@Entek italy up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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 TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - British 
 British buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - Americans 
 Americans buy 4 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 2 fighters and 2 tactical_bombers moved from Wake Island to 16 Sea ZoneCombat - Americans 
 Battle in 16 Sea Zone
 Americans attack with 2 fighters and 2 tactical_bombers
 Japanese defend with 1 destroyer
 Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyerNon Combat Move - Americans 
 2 fighters moved from 16 Sea Zone to 6 Sea Zone
 1 battleship, 12 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
 2 fighters moved from Western United States to 6 Sea Zone
 17 fighters moved from 33 Sea Zone to 6 Sea Zone
 1 fighter moved from Hawaiian Islands to 6 Sea Zone
 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
 3 tactical_bombers moved from 33 Sea Zone to Midway
 1 artillery, 2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
 1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 6 Sea Zone
 2 tactical_bombers moved from Western United States to Midway
 2 carriers moved from 10 Sea Zone to 26 Sea Zone
 2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans 
 5 transports placed in 10 Sea Zone
 3 artilleries and 2 infantry placed in Western United States
 Americans undo move 1.
 4 transports placed in 10 Sea Zone
 1 artillery placed in Western United States
 1 factory_minor and 1 harbour placed in Alaska
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
 EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports
 EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
 EDIT: Adding units owned by Americans to 11 Sea Zone: 2 infantry
 EDIT: Turning off Edit Mode
 1 transport placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 58 PUs total
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 24 infantry moved from Kiangsi to Kwangtung
 Chinese take Kwangtung from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KwangtungTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 4 PUs totalPurchase Units - British 
 British buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British Non Combat Move - British 
 1 mech_infantry moved from Belgian Congo to Egypt
 3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British 
 3 infantry placed in Egypt
 2 mech_infantrys placed in Union of South AfricaTurn Complete - British 
 Total Cost from Convoy Blockades: 7
 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6,2
 British collect 20 PUs (7 lost to blockades); end with 23 PUs totalTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - Italians 
 Italians buy 1 airfield, 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians Non Combat Move - Italians 
 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
 1 mech_infantry moved from Northwest Persia to Trans-Jordan
 3 mech_infantrys moved from Persia to Trans-Jordan
 3 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
 2 aaGuns moved from Northwest Persia to Iraq
 3 mech_infantrys moved from Ukraine to Caucasus
 3 mech_infantrys moved from Bryansk to Caucasus
 1 infantry moved from Bryansk to Tambov
 1 infantry moved from Bryansk to Rostov
 2 infantry moved from Southern Italy to 97 Sea Zone
 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 2 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians 
 1 airfield placed in Bryansk
 1 tactical_bomber placed in Southern Italy
 1 armour and 2 mech_infantrys placed in PersiaTurn Complete - Italians 
 Italians collect 26 PUs; end with 26 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 10 Purchase Units - ANZAC 
 ANZAC buy 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 submarine moved from 62 Sea Zone to 42 Sea Zone
 1 infantry and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC 
 Battle in 42 Sea Zone
 ANZAC attack with 1 submarine and 1 transport
 Japanese defend with 1 submarine and 1 transport
 1 submarine owned by the Japanese Submerged
 ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Java
 ANZAC attack with 1 infantry and 1 mech_infantry
 Japanese defend with 1 artillery and 1 infantry
 ANZAC win, taking Java from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC 
 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
 1 destroyer moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC 
 1 marine placed in New South Wales
 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
 ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
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 Hey Seb, your GO with G. Please Skip Fra. 
 Thank you.
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Germans 
 Germans buy 3 artilleries, 1 bomber, 4 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans 
 1 artillery moved from Vologda to Russia
 1 infantry moved from Smolensk to Russia
 1 artillery and 1 infantry moved from Bryansk to Russia
 11 bombers moved from Bryansk to Russia
 1 artillery and 1 infantry moved from Bryansk to Russia
 1 bomber moved from Western Germany to United Kingdom
 1 armour moved from Archangel to Russia
 1 armour moved from Archangel to RussiaCombat - Germans 
 Strategic bombing raid in United Kingdom
 Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
 Bombing raid in United Kingdom causes 6 damage total.
 Battle in Russia
 Germans attack with 2 armour, 3 artilleries, 11 bombers and 3 infantry
 Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
 Germans captures 12PUs while taking Russians capital
 Germans converts factory_major into different units
 Germans win, taking Russia from Russians with 2 armour, 3 artilleries, 11 bombers and 1 infantry remaining. Battle score for attacker is 45
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 aaGun, 2 fighters, 5 infantry and 1 tactical_bomber
 triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans 
 2 fighters and 1 tactical_bomber moved from Bryansk to Trans-Jordan
 1 mech_infantry moved from Iraq to Trans-Jordan
 3 mech_infantrys moved from Volgograd to Northwest Persia
 7 bombers moved from Russia to Western Germany
 1 mech_infantry moved from Eastern Poland to Germany
 1 mech_infantry moved from Northern Italy to Western Germany
 1 infantry moved from France to Western Germany
 2 infantry moved from Finland to Norway
 1 infantry moved from Archangel to Smolensk
 1 mech_infantry moved from Vologda to Tambov
 1 mech_infantry moved from Novosibirsk to Caucasus
 1 armour moved from Novosibirsk to Caucasus
 1 mech_infantry moved from Novosibirsk to Urals
 1 mech_infantry moved from Novosibirsk to Nenetsia
 1 armour moved from Novosibirsk to Caucasus
 9 mech_infantrys moved from Eastern Poland to Bryansk
 1 bomber moved from United Kingdom to Western Germany
 1 submarine moved from 119 Sea Zone to 112 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea Zone
 4 bombers moved from Russia to Western Germany
 5 aaGuns, 6 armour, 16 artilleries, 13 infantry and 39 mech_infantrys moved from Bryansk to Tambov
 1 fighter and 1 tactical_bomber moved from Bryansk to Western Germany
 1 tactical_bomber moved from Bryansk to Tambov
 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea ZonePlace Units - Germans 
 3 artilleries, 1 bomber, 4 infantry and 1 marine placed in Western Germany
 1 transport placed in 113 Sea Zone
 1 transport placed in 112 Sea Zone
 4 transports placed in 113 Sea ZoneTurn Complete - Germans 
 Germans collect 65 PUs; end with 77 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Germans 
 Germans buy 3 artilleries, 1 bomber, 4 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans 
 1 artillery moved from Vologda to Russia
 1 infantry moved from Smolensk to Russia
 1 artillery and 1 infantry moved from Bryansk to Russia
 11 bombers moved from Bryansk to Russia
 1 artillery and 1 infantry moved from Bryansk to Russia
 1 bomber moved from Western Germany to United Kingdom
 1 armour moved from Archangel to Russia
 1 armour moved from Archangel to RussiaCombat - Germans 
 Strategic bombing raid in United Kingdom
 Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
 Bombing raid in United Kingdom causes 6 damage total.
 Battle in Russia
 Germans attack with 2 armour, 3 artilleries, 11 bombers and 3 infantry
 Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
 Germans captures 12PUs while taking Russians capital
 Germans converts factory_major into different units
 Germans win, taking Russia from Russians with 2 armour, 3 artilleries, 11 bombers and 1 infantry remaining. Battle score for attacker is 45
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 aaGun, 2 fighters, 5 infantry and 1 tactical_bomber
 triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans 
 2 fighters and 1 tactical_bomber moved from Bryansk to Trans-Jordan
 1 mech_infantry moved from Iraq to Trans-Jordan
 3 mech_infantrys moved from Volgograd to Northwest Persia
 7 bombers moved from Russia to Western Germany
 1 mech_infantry moved from Eastern Poland to Germany
 1 mech_infantry moved from Northern Italy to Western Germany
 1 infantry moved from France to Western Germany
 2 infantry moved from Finland to Norway
 1 infantry moved from Archangel to Smolensk
 1 mech_infantry moved from Vologda to Tambov
 1 mech_infantry moved from Novosibirsk to Caucasus
 1 armour moved from Novosibirsk to Caucasus
 1 mech_infantry moved from Novosibirsk to Urals
 1 mech_infantry moved from Novosibirsk to Nenetsia
 1 armour moved from Novosibirsk to Caucasus
 9 mech_infantrys moved from Eastern Poland to Bryansk
 1 bomber moved from United Kingdom to Western Germany
 1 submarine moved from 119 Sea Zone to 112 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea Zone
 1 submarine moved from 109 Sea Zone to 110 Sea Zone
 4 bombers moved from Russia to Western Germany
 5 aaGuns, 6 armour, 16 artilleries, 13 infantry and 39 mech_infantrys moved from Bryansk to Tambov
 1 fighter and 1 tactical_bomber moved from Bryansk to Western Germany
 1 tactical_bomber moved from Bryansk to Tambov
 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea ZonePlace Units - Germans 
 3 artilleries, 1 bomber, 4 infantry and 1 marine placed in Western Germany
 1 transport placed in 113 Sea Zone
 1 transport placed in 112 Sea Zone
 4 transports placed in 113 Sea ZoneTurn Complete - Germans 
 Germans collect 65 PUs; end with 77 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Tambov: 1 tactical_bomber
 EDIT: Adding units owned by Germans to Trans-Jordan: 1 tactical_bomber
 EDIT: Turning off Edit Mode
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 That looks bad for the Allies. Unlucky boys! 
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 Japan is champing at the bit to assert its Pacific hegemony :evil: But those poor leaderless Russians are milling about in the Asian steppe, too scared to take their move it seems :cry: 
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 I am still baffeled about the Japanese who are dancing arround and not going to support their Axis partners. 
 Russians will gain their thrust back tonight. :-P
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Combat Move - Russians 
 1 infantry moved from Samara to Volgograd
 Russians take Volgograd from Germans
 1 infantry moved from Samara to Kazakhstan
 Russians take Kazakhstan from ItaliansCombat - Russians Non Combat Move - Russians 
 3 aaGuns, 21 artilleries and 65 infantry moved from Samara to KazakhstanTurn Complete - Russians 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Combat Move - Russians 
 1 infantry moved from Samara to Volgograd
 Russians take Volgograd from Germans
 1 infantry moved from Samara to Kazakhstan
 Russians take Kazakhstan from ItaliansCombat - Russians Non Combat Move - Russians 
 3 aaGuns, 21 artilleries and 65 infantry moved from Samara to KazakhstanTurn Complete - Russians 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 113 Sea Zone: 5 transports
 EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
 EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
 EDIT: Turning off Edit Mode
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 Please use 2nd file. 
 Was there any reason why you left your TT’s unguarded ?
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 Nice one Adam! 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Combat Move - Russians 
 1 infantry moved from Samara to Volgograd
 Russians take Volgograd from Germans
 1 infantry moved from Samara to Kazakhstan
 Russians take Kazakhstan from ItaliansCombat - Russians Non Combat Move - Russians 
 3 aaGuns, 21 artilleries and 65 infantry moved from Samara to KazakhstanTurn Complete - Russians 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 113 Sea Zone: 5 transports
 EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
 EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
 EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
 EDIT: Adding units owned by Germans to 113 Sea Zone: 5 transports
 EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer and 1 fighter
 EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Germans to Western Germany: 1 fighter
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
 EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
 EDIT: Turning off Edit Mode
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 Yes. That russian sub was not really good visible on my laptop screen. Would you mind resuming with this edited post? All else would be nonsense, as there is no sensible reason to place 5 TTs in front of a Sub. 
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 Adam is up now. 
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 Okay. Will do J in the morning. Is Kevin happy with Sebs edit? I think we Axis should be willing to take the TT loss on the chin if the Allies wish it so. Annoying though it is! 
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 Although I have been let off some daft mistakes of my own previously! 
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 Yeah. AeV please decide. If you say the TTs are gone then its fine. Let it be my sacrifice to the TripleA Gods :mrgreen: 





 
		 
		






