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Persia
Germans attack with 3 fighters
British defend with 1 bomber and 1 tactical_bomber
Germans win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber and 1 tactical_bomber
Battle in Belarus
Germans attack with 12 armour, 9 artilleries and 16 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Belarus from Russians with 12 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Western Ukraine
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
3 aaGuns moved from Baltic States to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 fighters moved from Western Ukraine to Bessarabia
2 fighters moved from Persia to Trans-Jordan
1 fighter moved from 80 Sea Zone to Trans-Jordan
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
1 fighter moved from Gibraltar to Southern Italy
4 tactical_bombers moved from Gibraltar to Southern Italy
1 infantry moved from France to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Archangel to Novgorod
4 artilleries and 13 infantry moved from Archangel to Vologda
15 infantry and 3 mech_infantrys moved from Bryansk to RussiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total





