@SuperbattleshipYamato Did you quit or something you have not taken your turn.
Geograph (Allies + 9) vs. innohub (Axis) 1942.2, Game 4
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Both subs submerge please.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 1 transport; Remaining resources: 8 PUs;Combat Move - Japanese
1 fighter moved from Japan to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 cruiser moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
4 infantry moved from Kiangsu to Anhwei
1 bomber moved from Japan to 53 Sea Zone
2 fighters moved from 37 Sea Zone to 30 Sea Zone
1 battleship moved from 37 Sea Zone to 30 Sea Zone
1 fighter moved from Manchuria to Anhwei
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to AnhweiCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 battleship and 2 fighters
British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 battleship and 2 fighters in 30 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser and 1 transport in 30 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 30 Sea Zone
2 infantry owned by the British and 1 transport owned by the British lost in 30 Sea Zone
Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 25
Casualties for British: 1 cruiser, 2 infantry and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 2 : 0/6 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Anhwei
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 3 : 2/5 hits
Americans roll dice for 2 infantry in Anhwei, round 3 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 30 Sea Zone
1 bomber moved from 53 Sea Zone to Wake Island
1 fighter moved from 53 Sea Zone to Wake Island
1 infantry moved from Malaya to French Indo-China Thailand
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from Anhwei to 61 Sea Zone
1 fighter moved from French Indo-China Thailand to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 battleship moved from 60 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 factory placed in Manchuria
1 transport placed in 62 Sea Zone
Japanese undo move 2.
1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 43 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by British to 60 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
EDIT: Removing units owned by British from 60 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
30 Sea Zone : 1 battleship, 1 carrier and 2 fighters
53 Sea Zone : 1 cruiser
60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
63 Sea Zone : 1 transport
Anhwei : 1 flag, 4 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Wake Island : 1 bomber, 1 fighter and 1 infantry
Yunnan : 1 flag, 2 artilleriesProduction/PUs Summary :
Russians : 16 / 26
Germans : 46 / 47
British : 31 / 32
Japanese : 35 / 43
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Americans
Battle in 10 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 10 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 53 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Yunnan
Americans attack with 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Americans roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Yunnan to Russia
2 fighters moved from 53 Sea Zone to 56 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 bomber moved from 10 Sea Zone to United Kingdom
1 fighter moved from 10 Sea Zone to 11 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
1 infantry moved from Alaska to Western Canada
1 infantry moved from Central United States to Eastern CanadaPlace Units - Americans
1 carrier placed in 11 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 destroyer
11 Sea Zone : 1 carrier, 1 fighter and 2 transports
56 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Eastern Canada : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Russia : 1 fighter
United Kingdom : 1 bomber
Western Canada : 1 infantry
Western United States : 1 aaGun, 1 factory and 3 infantry
Yunnan : 1 infantryProduction/PUs Summary :
Russians : 16 / 26
Germans : 46 / 47
British : 31 / 32
Japanese : 34 / 43
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to West Russia
1 artillery and 1 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 fighter moved from Novosibirsk to Caucasus
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 1 fighter in Caucasus, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 armour
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in West Russia, round 2 : 3/5 hits
Germans roll dice for 3 armour in West Russia, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 artillery
EDIT: Turning off Edit Mode
1 fighter moved from West Russia to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Caucasus : 1 artillery and 1 factory
Evenki National Okrug : 4 infantry
Kazakh S.S.R. : 1 armour
Kwangtung : 1 flag, 1 infantry
Novosibirsk : 1 infantry
Russia : 3 artilleries, 1 factory, 1 fighter and 8 infantry
West Russia : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 40 / 47
British : 31 / 32
Japanese : 32 / 43
Americans : 41 / 42 -
Bad start into round two :x
I decided to take the russian fighter as loss, to take Caucasus. Hence the edit.
Seems to become a very short game… -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
2 infantry moved from Belorussia to West Russia
5 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery and 1 infantry moved from Bulgaria Romania to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 submarine moved from 7 Sea Zone to 10 Sea Zone
1 armour moved from Algeria to Libya
Germans take Libya from British
1 armour moved from Libya to Algeria
2 fighters moved from Bulgaria Romania to West Russia
1 bomber moved from Germany to Szechwan
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to SzechwanCombat - Germans
Battle in West Russia
Germans attack with 3 fighters and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 fighters and 7 infantry in West Russia, round 2 : 4/10 hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 3 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Szechwan
Germans attack with 1 bomber and 1 fighter
British defend with 1 fighter
Germans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 1/2 hits
Americans roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
1 fighter owned by the British lost in Szechwan
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 fighterNon Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
5 armour moved from Germany to Karelia S.S.R.
2 fighters moved from West Russia to Finland
1 fighter moved from West Russia to Finland
1 fighter moved from Germany to Finland
1 fighter moved from Caucasus to Finland
2 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Germany to Bulgaria Romania
1 bomber moved from Szechwan to Anhwei
1 fighter moved from Szechwan to Anhwei
6 armour moved from Poland to West RussiaPlace Units - Germans
2 artilleries, 3 bombers and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Removing units owned by Germans from Finland: 2 fighters
EDIT: Adding units owned by Germans to Bulgaria Romania: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Removing units owned by Germans from Bulgaria Romania: 2 fighters
EDIT: Adding units owned by Germans to Finland: 5 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
16 Sea Zone : 1 battleship and 1 transport
Algeria : 1 armour, 1 artillery and 2 infantry
Anhwei : 1 bomber and 1 fighter
Archangel : 1 flag, 1 infantry
Bulgaria Romania : 2 infantry
Caucasus : 1 flag, 1 artillery, 1 factory and 2 infantry
Finland : 5 fighters
Germany : 2 aaGuns, 2 artilleries, 3 bombers, 1 factory and 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 1 factory and 2 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 6 armour and 5 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 48 / 48
British : 30 / 32
Japanese : 32 / 43
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
2 infantry moved from Belorussia to West Russia
5 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery and 1 infantry moved from Bulgaria Romania to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 submarine moved from 7 Sea Zone to 10 Sea Zone
1 armour moved from Algeria to Libya
Germans take Libya from British
1 armour moved from Libya to Algeria
2 fighters moved from Bulgaria Romania to West Russia
1 bomber moved from Germany to Szechwan
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to SzechwanCombat - Germans
Battle in West Russia
Germans attack with 3 fighters and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 fighters and 7 infantry in West Russia, round 2 : 4/10 hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 3 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Szechwan
Germans attack with 1 bomber and 1 fighter
British defend with 1 fighter
Germans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 1/2 hits
Americans roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
1 fighter owned by the British lost in Szechwan
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 fighterNon Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
5 armour moved from Germany to Karelia S.S.R.
2 fighters moved from West Russia to Finland
1 fighter moved from West Russia to Finland
1 fighter moved from Germany to Finland
1 fighter moved from Caucasus to Finland
2 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Germany to Bulgaria Romania
1 bomber moved from Szechwan to Anhwei
1 fighter moved from Szechwan to Anhwei
6 armour moved from Poland to West RussiaPlace Units - Germans
2 artilleries, 3 bombers and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Removing units owned by Germans from Finland: 2 fighters
EDIT: Adding units owned by Germans to Bulgaria Romania: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Removing units owned by Germans from Bulgaria Romania: 2 fighters
EDIT: Adding units owned by Germans to Finland: 5 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 artilleries
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 artilleries
EDIT: Turning off Edit ModeTerritory Summary for Germans :
16 Sea Zone : 1 battleship and 1 transport
Algeria : 1 armour, 1 artillery and 2 infantry
Anhwei : 1 bomber and 1 fighter
Archangel : 1 flag, 1 infantry
Bulgaria Romania : 2 infantry
Caucasus : 1 flag, 1 artillery, 1 factory and 2 infantry
Finland : 5 fighters
Germany : 2 aaGuns, 3 bombers, 1 factory and 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 6 armour and 5 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 48 / 48
British : 30 / 32
Japanese : 32 / 43
Americans : 41 / 42 -
It’s tough when Russia loses round at R1. Hopefully this gives you some attention to the Russia’s start :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Libya
British take Libya from Germans
1 armour moved from Libya to Egypt
2 infantry moved from India to Burma
1 bomber moved from Belgian Congo to Burma
1 submarine moved from 30 Sea Zone to 35 Sea ZoneCombat - British
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Burma to India
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Egypt to 34 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 fighter moved from 7 Sea Zone to Russia
1 carrier and 1 destroyer moved from 7 Sea Zone to 10 Sea Zone
1 infantry moved from Kazakh S.S.R. to Russia
5 infantry moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
2 armour placed in India
1 fighter placed in 35 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
10 Sea Zone : 1 carrier and 1 destroyer
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Anglo-Egyptian Sudan : 1 infantry
Burma : 1 aaGun and 7 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 armour, 1 artillery and 2 infantry
India : 2 armour, 1 bomber, 1 factory and 1 infantry
Libya : 1 flag
New Zealand : 1 infantry
Russia : 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 47 / 48
British : 32 / 32
Japanese : 31 / 43
Americans : 41 / 42 -
Oh yes! Next time russia will start different, thats for sure :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 bomber moved from Wake Island to Yunnan
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
2 fighters moved from 60 Sea Zone to Kwangtung
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 battleship moved from 60 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to Yunnan
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from Wake Island to 61 Sea Zone
2 fighters moved from Kwangtung to Anhwei
2 fighters moved from 30 Sea Zone to 61 Sea Zone
1 fighter moved from 61 Sea Zone to Kiangsu
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 battleship and 1 carrier moved from 30 Sea Zone to 39 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo-China Thailand: 1 bomber
EDIT: Adding units owned by Japanese to Anhwei: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Manchuria
2 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship and 1 carrier
61 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
Anhwei : 1 flag, 1 bomber, 2 fighters and 2 infantry
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 bombers, 1 factory and 3 infantry
Kiangsu : 1 fighter
Kwangtung : 1 artillery and 1 infantry
Manchuria : 1 artillery, 1 factory and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour and 3 infantry
Yunnan : 1 flag, 3 infantryProduction/PUs Summary :
Russians : 14 / 24
Germans : 47 / 48
British : 32 / 32
Japanese : 37 / 37
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 bomber moved from Wake Island to Yunnan
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
2 fighters moved from 60 Sea Zone to Kwangtung
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 battleship moved from 60 Sea Zone to 61 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangtung, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits
Americans roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to Yunnan
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 fighter moved from Wake Island to 61 Sea Zone
2 fighters moved from Kwangtung to Anhwei
2 fighters moved from 30 Sea Zone to 61 Sea Zone
1 fighter moved from 61 Sea Zone to Kiangsu
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 battleship and 1 carrier moved from 30 Sea Zone to 39 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo-China Thailand: 1 bomber
EDIT: Adding units owned by Japanese to Anhwei: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Manchuria
2 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwei: 2 infantry
EDIT: Adding units owned by Japanese to Sinkiang: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship and 1 carrier
61 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
Anhwei : 1 flag, 1 bomber and 2 fighters
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 bombers, 1 factory and 3 infantry
Kiangsu : 1 fighter
Kwangtung : 1 artillery and 1 infantry
Manchuria : 1 artillery, 1 factory and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 3 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 armour and 3 infantry
Yunnan : 1 flag, 3 infantryProduction/PUs Summary :
Russians : 14 / 24
Germans : 47 / 48
British : 32 / 32
Japanese : 37 / 37
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Western United States to 56 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 53 Sea Zone to 52 Sea Zone
4 infantry moved from 52 Sea Zone to Wake Island
2 fighters moved from 52 Sea Zone to Wake Island
1 bomber moved from United Kingdom to Archangel
1 fighter moved from Russia to ArchangelCombat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Archangel to Russia
1 bomber moved from Archangel to Russia
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 2 Sea Zone to Greenland
1 infantry moved from Western Canada to Eastern Canada
2 fighters moved from Wake Island to 52 Sea ZonePlace Units - Americans
2 transports placed in 11 Sea Zone
2 artilleries and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
2 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
11 Sea Zone : 2 transports
52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Eastern Canada : 2 infantry
Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 2 fighters
Greenland : 1 armour, 1 artillery and 2 infantry
Russia : 1 bomber and 1 fighter
Wake Island : 1 flag, 4 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 14 / 24
Germans : 47 / 48
British : 32 / 32
Japanese : 37 / 37
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
Russians take Archangel from Germans
3 artilleries, 1 fighter and 8 infantry moved from Russia to West Russia
1 armour moved from Kazakh S.S.R. to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 3 artilleries, 1 fighter and 8 infantry
Germans defend with 6 armour and 5 infantry
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 8 infantry in West Russia, round 2 : 6/13 hits
Germans roll dice for 6 armour and 5 infantry in West Russia, round 2 : 3/11 hits
3 infantry owned by the Russians, 5 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 5 infantry in West Russia, round 3 : 3/10 hits
Germans roll dice for 5 armour in West Russia, round 3 : 2/5 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in West Russia, round 4 : 1/8 hits
Germans roll dice for 2 armour in West Russia, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 3 artilleries, 1 fighter and 2 infantry in West Russia, round 5 : 3/7 hits
Germans roll dice for 1 armour in West Russia, round 5 : 0/1 hits
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 33
Casualties for Germans: 6 armour and 5 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Russia
1 infantry moved from Novosibirsk to Russia
3 infantry moved from Evenki National Okrug to VologdaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Russia : 1 factory, 1 fighter and 9 infantry
Vologda : 3 infantry
West Russia : 1 flag, 1 armour, 3 artilleries and 2 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 44 / 48
British : 32 / 32
Japanese : 37 / 37
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 2 Sea Zone
1 infantry moved from Caucasus to Kazakh S.S.R.
Germans take Kazakh S.S.R. from Russians
1 infantry moved from Karelia S.S.R. to Archangel
5 armour, 2 artilleries and 1 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Algeria to Libya
Germans take Libya from British
1 armour moved from Libya to Algeria
1 fighter moved from Anhwei to Archangel
1 bomber moved from Germany to 2 Sea Zone
4 fighters moved from Finland to 2 Sea Zone
1 fighter moved from Finland to Archangel
1 bomber moved from Germany to West Russia
1 bomber moved from Anhwei to IndiaCombat - Germans
Battle in Archangel
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 5 armour, 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 armour, 3 artilleries and 2 infantry
Germans roll dice for 5 armour, 2 artilleries, 1 bomber and 3 infantry in West Russia, round 2 : 3/11 hits
Russians roll dice for 1 armour, 3 artilleries and 2 infantry in West Russia, round 2 : 1/6 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 5 armour, 2 artilleries, 1 bomber and 2 infantry in West Russia, round 3 : 5/10 hits
Russians roll dice for 1 armour and 2 artilleries in West Russia, round 3 : 1/3 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 5 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 3 artilleries and 2 infantry
Battle in 2 Sea Zone
Germans attack with 2 bombers and 4 fighters
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports
Germans roll dice for 2 bombers and 4 fighters in 2 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 2 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 transport owned by the Americans and 3 fighters owned by the Germans lost in 2 Sea Zone
1 transport owned by the Americans lost in 2 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 3 fighters
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 transports
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in India causes 4 damage total.Non Combat Move - Germans
2 infantry moved from Bulgaria Romania to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
1 aaGun moved from Karelia S.S.R. to West Russia
1 fighter moved from Archangel to Caucasus
1 bomber moved from India to Caucasus
2 bombers moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from West Russia to Germany
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 artillery moved from Caucasus to West Russia
1 fighter moved from Archangel to Karelia S.S.R.Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Adding units owned by Germans to Persia: 1 infantry
EDIT: Changing ownership of Persia from British to Germans
EDIT: Turning off Edit Mode
2 armour placed in Karelia S.S.R.
Germans undo move 1.
3 artilleries and 1 infantry placed in Caucasus
Germans undo move 1.
1 armour, 2 artilleries and 1 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
2 armour and 1 bomber placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs totalTerritory Summary for Germans :
16 Sea Zone : 1 battleship and 1 transport
Algeria : 1 armour, 1 artillery and 2 infantry
Archangel : 1 flag, 1 infantry
Caucasus : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 3 infantry
Germany : 1 aaGun, 2 armour, 2 bombers and 1 factory
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 artillery, 1 factory, 1 fighter and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Norway : 2 bombers and 1 fighter
Persia : 1 flag, 1 infantry
Poland : 1 aaGun and 1 infantry
West Russia : 1 aaGun, 5 armour, 3 artilleries and 1 infantryProduction/PUs Summary :
Russians : 12 / 17
Germans : 51 / 51
British : 30 / 32
Japanese : 37 / 37
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 4x factory; Remaining resources: 28 PUs;
British buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to French Indo-China Thailand
British take French Indo-China Thailand from Japanese
6 infantry moved from Burma to Yunnan
2 armour moved from India to Yunnan
1 infantry moved from India to Persia
1 bomber moved from India to Persia
1 infantry moved from Russia to Archangel
1 fighter moved from Russia to ArchangelCombat - British
Battle in Archangel
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the British lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
British attack with 2 armour and 6 infantry
Japanese defend with 3 infantry
British roll dice for 2 armour and 6 infantry in Yunnan, round 2 : 2/8 hits
Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 armour and 6 infantry in Yunnan, round 3 : 1/8 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Battle in Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Germans to British
EDIT: Turning off Edit Mode
1 bomber moved from Persia to India
1 aaGun moved from Burma to Yunnan
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to 10 Sea Zone
1 fighter moved from Archangel to RussiaPlace Units - British
1 armour and 1 infantry placed in India
1 destroyer placed in 35 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 destroyer and 1 submarine
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 armour, 1 artillery and 2 infantry
French Indo-China Thailand : 1 flag, 1 infantry
India : 1 armour, 1 bomber, 1 factory and 1 infantry
Libya : 1 flag
New Zealand : 1 infantry
Persia : 1 infantry
Russia : 1 fighter
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Western Australia : 1 infantry
Yunnan : 1 aaGun, 2 armour and 6 infantryProduction/PUs Summary :
Russians : 12 / 17
Germans : 49 / 51
British : 34 / 35
Japanese : 34 / 37
Americans : 39 / 38 -
Not my game! :?
Believe it or not, I didn’t realize that you’re able to reach the US navy.
-
I had the same mistake before :-D
Now let have the US army taking a summer vacation…
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Sinkiang
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Anhwei to Caucasus
1 fighter moved from Kiangsu to Caucasus
2 bombers moved from Japan to Karelia S.S.R.
1 bomber moved from Anhwei to RussiaCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.Non Combat Move - Japanese
2 fighters moved from 61 Sea Zone to 60 Sea Zone
1 battleship and 1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 bomber moved from Russia to Karelia S.S.R.
1 artillery and 2 infantry moved from Manchuria to Anhwei
1 artillery moved from Kwangtung to Anhwei
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
1 infantry moved from 60 Sea Zone to Japan
1 artillery moved from 60 Sea Zone to Japan
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 battleship and 1 carrier moved from 39 Sea Zone to 41 Sea ZonePlace Units - Japanese
3 destroyers and 1 submarine placed in 60 Sea Zone
1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese :
41 Sea Zone : 1 battleship and 1 carrier
60 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Anhwei : 1 flag, 2 artilleries and 2 infantry
Borneo : 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 3 fighters
East Indies : 2 infantry
Evenki National Okrug : 1 flag, 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Karelia S.S.R. : 3 bombers
Kwangtung : 1 infantry
Manchuria : 1 artillery, 1 factory and 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 3 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 armour
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 10 / 17
Germans : 49 / 51
British : 34 / 35
Japanese : 36 / 36
Americans : 39 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry moved from Wake Island to 52 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 52 Sea Zone to 48 Sea Zone
4 infantry moved from 48 Sea Zone to Philippine Islands
1 bomber moved from Russia to CaucasusCombat - Americans
Battle in Philippine Islands
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Caucasus to India
1 fighter moved from Russia to India
2 fighters moved from Eastern United States to 56 Sea Zone
2 artilleries moved from Eastern United States to Central United States
1 aaGun moved from Eastern United States to Eastern Canada
2 transports moved from 11 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
10 Sea Zone : 2 transports
48 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Central United States : 2 artilleries
Eastern Canada : 1 aaGun and 2 infantry
Eastern United States : 1 factory
Greenland : 1 armour, 1 artillery and 2 infantry
India : 1 bomber and 1 fighter
Philippine Islands : 1 flag, 4 infantry
Wake Island : 1 flag
Western United States : 1 aaGun, 1 armour, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 10 / 17
Germans : 49 / 51
British : 34 / 35
Japanese : 33 / 36
Americans : 42 / 42