TheWell-KnownSoldier vs Giallo (allies+19)


  • 1 sec, I’m considering another ncm edit…  :|


  • Ncm edit: bb sz55 > sz35
    That transport will have to fend for itself.  :-(

    ncm_edit.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 1 harbour and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry and 1 transport moved from 16 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Battle in Kiangsu

    Non Combat Move - Americans
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Midway to Korea
                6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                7 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                3 artilleries and 10 infantry moved from Szechwan to Shensi
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                2 armour moved from Persia to Trans-Jordan
                1 fighter moved from Kenya to Trans-Jordan
                1 armour moved from Persia to Syria
                1 bomber and 1 tactical_bomber moved from Persia to Syria
                1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Kenya to Trans-Jordan
                1 fighter moved from Kenya to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Italians: 2 infantry
                Battle in Syria
                    British attack with 1 armour, 1 bomber and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Syria from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Syria to Iraq
                1 bomber moved from Syria to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 armour moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Kenya to Belgian Congo
                1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
                1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
                1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
                1 mech_infantry moved from Burma to India
                3 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Greece to 99 Sea Zone
                2 fighters moved from Egypt to Trans-Jordan
                1 bomber moved from Libya to Syria
                1 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 cruiser in Syria, round 2 :  1/1 hits
                        British roll dice for 1 armour in Syria, round 2 :  0/1 hits
                        1 armour owned by the British lost in Syria
                    Italians win, taking Syria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 armour
                        Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 :  0/4 hits
                        British roll dice for 1 armour in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 3 :  2/4 hits
                        British roll dice for 1 armour in Trans-Jordan, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from Syria to Egypt
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 3 infantry moved from Bulgaria to Greece
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun and 1 infantry moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 armour and 2 infantry placed in Egypt
                1 fighter placed in 97 Sea Zone
                4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 34 / 41
        Japanese : 53 / 68
        Americans : 53 / 74
        Chinese : 12 / 14
        British : 28 / 28
        UK_Pacific : 6 / 13
        Italians : 25 / 40
        ANZAC : 7 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Ncm edit: mech egy > sudan

    ncm_edit.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Northern Territory
                1 infantry moved from New South Wales to South Australia
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from New South Wales to 61 Sea Zone
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from New South Wales to Northern Territory
                1 fighter moved from New South Wales to South Australia

    Combat - ANZAC
                Battle in 61 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northern Territory
                    ANZAC attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Northern Territory from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in South Australia
                    ANZAC attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking South Australia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Northern Territory to New South Wales
                1 fighter moved from South Australia to New South Wales
                1 fighter moved from 61 Sea Zone to New South Wales

    Place Units - ANZAC
                1 armour, 1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 infantry
                    Italians defend with 1 mech_infantry
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 75 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Bessarabia to Russia
                1 bomber moved from Egypt to Persia
                2 infantry moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Bessarabia to Belarus
                1 fighter moved from Western Germany to Belarus
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 infantry moved from Finland to Karelia
                1 infantry moved from Norway to Finland
                1 aaGun moved from Norway to 112 Sea Zone
                1 aaGun, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                3 aaGuns, 8 armour, 11 artilleries, 17 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 carrier and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Egypt to 98 Sea Zone
                1 tactical_bomber moved from Egypt to Greece
                1 bomber moved from Persia to Egypt
                1 bomber moved from Russia to Western Ukraine

    Place Units - Germans
                9 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Egypt : 1 bomber, 2 fighters and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 9 armour, 1 factory_major and 1 mech_infantry
        Holland Belgium : 1 aaGun
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag, 6 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 armour, 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 3 aaGuns, 9 armour, 13 artilleries, 1 bomber, 1 fighter, 19 infantry, 6 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry and 1 tactical_bomber
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        98 Sea Zone : 2 carriers, 1 fighter and 1 transport
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 28 / 41
        Japanese : 51 / 68
        Americans : 53 / 74
        Chinese : 12 / 14
        British : 28 / 28
        UK_Pacific : 6 / 13
        Italians : 25 / 40
        ANZAC : 9 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 36 PUs;
                Russians buy 8 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                    retreated to Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Trans-Jordan
                    Russians attack with 4 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Trans-Jordan from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters moved from Belarus to Bryansk
                4 artilleries and 6 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                8 artilleries and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 16 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                2 infantry moved from Western Australia to South Australia
                1 carrier and 1 destroyer moved from 56 Sea Zone to 55 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 fighters, 2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from 56 Sea Zone to South Australia
                1 fighter moved from 56 Sea Zone to Northern Territory
                1 bomber moved from Malaya to South Australia
                1 bomber moved from Malaya to Northern Territory
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber moved from Jehol to Manchuria
                2 mech_infantrys moved from Kwangtung to Kiangsu
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                2 tactical_bombers moved from Jehol to Kiangsu
                2 fighters moved from Japan to Kiangsu
                3 fighters moved from Japan to 18 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Jehol to 19 Sea Zone

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 55 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 cruiser in 18 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 18 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in South Australia
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in South Australia, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in South Australia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
                    Japanese win, taking South Australia from ANZAC with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Northern Territory
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Territory, round 2 :  2/4 hits
                        ANZAC roll dice for 1 mech_infantry in Northern Territory, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Northern Territory
                    Japanese win, taking Northern Territory from ANZAC with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsu, round 2 :  4/6 hits
                        Chinese roll dice for 2 infantry in Kiangsu, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from South Australia to Western Australia
                1 bomber and 1 fighter moved from Northern Territory to Western Australia
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                2 transports moved from 56 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                1 armour moved from French Indo China to Shan State
                2 armour moved from French Indo China to Burma
                1 aaGun, 1 armour, 6 artilleries and 8 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 fighter moved from 18 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 55 Sea Zone to 37 Sea Zone
                2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
                1 tactical_bomber moved from 19 Sea Zone to Hunan
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
                7 infantry moved from Jehol to Anhwe

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Kwangtung
                2 destroyers placed in 36 Sea Zone
                3 infantry placed in Malaya
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,2,5,3,2,1,1,6,5,5,1,1,3,3,6,2,6,2,1,4,5,3,1,3
                Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 28 / 32
        Japanese : 62 / 59
        Americans : 53 / 74
        Chinese : 5 / 14
        British : 29 / 28
        UK_Pacific : 5 / 13
        Italians : 24 / 40
        ANZAC : 7 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers and 3 carriers; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                4 fighters moved from 6 Sea Zone to 19 Sea Zone
                4 fighters moved from 6 Sea Zone to 18 Sea Zone
                3 artilleries and 3 infantry moved from Korea to Manchuria
                1 armour moved from Korea to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 armour, 3 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Manchuria from Japanese with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 18 Sea Zone to 6 Sea Zone
                3 fighters moved from Korea to 6 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 carriers placed in 6 Sea Zone
                1 carrier placed in 6 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                3 artilleries and 10 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 22 PUs;
                British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 13x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to Syria
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Iraq to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                2 infantry moved from Suriname to Brazil
                2 fighters and 2 tactical_bombers moved from Iraq to Syria
                2 mech_infantrys moved from Persia to Trans-Jordan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Syria
                    British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Italians defend with 2 infantry
                    retreated to Syria
                    Italians win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Syria to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 artillery and 5 infantry moved from Persia to Iraq
                4 mech_infantrys moved from India to Eastern Persia
                3 aaGuns, 2 artilleries and 11 infantry moved from India to West India
                2 fighters moved from India to Persia
                1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 fighters
                EDIT: Adding units owned by British to Trans-Jordan: 2 fighters
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,4,6,3,3,2,4,1,3
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 airfield, 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber, 3 fighters and 2 infantry
                    British defend with 1 infantry and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                3 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun and 3 infantry moved from Greece to 99 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 aaGun and 1 infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 airfield and 3 infantry placed in Egypt
                1 fighter placed in Southern Italy
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • Ncm edit: fig sz98 > egy


  • Also map.  :roll:

    ncm_edit.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                2 mech_infantrys moved from New South Wales to Northern Territory
                2 fighters moved from New South Wales to South Australia
                3 fighters moved from New South Wales to Northern Territory

    Combat - ANZAC
                Battle in Northern Territory
                    ANZAC attack with 3 fighters and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in South Australia
                    ANZAC attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from South Australia to New South Wales
                3 fighters moved from Northern Territory to New South Wales

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs; end with 7 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 75 Sea Zone to 71 Sea Zone

    Non Combat Move - French

    Turn Complete - French

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