@Jacob16 All good, feel free to take your time on this game.
TheWell-KnownSoldier vs Giallo (allies+19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 61 Sea Zone
1 infantry moved from New South Wales to South Australia
2 fighters moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Territory
ANZAC attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC win, taking Northern Territory from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking South Australia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Northern Territory to New South Wales
1 fighter moved from South Australia to New South Wales
1 fighter moved from 61 Sea Zone to New South WalesPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 mech_infantry
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 75 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Bessarabia to Russia
1 bomber moved from Egypt to Persia
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Belarus
1 fighter moved from Western Germany to Belarus
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 aaGuns, 8 armour, 11 artilleries, 17 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Western Ukraine
1 carrier and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Greece
1 bomber moved from Persia to Egypt
1 bomber moved from Russia to Western UkrainePlace Units - Germans
9 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Egypt : 1 bomber, 2 fighters and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 9 armour, 1 factory_major and 1 mech_infantry
Holland Belgium : 1 aaGun
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 6 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 armour, 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 3 aaGuns, 9 armour, 13 artilleries, 1 bomber, 1 fighter, 19 infantry, 6 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry and 1 tactical_bomber
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 2 carriers, 1 fighter and 1 transport
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 49 / 65
Russians : 28 / 41
Japanese : 51 / 68
Americans : 53 / 74
Chinese : 12 / 14
British : 28 / 28
UK_Pacific : 6 / 13
Italians : 25 / 40
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 36 PUs;
Russians buy 8 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
retreated to Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
Russians attack with 4 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Belarus to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
8 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 16 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 infantry moved from Western Australia to South Australia
1 carrier and 1 destroyer moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 fighters, 2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 56 Sea Zone to South Australia
1 fighter moved from 56 Sea Zone to Northern Territory
1 bomber moved from Malaya to South Australia
1 bomber moved from Malaya to Northern Territory
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Jehol to Manchuria
2 mech_infantrys moved from Kwangtung to Kiangsu
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
2 tactical_bombers moved from Jehol to Kiangsu
2 fighters moved from Japan to Kiangsu
3 fighters moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Jehol to 19 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 cruiser in 18 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in South Australia
Japanese attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in South Australia, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Territory
Japanese attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Territory, round 2 : 2/4 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 2 : 0/1 hits
1 mech_infantry owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsu, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber and 1 fighter moved from South Australia to Western Australia
1 bomber and 1 fighter moved from Northern Territory to Western Australia
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 transports moved from 56 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
1 armour moved from French Indo China to Shan State
2 armour moved from French Indo China to Burma
1 aaGun, 1 armour, 6 artilleries and 8 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from 18 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 55 Sea Zone to 37 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
1 tactical_bomber moved from 19 Sea Zone to Hunan
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
7 infantry moved from Jehol to AnhwePlace Units - Japanese
10 infantry placed in Japan
3 infantry placed in Kwangtung
2 destroyers placed in 36 Sea Zone
3 infantry placed in Malaya
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,2,5,3,2,1,1,6,5,5,1,1,3,3,6,2,6,2,1,4,5,3,1,3
Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 48 / 65
Russians : 28 / 32
Japanese : 62 / 59
Americans : 53 / 74
Chinese : 5 / 14
British : 29 / 28
UK_Pacific : 5 / 13
Italians : 24 / 40
ANZAC : 7 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers and 3 carriers; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
4 fighters moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 18 Sea Zone
3 artilleries and 3 infantry moved from Korea to Manchuria
1 armour moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 1 armour, 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 6 Sea Zone
1 carrier placed in 6 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
3 artilleries and 10 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 22 PUs;
British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 13x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to Syria
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from French West Africa to French Central Africa
2 infantry moved from Suriname to Brazil
2 fighters and 2 tactical_bombers moved from Iraq to Syria
2 mech_infantrys moved from Persia to Trans-JordanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Syria
British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 2 infantry
retreated to Syria
Italians win with 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Syria to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 artillery and 5 infantry moved from Persia to Iraq
4 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 2 artilleries and 11 infantry moved from India to West India
2 fighters moved from India to Persia
1 bomber moved from Anglo Egyptian Sudan to Trans-JordanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to Trans-Jordan: 2 fighters
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,4,6,3,3,2,4,1,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from 98 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 aaGun and 3 infantry moved from Greece to 99 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Romania to Ukraine
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 aaGun and 1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 airfield and 3 infantry placed in Egypt
1 fighter placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
Ncm edit: fig sz98 > egy
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Also map. :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
2 mech_infantrys moved from New South Wales to Northern Territory
2 fighters moved from New South Wales to South Australia
3 fighters moved from New South Wales to Northern TerritoryCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 3 fighters and 2 mech_infantrys
Japanese defend with 2 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in South Australia
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from South Australia to New South Wales
3 fighters moved from Northern Territory to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 75 Sea Zone to 71 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Greece to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Egypt to RostovCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Archangel
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Rostov to Ukraine
2 aaGuns, 9 armour, 13 artilleries, 18 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Karelia
1 aaGun moved from Holland Belgium to Western Germany
9 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 infantry placed in Yugoslavia
3 armour placed in Novgorod
3 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 52 / 68
Russians : 24 / 32
Japanese : 56 / 59
Americans : 53 / 75
Chinese : 11 / 13
British : 29 / 29
UK_Pacific : 5 / 5
Italians : 24 / 39
ANZAC : 7 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 31 PUs;
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Bryansk to Urals
1 mech_infantry moved from Russia to Urals
2 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Iraq to Trans-JordanCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Urals to Evenkiyskiy
4 aaGuns, 9 artilleries and 46 infantry moved from Bryansk to Russia
1 aaGun and 8 infantry moved from Korea to ManchuriaPlace Units - Russians
9 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Burma to Kweichow
3 tactical_bombers moved from Hunan to Hopei
3 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to KweichowCombat - Japanese
Battle in Queensland
Battle in Hopei
Japanese attack with 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Queensland from ANZAC, taking Hopei from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 4 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Western Australia to Northern Territory
2 artilleries, 2 fighters and 1 infantry moved from Western Australia to South Australia
1 fighter moved from 37 Sea Zone to South Australia
1 fighter moved from 37 Sea Zone to Northern Territory
2 fighters moved from 36 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from Shan State to Northern Territory
2 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 armour, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to South Australia
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Malaya to Shan State
1 carrier, 1 destroyer and 1 transport moved from 55 Sea Zone to 37 Sea Zone
3 armour moved from Burma to Shan State
3 tactical_bombers moved from Hopei to Kiangsi
6 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
3 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 mech_infantry moved from French Indo China to Kiangsi
2 fighters moved from Japan to 20 Sea Zone
2 fighters moved from Kweichow to 20 Sea Zone
1 tactical_bomber moved from Japan to Kwangsi
2 fighters and 3 tactical_bombers moved from Kweichow to KwangsiPlace Units - Japanese
1 mech_infantry placed in French Indo China
3 destroyers placed in 20 Sea Zone
2 submarines placed in 36 Sea Zone
3 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,3,5,4,6,6,2,4,5,4,2,5,3,4,6,5,4,6,3,4,2,6,1,3,4,4
Japanese collect 53 PUs (8 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 fighters and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 22 infantry and 1 mech_infantry
Jehol : 1 flag
Yunnan : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour and 1 infantry
Burma : 1 flag, 1 aaGun, 6 artilleries and 8 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 flag, 2 bombers, 4 fighters and 1 tactical_bomber
South Australia : 1 flag, 1 armour, 3 artilleries, 3 fighters and 3 infantry
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 3 submarines and 1 transport
36 Sea Zone : 2 submarines
35 Sea Zone : 2 submarines
20 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 4 fighters
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
54 Sea Zone : 1 transport
61 Sea Zone : 2 transports
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 49 / 68
Russians : 28 / 31
Japanese : 61 / 69
Americans : 53 / 75
Chinese : 10 / 13
British : 29 / 29
UK_Pacific : 2 / 0
Italians : 24 / 39
ANZAC : 5 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I will be on a short holiday the next 5 days
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Have fun. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
5 fighters moved from 6 Sea Zone to 19 Sea Zone
5 fighters moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Korea to Kwangtung
1 armour moved from Manchuria to Chahar
Chinese take Jehol from Japanese
Chinese take Chahar from Japanese
3 artilleries and 3 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Korea to 19 Sea Zone
1 bomber moved from Korea to 21 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 19 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Kwangtung to Manchuria
5 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
5 fighters moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 21 Sea Zone to Korea
1 bomber moved from 110 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
3 artilleries and 14 infantry moved from Szechwan to Kweichow
1 fighter moved from Hopei to KweichowPlace Units - Chinese
1 infantry placed in Jehol
2 infantry placed in Chahar
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total