@dawgoneit I will scramble the fighter to Normandy, no other scrambles. Let’s have fun!
TheWell-KnownSoldier vs Giallo (allies+19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from French Equatorial Africa to Belgian CongoNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Combat - Germans
Germans creates battle in territory 97 Sea ZoneNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
3 aaGuns, 1 armour, 11 artilleries, 19 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 infantry and 1 mech_infantry moved from Germany to Poland
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from Romania to Bessarabia
3 armour moved from Romania to Eastern Poland
1 artillery moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter and 2 tactical_bombers moved from Egypt to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Egypt : 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Romania : 1 armour, 1 artillery and 1 mech_infantry
Poland : 1 infantry and 1 mech_infantry
Germany : 1 armour, 1 factory_major and 7 mech_infantrys
Norway : 1 aaGun and 1 infantry
Eastern Poland : 3 aaGuns, 8 armour, 11 artilleries, 1 bomber, 19 infantry and 5 mech_infantrys
Bessarabia : 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 4 infantry
97 Sea Zone : 1 flag, 1 carrier
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 carrier and 1 transport
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 43 / 59
Russians : 36 / 37
Japanese : 55 / 67
Americans : 53 / 73
Chinese : 5 / 11
British : 28 / 30
UK_Pacific : 7 / 7
Italians : 22 / 38
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Btw I plan to do another bombing run of India (with both bombers), if you can tell me when you do R4 if you want to intercept or not I’ll count that bombing run as locked in no matter what shenanigans Russia are up to with one exception: Russia landing fighters in India. If you prefer to wait to answer the intercept question until the proper moment that work’s too. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
4 armour and 2 mech_infantrys moved from Caucasus to IraqCombat - Russians
Battle in Iraq
Russians attack with 4 armour and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
4 aaGuns, 3 artilleries and 27 infantry moved from Belarus to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Baltic States to Belarus
4 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 12 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Java to 42 Sea Zone
2 bombers moved from French Indo China to India
1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Kweichow
1 fighter moved from Japan to 6 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 fighter and 3 tactical_bombers moved from French Indo China to KweichowCombat - Japanese
Battle in South Australia
Battle in Northern Territory
Battle in Western Australia
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking South Australia from ANZAC, taking Northern Territory from ANZAC, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,6 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 3 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 cruiser in Shan State, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 3 infantry in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 0/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 4 : 0/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 5 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 5 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 6 artilleries, 11 infantry and 1 mech_infantry in Yunnan, round 2 : 6/19 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun moved from Hunan to Yunnan
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 battleship moved from 42 Sea Zone to 55 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter and 3 tactical_bombers moved from Kweichow to Jehol
2 bombers moved from India to Malaya
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 34 Sea Zone to Japan
2 fighters moved from Philippines to Japan
2 fighters and 4 tactical_bombers moved from Philippines to Jehol
1 carrier, 2 destroyers and 1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Jehol : 1 flag, 3 fighters, 8 infantry and 7 tactical_bombers
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 6 artilleries, 10 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Northern Territory : 1 flag, 1 infantry
South Australia : 1 flag, 1 infantry
Western Australia : 1 flag, 2 artilleries and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
55 Sea Zone : 1 battleship and 1 transport
61 Sea Zone : 1 transport
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 43 / 59
Russians : 37 / 41
Japanese : 62 / 68
Americans : 53 / 73
Chinese : 3 / 11
British : 28 / 30
UK_Pacific : 6 / 7
Italians : 22 / 38
ANZAC : 7 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
1 sec, I’m considering another ncm edit… :|
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Ncm edit: bb sz55 > sz35
That transport will have to fend for itself. :-( -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 1 harbour and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 infantry and 1 transport moved from 16 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Battle in KiangsuNon Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Midway to Korea
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
7 fighters moved from Western United States to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 18 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
3 artilleries and 10 infantry moved from Szechwan to Shensi
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Persia to Trans-Jordan
1 fighter moved from Kenya to Trans-Jordan
1 armour moved from Persia to Syria
1 bomber and 1 tactical_bomber moved from Persia to Syria
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Kenya to Trans-Jordan
1 fighter moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 2 armour, 2 fighters and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 2 infantry
Battle in Syria
British attack with 1 armour, 1 bomber and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Syria to Iraq
1 bomber moved from Syria to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour moved from Tanganyika Territory to Belgian Congo
1 armour moved from Kenya to Belgian Congo
1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 armour and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 mech_infantry moved from Burma to India
3 infantry moved from Brazil to Suriname
British take Suriname from DutchPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Greece to 99 Sea Zone
2 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Libya to Syria
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to SyriaCombat - Italians
Battle in Syria
Italians attack with 1 bomber and 2 infantry
British defend with 1 armour
Italians roll dice for 1 cruiser in Syria, round 2 : 1/1 hits
British roll dice for 1 armour in Syria, round 2 : 0/1 hits
1 armour owned by the British lost in Syria
Italians win, taking Syria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 0/4 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 3 : 2/4 hits
British roll dice for 1 armour in Trans-Jordan, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Syria to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 3 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
1 armour and 2 infantry placed in Egypt
1 fighter placed in 97 Sea Zone
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 43 / 59
Russians : 34 / 41
Japanese : 53 / 68
Americans : 53 / 74
Chinese : 12 / 14
British : 28 / 28
UK_Pacific : 6 / 13
Italians : 25 / 40
ANZAC : 7 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ncm edit: mech egy > sudan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Northern Territory
1 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 61 Sea Zone
1 infantry moved from New South Wales to South Australia
2 fighters moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to South AustraliaCombat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Territory
ANZAC attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC win, taking Northern Territory from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking South Australia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Northern Territory to New South Wales
1 fighter moved from South Australia to New South Wales
1 fighter moved from 61 Sea Zone to New South WalesPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 mech_infantry
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 75 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Bessarabia to Russia
1 bomber moved from Egypt to Persia
2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Belarus
1 fighter moved from Western Germany to Belarus
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
3 aaGuns, 8 armour, 11 artilleries, 17 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 artillery moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Western Ukraine
1 carrier and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Greece
1 bomber moved from Persia to Egypt
1 bomber moved from Russia to Western UkrainePlace Units - Germans
9 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Egypt : 1 bomber, 2 fighters and 4 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Germany : 9 armour, 1 factory_major and 1 mech_infantry
Holland Belgium : 1 aaGun
Belarus : 1 flag, 2 infantry
Karelia : 1 flag, 6 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 armour, 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 3 aaGuns, 9 armour, 13 artilleries, 1 bomber, 1 fighter, 19 infantry, 6 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 infantry and 1 tactical_bomber
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 2 carriers, 1 fighter and 1 transport
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 49 / 65
Russians : 28 / 41
Japanese : 51 / 68
Americans : 53 / 74
Chinese : 12 / 14
British : 28 / 28
UK_Pacific : 6 / 13
Italians : 25 / 40
ANZAC : 9 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 36 PUs;
Russians buy 8 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
3 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
retreated to Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Trans-Jordan
Russians attack with 4 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 fighters moved from Belarus to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to RostovPlace Units - Russians
8 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 16 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 infantry moved from Western Australia to South Australia
1 carrier and 1 destroyer moved from 56 Sea Zone to 55 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 fighters, 2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from 56 Sea Zone to South Australia
1 fighter moved from 56 Sea Zone to Northern Territory
1 bomber moved from Malaya to South Australia
1 bomber moved from Malaya to Northern Territory
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Jehol to Manchuria
2 mech_infantrys moved from Kwangtung to Kiangsu
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
2 tactical_bombers moved from Jehol to Kiangsu
2 fighters moved from Japan to Kiangsu
3 fighters moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Jehol to 19 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 cruiser in 18 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in South Australia
Japanese attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in South Australia, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Territory
Japanese attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Territory, round 2 : 2/4 hits
ANZAC roll dice for 1 mech_infantry in Northern Territory, round 2 : 0/1 hits
1 mech_infantry owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kiangsu, round 2 : 4/6 hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber and 1 fighter moved from South Australia to Western Australia
1 bomber and 1 fighter moved from Northern Territory to Western Australia
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 transports moved from 56 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
1 armour moved from French Indo China to Shan State
2 armour moved from French Indo China to Burma
1 aaGun, 1 armour, 6 artilleries and 8 infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from 18 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 55 Sea Zone to 37 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to Hunan
1 tactical_bomber moved from 19 Sea Zone to Hunan
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
7 infantry moved from Jehol to AnhwePlace Units - Japanese
10 infantry placed in Japan
3 infantry placed in Kwangtung
2 destroyers placed in 36 Sea Zone
3 infantry placed in Malaya
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,2,5,3,2,1,1,6,5,5,1,1,3,3,6,2,6,2,1,4,5,3,1,3
Japanese collect 54 PUs (8 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 48 / 65
Russians : 28 / 32
Japanese : 62 / 59
Americans : 53 / 74
Chinese : 5 / 14
British : 29 / 28
UK_Pacific : 5 / 13
Italians : 24 / 40
ANZAC : 7 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers and 3 carriers; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
4 fighters moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from 6 Sea Zone to 18 Sea Zone
3 artilleries and 3 infantry moved from Korea to Manchuria
1 armour moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 1 armour, 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 carriers placed in 6 Sea Zone
1 carrier placed in 6 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
3 artilleries and 10 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total